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Charlie Kirk Shooter Allegedly Had Bullet With Helldivers 2 Reference On It
Game Reviews

Charlie Kirk Shooter Allegedly Had Bullet With Helldivers 2 Reference On It

by admin September 12, 2025


New information has surfaced in the federal investigation into the assassination of right-wing commentator Charlie Kirk that includes a potentially unexpected link to Helldivers 2. Bullets left behind near the crime scene had markings on them, according to information shared at a news conference on Friday morning by Utah Gov. Spencer Cox, one of which included symbols that line up with a military Stratagem from last year’s hit sci-fi extraction game.

Investigators said Discord messages from the suspected shooter led them to believe he had engraved the writings on bullets he used to kill Kirk at a Utah Valley University event earlier this week. A bolt-action rifle with a scope was recovered from a wooded area near the school on Thursday, with unfired bullets containing engravings on the casings.

🚨Spencer Cox confirms writings on bullet casings and says they included “hey, fascist” and “if you read this, you are gay LMAO.” pic.twitter.com/9gow1IhynD

— Off The Press (@OffThePress1) September 12, 2025

One of the casings reportedly had the words “Hey fascists! Catch!” on it alongside an up arrow, right arrow, and three down arrows.

While that last part might seem meaningless to most people, Helldivers 2 players immediately understood it to be a reference to the Eagle 500kg Bomb stratagem which requires players to input those button presses on their keyboard or their controller’s d-pad in order to call down a giant payload that explodes moments later.

⇧⇨⇩⇩⇩ (Up, Right, Down, Down, Down) is an orbital stratagem code from the game Helldivers II. It calls in an Eagle airstrike that drops a 500K bomb — the most destructive piece of single ordinance in the game. https://t.co/GzMvH9Dxrj pic.twitter.com/7M2nfvQFGJ

— Steve Skojec (@SteveSkojec) September 12, 2025

It’s not yet clear if the suspected shooter, Tyler Robinson, who was recently arrested in connection with the assassination, meant for the engraving to be connected to Helldivers 2 or what significance that reference would have had in connection with the crime.

What is Helldivers 2?

Helldivers 2 was made by Arrowhead Game Studios and published by Sony for PlayStation 5 and PC early last year, instantly becoming one of 2025’s most popular games after selling over 10 million copies. The multiplayer shooter has players step into the shoes of space marines as they battle alien threats across the galaxy as a parody of sci-fi fascism in the vein of Starship Troopers.

Helldivers 2 came to Xbox Series X/S just last month and has continued to be one of the most played games on PC and console in part due to constantly-evolving in-game storytelling and a robust social community of dedicated players. Players team up, go down to random planet surfaces, complete mini-objective while dodging waves of hostile aliens, and repeatedly die in often absurd ways thanks to the game’s complex ragdoll physics.

Players have been flooding the game’s Discord today following the press conference sharing their shock and disgust, as well as debating whether Arrowhead Game Studios should make a statement addressing the situation. Robinson’s name has already been banned from the Helldivers 2 Discord servers so that any attempt to mention the suspected shooter by name is automatically filtered out.

“Weird day to be a Helldivers mod”

On the game’s subreddits, which include over 1.5 million members, fans have been trying to process the news. “Not for nothing, but it’s gonna be weird to have one of these tattoos,” one player wrote in a thread referencing a past photo shared by someone over a year ago with a tattoo of the same Eagle 500kg Bomb stratagem reportedly referenced on Robinson’s bullets. “Don’t let some delusional person take what’s ours,” wrote another.

“Community is necessary because of events like this,” wrote one of the subreddit’s moderators. “If we as people spent more time learning about each other and overcoming our differences instead of bickering we might actually achieve equity and not just equality. As Helldivers it’s our responsibility to keep those we love and are sworn to protect safe from outside evils.  Sometimes those evils exist within our own society.”

Politicians have long tried to link gun violence with video games, including President Donald Trump. Earlier this week, health secretary Robert F. Kennedy Jr. said his department was looking into any potential links between gaming and increases in school shootings. The U.S. suffers from exponentially more school shootings than other countries, despite having the same number of video games.

Update 9/12/2025 12:53 p.m. ET: Added more reactions from Helldivers 2 players. 





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September 12, 2025 0 comments
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Photograph bosses to death in this head-pulsing whirligig of a bullet hell
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Photograph bosses to death in this head-pulsing whirligig of a bullet hell

by admin September 5, 2025



I fear and covet no videogame genre on this Earth like the bullet hell shoot ’em up. I find these scions of the arcades irresistibly beautiful. They look like how I imagine human nervous systems appear to thunder spirits. By the same token, I’m not sure they’re actually designed to be processed by the human nervous system. They’re the sort of game the androids will play, once they’ve hunted down and incinerated the last of our kind.


Within the shmup genre, the Touhou Project series stands as a diamond-hard constellation of electrochemical pizazz. Dating back to 1997, it spans 20 mainline games and 13 spin-offs, all created by Team Shanghai Alice, a studio that apparently consists of a single guy, Nagano, Japan-based Jun’ya Ōta. The series has spawned a vast cosmos of fanworks. Today sees the release of another fan game, Touhou Kouzougi ~ Flickerframe Shutter Festival from Brazilian game developer Ryann Thierry. ‘Tengu paparazzo’, you say? Seems worth a quick post. Here’s a trailer.

Watch on YouTube


I’m writing about Flickerframe Shutter Festival partly because I really like that trailer soundtrack – the game’s score is the work of Benji Tunez, and is apparently full of references to other Touhou productions – and partly, because this is my first exposure to the concept of a “photography bullet hell”. As in other shmups, the basic idea here is to survive on a screen that looks like a tornado full of stinging jellyfish. The twist is that rather than just shooting bullets back at the source of those projectiles, you’re trying for a Kodak moment.


“Use your camera to take shots of the bosses, while also clearing the projectiles shot by them!” explains the blurb. “Acquire new skills given to you by your clients to aid you in your sessions! Try getting the craziest shots to overcome your highest scores!”


Photographing bosses to death – what a concept! I actually think I might be able to master this one, inasmuch as a lesser-known vidyagame gurnalist skill is taking screenshots during fights. For the professional hack, there is no shame greater than having to illustrate a breathless description of a nuclear haymaker with a picture of the protagonist looking at a table, or something.


True, you can automate the taking of screengrabs nowadays, but I’ve always preferred the personal touch – and I’m sure that old school obstinacy will stand me in good stead as I try to beat Flickerframe Shutter Festival. Which you can find on Steam.



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September 5, 2025 0 comments
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Rami Ismail's New Game, Australia Did It, Is A 'Tactical Reverse Bullet Hell'
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Rami Ismail’s New Game, Australia Did It, Is A ‘Tactical Reverse Bullet Hell’

by admin September 3, 2025


Rami Ismail is known recently for his work advising and consulting with game developers around the world, but he’s also an accomplished developer in his own right, with games like Ridiculous Fishing, Luftrausers, and Nuclear Throne on his résumé. To that end, today he revealed his latest project, Australia Did It, and announced it’s coming to PC later this year. You can check out the reveal trailer below.

 

Australia Did It (which is co-developed by Aesthetician Labs) claims to invent a new genre called tactical reverse bullet hell. It’s a big swing to attempt to define a new style of game before yours even comes out, but Ismail’s press release makes even stronger claims than that.

“I believe the games industry has been failing at supporting developer innovation and experimentation,” reads a direct quote from Ismail in the press release. “Publishers, investors, and shareholders fund the same few safe bets, later and later in development – forcing even the most creative developers to make safe games with predictable ideas, and force in the latest flavour-of-the-day.”

Ismail goes on to say that the way to break out of this cycle is to support games with truly new ideas, and that Mystic Forge, the publisher of Australia Did It, is doing exactly that by funding the project.

Australia Did It is a game about transporting cargo by train across a monster-infested, dried-out Atlantic Ocean. In the first part of an encounter, you’ll place units along a grid defending your train as it prepares for the journey, using strategic grid-based combat to hold off monsters long enough for the journey to begin. Once your engine departs, it becomes a bullet hell machine, blasting out overwhelming amounts of ammunition the bullet hell genre typically has players try to avoid.

I don’t personally see the genre title sticking – it’s too many words, for one – but the game looks good so far, and I’m interested in trying it for myself soon. Australia Did It launches on PC later this year.



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September 3, 2025 0 comments
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EA pave over Battlefield 2042's bullet casing-filled potholes with a "road to Battlefield 6"
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EA pave over Battlefield 2042’s bullet casing-filled potholes with a “road to Battlefield 6”

by admin August 18, 2025


The Battlefield 6 open beta is over. I’m sure everyone let out a final burst of fire that sounded equally triumphant and tragic at its conclusion. But wait, say EA, FPS lovers, where do you all think you’re going?

It’s at this point the publishers whip out Battlefield 2042, the much-maligned at release previous entry in the series, like they’re yanking a rabbit out of a marine’s helmet. He’s not Battlefield 2042 anymore, they say, he’s the “road to Battlefield 6”. A road one can only assume is littered with IEDs and checkpoints where five people are standing around looking mean.

This boulevard to blast central is update 9.2, and it’s chunky enough that I’d class it as a full-on repaint the road markings affair. Classic map Iwo Jima makes its 2042 debut, with “boat landings, bunkers, and trenches on a reimagined 700×200 map”. Oh, and an active volcano in case you want to renounce your warlike ways and take up volcanology.

Weapon-wise, there are two new guns – the KFS2000 assault rifle and the Lynx sniper rifle. Only the former’s being dished out to everyone, with the Lynx only being given to folks who played the Battlefield 6 beta to start with. EA insist anyone who didn’t hop into the beta will get a chance to grab it “later down the line”. Meanwhile, two new attack jets, the A10 Warthog and SU-25TM Frogfoot, have been added in. EA say they come with some revamped abilities and are designed to be “vehicle busters”.


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That sounds a bit rough for folks down below, trundling along the “road to Battlefield 6” in tanks or jeeps. Anyway, I’ll drop the metaphor. The “road to Battlefield 6” is actually a 60-tiered free battle pass featuring a bunch of gear inspired by the series’ history. It includes some stuff to unlock for Battlefield 6 itself and will run from August 18th to October 7th.

If you want a reminder of what Battlefield 2042 was like when it first debuted, here’s Ed’s review. It’s also evolved a fair bit since then, so a run through our 2042 news archives is probably a good shout if you want cluing up on some of the changes EA have made over the years.



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August 18, 2025 0 comments
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