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Marathon still lives, as Bungie announces new closed technical test ahead of public update
Game Reviews

Marathon still lives, as Bungie announces new closed technical test ahead of public update

by admin October 8, 2025


Bungie has announced a closed technical test for its forthcoming shooter Marathon, which will take place later this month.

The limited, invite-only test will be in North America and Europe across PS5, Xbox Series X/S, and Steam, with players able to sign-up now. The test itself will take place from 22nd – 27th October.

Marathon was fully revealed back in April, but in June Bungie indefinitely delayed the extraction shooter due to “passionate” fan feedback that was heavily critical.

Marathon | Gameplay Overview TrailerWatch on YouTube

Since then, Bungie has run several closed tests to gather further feedback. Now, it’s opening the playtests further.

“This is an important checkpoint for us as we test our improvements since Alpha, including three maps, five runner shells, prox chat, re-tuned combat pacing, solo queue, deeper environmental storytelling, and more,” said Bungie. “That said, the Technical Test build is a work in progress and will only include a portion of what’s planned for Marathon’s full release, focused on the early player experience.”

A public update on Marathon’s development is due “in the coming months”, following this playtest.

The test is also under NDA, meaning feedback won’t be made public.


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Development of Marathon feels like a critical time for Bungie. Following its acquisition by Sony back in 2022, Bungie has failed to release a hit game, Destiny 2 player counts have dropped, and the company has been rocked by accusations of toxicity right up until this year.

Bungie admitted after Marathon’s reveal the game used an external artist’s work without permission and morale was reportedly in “free fall” as it dealt with the response to the game.

CEO Pete Parsons has since left the company after years of criticism and layoffs.

As for Sony, it’s keen not to repeat mistakes made in the release of the ill-fated live-service shooter Concord, which Marathon has already been compared to. Back in August, chief financial officer Lin Tao admitted the company’s live-service strategy is “not entirely going smoothly”.



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October 8, 2025 0 comments
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Pete Parsons leaves Bungie, Justin Truman steps in as CEO
Esports

Pete Parsons leaves Bungie, Justin Truman steps in as CEO

by admin August 23, 2025


Pete Parsons has announced his departure from Bungie after being CEO for nearly a decade.

Parsons shared the news in a blog post, adding that Bungie’s chief development officer Justin Truman will step into his role.

“This journey has been the honour of a lifetime,” wrote Parsons. “I am deeply proud of the worlds we’ve built together and most of all I am privileged by the opportunity to work alongside the incredible minds at Bungie.”

“When I was asked to lead Bungie in 2015, my goal was to grow us into a studio capable of creating and sustaining iconic, generation-spanning entertainment.”

Parsons detailed what Bungie has accomplished during his tenure, including the launch of Destiny 2, its exit from Activision in 2019, and Sony acquiring the studio for $3.6 billion in 2022.

He initially joined Bungie in 2002 as an executive producer and studio manager, working on Halo 2 and Halo 3. Parsons took over Bungie in 2016 following the departure of former CEO Harold Ryan.

Speaking of Truman, Parsons said he has “full confidence” that he is the “right person to lead Bungie forward”.

“I have worked alongside Justin for many years,” said Parsons. “His passion for our games, our team, and our players is unmatched.

“As a leader in engineering, production, and design – and most recently as the general manager for Destiny 2 and our chief development officer – he has been instrumental in bringing some of the most memorable moments in Bungie’s history to life.”

Image credit: Bungie

In a statement from Truman, he reflected on what Bungie has gotten right, and what it’s gotten wrong.

“When we’re at our best, we create [these] worlds alongside you, our player community, and build something that matters,” he wrote.

“I’ve also been part of these efforts at Bungie when we’ve maybe not been at our best. When we’ve stumbled and realised through listening to our community that we had missed the mark.”

He continued: “I know I’ve personally learned a lot over the years, as have all of us here, from those conversations. I am committed to supporting and working alongside every member of the team here as we continue pouring our hearts and souls into these worlds.

“We are hard at work right now doing that – both with Marathon and Destiny. We’re currently heads down, but we’ll have more to show you in both of these worlds later this year.”

“I am committed to supporting and working alongside the team as we continue pouring our hearts and souls into these worlds”

Justin Truman

During Parson’s tenure as Bungie CEO, an IGN report detailed claims of sexism, racism, and systemic discrimination at the developer experienced by current and former employees.

“I am not here to refute or to challenge the experiences being shared by people who have graced our studio with their time and talent,” said Parsons.

“Our actions or, in some cases, inactions, caused these people pain. I apologise personally and on behalf of everyone at Bungie who I know feel a deep sense of empathy and sadness reading through these accounts.”

Parsons also oversaw waves of layoffs, including the loss of 17% of Bungie’s headcount last July.

At the time, he cited Bungie’s “rapid expansion” during an “economic slowdown” and a “sharp downturn in the games industry” as prevailing factors.

“We were overly ambitious, our financial safety margins were subsequently exceeded, and we began running into the red,” he said.

This June, Bungie announced the delay of its upcoming title Marathon which was initially due to launch on September 23, 2025.

Following Sony’s latest financials, the firm’s chief financial officer Lin Tao confirmed that Sony expects Marathon to launch “within this fiscal year”.

“Based on the progress, in the autumn time frame, we believe we can communicate when we will be launching [Marathon],” said Tao during an earnings call. “We believe this launch will happen.”

Looking at Bungie overall, Sony said the developer is becoming less of an independent subsidiary, and is instead merging more into PlayStation Studios.

“At the time of the acquisition, we were offering a very independent environment,” Tao added. “However, thereafter, we have gone through structural reform.”

“This type of independence is getting lighter. Bungie is shifting into a role which is becoming more part of PlayStation Studios. In the long term, the direction is for [Bungie] to become part of PlayStation Studios.”



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August 23, 2025 0 comments
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Bungie CEO Pete Parsons steps down, following years of criticism, layoffs, and that infamous classic car collection
Game Reviews

Bungie CEO Pete Parsons steps down, following years of criticism, layoffs, and that infamous classic car collection

by admin August 22, 2025


Bungie CEO Pete Parsons has stepped down from his position after over two decades at the studio.

Parsons has been much-criticised by fans and employees alike in recent years, in particular following multiple rounds of layoffs at the studio. In a public statement, Parsons said he’s “decided to pass the torch” – an ironic use of words when Bungie has seemingly been up in flames.

Parsons will be succeeded as CEO by Justin Truman, who’s spent 15 years at Bungie across both Destiny games and, more recently, forthcoming live-service shooter Marathon.

Destiny 2: The Edge of Fate | Launch TrailerWatch on YouTube

“I am deeply proud of the worlds we’ve built together and the millions of players who call them home – and most of all I am privileged by the opportunity to work alongside the incredible minds at Bungie,” wrote Parsons in his statement.

“When I was asked to lead Bungie in 2015, my goal was to grow us into a studio capable of creating and sustaining iconic, generation-spanning entertainment. We’ve been through so much together: we launched a bold new chapter for Destiny, built an enviable, independent live-ops organisation capable of creating and publishing its own games, and joined the incredible family at Sony Interactive Entertainment.”

Parsons also leaves hundreds of layoffs and negative player sentiment in his wake, not to mention an infamous penchant for classic cars.

Even before Bungie’s acquisition by Sony, reports emerged in 2021 of workplace toxicity and “overt sexism” at the studio, for which Parsons apologised. “I am not here to refute or to challenge the experiences we’re seeing shared today by people who have graced our studio with their time and talent,” he said at the time. “Our actions or, in some cases, inactions, caused these people pain. I apologise personally and on behalf of everyone at Bungie who I know feels a deep sense of empathy and sadness reading through these accounts.”

Then in February 2022, Sony acquired Bungie for $3.6bn, ostensibly to assist with its live-service ambitions. Though the acquisition was met with criticism by some – the FTC, for instance, opened an investigation – others were more positive.

In 2024, for instance, Bungie’s former chief in-house lawyer Don McGowan said Sony was “inflicting some discipline” on the studio to “run the game like a business”. “To be clear: I’m not talking about the layoffs, I’m talking about forcing them to get their heads out of their asses and focus on things like: implementing a method of new player acquisition; not just doing fan service for the fans in the Bungie C-suite; and running the game like a business,” said McGowan.

However, a year after the acquisition, Bungie laid off 100 employees – approximately eight percent of its 1200-strong workforce – after management warned staff revenue for the year was significantly below expectations. Many employees were left anxious about the future of the company, amid claims senior management met employees’ sadness at the layoffs with “indifference or even outright flippancy or hostility”.

Parsons followed the news with a statement on social media, calling it a “sad day at Bungie”. The statement was heavily criticised as tone deaf and a “slap in the face to anyone impacted by the layoffs”.

A year later, Bungie laid off a further 220 staff, representing roughly 17 percent of the studio’s workforce. Between both rounds, Bungie laid off around a quarter of its workforce in nine months, with the company reportedly overstating its financial prospects to Sony.

Current and former Bungie employees called that second round of layoffs “inexcusable”, amid calls for Parsons to resign. “Pete is a joke,” said former global social media lead Griffin Bennet (who was laid off in the previous cuts), while former Destiny 2 community manager Liana Ruppert wrote, “Step down, Pete.”

Parsons also faced criticism from staff for spending millions of dollars on classic cars since the studio was acquired by Sony, and bragging about his lavish collection ahead of job losses. The CEO’s public profile on Bring a Trailer revealed he’d appeared to spend $2,414,550 on vehicles.

Marathon | Reveal Cinematic ShortWatch on YouTube

Fans shared a similar sentiment against Parsons. Noted Destiny content creator MyNameIsByf (AKA Lore Daddy) posted on X: “Leadership needs to be changed. Their decisions have consistently led to disaster for everyone who has actually been making the games we play. They’ve been reckless with the studio, its employees, and its franchises. The problem is clear. Bad leadership. It needs to change.”

Now, Parsons is out, leaving Truman in charge. “I have worked alongside Justin for many years,” he wrote. “His passion for our games, our team, and our players is unmatched.”

Truman himself added to the statement with refreshing honesty, admitting previous mistakes made during Destiny 2’s launch. “I’ve also been part of these efforts at Bungie when we’ve maybe not been at our best,” he wrote. “When we’ve stumbled and realised through listening to our community that we had missed the mark. I know I’ve personally learned a lot over the years, as have all of us here, from those conversations.”

He continued: “I am committed to supporting and working alongside every member of the team here as we continue pouring our hearts and souls into these worlds. Worlds that we love, and that we hope have been worth your time and your passion. Because ultimately those worlds only exist, and thrive, with you in them.”

Bungie continues to work on Destiny 2, while its next release will be Marathon. While Marathon gameplay was finally shown back in April, in June Bungie delayed the game indefinitely in response to “passionate” fan feedback. Ahead of the decision, Bungie staff morale was said to be in “free fall” as it grappled with the fallout over Marathon assets stolen from other artists.

While such endemic toxicity and poor management cannot, of course, be pinpointed to one person, Bungie is clearly at a critical point in its history. Let’s hope this shift in CEO will boost morale at the studio ahead of Marathon’s eventual release – and whatever is next for Bungie.



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August 22, 2025 0 comments
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Longtime Bungie head Pete Parsons steps down
Gaming Gear

Longtime Bungie head Pete Parsons steps down

by admin August 22, 2025


Bungie CEO Pete Parsons has announced that he’s leaving the company one decade after taking on the role. In an update on Thursday, Parsons wrote that he has “decided to pass the torch” to longtime Bungie developer Justin Truman.

Parsons has worked at Bungie for over 20 years and led the studio through the launch of Destiny 2 in 2017, along with the release of its major expansion pack, The Final Shape.

“We’ve been through so much together: we launched a bold new chapter for Destiny, built an enviable, independent live ops organization capable of creating and publishing its own games, and joined the incredible family at Sony Interactive Entertainment,” Parsons writes.

Truman joined Bungie in 2010 and became chief development officer in 2022. He says the team is “currently heads down” on both Marathon and Destiny, adding that “we’ll have more to show you in both of these worlds later this year.”



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August 22, 2025 0 comments
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Pete Parsons appears in a Destiny livestream.
Game Reviews

Bungie Boss Leaves Halo And Destiny Studio After 23 Years

by admin August 22, 2025


Bungie CEO Pete Parsons is leaving after 23 years. Fellow veteran Justin Truman will take over as the storied Halo studio struggles with flagging interest in Destiny 2, the delayed launch of Marathon, and a painful Sony integration following a sky-high $3.6 billion acquisition back in 2022.

“After more than two decades of helping build this incredible studio, establishing the Bungie Foundation, and growing inspiring communities around our work, I have decided to pass the torch,” Parsons wrote in a blog post over on Bungie’s website. “This journey has been the honor of a lifetime. I am deeply proud of the worlds we’ve built together and the millions of players who call them home – and most of all I am privileged by the opportunity to work alongside the incredible minds at Bungie.”

Parsons joined Bungie back in 2002 and was an executive producer on Halo 2. He took over the studio when previous CEO Harold Ryan left in 2016, the year before Destiny 2 shipped. He helped engineer the studio’s exit from a publishing deal with Activision in 2019, and Bungie continued to grow amid near-annual expansions for the hit sci-fi loot shooter.

But things began to change after selling to Sony in 2022. Bungie’s expertise in multiplayer games didn’t stop PlayStation’s live service strategy from quickly going sideways, and the studio suffered mass layoffs in both 2023 and 2024, with key talent departing, including veteran designers Luke Smith and Mark Noseworthy, after a Destiny spin-off codenamed Payback was reportedly canceled.

IGN reported that a “soul-crushing” atmosphere among some staff in late 2023, amid the first round of cuts, as Bungie’s independence within Sony began to crumble following the declining fortunes of Destiny 2. Parsons came under fire during the 2024 layoffs after listings for his sports car collection indicated millions in purchases following the lucrative 2022 sale to Sony, even as rank-and-file staff were given pink slips.

“When I was asked to lead Bungie in 2015, my goal was to grow us into a studio capable of creating and sustaining iconic, generation-spanning entertainment,” Parsons wrote in his goodbye post. “We’ve been through so much together: we launched a bold new chapter for Destiny, built an enviable, independent live ops organization capable of creating and publishing its own games, and joined the incredible family at Sony Interactive Entertainment.”

More recently, Bungie has faced an uphill battle with Marathon, the extraction shooter revival of one of its oldest franchises. The game was supposed to come out in September but was indefinitely delayed following a middling reception to a closed alpha earlier this year and a plagiarized art scandal that saw the team forced to overhaul marketing assets, including trailers, to remove elements created by an outside artist.

Truman, a 15-year veteran of Bungie, began working at the studio on the original Destiny. He admitted to some of the studio’s recent fumbles but said it remains committed to “create worlds that inspire friendship.” “I’ve also been part of these efforts at Bungie when we’ve maybe not been at our best,” Truman wrote. “When we’ve stumbled and realized through listening to our community that we had missed the mark. I know I’ve personally learned a lot over the years, as have all of us here, from those conversations.”

He added, “We are hard at work right now doing that–both with Marathon and Destiny. We’re currently heads down, but we’ll have more to show you in both of these worlds later this year.”



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August 22, 2025 0 comments
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