Laughing Hyena
  • Home
  • Hyena Games
  • Esports
  • NFT Gaming
  • Crypto Trends
  • Game Reviews
  • Game Updates
  • GameFi Guides
  • Shop
Tag:

Bosses

Wuchang: Fallen Feathers bosses made unkillable in latest patch, seemingly to appease Chinese outcry
Game Updates

Wuchang: Fallen Feathers bosses made unkillable in latest patch, seemingly to appease Chinese outcry

by admin August 17, 2025


Wuchang: Fallen Feathers got its 1.5 Patch this week, bringing multiple quality-of-life improvements to the Soulslike, but also story and boss adjustments which appear to have been made to appease Chinese netizens.

The patch notes list all the details, which include features like faster healing animations and adjustments to invincibility frames when Wuchang stands up. But buried in the margins is the nebulous line: “Added dialogs for some NPCs to complete some plots. We will further optimize the exhaustion animations in the future to improve the plot performance.”

As reported by Kotaku and pointed out by YouTuber Lance McDonald, in practice this means that several key bosses, notably those associated with the Ming dynasty, no longer die after their bloodthirsty battles with Wuchang. Instead, they fall down in exhaustion and remain in the boss arena, occasionally offering up further dialogue if Wuchang speaks with them. In the case of famous general Zhao Yun, who existed during China’s Three Kingdoms period hundreds of years before the Ming dynasty and shows up as a surprise NPC and boss, the fight is reframed as a “trial” by his immortal soul designed to test Wuchang.

With this change comes the additional fact that certain enemies associated with the Ming dynasty, such as peasant loyalists and imperial guards, are no longer hostile. This significantly alters the game’s fourth region, Worship’s Rise in Ruins, which was full of these guys. Suddenly, the vast majority of that level’s foes are friendly, making it a cakewalk in comparison to its original stressful form.

These changes appear to have been made by developers Leenzee Games in response to critical voices from the Chinese internet which have lambasted the game since its release. According to these voices, the game paints the Ming dynasty (1368-1644 AD) in a poor light.

The Ming dynasty was the last to be led by ethnic Han Chinese, and the following Qing dynasty (1644-1912 AD) was ruled by the Manchu people. Wuchang: Fallen Feathers features a distinct lack of Manchu enemies, and instead several of the game’s 24 bosses include prominent real-world persons such as Zhu Youjian, the 17th and final ruler of the Ming who was known as the Chongzhen (meaning “auspicious”) Emperor. In-game, Zhu Youjian shows up as a mutated draconic version of himself obsessed with immortality and maintaining the Ming dynasty at all cost. As of Patch 1.5, Wuchang can no longer permanently kill Zhu Youjian, and he’s reframed as having been corrupted. Upon defeating him, it’s hinted that he goes off into seclusion with his consort instead of dying permanently.

Player response to Patch 1.5 on the English-speaking internet has largely been negative, with commentators on one of Wuchang’s two Subreddits reacting in surprise to still-alive bosses and pointing out the fact that their post-battle “exhausted” states seem unfinished (to be fair, the patch notes do state that these animations will be improved).

Amongst Chinese players, reception to Patch 1.5 has been mixed. Chinese-language Steam threads include discussions that Lenzee caved to an overly vocal minority, and suggestions that the game should give players the choice of battling Ming enemies rather than turning them into friendly NPCs.

Others have stressed that these alterations dilute the plot of Wuchang: Fallen Feathers, which is rooted in the Buddhist concept of samsara, or cyclical change – a theme that is demonstrated by both the titular heroine’s motivations and the historical backdrop of the falling Ming dynasty. The second response in this thread puts it succinctly, stressing that the plot is about Wuchang letting go of her obsession with resurrecting her sister – a theme that is rendered moot by Zhu Youjian escaping death simply by virtue of being a Chinese emperor.

Personally, as someone who put 90 hours into Wuchang: Fallen Feathers for guides purposes and is half-Chinese (Taiwanese actually, but I won’t get into that here), I feel that the original outcry was unjustified and came from a select group of players who subscribe to ideas of Han Chinese supremacy. That said, I’m not surprised that Leenzee made these changes. Entities in Mainland China need to be more beholden to social pressure and patriotism to survive, and Leenzee Games invited scrutiny by featuring real-world figures and literally making the game’s Chinese title 明末, which can be translated as “Last days of the Ming”. I suspect they had a particular vision in mind, and they’ve now deemed it necessary to compromise on that vision in order to survive. It’s a shame, since the news of these tweaks has covered up the quality-of-life patch improvements that will make the game more enjoyable.

That said, if anyone wants to watch me stomp the immortal Zhao Yun with an fire axe build in only a little over two minutes, check out my boss guide.



Source link

August 17, 2025 0 comments
0 FacebookTwitterPinterestEmail
A frosty barbarian from Grim Dawn: Fangs of Asterkern leans with a halberd, a vicious snow wolf companion looming behind her.
Product Reviews

Grim Dawn’s next expansion will be honkin’ huge, with 54 new bosses and more than 380 new unique items, it takes up ‘approximately 3.55sq. km’

by admin June 23, 2025



During the Great Britpop Wars of the 1990s someone might have asked you whether you preferred Oasis or Blur. The correct answer was “Pulp, actually.” Likewise, if someone asks whether you like Path of Exile 2 or Diablo 4, the correct answer is Grim Dawn, dammit.

Crate Entertainment’s mud-and-blood action RPG was thought dead when its third expansion, Fangs of Asterkarn, was announced out of the blue in 2023. As Crate’s latest developer blog explains, the expansion was announced earlier in development than the previous two as a way of reminding people there was still life in the old girl yet. That’s one reason why it’s not out yet. The other is that it’s bloody ginormous.

“To put things in perspective,” writes designer Kamil ‘Zantai’ Marczewski, “by our current estimations, Fangs of Asterkarn will cover approximately 3.55sq. km, which makes it roughly 110% as big as Ashes of Malmouth. Kurnhold, the de-facto capital of the Kurn and the new quest hub, spans 4 zones, compared to the 1.5 that the Covenant of the Three took up in Forgotten Gods.”


Related articles

For the sake of comparison, Forgotten Worlds took up only 2.5sq. km, and even the rather large Ashes of Malmouth was a slightly smaller 3.2sq. km. “Scattered across Asterkarn are 54 new bosses,” Marczewski goes on, “including 8 new Nemesis encounters. Mechanically, these bosses will feature some of the most advanced skill tech the game has had yet as we continue to push this aging engine to its absolute limits.”

With “over 380 new Unique items and 120 Monster Infrequents”, not counting Awakened Epic items or Ascended common drops, “Fangs of Asterkarn is Grim Dawn’s largest expansion, filled with the most unique assets, animations, and new creatures than we have ever done before.”

Which, again, suggests we shouldn’t expect to see it release too soon. Apparently “a late Fall/Winter 2025 release is within the realm of possibility” but it’s just as likely that’ll be adjusted to “Spring 2026, or even early Summer if we need more time to polish.” Hey, whenever it’s ready is good for us. It’s not like we don’t have plenty of other things to play this year. When’s Titan Quest 2 coming out, anyway?

(Titan Quest 2 is Suede in the Britpop comparison.)

Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.



Source link

June 23, 2025 0 comments
0 FacebookTwitterPinterestEmail
Elden Ring Nightreign now has even tougher Nightlord bosses, and a new NPC to serve those who take on the challenge
Game Reviews

Elden Ring Nightreign now has even tougher Nightlord bosses, and a new NPC to serve those who take on the challenge

by admin June 19, 2025


A little while ago, FromSoftware responded to the generally positive reception of Elden Ring Nightreign following the game’s launch, promising an official duos mode, as well as something the developer referred to as “enhanced fights against existing Nightlords.”

Duo Expeditions have yet to arrive, but we now know exactly what these enhanced Nightlord fights are, because the first one has arrived suddenly in the game.


To see this content please enable targeting cookies.

Manage cookie settings

It is particularly amusing to log off for the day after reporting on the latest Nightreign patch – which was mainly an incremental update – only for the real news to drop hours afterwards, and without even an official announcement to accompany it.

Late yesterday, players discovered that the first enhanced boss has arrived. In a blog post, FromSoft later explained that these are called Everdark Sovereigns, and they’re meant to be much more challenging versions of each Nightlord.

A new Everdark Sovereign will rotate each week, but only those who defeated the original version of that Nightlord can take it on. A Sovereign of Gaping Jaws (Adel) is currently live in the game, to be replaced with Sentient Pest next week, and Darkdrift Knight the week after.

The developer is working on Sovereign versions of other Nightlords – Tricephalos, Augur, Equilibrious Beast and Fissure in the Fog, which will arrive in due course. As for Sovereign Gaping Jaws (Adel), it will be available until Thursday, June 25.

Who’s ready to fight an even more challenging versions of this guy? | Image credit: FromSoftware | VG 24/7

That’s not all, there’s now also a new NPC that serves a couple of key functions. Defeating Sovereign Nightlords will reward you with Sovereign Sigils, which said NPC will take in exchange for special Relics and other useful items. You even get bonus Sovereign Sigils the first time you beat each boss.

That NPC also lets you change Nightreign’s Shifting Earth / Map Events on demand. This requires Sovereign Sigils, too, but it saves you from having to defeat three Nightlords to trigger the next event

There’s likely more that players will discover as they spend a bit more time fighting these ultra-challenging versions of the game’s Nightlords. If you still haven’t beaten them all, we recently put together a weaknesses guide for all of Nightreign’s Nightlords because it really helps to go in prepared.

For all your other questions, a quick glance at our Elden Ring Nightreign guide will always set you on the right path.



Source link

June 19, 2025 0 comments
0 FacebookTwitterPinterestEmail
Elden Ring Pros Are Already Destroying Nightreign Bosses Solo
Game Reviews

Elden Ring Pros Are Already Destroying Nightreign Bosses Solo

by admin June 2, 2025


Elden Ring Nightreign turns FromSoftware’s best-in-class boss fights into multiplayer affairs, so now your shame and frustration can be shared with others. But while lots of players have been going hours without beating the roguelite RPG’s first major encounter, others are in a race to be the sweatiest solo player out there.

The Most Sought After Elden Ring Sword Has A Storied History

“8 hours in and still haven’t beaten the first nightlord…” reads one of the most popular threads from the Nightreign subreddit over the weekend. “Took me 15 hours to beat the first nightlord with randoms,” one fan responded. “Surprisingly I didn’t angrily tilt once, im having a blast shit is fun as hell.” Another wrote, “I’ve done 20 tries and still haven’t got that wolf killed very frustrating but I just gotta get good.”

My favorite post from Nightreign players sharing their long overdue Ws is from a player who went on 30 total expeditions before finally beating the first boss, a fire-wielding, three-headed hound called Gladius. But while many players have spent the opening weekend of the game’s release bleeding out on cosmic shores, some have been making the game look trivially easy.

YouTuber Youwy decided to take on Fulghor, Champion of Nightglow solo and—most importantly—without gaining a single level (via PC Gamer). He played Executor, the dexterity-based Nightfarer who can parry attacks. The fights revolve around jumping, dodging, and managing stamina consumption like a farmer in a drought. Even more crucial was a starting build that included the Night of Miasma and Night of the Wise relics, giving a base weapon with tons of starting status ailments that can just be upgraded through the run. “I sometimes can’t beat the 1st night and bro is out here doing this solo and level 1…WP,” one fan wrote in the comments.

Then there was YouTuber Ongbal, who used the Executor class to take out the Nightreign’s final boss without any outside help (so spoilers, obviously, if you don’t want to know anything before playing it for yourself). Ongbal is well-known for Elden Ring hitless runs, but he hasn’t gotten there just yet with Heolstor, a boss you can really tell FromSoftware had fun designing. Once again making use of Executor’s parry, which lets players treat Nightreign more like Sekiro, he takes the final boss down in less than six minutes. And this was before a new patch making solo play easier went live on Monday (which is already making a big difference for some players).

One thing that makes Nightreign’s boss fights so tough is the work players have to do to get to them. Unlike past games, where you can beeline for the encounter and practice over and over until you’ve mastered it, Nightreign requires players to engage in a 40-minute open-world farming session beforehand. As a result, most players probably only spend about a ninth of their playtime actually learning how each Nightlord works. Some have already called for a practice mode to make training easier. That’s one request I don’t see FromSoftware’s granting anytime soon though.

.



Source link

June 2, 2025 0 comments
0 FacebookTwitterPinterestEmail

Categories

  • Crypto Trends (926)
  • Esports (704)
  • Game Reviews (654)
  • Game Updates (820)
  • GameFi Guides (919)
  • Gaming Gear (883)
  • NFT Gaming (902)
  • Product Reviews (873)
  • Uncategorized (1)

Recent Posts

  • Little Nightmares III introduces Collectible Diorama Merch along with Nintendo Preorders
  • Hyperliquid Takes 80% of DeFi Perps Market, Hits $30B Daily Volume
  • Battlefield 6 Devs Will Nerf Jumping, Sliding, And The Shotgun
  • A Digital Underground Is Using the Flipper Zero to Break Into Cars
  • The Dark Queen Of Mortholme review

Recent Posts

  • Little Nightmares III introduces Collectible Diorama Merch along with Nintendo Preorders

    August 21, 2025
  • Hyperliquid Takes 80% of DeFi Perps Market, Hits $30B Daily Volume

    August 21, 2025
  • Battlefield 6 Devs Will Nerf Jumping, Sliding, And The Shotgun

    August 21, 2025
  • A Digital Underground Is Using the Flipper Zero to Break Into Cars

    August 21, 2025
  • The Dark Queen Of Mortholme review

    August 21, 2025

Newsletter

Subscribe my Newsletter for new blog posts, tips & new photos. Let's stay updated!

About me

Welcome to Laughinghyena.io, your ultimate destination for the latest in blockchain gaming and gaming products. We’re passionate about the future of gaming, where decentralized technology empowers players to own, trade, and thrive in virtual worlds.

Recent Posts

  • Little Nightmares III introduces Collectible Diorama Merch along with Nintendo Preorders

    August 21, 2025
  • Hyperliquid Takes 80% of DeFi Perps Market, Hits $30B Daily Volume

    August 21, 2025

Newsletter

Subscribe my Newsletter for new blog posts, tips & new photos. Let's stay updated!

@2025 laughinghyena- All Right Reserved. Designed and Developed by Pro


Back To Top
Laughing Hyena
  • Home
  • Hyena Games
  • Esports
  • NFT Gaming
  • Crypto Trends
  • Game Reviews
  • Game Updates
  • GameFi Guides
  • Shop

Shopping Cart

Close

No products in the cart.

Close