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Messenger is an absurdly slick, perfectly lovely free pocket world exploration game you can play in a browser
Game Updates

Messenger is an absurdly slick, perfectly lovely free pocket world exploration game you can play in a browser

by admin September 30, 2025



Based on time of day and year, global fertility rates, and our own secret, illegal research into RPS supporter breeding patterns, I calculate that there’s a 12% chance you are reading this while carrying or cradling a small child. If that’s the case, then: what on Earth are you doing here? We post all kinds of awful grown-up things on RPS. Mark is threatening to do another salacious mod article and just this very morning, I posted a picture of a xenomorph covered in blood.


This piece should be safe for kids, however, as long as you don’t explain what a xenomorph is or what “salacious” means. It’s about Messenger, a free browser-based game in which you run around a very small 3D watercolour planet, delivering post. I suspect you and your child will enjoy it, unless we’ve already corrupted them and you’re now playing Aliens: Fireteam Elite.


Created using WebGL, Messenger is from the Short Hike school of vibes-driven pocket worlds with gentle to-do lists. The controls consist of moving with WASD and jumping – more of a lazy hop, really – with space bar. You’ve got a few deliveries to make off the bat, and you can take on more assignments by chatting to people.

Image credit: Rock Paper Shotgun/Team Cherry


The dialogue writing is quite spry. I delivered a letter to a bald man which turned out to be from his past self. “Take care of your hair,” it read. Sad trombone. You don’t really need an objective, mind: it’s enough just to amble down the road and watch the horizon unroll. There’s also the option of customising your outfit, and an emoji system for communicating with the other players – yes, those are other players! – who pop into your session at random.

Find Messenger here. Try not to get it confused with The Messenger, an upsettingly hard game about ninjas. It’s ridiculous that this sort of game now hums along in a browser, isn’t it? Imagine that it’s 2000 and you found this on AOL – your head would asplode. Your modem would probably asplode, as well. “Asplode” is a reference to noted early noughties comedy website Homestar Runner, by the way – your kid likely isn’t old enough for Strongbad yet, but it’s the kind of thing they’ll love when they start school. Better than the rest of the junk you find on those modern videophones, anyway.


Among the mysteries of Messenger is who exactly made it. The creators are Abeto, who “craft interactive realtime experiences”, and have a picturesque, tastefully information-free website where you can wave away the petals that fall from a perpetually unfurling flower. Please don’t let this be a front for a seedy cryptocurrency joint, or a terrible data-harvesting exercise. Please let it just be a nice game about roaming a pleasant spherical suburb.



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September 30, 2025 0 comments
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An image of a spoof ReCAPTCHA with text that reads "Select all the squares without a traffic light".
Product Reviews

This browser game transforms the reviled reCAPTCHA into a delightfully silly puzzler

by admin September 27, 2025



I was already beginning to suspect that I am, in fact, a robot, given my historic ineptitude when it comes to filling out reCAPTCHAS. It’s the ones where you need to click all the squares of a bicycle or whatever that catch me out. There’s always one tiny bit of wheel or handlebar that the system can never decide whether it counts as a bicycle or not, and I go from simply trying to access a web page to a full-blown existential crisis.

But my possibly synthetic brain was sent into overload by I’m Not a Robot, the latest browser-based caper by game developer and Internet mischief maker Neal Agarwal. I’m Not a Robot takes the Internet’s reviled not-really-a-security-check and stretches it to its most preposterous limits.

The first few levels of I’m Not a Robot are straight remakes of reCAPTCHAS (a re-reCAPTCHA, if you will). Click the button to declare your status as a sentient organism, type out some swirly letters, and select all the squares that contain a Stop sign (which, of course, I failed at). But things take a weirder turn once you’re asked to start selecting vegetables from a mixture of fruit, veg and, well, you’ll see.


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Before you know it, I’m Not a Robot is adding full-blown word searches into its reCAPTCHAS, having you play a game of Tic Tac Toe against an AI, and trying to tell the difference between chihuahuas and blueberry muffins. There are some great jokes hidden among them, particularly level 11, which folds in another classic game of identification into the mix.

(Image credit: Neal Agarwal)

I made it as far as level 17, which requires you to draw a circle with 94% accuracy. Turns out I am really bad at drawing circles with a mouse. The closest I got is 92.2%, aka “squashed satsuma”. In my defence, I’m Not a Robot only lets you move your mouse so slowly, which makes drawing the circle more challenging. Even so, I am now ashamed of being bad at something I didn’t know it was possible to be bad at, which is what videogames are all about!

I’m Not a Robot is hardly Agarwal’s first game that stretches a humdrum part of the Internet to absurd extremes. Mollie Taylor was driven to distraction by The Password Game a couple of years back, which requires players to come up with passwords according to increasingly demanding parameters. More recently, Jonathan Bolding yielded his brain to a tsunami of Internet nonsense in the perfectly pointless Stimulation Clicker.

While Agarwal’s reCAPTCHAs are as baffling and annoying as the real thing, it’s worth noting that they’re considerably more benign. A study conducted in 2023 revealed that reCAPTCHA’s are nothing more than ‘a tracking cookie masquerading as a security service’ which has generated nearly $1 trillion in revenue for Google. And all it cost me was my grasp on reality. Isn’t the Internet fun?

Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.



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September 27, 2025 0 comments
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Gaming Gear

This horse-themed browser puzzle game is an absolute delight and I can’t stop playing it

by admin September 15, 2025


Another day, another adorable game that I’ve become completely obsessed with. I came across Roly-Pony this weekend during a particularly soul-sucking bout of doomscrolling, and it’s turned out to be the perfect little temporary respite from the horrors. (Shoutout to Alice Ruppert of The Mane Quest for always keeping us informed about the latest in horse games).

Roly-Pony is a Suika-style game, meaning it involves dropping and stacking round objects in order to create matching pairs that combine to become different, bigger objects. That’ll also clear up space on the board in the process, which is important because, similar to Tetris, you can’t allow the objects to pile too high. In this case, you start with horse treats and keep building on them until you’ve unlocked a bunch of different horses. It’s very simple and very cute, with peaceful music going in the background and a lot of little details that people who love horses will really appreciate.

The game is free and playable on both the web and mobile, with a leaderboard so you can see how you rank. I naively thought I would just quickly check this game out (because, horses) and move on after a few minutes, but have instead spent hours this weekend trying to crack the top 10. I’ve now got it bookmarked on both my laptop and my phone, so at this point there’s no end in sight. Roly-Pony is free, but there’s an option to send a few dollars the developers’ way on itch.io if you want to support their work.



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September 15, 2025 0 comments
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GameFi Guides

Researchers Uncover Undetectable Malware Draining Crypto Browser Wallets

by admin September 12, 2025



In brief

  • ModStealer spreads through fake recruiter ads using obfuscated code.
  • It targets browser wallets and hides by disguising itself as a background helper.
  • The malware poses a direct threat to crypto users and platforms, Decrypt was told.

A new malware strain that can slip past antivirus checks and steal data from crypto wallets on Windows, Linux, and macOS systems was discovered on Thursday.

Dubbed ModStealer, it had remained undetected by major antivirus engines for almost a month at the time of disclosure, with its package being delivered through fake job recruiter ads targeting developers. 

The disclosure was made by security firm Mosyle, according to an initial report from 9to5Mac. Decrypt has reached out to Mosyle to learn more.



Distributing through fake job recruiter ads was an intentional tactic, according to Mosyle, because it was designed to reach developers who were likely already using or had Node.js environments installed.

ModStealer “evades detection by mainstream antivirus solutions and poses significant risks to the broader digital asset ecosystem,” Shān Zhang, chief information security officer at blockchain security firm Slowmist, told Decrypt. “Unlike traditional stealers, ModStealer stands out for its multi-platform support and stealthy ‘zero-detection’ execution chain.”

Once executed, the malware scans for browser-based crypto wallet extensions, system credentials, and digital certificates. 

It then “exfiltrates the data to remote C2 servers,” Zhang explained. A C2, or “Command and Control” server, is a centralized system used by cybercriminals to manage and control compromised devices in a network, acting as the operational hub for malware and cyberattacks.

On Apple hardware running macOS, the malware sets itself up through a “persistence method” to run automatically every time the computer starts by disguising itself as a background helper program. 

The setup keeps it running quietly without the user noticing. Signs of infection include a secret file called “.sysupdater.dat” and connections to a suspicious server, per the disclosure.

“Although common in isolation, these persistence methods combined with strong obfuscation make ModStealer resilient against signature-based security tools,” Zhang said.

The discovery of ModStealer comes on the heels of a related warning from Ledger CTO Charles Guillemet, who disclosed Tuesday that attackers had compromised an NPM developer account and attempted to spread malicious code that could silently replace crypto wallet addresses during transactions, putting funds at risk across multiple blockchains.

Although the attack was detected early and failed, Guillemet later noted that the compromised packages had been hooked to Ethereum, Solana, and other chains.

“If your funds sit in a software wallet or on an exchange, you’re one code execution away from losing everything.” Guillemet tweeted hours after his initial warning.

Asked about the new malware’s possible impact, Zhang warned that ModStealer poses a “direct threat to crypto users and platforms.”

For end-users, “private keys, seed phrases, and exchange API keys may be compromised, resulting in direct asset loss,” Zhang said, adding that for the crypto industry, “mass theft of browser extension wallet data could trigger large-scale on-chain exploits, eroding trust and amplifying supply chain risks.”

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September 12, 2025 0 comments
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Photo: Jay Fog
Gaming Gear

Google Won’t Have to Sell Chrome Browser After All (But There’s a Catch)

by admin September 2, 2025


A federal judge ruled in a high-profile antitrust case against Google on Tuesday with some good news and bad news for the tech giant. The good news for Google is that it won’t have to sell off its Chrome browser, which was a very real possibility. Google’s stock soared in after hours trading on the news.

The bad news for Google was that it will be required to share data with its rivals and can’t sign many of the exclusive contracts that helped the company become so dominant in the industry.

The ruling, which is available on Court Listener, comes from Judge Amit P. Mehta of the U.S. District Court for the District of Columbia, who first ruled in Aug. 2024 that Google’s search business was an illegal monopoly.

“Google will not be required to divest Chrome; nor will the court include a contingent divestiture of the Android operating system in the final judgment,” the ruling states. “Plaintiffs overreached in seeking forced divesture of these key assets, which Google did not use to effect any illegal restraints.”

The Chrome browser has about 3.5 billion users, which is pretty impressive when you remember that there are only about 8.1 billion people on the entire planet. And AI company Perplexity even made an unsolicited offer to by Chrome last month, though it was considered to be a stunt by many tech industry watchers. Perplexity was offering $34.5 billion but was only valued at the time at about $18 billion, according to the Wall Street Journal.

Tuesday’s ruling explained that Google will need to share “search index and user-interaction data, though not ads data,” with “qualified competitors.” The ruling also says the company “will be barred from entering or maintaining any exclusive contract relating to the distribution of Google Search, Chrome, Google Assistant, and the Gemini app,” though there are a lot of carve outs that will allow Google to enter contracts in order to not harm downstream businesses.

Google also won’t be required to present users with “choice screens on its products or encourage its Android distribution partners to do the same,” according to the ruling. And it won’t have to underwrite a nationwide public education campaign. The U.S. government has presented various remedies after Google was found to be a monopoly, but the judge considered some to be “improper” demands.

Google didn’t immediately respond to a request for comment Tuesday evening. Gizmodo will update this article if we hear back.

This is a developing story and will be updated.



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September 2, 2025 0 comments
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Battlefield 6's next Labs test will feature two of its largest maps, and a first look at the server browser
Game Reviews

Battlefield 6’s next Labs test will feature two of its largest maps, and a first look at the server browser

by admin August 29, 2025


Battlefield Studios has shared a few key details about what to expect from the next Battlefield Labs test. Unfortunately, Labs remains closed to most of the public, meaning it’s technically not a second Battlefield 6 beta.

The focus of the test, however, is very much informed by a lot of the feedback players shared during the beta’s two weekends.


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First off, the next Battlefield Labs test begins today. You can still sign up if you never have, but know that spots are limited and there’s no guarantee you’ll be given access. Battlefield Studios revealed in a blog post that future sessions will also follow a more varied schedule at different intervals.

The most interesting part of this next session is that it features the first iteration of the in-game server browser. This has been one of the most requested features by many veteran players, and though I’m glad to see its return, it’s only limited to Portal.

The goal is to test the basic functionality of the server browser, especially when it comes to UI and stability. The browser lets players host matches, including the ability to make them persistent.

While you’ll be able to see some features of Portal’s Community Experiences, you won’t be able to create your own. Expect a lot of filters and tags, and a library of verified experiences that should resemble what everyone will have access to at launch.

Watch on YouTube

The other exciting feature of this upcoming test is that it’s going to be players’ first hands-on with two of the largest maps in Battlefield 6. Myself and many others felt that the beta’s maps were simply too small, and played quite similarly to each other. While Battlefield Studios addressed several points of feedback following the beta, the developer maintained that it only featured a small selection of maps, and that larger spaces will be shown off in the next Labs test.

We’re here now, and as promised, Labs testers will be able to play the Operation Firestorm remake, as well as Mirak Valley during this test. Battlefield Studios is also looking for feedback around vehicular combat, gadget interactions and gameplay, and how things flow in large-scale environments.

Finally, the developer is going to perform early testing of Hardcore mode to determine the official set of settings (HP, damage etc.).

It’s real! | Image credit: Battlefield Studios, EA.

Though we’re closer than ever to the game’s launch, some of the content in Labs will continue to be in an unfinished state. This will make it easier for developers to alter and tweak as each session progresses.

The blog post confirms that there’s going to be more than one upcoming Labs session, as expected. Indeed, we know that Battlefield 6’s mysterious battle royale mode will first be playable in Labs, even if we still don’t have even a rough date for that



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August 29, 2025 0 comments
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