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Capcom wants Resident Evil Requiem boss battles to test your wits rather than your shooting skill
Game Updates

Capcom wants Resident Evil Requiem boss battles to test your wits rather than your shooting skill

by admin October 2, 2025


Capcom has said it’s looking more to the original Resident Evil games for ideas about how to challenge players with boss battles in the ninth Resident Evil game, Requiem.

Specifically, game director Koshi Nakanishi said he wants to test your wits rather than shooting ability.

“Of course there will be boss battles,” Nakanishi told Automaton. “However, rather than defeating enemies in a flashy manner as you progress through the game, like in games that emphasise gun shooting action, the style is more like Resident Evil and Resident Evil 2, where players expand their exploration area in a closed space and overcome obstacles using their wits.”

Watch on YouTube

The game’s new protagonist, Grace Ashcroft, is central to this. Unlike Leon Kennedy, she isn’t a veteran killer with hardened nerves, so she won’t immediately be capable of gunning down hordes of undead. Nakanishi has said before that Leon Kennedy is “actually quite a bad match for horror”. So unlike Kennedy, Ascroft will start the game as quite defenceless. But she will learn.

“One thing that’s so appealing about the Resident Evil series is that characters who are initially terrified grow stronger as they gain experience in extreme situations,” Nakanishi said. “Grace is scared at first, but the situation eventually causes her to snap, and she becomes able to fight her enemies.”

We had a chance to sit down with Nakanishi at Gamescom to talk about pacing. Alex thinks Resident Evil 7: Biohazard is one of the best-paced entries in the series, and Nakanishi directed that game as well. “My approach is the same this time…” Nakanishi said, before launching into a longer explanation.

Resident Evil Requiem launches at the beginning of next year, on 27th February.



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October 2, 2025 0 comments
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Street Fighter 6 cosplayer Crisuki dressed up as JP stands across from pro BlindWarriorSven.
Esports

Capcom sparks backlash after putting Street Fighter 6 finals behind paywall

by admin October 1, 2025



Capcom has announced that the 2025 Capcom Cup 12 Finals and the Street Fighter League 2025 World Championship will be streamed globally via pay-per-view, marking a significant shift from past years when the same fixtures were freely viewable.

Starting March 14, 2026, Street Fighter fans will need to purchase virtual tickets to watch the live finals. The developer confirmed the change in a September 28 X/Twitter post, specifying that free replays of matches are intended to drop one week later.

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Depending on the ticket tier, prices for the pay-per-view stream range from ¥4,000 and ¥6,000 (approximately $27–$40 USD).

Fans push back against paywall

Unsurprisingly, the shift from free to pay-per-view triggered backlash from fans. The announcement on social media was met with an overwhelmingly negative reception.

It’s worth noting that Capcom already adopted the same pay-per-view model in Japan in 2024, so introducing the same model overseas isn’t as spontaneous as it may initially seem.

The countdown begins. Tickets for #CAPCOMCUP12 drop soon on Oct. 10!

Starting this season, CAPCOM CUP 12 Finals (Mar.14) and SFL: World Championship (Mar. 15) will stream live via Pay-per-view. Free replays will drop Mar. 21 (CC12) & Mar. 22 (SFL:WC). *Pay-per-view tickets will… pic.twitter.com/CrPI1EzXSq

— Capcom Fighters (@CapcomFighters) September 28, 2025

However, several users suggested that Capcom, as a Japanese company, hasn’t taken into account cultural differences between the two markets. “Unfortunately, the rest of the world does not have Japan’s culture. This will be the biggest PR nightmare for your brand,” one user said.

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Fighting game content creators have been similarly outspoken. YouTuber Maximillian Dood released a video on September 30 titled “Capcom…what are you doing?!”

While backlash towards the company as a whole will be inevitable, Max said that the decision had “Nothing to do with the Street Fighter development team, although they’re probably going to be getting an earful over all of this stuff after the weekend is over.”

Assuming concerns don’t result in any changes to the pay-per-view model, it remains to be seen how they’ll affect viewership for future events.

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October 1, 2025 0 comments
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Capcom will not "guarantee" Monster Hunter games can run on Windows 10 after October 14
Esports

Capcom will not “guarantee” Monster Hunter games can run on Windows 10 after October 14

by admin October 1, 2025


Capcom has warned it cannot “guarantee” its Monster Hunter games will run on Windows 10 from next month.

In a brief note thanking players for “enjoying Capcom products,” the Japanese firm said that from the day Microsoft ceases support for Windows 10, October 14, it will similarly ” no longer guarantee that Monster Hunter: World, Monster Hunter Rise and Monster Hunter Wilds will run on Windows 10 systems.”

“Monster Hunter: World, Monster Hunter Rise and Monster Hunter Wilds will still be possible to play on Windows 10 after October 14, 2025,” the company announced on Steam. “However, future system updates or game title updates may make the game incompatible on Windows 10 systems.

“Proper game functionality cannot be guaranteed on operating systems of which Microsoft has ended support,” it added. “If an issue running the game occurs, support can only be provided based on information from before support for Windows 10 was discontinued. Services for investigating problems regarding running the game on Windows 10 will be discontinued.”

Valve is also ceasing Steam support for systems running 32-bit versions of the Windows 10 operating system (OS) from January 1, 2026, but insisted that, according to results from its August 2025 Steam Hardware Survey, only 0.01% of users reported using the operating system.

Capcom president Haruhiro Tsujimoto recently attributed the high price of the PlayStation 5 as a reason for low sales of Monster Hunter Wilds, which sold eight million copies in three days, making it the fastest-selling title in Capcom’s history.



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October 1, 2025 0 comments
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Capcom warn that Monster Hunter Rise, World and Wilds might not run on Windows 10 PCs after October 14th
Game Updates

Capcom warn that Monster Hunter Rise, World and Wilds might not run on Windows 10 PCs after October 14th

by admin September 29, 2025


Your cuddly dinosaur aunties at Capcom have warned that they can’t “guarantee” various Monster Hunter games will run on Windows 10 PCs after uncle Microsoft end support for the operating system on October 14th this year.

When that fateful day comes to pass, Capcom “will no longer guarantee that Monster Hunter: World, Monster Hunter Rise and Monster Hunter Wilds will run on Windows 10 systems.” Which isn’t to say that these games will immediately become unplayable, but “future system updates or game title updates may make the game incompatible on Windows 10 systems”.

The developers add that if you have trouble with those Monster Hunter games on Windows 10 PCs after October 14th, “support can only be provided based on information from before support for Windows 10 was discontinued”, as they’ll be discontinuing services for investigating problems when playing on Windows 10.

If this is the first you’ve heard of Windows 10 being sunsetted/given the old heave-ho/left crying by the roadside, Microsoft have said that Windows 10 apps and drivers will continue to boot and run normally after the cessation of official support, but you won’t get any more free security updates, bug fixes and big feature updates.

It’s not quite as cut-and-dried as that in practice. Microsoft 365 apps running on personal and commercial Windows 10 PCs will get security updates until October 10th 2028, and feature updates until August 2026.

Microsoft are also offering a paid extended security update subscription for people who want to maintain Windows 10 beyond the cut-off date, with availability dependent on region and which version of the OS you’re running. In good news for people resident in the European Economic Area, Microsoft have bowed to pressure from consumer protection organisation Euroconsumers (via Particle Collider Gamer) by making ESU updates free in the EEA until October 2026.

Windows10mageddon threatens to leave a lot of PC users in the lurch, though there’s a certain amount of Y2K-style hysteria about the fallout. According to one study, around half of Windows PCs still don’t run Windows 11. If your machine doesn’t have the specs for Windows 11, it seems like you’ll need to buy a fresh one. I expect there will be plenty more bulletins from game publishers encouraging players to update their systems.

This article has been updated to mention Microsoft’s recent decision to make ESU updates free to people in the EEA until October 2026.



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September 29, 2025 0 comments
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Monster Hunter Wilds - a player yells in despair with their arms out, kneeling on the ground.
Gaming Gear

Over half of Japanese game companies are using AI in development according to a new survey, including Level-5 and Capcom

by admin September 27, 2025



As reported by Automaton, a survey conducted by the Computer Entertainment Supplier’s Association (CESA) during June and July found that 51% of Japanese game companies are using AI in some capacity. The survey responses came from CESA member companies, which include the likes of Capcom, Level-5, Square Enix, Sega, and many more spanning major developers and indies alike.

The respondents reported using AI for generating visual game assets, story and text generation, and programming assistance. Additionally, 32% of CESA member companies also reported that they are using AI to help develop in-house game engines.

There’s been a lot of high-level discussion and grand statements about generative AI’s potential use in gaming, but it’s surprising just how much of a foothold it already has, at least in Japan. Some CESA members have been open about using AI, as Automaton points out, including Level-5 and Capcom. For instance, Level-5 is using it pretty extensively in everything from visual upscaling to character creation to code generation.


Related articles

The potential uses for generative AI in gaming vary drastically, though, just like opinions on it. Using AI to speed up repetitive coding or animation tasks is one frequently cited use case, but the idea of using it to “replace” human artists has proven incredibly controversial.

That controversy is probably why some game companies aren’t embracing the tech yet. For instance, Nintendo has said it’s steering clear of generative AI for the time being, citing copyright concerns⁠—an admirable bit of internal consistency from the fiercely litigious company. Other major players have spoken up about adopting this technology responsibly and protecting the human element in game development, like Larian Studios CEO Swen Vincke.

Vincke laid out his view on AI in an interview with IGN last year, explaining, “So my stance on AI is really straightforward. It is a tool that we use to help us do things faster. We have so much work that we’re happy to take assistance from anything. I don’t think it’ll ever replace [the] creative side of things.” He went on to state that his team had recently hired 15 new concept artists to solve a bottleneck, rather than using AI.

Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.



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September 27, 2025 0 comments
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Tune in to the Tokyo Game Show 2025 Capcom Online Special Program tomorrow
Esports

Tune in to the Tokyo Game Show 2025 Capcom Online Special Program tomorrow

by admin September 23, 2025


Tomorrow, Capcom will showcase several games at TGS starting at 7AM PDT/10AM EDT. You can view the livestream on TGS’ YouTube Channel, or Capcom’s official Twitch and YouTube channels. The showcase will include 50-minutes of updates for Onimusha: Way of the Sword, PRAGMATA, Monster Hunter Stories 3: Twisted Reflection, Street Fighter 6, Monster Hunter Wilds, and more.

For more on all things Capcom, stay tuned to GamingTrend.


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September 23, 2025 0 comments
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Capcom Confirms Pragmata Isn't Secretly A Mega Man Game
Game Reviews

Capcom Confirms Pragmata Isn’t Secretly A Mega Man Game

by admin August 30, 2025


For many months now, some fans online have suggested that Capcom’s upcoming sci-fi adventure Pragmata is actually a secret Mega Man reboot. However, Pragmata’s producer says it is not, even laughing about the conspiracy theory when recently asked about it.

Fans and content creators online have spread this theory around for a while. Many point out that Pragmata’s cybergirl sidekick, Diana, shares a lot of design elements with Mega Man, with her coat lending her the robot’s signature color and her arm expanding during some moments in a way reminiscent of the Blue Bomber’s oversized blaster arm. There’s also the game’s narrative setup, which involves evil robots. But, in a recent interview with VGC, Pragmata’s producer Naoto Oyama completely denied this theory.

“Pragmata is not a Mega Man game,” said Oyama. VGC also reports he was laughing as he answered the question. He then added, “It is a completely new game from Capcom.

“I was actually one of the producers on the Mega Man Battle Network Legacy Collection as well, so I’m happy to see that people who love Mega Man are passionate about Pragmata too,” Oyama told the outlet. “From my standpoint, it’s nice to see people are being so positive about it.”

So that seems like a definitive no. However, I expect some fans will claim that Capcom is lying. That, of course, they won’t confirm Pragmata’s connection to Mega Man. It’s supposed to be a big secret, so Capcom will deny it until Pragmata launches sometime in 2026. (Remember when this game was revealed in 2020 and was supposed to be out in 2022?)

However, I’d argue that Capcom knows how much people want new Mega Man games, and if they were making one, they’d be shouting about it from the rooftops. Also, keep in mind that Capcom isn’t above referencing and hinting at other games in their new IPs. We saw this happen with Exoprimal, which many fans were convinced was a Dino Crisis game. And to fans’ credit, Capcom did include a woman with red hair in a debut trailer for the game about dinosaurs. So I’m not surprised there’s some Mega Man inspiration in Pragmata. Capcom really needs people to remember this game exists and care about it in 2026. And what better way to do that than by sprinkling a few references to something much more popular and hoping the fans take the bait.

Anyway, even if Pragmata isn’t a Mega Man game (and I really don’t think it is), the game sounds like it might be an interesting throwback to the kind of linear action games we got back in the 2010s on Xbox 360 and PS3. Here’s what our own Kenneth Shepard thought about it when he played it earlier this year:

Pragmata feels a bit like a game out of time, as its gruff old man protagonist, slow-moving enemies, and brutalist sci-fi aesthetic are all evocative of the over-the-shoulder shooters from the PS360 era. Given those seemingly bygone qualities, it’d be easy for Pragmata to feel rote and dated, but what I played was just inventive enough to feel novel. I was super impressed with it.



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August 30, 2025 0 comments
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Capcom replaces disqualified art contest winner with new work following AI allegations
Game Updates

Capcom replaces disqualified art contest winner with new work following AI allegations

by admin August 26, 2025


Capcom has revealed new in-game Street Fighter 6 loading screen art for Kimberly which will be given to all players as part of a recent community art contest.

This piece comes as a replacement for a former entry, which was disqualified following allegations of AI use. According to the terms and conditions of the art contest, all work submitted must be entirely original, and as such the suspected AI use broke the rules.

Alongside the new art reveal comes the following statement from Capcom: “The Street Fighter 6 development team has completed the previously announced replacement for Kimberly’s new challenger screen. The illustration is based on her swimsuit Outfit 4, which has been earning rave reviews from the community.”

Check out a Eurogamer Street Fighter 6 video!Watch on YouTube

It’s not just the Kimberly piece players will be able to use. Taking a look at the art contest website, a selection of winning entries are displayed alongside the artist who created them. All of these – representing a wide spread of playable characters – will soon be popping up in your online matches.

These art pieces will all be free, and delivered to all Street Fighter 6 players in short order. It’s a nice end to a bit of controversy, with the contest remaining a celebration of the creative talents of Street Fighter players. You love to see it.

This is a news-in-brief story. This is part of our vision to bring you all the big news as part of a daily live report.



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August 26, 2025 0 comments
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Capcom asks PC Monster Hunter Wilds players to wait until Title Update 4 this winter for "CPU and GPU related optimizations"
Game Updates

Capcom asks PC Monster Hunter Wilds players to wait until Title Update 4 this winter for “CPU and GPU related optimizations”

by admin August 19, 2025


PC gamers who are hoping Capcom updates Monster Hunter Wilds to improve performance will have to wait a little longer. A statement made on X.com via the official Monster Hunter account has told players that improvements are coming, but not until this winter.

To our hunters playing #MHWilds on PC, we’re committed to listening to your feedback and improving both performance and stability of the game.

Although we will continue to implement gradual improvements in the weeks ahead, we are targeting Free Title Update 4 this winter to implement a multifaceted plan, including CPU and GPU related optimizations, followed by a second stage of mitigation measures afterwards.

We’ll share more information on the specifics in the future.

The news comes alongside the release of Hotfix patch Ver.1.021.02.00, which has dropped on PS5, Xbox, and PC.

Hotfix patch Ver.1.021.02.00 details:

Bug Fixes and Balance Adjustments

  • Fixed an issue that reduced the invulnerability window upon successfully performing the long sword’s Iai Spirit Slash against monster attacks that have long hit detection durations.
  • Fixed an issue where, when the Item Bar Display option is set to Type 1, if you select an item using the Item Bar while in Aim/Focus Mode and then release Aim/Focus Mode, the selected item would revert to an empty slot.

This is a news-in-brief story. This is part of our vision to bring you all the big news as part of a daily live report.



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August 19, 2025 0 comments
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