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Elden Ring Nightreign's latest patch casually nerfs a couple of things, but the Demon Merchant will now spawn when they should
Game Reviews

Elden Ring Nightreign’s latest patch casually nerfs a couple of things, but the Demon Merchant will now spawn when they should

by admin June 10, 2025


Earlier today, Elden Ring Nightreign servers went offline for an hour of maintenance to prepare for the release of a new patch. This one is on the smaller size, bearing the version number 1.01.2, so you know it’s not going to be massive.

The patch brings a couple of bug fixes, but its most impactful changes are nerfs – though for one of them at least, you may not have even noticed it was happening.


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Nightreign’s patch 1.01.2 follows on from last week’s 1.01.1, which arrived on June 2. Unlike that one, however, there are no major features or key additions to look forward to. There are two balance changes worth highlighting in 1.01.2.

First, there was a bug that caused the ‘Add (Magic/Lightning/Holy) to Weapon’ Passive Effect to boost the physical attack power beyond what was intended. This only affected bows, however, which is particularly interesting as it’s a weapon players have been gravitating towards in recent weeks.

Part of that was due to the bow’s perceived increase in power, so it’s going to sting if that was the result of a bug that’s now been fixed. The other change worth bringing up is yet another balance tweak. Non-direct attacks using certain weapon skills would sometimes inflict attribute attack power, and even status ailments. This was obviously not intended behaviour, and it likely made those weapons far more powerful than they’re supposed to be. That, too, has been fixed.

FromSoft continues to deal with problems quickly. | Image credit: Bandai Namco/FromSoftware

Elsewhere in the patch notes, there’s a fix that should allow weapons with the Projectile Damage Drop-Off Reduced Passive to be in the loot pool of chests, and enemies killed. Those working on their Find the Demon Merchant in Limveld quest will be happy to know that the merchant in question will now respawn when they’re supposed to.

Here’s the full change log:

  • Fixed a bug where the Passive Effect “Add (Magic/Lightning/Holy) to Weapon”, when applied to a Bow, made the Physical attack power higher than expected.
  • Fixed a bug where some non-direct attacks of specific weapons’ skills would inflict the attribute attack power and status ailment of the weapon.
  • Fixed a bug where weapons with the “Projectile Damage Drop-Off Reduced” Passive Effect were not included in the loot pool of chests and felled enemies.
  • Fixed a bug where the Demon Merchant would not appear when some conditions were met during the Personal Objective “Find the Demon Merchant in Limveld” of Guardian’s Remembrance.
  • Fixed a bug where Libra, Creature of Night would repeatedly perform some actions.
  • Fixed a bug that caused the game to become unstable under some circumstances during the battle against Adel, Baron of Night.
  • Fixed a bug where it was not possible to rescue a player who was near death after being grabbed by Wormface’s grab attack.

The developer ended the patch notes by saying that though the patch does fix several bugs, players may run into “similar issues” in certain situations, but that it’s working on fixing those, too. It’s not clear whether that means the same exact bugs can still be triggered, or some other bugs entirely.

Hopefully today’s downtime didn’t delay players’ efforts to figure out what the deal is with Nightreign’s rarest item and the quest it (could be) leading to. Downtime or not, however, our fantastic Elden Ring Nightreign guide never goes offline, so hit it up for an answer to any question you might have.



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June 10, 2025 0 comments
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Hideo Kojima casually reveals a Death Stranding anime is in the works
Game Updates

Hideo Kojima casually reveals a Death Stranding anime is in the works

by admin May 28, 2025


A Death Stranding anime is in the pipeline.

The news was confirmed by the game’s creator Hideo Kojima, who when discussing the upcoming live-action Death Stranding film with Vogue Japan, casually slipped in that an anime adaption is also in the works.

8 Things You Need To Know About Death Stranding 2: On The Beach. Watch on YouTube

“I am currently working with A24 on a live-action film adaptation of Death Stranding,” Kojima said (translated by VGC). “When it comes to adapting games into visual media, there are works like The Last of Us, which stays true to the original storyline, and films like The Super Mario Bros Movie which are more of a service to fans of the game.

“While these works have their own merits, as a film enthusiast, I want to pursue the expressive potential of cinema. I aim to create a Death Stranding that can only be realised through film, one that could win awards at festivals like the Cannes Film Festival or the Venice Film Festival. In fact, we are also currently working on an anime adaptation.”

So, there you have it! One Death Stranding anime coming up, although for now we don’t know when.

As for the film adaptation, Kojima announced his company was partnering with A24 in December 2023. A24 is the production and distribution company behind the likes of Everything Everywhere All At One and Hereditary, so it sounds like a good match for Kojima.

More recently, it was reported A Quiet Place: Day One’s Michael Sarnoski was attached to write and direct the Death Stranding adaptation.

Image credit: Kojima Productions

But, while all of this is going on behind the scenes, we have Death Stranding’s sequel releasing via PS5 next month, on 25th June.

“Death Stranding 2 is clearly a labour of love, filled with carefully balanced gameplay systems, exceptional visuals, and extraneous details and secret scenes,” our Ed wrote in Eurogamer’s Death Stranding 2 preview. “I still don’t know why we shouldn’t have connected, but in this instance I’m glad I did.”



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May 28, 2025 0 comments
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