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Bow

Donald Trump (Nikhilesh De/CoinDesk)
NFT Gaming

SEC’s Bow to DoubleZero Carries Major Weight for Decentralized Infrastructure: Peirce

by admin September 30, 2025



Even before the arrival of President Donald Trump and his crypto-friendly regulators, the U.S. Securities and Exchange Commission had a crypto advocate, Commissioner Hester Peirce, who contends that a decision this week to grant DoubleZero a so-called no-action letter represents the kind of space she’s long been wanting to offer blockchain pursuits.

The SEC staff agreed to the startup’s request that the agency wouldn’t pursue any registration complaints for tokens issued for the specific aims of DoubleZero’s decentralized physical infrastructure network (DePIN). Commissioner Peirce suggested this open door for DePIN efforts keeps the SEC out of business it shouldn’t be in.

“Rather than relying on centralized corporate structures to coordinate activity, DePIN projects enlist participants to provide real-world capabilities, such as storage, telecommunications bandwidth, mapping, or energy, through open and distributed peer-to-peer networks,” she said in a statement. The activity doesn’t trigger the Supreme Court’s Howey Test — the test that decides what falls within the SEC’s jurisdiction — because such projects “allocate tokens as compensation for work performed or services rendered, rather than as investments with an expectation of profit from the entrepreneurial or managerial efforts of others.”

The SEC uses no-action letters to make it clear what activities it doesn’t intend to pursue with enforcement actions, so a letter to a single firm can signal to an entire space what the agency’s current posture is. But to reap the benefits, the activity has to stay strictly within the boundaries outlined in the SEC’s letter.

“The line between tokens and securities law is getting clearer,” said Austin Federa, DoubleZero co-founder, in a statement to CoinDesk. “Founders who once spent countless hours (and legal dollars) on this question can now focus on building.”

DoubleZero sought to incentivize providers of infrastructure for network connectivity, such as large technology companies that control surplus fiber networks, by compensating them with tokens — in this case, the protocol’s native 2Z.

“Treating such tokens as securities would suppress the growth of networks of distributed providers of services,” Peirce said. “Blockchain technology cannot reach its full potential if we force all activities into existing financial market regulatory frameworks.”

The agency’s action drew praise from advocates of decentralized finance (DeFi).”No-Action Letters are one of the most pragmatic tools for navigating regulatory uncertainty in crypto, and the SEC’s issuance of No-Action Letters shows that constructive engagement with regulators is possible,” said Amanda Tuminelli, executive director of the DeFi Education Fund, in a blog posting by the DoubleZero Foundation.

The SEC has been pursuing an aggressive course of pro-crypto policy actions under Chairman Paul Atkins. Earlier this week, he said at a roundtable event in the agency’s Washington headquarters that establishing clear rules for the digital assets sector is “job one” for the SEC. Before Atkins arrived, Peirce led the agency’s crypto task force and was already working on policy statements to clarify the regulator’s expectations for the industry.

Read More: DoubleZero’s ‘New Internet’ for Blockchains Nabs $400M Valuation from Top Crypto VCs



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September 30, 2025 0 comments
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How One Roblox Creator Team Made Over $150k In Real-World Dollars With A Simple Red Bow
Game Updates

How One Roblox Creator Team Made Over $150k In Real-World Dollars With A Simple Red Bow

by admin August 24, 2025



Philipp Batura didn’t expect one of his most successful designs to be a giant red bow. Simple and cartoonishly oversized, the Big Hair Bow became one of Roblox’s biggest fashion hits during Christmas, selling more than 455,000 copies and generating over $150,000 in revenue.

“What’s funny is that it’s such a simple design, but that’s probably why it worked,” Batura told GameSpot via email. “It appealed to a wide audience. I remember logging into games and seeing it on so many players, and I still spot it in YouTube and TikTok videos.”

It’s a story that illustrates how Roblox fashion works and why it’s so different from the real-world fashion industry. In Milan or Paris, designers might obsess over silhouettes or fabric innovation. In Roblox, the fashion ecosystem moves at the speed of memes, and sometimes the winning accessory isn’t high-concept at all; it’s a giant bow anyone can slap onto their avatar.

The Big Red Bow

Batura, who goes by Topcat in Roblox, didn’t enter the User Generated Content Creator program expecting to become a digital fashion powerhouse. He has, in a way, since he leads a full-time team of modelers and a rigger that help him design multiple items a day. When he first started selling avatar accessories in early 2023, he gravitated toward tongue-in-cheek ideas inspired by internet culture.

“The weirdest design I made that sold well was the SIGMA Chain,” he wrote. “It was part of my very first UGC drop in early 2023 and ended up getting over 13,000 sales. That moment was a turning point–it made me realize this could be more than just something I did for fun. It could be a real business.”

That business began with meme-driven accessories like the Mr. Peebles Head–a giant cat head–and the Rizz Frame, a literal frame you wore around your face. They were funny, eye-catching, and briefly popular. But Batura soon realized the downside.

“While meme-based items might spike in popularity, they aren’t a sustainable niche,” he said. “So I pivoted toward streetwear, which allowed for more consistent results and long-term growth.”

At first glance, it might seem strange that the bow outperformed more complex or trendy designs. But in Roblox, simplicity is a superpower. Players want items that work across multiple outfits and social settings. The bow managed to be playful without being tied to a specific meme or cultural reference, making it endlessly adaptable.

It also didn’t hurt that it dropped during the Christmas season, when the Roblox avatar shop is flooded with players looking for festive ways to dress up. Big, bright, and jolly, the bow was the right item at the right time.

Topcat and his team.

And once enough players picked it up, it became inescapable. Roblox fashion spreads not just through the in-game store, but through visibility in popular experiences, streamers’ avatars, TikTok edits, and YouTube skits. The bow wasn’t just an item–it was a trend, woven into Roblox culture.

The success of the Big Hair Bow underscores how Roblox fashion has matured into its own industry. The UGC program has empowered thousands of independent designers to create and sell virtual clothing, and with hundreds of millions of monthly users on the platform, the audience is massive.

For some, like Batura, it has become a career. The fact that one digital accessory can generate six-figure sales is a reminder that digital fashion isn’t a novelty; it’s an economy. Roblox has seen collaborations with luxury brands like Gucci, Ralph Lauren, and Nike, but the real pulse of its fashion world comes from homegrown creators. They move quickly, understand the platform’s culture, and know when to trade high-concept ideas for something as straightforward as a bow.

“Seeing something I created become part of the culture like that has been incredibly rewarding,” he wrote. While it may amuse Batura that his most iconic creation is essentially a cartoon bow, it’s fitting. Roblox fashion is democratic and often surprising. Success doesn’t always come from complexity–sometimes it comes from knowing what players will actually want to wear.

For Topcat, that realization has transformed a hobby into a livelihood. For Roblox, it’s another reminder that in the world of digital fashion, anyone–with the right idea–can become the next big trendsetter.

Read more: The latest developments in the controversy involving Roblox.



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August 24, 2025 0 comments
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