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The Destruction of NASA Would Be a Blow to Our Collective Imagination
Product Reviews

The Destruction of NASA Would Be a Blow to Our Collective Imagination

by admin August 21, 2025


“It’s just very sad, and it’s kind of pointless,” Rader says. “And I think they’re going to look back at it in a couple of years, maybe less, and go, ‘Oh my gosh, what did we do?’”

No one I spoke to for this piece thinks NASA is literally going away. For one thing, Congress is pushing back on the changes, though the administration seems determined to ram them through one way or another. Instead, what they imagine is a kind of rump agency. “The sense that I got was, it was a very real possibility that NASA could be reduced to something just kind of in name only,” Rader says. “Almost maybe a version of the FAA (the Federal Aviation Administration), but for space.”

“It’s like witnessing a death of an ideal.”

Casey Dreier, space policy chief at the Planetary Society

What’s being undercut isn’t just NASA’s technical ability to carry out missions, although that would be bad enough. It is America’s—and the world’s—capacity to wonder, to believe, to know. “It’s almost like a diminution of our own vision and ambition to say we’re literally, I mean, again, not figuratively, literally, closing our eyes to the cosmos and turning inwards,” says Casey Dreier, the space policy chief at the nonprofit Planetary Society. “It’s like witnessing a death of an ideal.”

That death is already underway. Around 4,000 NASA staffers are scheduled to leave the agency this year, either through what the Trump administration calls “deferred resignation”—a kind of delayed, voluntary layoff—or what NASA is branding “normal attrition,” which includes people like Rader who are leaving of their own accord. That represents about a quarter of the agency’s total staff and includes more than 2,000 senior leaders, according to a report in Politico.

(In a statement, Cheryl Warner, NASA’s news chief, said safety “remains a top priority for our agency as we balance the need to become a more streamlined and more efficient organization and work to ensure we remain fully capable of pursuing a Golden Era of exploration and innovation, including to the moon and Mars.”)

The administration, meanwhile, has proposed a 2026 NASA budget that would slash overall agency spending by 24 percent and science spending specifically by almost half. “This is the largest single-year cut as a percentage ever proposed to NASA,” Dreier says. “It would bring NASA’s overall resources, adjusted for inflation, down to a level not seen since before the first humans went into space in 1961.”

The Trump proposal projects a frozen NASA budget until at least 2030 even as the administration touts a new “golden age of innovation and exploration.” To cap it off, NASA has been without a full-time administrator—the agency’s top official—since January. Sean Duffy, the transportation secretary and a former champion lumberjack and Real World cast member, has been doing double duty in the role on an interim basis since July.

Much has been written about what the proposed budget cuts and job losses will do to NASA. To begin with, they would mean the end of 41 planned or current missions, according to the Planetary Society. Those include an audacious, and long-underway plan to gather pristine soil samples on Mars and return them to earth, a probe exploring the solar system beyond Pluto, and a lander set to catch and study a giant asteroid that will barely miss the earth in 2029. They would also force NASA to essentially get out of the business of tracking climate change.



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August 21, 2025 0 comments
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A shameless Apple ad that will blow your socks off
Product Reviews

A shameless Apple ad that will blow your socks off

by admin June 23, 2025


The first thing in F1 the Movie, before a single word of dialog is uttered, is a pair of AirPods Max. They’re so comfortable, Brad Pitt’s lovable loser protagonist Sonny Hayes is able to sleep with them all night, then hop up and begin his day of driving fancy race cars. If you paid $550 for the AirPods Max, you too could be like Brad Pitt!

It’s hard to ignore the blatant commercialism of F1 the Movie, you might as well call it a $300 million ad for Formula One everything Apple. The film is produced by Pitt and F1 darling Lewis Hamilton, and it’s Apple’s first stab at producing a big budget summer blockbuster for theaters. In the hands of Joseph Kosinski, the director behind the thematically similar Top Gun: Maverick, F1 the Movie is undoubtedly thrilling, delivering an unparalleled sense of speed that more than rises to the occasion of “big, dumb, fun summer flick.” As a connoisseur of action films and just about anything that features wildly fast cars, I’d go as far to say that F1 is one of the best racing films ever made.

Apple

Sure, you’ve seen this movie before — one where absurdly beautiful people devote their lives to their sport, all for the love of the game. In many ways, Kosinski and writer Ehren Kreuger are just repeating what they did for the Top Gun sequel. F1 the Movie swaps Tom Cruise with Brad Pitt as a talented-but-washed up lead (who is always right about everything, of course), and replaces fighter jets with Formula One racers. Kosinski even replicates part of the magic of that previous film by placing cameras within the cars (powered by iPhone sensors and Apple’s A-series chips, Wired reports, as well as unreleased Sony 6K cameras) to accurately capture the experience of driving at speeds of 200 miles per hour.

If you can get past the generic characters and formulaic nature of the film — Pitt’s Sonny Hayes is a fallen racing star recruited by an old friend (Javier Bardem) to save his struggling F1 team, all the while butting heads with a young publicity-obsessed teammate (Damson Idris) — F1 the Movie‘s sheer technical prowess makes it a must-watch Summer blockbuster on the biggest screen you can find. On IMAX screens, it’ll be presented in that format’s extra-tall 1.90:1 aspect ratio for its entire duration, instead of switching between aspect ratios like other IMAX films. (I saw it on a local theater chain’s premium screen and it looked great, but I also plan to get a full IMAX viewing soon.)

While Apple would probably want us to focus on the novelty of using iPhone cameras in Formula One cars, it’s the Sony cameras that truly make F1 more than your typical racing film. As you can see in behind the scenes footage, those cameras can rotate quickly in the middle of the race. That helps Kosinski capture the hectic nature of driving at incredibly fast speeds — we instantly go from seeing the point of view of the road to the driver’s struggle to keep pace with the action. They’re reacting to extreme G-force and struggling to hold onto the wheel,and we’re right there with them.

F1 is one of those films where you might find yourself unconsciously holding your breath during its most extreme set pieces. But it’s also one of those movies where you’ll probably have to turn off your brain a bit to truly enjoy it. Ignore the uncritical adoration for Formula One racing, the fact that Pitt’s character is almost a total cipher or the stereotypical romance.

Apple

The riskiest thing F1 does is place Sonny Hayes’ AirPods Max – which aren’t waterproof or water resistant in any way – perilously close to his ice bath after a brutal race. (I could easily see Apple executives giving Kosinski a note to make sure the AirPods Max never touches water. We wouldn’t want to have unrealistic expectations for Apple products, after all.)

Some sports films are transcendent explorations of the nature of human endurance (Chariots of Fire), or character dramas where winning isn’t really the point at all (Rocky.) And sometimes car go fast. That’s still perfectly enjoyable.

.





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June 23, 2025 0 comments
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Blow up strange new worlds in Away Team, a Spelunky-style base builder from the Oxygen Not Included devs
Game Updates

Blow up strange new worlds in Away Team, a Spelunky-style base builder from the Oxygen Not Included devs

by admin June 16, 2025


Invisible Inc and Don’t Starve developers Klei Interactive have announced Away Team, a 2D base-building game from the same universe as Oxygen Not Included. I have yet to play Oxygen Not Included, but Klei seldom miss – their Mark Of The Ninja remains one of my favouritest ninja shankfests – and Away Team already seems very appealing for putting a deeply inhumane emphasis on traitorous physics. Here be trailer.

Watch on YouTube

In offering a world in which “every tile is simulated”, Away Team is both daring comparisons with Noita and building on the volatile foundations of Oxygen Not Included, which Nate (RPS in peace) called “a machine for procedurally generating engineering problems, and due to the huge number of physical properties interacting in the simulation, they will never be the same twice”.

In Away Team, you are a solitary Oxygen Not Included colonist, aka Duplicant, who has mistakenly pushed a big red button and rocketed off to a strange new world. Equipped with a vacuum gun, you must explore the depths and craft your own abode from all the materials you find. You will need food and oxygen. Also, a working understanding of conductivity. And a very careful aim.

This is a realm in which every piece of matter is subject to the laws of thermodynamics. Liquids flow and evaporate. Fires spread, given access to flammable materials. I don’t remember things being so… temperamental in Star Trek away missions, but I would have happily watched a million episodes of a show in which Captain Picard spends 29 minutes gingerly carving out acid vats, then says “oh shit” just before the credits roll.

Away Team has yet no release date, but it does have a Steam page.



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June 16, 2025 0 comments
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Google Beam
Gaming Gear

The Most Lifelike 3D Video Calling That Didn’t Totally Blow Me Away

by admin May 22, 2025


After Android XR smart glasses, I was most excited to try out Google Beam, a shrunken and commercialized version of Project Starline 3D video calling booth that Google has been plugging away at over the past couple of years. Seemingly everyone who has tried Project Starline has told me how mind-blowing it is to video call with someone inside of what’s essentially a glasses-free 3D TV, and feel like they’re really sitting in front of them. I finally got the opportunity to try the technology at Google I/O 2025—it’s impressive, but it’s far from some perfect replication of the person you’re talking with.

Let me just repeat myself so there’s no confusion: that Google can replicate a person from a bunch of 2D videos that are then stitched together into 3D using a custom AI neural network is nothing short of wizardry. The 3D person inside of the screen really feels as if they’re sitting across the table. In my demo, which was actually using the older Project Starline setup and not the more compact one HP is making, a friendly guy named Jerome, who said he was being streamed from Seattle, Wash. to my screen in Mountain View, Calif., reached out to hand me an apple that was in his hand, and I instinctively tried to grab it. A few beats later, when he told me the demo was over, we high-fived—I, again, did it without much thought. All the while, during our 1-2 minute convo, we made eye contact, smiled, and laughed, as if we were together IRL. It was all very… normal.

Ridiculously short as my demo was, the limitations of the current version of 3D video calling technology were immediately obvious as soon as I sat down in front of the TV “booth.” When Jerome appeared on the screen, I could see that the 3D render of him was jittering very slightly. The entire time, I could see the slightly horizontal jitters as he moved around. The closest thing I can compare it to is like slightly jittery TV scanlines—but it was something that I noticed right away and became fixated on.

Another limitation is the camera tracking and viewing angle—it only really works looking at it dead center. Whenever I shifted my chair to the left or right, Jerome’s picture darkened and became distorted. Even with an 8K resolution, the light field display still looked grainy. I also noticed that if you try to “look around” the other person’s body, there’s nothing there. It’s just… empty particle-like space. That makes sense because Beam/Starline’s cameras are only capturing the front and parts of a person’s sides, not back angles. If you’ve ever seen the back of a person’s portrait mode photo (see below), you’ll know there’s just no captured data back there.

This is too cool: iPhone Portrait mode…exploded into depth layers pic.twitter.com/oA8FicilWG

— Ray Wong (@raywongy) November 22, 2018

I’m also suspicious as hell about how well Beam works in less-than-optimal lighting. The room I was in had nicely diffused lighting. I suspect that the image quality might be greatly degraded with dimmer lighting. There would probably be some real noticeable image noise.

I should also note that my chat with Jerome was actually my second demo. My first demo was with a guy named Ryan. The experience was equally as brief, but Starline crashed and his image froze, and I had to be transferred to Jerome. Prototypes! Sure, Zoom calls can freeze up too, but you know what doesn’t freeze up? Real-life conversations in person.

Because these units were Project Starline ones—the cameras and speaker modules were attached to the sides of the screen instead of built into them—there’s no way to know whether Google Beam is a more polished product or not.

I really expected to have my mind blown like everyone else, but because it felt so natural, the whole experience didn’t quite make me freak out. And I’m known for freaking out when some new technology seems amazing. Maybe that’s a blessing in disguise—there’s no shock factor (not for me, at least), which means the Beam/Starline technology has done its job (mostly) getting out of the way to allow for genuine communication.





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May 22, 2025 0 comments
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