Laughing Hyena
  • Home
  • Hyena Games
  • Esports
  • NFT Gaming
  • Crypto Trends
  • Game Reviews
  • Game Updates
  • GameFi Guides
  • Shop
Tag:

Blue

Star Fox man's new game Wild Blue looks delightfully, deliriously like Star Fox
Game Updates

Star Fox man’s new game Wild Blue looks delightfully, deliriously like Star Fox

by admin August 21, 2025


So this is what Star Fox man Giles Goddard has been up to: making a game that looks just like Star Fox. It’s even got a team of anthropomorphic animals flying the spaceship-fighter-planes. It’s even got those boxy aiming windows. It’s even got the same bright-skied vibe. There’s no denying what Wild Blue’s inspiration was, and I’m A-OK with that.

We got our first look at Wild Blue’s gameplay yesterday in the Future Game Show, in a trailer that mixed comedic anime sections – presumably the game’s cutscenes – with actual footage of the aerial dogfighting game in action. We saw the little red and white spaceship-fighter-planes boost around cloudy levels and caves together, while barrel-rolling around lava-filled obstacles and laser-firing at enemy craft, then thanking each other for the assist in pop-up dialogue windows after. Sound familiar?

Even the trailer blurb underlines the game’s inspiration: “Wild Blue reimagines the classic on-rail adventures of the ’90s. Join Bowie Stray and the Blue Bombers as they soar through the skies on a mission to save the world in this action-packed, nostalgic journey!”

Our first look at Wild Blue gameplay. Be still my beating heart!Watch on YouTube

Curiously though, given the inspiration and the studio’s Nintendo heritage, Wild Blue is only in development for PC and Xbox Series X/S. It also doesn’t have a release date. These are things I’m following up on with the studio so I’ll let you know more if and when I do.

Wild Blue is the project Giles Goddard was teasing when I spoke to him back in 2019, about his time making the original Star Fox, and other games, at Nintendo in the 1990s. It’s a wonderful story (if I don’t say so myself) of two Westerners who found themselves lifted from the scruffy, home-based office of Argonaut in the UK, to Nintendo’s secretive and regimented HQ in Japan. Goddard would stay there for a number of years, working on projects like 1080 Snowboarding and the iconic pullable Mario face in Mario 64.

Look at those colours!

His tenure saw him work regularly with legendary Nintendo figures like Shigeru Miyamoto and Satoru Iwata, who he went on an American away-trip with, while the company researched the chip it would use for the N64 console. Goddard played an important role there, then, and the time he spent there rubbed off on him enormously, particularly the company’s famously high standards.

Goddard left Nintendo to make his own studio but worked with the Mario-maker as a second-party studio for years to come. It was only relatively recently his company rebranded to Chuhai Labs and stepped out of the Nintendo shadow, making games of its own, albeit those with a heavy Nintendo bent, such as Carve Snowboarding, an obvious successor to 1080 Snowboarding, and now of course Wild Blue.

“If you like Star Fox then you’ll like this,” Goddard told me back then, when he couldn’t say what the game was, and I remember the face I pulled as it dawned on me what he was saying. He must have noticed this because he quickly added: “It’s not a Star Fox game. But if you like Star Fox, I think you’ll like this.”

I think I will. I can’t wait.



Source link

August 21, 2025 0 comments
0 FacebookTwitterPinterestEmail
I need Wave Race: Blue Storm and its cheesy cool to return to the Switch 2's GameCube Classics collection
Game Reviews

I need Wave Race: Blue Storm and its cheesy cool to return to the Switch 2’s GameCube Classics collection

by admin August 18, 2025


It’s been 22 years since the last home console F-Zero game (not counting the handheld spin-offs and 2023’s F-Zero 99), but with the launch of Nintendo’s Switch 2 we finally got a chance to revisit the GameCube’s outstanding F-Zero GX. Despite some wonky controls, it’s a game that still stands up today. No wonder Nintendo hasn’t attempted to better it.

But there’s another Nintendo racing series that’s been on hiatus for even longer. Wave Race: Blue Storm was released back in 2001 as a launch window game for the GameCube, only the third in the series behind Wave Race 64 and, before that, the Game Boy original Wave Race. Since then? Nothing.

Pitches were made for a Wii entry, including holding the Wiimote sideways and using the Wii Balance Board, but these never came to fruition. I think it’s high time for Wave Race to make a splash on Switch 2, and that begins with the return of Blue Storm.

Nintendo GameCube – Nintendo Classics – Nintendo Direct | Nintendo Switch 2Watch on YouTube

I know it’s a bit of an ongoing joke among gaming enthusiasts, but I still often find myself judging a game’s visuals by its water graphics: the shimmering translucency, the physics of rolling waves, its splashy wetness. Thing is, Wave Race: Blue Storm nailed it 23 years ago. That’s what made it so brilliant.

It’s a jet-ski racing game, you see, and with it being on water rather than a ground-based track, the course is always shifting. You don’t simply drive a car round a corner; you have to account for the height and power of each wave as you weave in and out of each buoy (or boo-ey as the announcer infuriatingly pronounces it, sorry Americans). There’s a high level of skill required, but with practice you can skim over cresting waves or dive beneath them to utilise shortcuts. This sort of water physics was incredibly impressive back in 2001, even if Wave Race 64 managed similarly on the previous hardware generation.

But then those water physics are taken a step further with each course. Perhaps you’re racing on the glass-like serene surface of a lake, or the choppy waters of a city harbour. On coastal courses the tide sweeps in and out, revealing hidden routes over multiple laps. One level has a collapsing glacier sending turbulent shockwaves in your wake. There’s a sense of dynamism to Blue Storm’s races that’s rarely seen in more traditional racing games.

Then there are the weather effects, ranging from pleasant sunny days to a raging tempest that sends violent waves crashing towards your jet-skiier. No race in Wave Race is ever the same and your skills are constantly being tested as you adapt to the water beneath you, subtly squeezing those adaptive triggers on the controller to angle around obstacles.

I also love how the water sports theme permeates the whole game. Sure, you can flip a jet-ski and perform hand stands to increase your speed boost. But the loading screens have a little bubble you can manoeuvre to watch ripples cascade across the screen; menus overlay a glistening aquatic backdrop; and sound effects are all splishes and splashes and droplets. Everything just looks so…wet. It’s enough to make you pee.

Perhaps what I remember most fondly about Blue Storm is its surf rock soundtrack, all electric guitars smothered in chorus and flange. What’s more, the music changes based on the weather, matching its calm undulations and stormy chaos. Along with the bright visuals, eccentric announcer, and goofy characters, it all lends Blue Storm a sense of cheesy cool that will forever take me back to the early 00s and that GameCube launch period. The skies were blue, the waters clear, and the games were all short and manageable. It was a better time.

This is why Wave Race: Blue Storm deserves to make a return on Switch 2. Yes, Nintendo will obviously bring back the likes of Super Mario Sunshine, Mario Kart: Double Dash, and Super Smash Bros. – all excellent games – but it’s the lesser known games I’m keen to see shine on the console’s GameCube service. If we can get Chibi Robo this week, there’s space for Blue Storm.

Better yet, perhaps the return of F-Zero GX and Wave Race: Blue Storm will convince Nintendo there are other racing series besides Mario Kart that deserve new outings on Switch 2. It’s been long enough now and the steering wheel and jet-ski handlebars don’t need to be reinvented. Just let me play Wave Race handheld with HD graphics in the bath for a proper 4D experience.

Which GameCube games do you most want to see return on Switch 2? Sound off in the comments!



Source link

August 18, 2025 0 comments
0 FacebookTwitterPinterestEmail
Red Access Card dropped from loot box in Warzone Verdansk.
Esports

How to use Red Access Card and Blue Access Card in Warzone Verdansk

by admin June 7, 2025


(Updated with Verdansk Bunker 0 code)

Verdansk’s bunkers are back in Call of Duty: Warzone, and they’re packing valuable loot. But to get inside most of them, you’ll need either a Red Access Card or a Blue Access Card.

Inside the bunkers, you’ll find high-tier gear and rare weapons, including the Specialist Perk, which grants you the effects of every perk. Even though the keycard-accessible bunkers usually have lower-tier loot, they can still give you a solid advantage, especially early in the match.

Here’s everything you need to know about the special keycards on Verdansk.

How to find the Red and Blue Access Cards in Warzone Verdansk

These keycards can show up at random when you open loot crates around the map. They’re not super common, but keep looting and you’ll eventually come across one, especially in high-value loot zones. Another solid place to check is inside bunkers and secret rooms, where there’s a better chance you’ll find a keycard in there.

How to use the Access Cards in Verdansk

Bunkers require a specific key card. Screenshot by Dot Esports

Using these special keycards is pretty straightforward. Just head to one of the numbered bunkers and interact with the keypad to unlock the door. However, not every bunker works with an access card, and some require a specific color to open.

You’ll need a Red Access Card for Bunkers 4, 5, 6, and 9, while the Blue Access Card unlocks Bunkers 2, 7, and 8. Check out the screenshot below for a full map of all the bunker locations in Verdansk.

Verdansk bunker locations

There are 12 bunkers to open. Screenshot by Dot Esports

To make it easier for you to find the keycard-accessible bunkers, see the screenshots below for a clear, pinpointed look at their locations.

Red Access Card bunker locations

Bunker 4 (near Dam)

Screenshot by Dot EsportsScreenshot by Dot Esports

Bunker 5 (near Military Base)

Screenshot by Dot EsportsScreenshot by Dot Esports

Bunker 6 (near Quarry, edge of the map)

Screenshot by Dot EsportsScreenshot by Dot Esports

Bunker 9 (near Prison)

Screenshot by Dot EsportsScreenshot by Dot Esports

Blue Access Card bunker locations

Bunker 2 (near Boneyard and Storage Town)

Screenshot by Dot EsportsScreenshot by Dot Esports

Bunker 7 and 8 (between Stadium and Lumber)

Screenshot by Dot EsportsScreenshot by Dot EsportsScreenshot by Dot Esports

Bunkers 7 and 8 are located across from one another within the same area. So if you’ve found one of them, just turn and look around to see the other.

Warzone Verdansk bunker codes

Some bunkers in Verdansk don’t use access cards. Instead, they need special codes to unlock. Bunkers 0, 1, 3, and 10 all require specific codes, while Bunker 11 can only be opened by completing an Easter egg quest. Below you can see the codes for Bunkers 1, 3, and 10, while Bunker 0’s code is yet to be discovered.

  • Bunker 0 code: 01011000 (binary code for “X”)
  • Bunker 1 code: 04222021
  • Bunker 3 code: 30198805
  • Bunker 10 code: 31547206

Since the bunkers are spread out across different POIs, I highly recommend getting a helicopter to get around quickly. If you can’t find one, an LTV or Polaris will still do the job. Also, make sure to gear up with some solid weapons from loot boxes before heading to a bunker because chances are other squads might be going for them too, so you’ll want to be ready for an encounter.

This article will be updated when new information about the Verdansk bunkers becomes available.

Dot Esports is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy



Source link

June 7, 2025 0 comments
0 FacebookTwitterPinterestEmail
Blue Prince's Game Breaking PS5 Save Bug Finally Gets Fixed
Game Reviews

Blue Prince’s Game Breaking PS5 Save Bug Finally Gets Fixed

by admin May 23, 2025


Blue Prince is the second highest-reviewed game of 2025 and now players on PlayStation 5 can finally plumb the depths of its deepest secrets without worrying about a gnarly game-breaking bug corrupting their save files. After weeks of tragically ensnaring some of the puzzle adventure’s biggest fans, a new patch fixes the issue alongside implementing a nerf for an infinite item exploit.

Civilization VII’s Latest Update Finally Feels Like The Game Fans Were Promised

“This issue was caused by a duplication of save data causing new save information to time out and not be saved,” the game’s developer, Tonda Ros, posted on Steam. “This problem has now been addressed and players should have no issues progressing and saving the game past the point where the bug was initially encountered.”

Blue Prince is about exploring a mansion where, at the start of each new day, you choose which room comes next from a growing deck of cards as you seek to discover a missing 46th room. Solving puzzles and uncovering clues in this roguelite structure eventually gives way to some big mysteries and lots of backstory, with some players spending over a hundred hours navigating the deepest layers of its esoteric labyrinth.

But on PS5, some of those players were hitting a save bug long before their time in the mansion felt complete. The Blue Prince subreddit is littered with horror stories of people who fell down the rabbit hole only to see all of their progress erased. Most players were hit somewhere between day 90 and 150.

“I play this wonder of a game on PS5, and after 117 days, I had the horror of discovering my save is locked on day 117, I keep playing for hours and saving but when I leave the game, I am back to that day 117,” one wrote. “I have finally reached the true ps5 endgame,” wrote another. “Save file bug.”

The good news is that those save files should now work, assuming players didn’t restart or delete them. “We have worked tirelessly with Sony to avoid any save files being lost once the game patches,” Ros wrote. “However, content that was not saved during the Rollback Issue has unfortunately been lost. Players should be able to return to Mount Holly at the point where they encountered the bug.”

It’s still a major bummer for everyone who was affected, especially since Blue Prince is not the best game for returning to weeks later after you’ve entered a completely different headspace. Today’s patch makes a fair number of other changes as well, most of which are redacted for spoiler reasons.

Two things players have also noticed, however, are fixes to the Guest Bedroom exploit which players could use to load up on items, and to the Nurse Station buff players were manipulating to gain extra steps. It turns out even Blue Prince isn’t immune to busted builds getting nerfed.

.



Source link

May 23, 2025 0 comments
0 FacebookTwitterPinterestEmail
George R.R. Martin is producing animation with Blue Eye Samurai studio
Game Updates

George R.R. Martin is producing animation with Blue Eye Samurai studio

by admin May 22, 2025


A Dozen Tough Jobs sets the Greek myth in 1920s Mississippi, making Zeus’ son Hercules a former sharecropper descended from slaves. After being released from prison for a heinous crime, he lands in the custody of the wicked Boss Eustice, and has to earn his freedom through spins on the classical 12 labors of Hercules. That story feels like a good fit for Blue Spirit, which combined Japanese history and the blood-soaked trappings of Quentin Tarantino movies in Blue Eye Samurai.

Joe R. Lansdale (Bubba Ho-Tep, Hap & Leonard) is writing the script for Lion Forge Entertainment, the studio behind the Oscar-winning short Hair Love. No timeline for the release has been announced.

“If anyone understands the power of epic stories and expansive franchises, it’s George R.R. Martin,” Lion Forge founder David Steward II said in a news release. “With A Dozen Tough Jobs, we’re reimagining a timeless legend through fresh, culturally rich lenses. This isn’t just a retelling — it’s a groundbreaking take unlike anything audiences have seen before, grounded in history but pushing myth into uncharted territory.”

Martin previously produced the 2022 short film adaptation of Waldrop’s short story Night of the Cooters, starring Vincent D’Onofrio. Beyond Game of Thrones, he is producing several other projects in various stages of development, including adaptations of Nnedi Okarofor’s Who Fears Death, Roger Zelazny’s Roadmarks, and his own Wild Cards shared-world anthology series.



Source link

May 22, 2025 0 comments
0 FacebookTwitterPinterestEmail

Categories

  • Crypto Trends (986)
  • Esports (743)
  • Game Reviews (690)
  • Game Updates (866)
  • GameFi Guides (977)
  • Gaming Gear (932)
  • NFT Gaming (959)
  • Product Reviews (922)
  • Uncategorized (1)

Recent Posts

  • Crypto Gaming Handheld Shipments Hit With ‘Excessive’ Import Duties
  • Today’s Wordle clues, hints and answer for August 24 #1527
  • Learning to scan with the Revopoint Miraco Part 1
  • Bitcoin (BTC) Price Prediction for August 23
  • Why Did Silksong Take So Long? It’s Not What You Might Think

Recent Posts

  • Crypto Gaming Handheld Shipments Hit With ‘Excessive’ Import Duties

    August 24, 2025
  • Today’s Wordle clues, hints and answer for August 24 #1527

    August 24, 2025
  • Learning to scan with the Revopoint Miraco Part 1

    August 24, 2025
  • Bitcoin (BTC) Price Prediction for August 23

    August 24, 2025
  • Why Did Silksong Take So Long? It’s Not What You Might Think

    August 24, 2025

Newsletter

Subscribe my Newsletter for new blog posts, tips & new photos. Let's stay updated!

About me

Welcome to Laughinghyena.io, your ultimate destination for the latest in blockchain gaming and gaming products. We’re passionate about the future of gaming, where decentralized technology empowers players to own, trade, and thrive in virtual worlds.

Recent Posts

  • Crypto Gaming Handheld Shipments Hit With ‘Excessive’ Import Duties

    August 24, 2025
  • Today’s Wordle clues, hints and answer for August 24 #1527

    August 24, 2025

Newsletter

Subscribe my Newsletter for new blog posts, tips & new photos. Let's stay updated!

@2025 laughinghyena- All Right Reserved. Designed and Developed by Pro


Back To Top
Laughing Hyena
  • Home
  • Hyena Games
  • Esports
  • NFT Gaming
  • Crypto Trends
  • Game Reviews
  • Game Updates
  • GameFi Guides
  • Shop

Shopping Cart

Close

No products in the cart.

Close