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Hunt: Showdown 1896 Judgment of the Fool header image
Product Reviews

Hunt: Showdown 1896 goes offline for a day after its latest update caused so many problems Crytek had to remove it completely

by admin June 18, 2025



It’s been a rough day for Crytek, which after struggling for a day to get the new Hunt: Showdown 1896 2.4 update working properly has given up, rolled the whole thing back, and says it will try again later.

Trouble with the update became apparent almost as soon as the Judgment of the Fool update went live, as a raft of complaints about server problems and the inability to purchase Blood Bonds came flooding in. A couple hours after the update went up, Crytek said it was aware of the problem and took all game servers offline so it could fix the issue, with a promise to “update you as soon as the servers are back online.”

More than eight hours later, the servers finally came back—to Steam, anyway—but the 2.4 update did not.


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“After exhausting all possible solutions, we have decided to revert the game back to Update 2.3 to restore stability and will be monitoring stability,” Crytek wrote on X. “At this time, the return to Update 2.3 is now available for Steam players. Console players can expect an update soon as we work on restoring availability to PlayStation and Xbox.”

A return date for the 2.4 update was not provided, but Crytek said it will bring it back “as soon as possible.” It also promised that players who encountered problems with purchases during the 2.4 update’s brief life will receive the items they bought as well as other unspecified compensation, and that “as a token of our appreciation for your patience,” all players will have until June 27 to redeem a code (XIE25T57R247N190) granting them 10,000 Hunt dollars.

(Image credit: Crytek (Twitter))

This has not mollified much of the Hunt: Showdown community. Some fans (particularly those with less-than-great internet) are annoyed at having to download 26GB of data for the 2.4 update, only to have to download another 26GB of data to get rid of it, while others are irritated by the fact that they’ve been unable to play the game for an entire day.

The lack of regular updates from Crytek during the downtime is also a big sore point, and the offer of 10,000 Hunt dollars has also not made much of an impression: It’s a decent amount but not the premium currency, so it can’t be used for things like Legendary skins or battle passes.

Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

Naturally, there’s also been a spate of negative user reviews on Steam, where the “recent reviews” rating now sits at “mixed.” 146 negative reviews have been posted so far today, many of them by players with literally hundreds or even thousands of hours in the game.

(Image credit: Steam)

For now, that’s where things stand: Hunt: Showdown is playable on Steam, apparently not yet playable on consoles, and the 2.4 update is coming but it’s not clear when. We’ll keep our eyes open and let you know when it does.



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June 18, 2025 0 comments
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MindsEye crashes caused by a memory leak, developer says, as it remains committed to ensuring all players have a great experience
Game Reviews

MindsEye crashes caused by a memory leak, developer says, as it remains committed to ensuring all players have a great experience

by admin June 12, 2025


The team at MindsEye studio Build A Rocket Boy is “heartbroken that not every player was able to experience the game as we intended,” it has said, promising more fixes throughout June.

MindsEye released earlier this week, however it wasn’t the smoothest of launches. Many found themselves presented with distorting character bugs and stuttering issues when they booted up the game. Build A Rocket Boy released a statement yesterday, when it said it would be prioritising gameplay performance with an update.

“Our teams have worked tirelessly throughout the night to solve many of these issues, and we have now identified that the vast majority of crashes were caused by a memory leak,” the developer has since shared on the MindsEye Discord, adding roughly one in 10 players were impacted.

The Death of Console Exclusives Is Inevitable and I Don’t Know How I Feel About It. Watch on YouTube

“We have developed a hotfix that addresses this issue (alongside other issues that our players have highlighted), which we are working hard to deploy as soon as tomorrow on PC and on consoles once it passes certification with PlayStation and Xbox,” it continued, stating the team is “fully committed to ensuring all players have a great experience”.

Build A Rocket Boy additionally shared its hotfix plans for up until the end of June. These are:

Friday, June 13-15 – Hotfix #1 – PC & Console

What players can expect:

  • Initial CPU and GPU performance improvements, along with memory optimisations
  • Reduced difficulty for the CPR mini-game
  • A new setting to disable or adjust Depth of Field
  • Fix for missing controls in the MineHunter and Run Dungeon mini-games
  • Pop-up warnings for PCs with Hardware Accelerated GPU Scheduling disabled and for PCs with CPUs prone to crashes

Hotfix #2 – Week of June 16 – PC & Console

What players can expect:

  • Continuous incremental performance and stability improvements
  • Fix for the buggy wheels not visually spinning while driving
  • Fix for areas in Car Manufacturing where players could fall through the world

By End of June – Update 3 – PC & Console

What players can expect:

  • Ongoing performance & stability improvements
  • Rebalanced “Hard” difficulty setting
  • Animation fixes
  • AI improvements

Image credit: Build a Rocket Boy / IOI

MindsEye has had an unusual lead up to launch, it has to be said. At the end of May, the studio’s co-CEO suggested the game’s negative reaction up until that point had been paid for in a “concerted effort” against the developer. This is something IO Interactive, which serves as the game’s publisher, doesn’t believe to be the case.

Meanwhile, the studio’s Chief Legal Officer and Chief Financial Officer left the company, just one week before MindsEye released.



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June 12, 2025 0 comments
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