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Konami Believes in 'Silent Hill f' So Much, It's Becoming a Novel
Product Reviews

Konami Believes in ‘Silent Hill f’ So Much, It’s Becoming a Novel

by admin September 28, 2025



It’s only been a few days since Silent Hill f came out, and in a month, fans will be able to read it.

Konami announced a novel adaptation of the survival horror game releasing October 30. Written by author Kuroshiro, who adapted Midnight Wanderers and NG for the page, this Silent Hill f adaptation will cover the game’s core story and provide new material not featured. As a fan of Kuroshiro’s work, Silent Hill producer Motoi Okamoto recalled feeling “overjoyed when Kadokawa suggested him as the novelization author.”

サイレントヒルfのノベライズを発表させていただきました。ゲームをプレイした方はもちろん、ゲームは遊ばないけど本は読むというホラー小説読みの方も、小説でサイレントヒルfの世界をご堪能ください。

執筆されるのは黒史郎先生。… https://t.co/XSo5I9utVz

— 岡本基 (@obakemogura) September 28, 2025

This is the one of the few novels for the Silent Hill franchise without illustrations. Save for books based on the 2006 and and 2012 films, the series’ literature has been light novels based on specific games and films, art and guidebooks, or manga telling an original story. Okamoto hopes this new novel appeals to game fans or horror book lovers “who [don’t] play games but enjoys reading books.”

Developed by NeoBards Entertainment, Silent Hill f centers on 1960s high school Hinako Shimizu as she navigates the fictional, fog-covered town of Ebisugaoka. The game’s received a warm reception so far and is part of Konami’s larger push to revive Silent Hill, which has included a remake of Silent Hill 2 (and its 2026 film adaptation Return to Silent Hill), a remake of the first game, and the brand new Silent Hill: Townfall.

Want more io9 news? Check out when to expect the latest Marvel, Star Wars, and Star Trek releases, what’s next for the DC Universe on film and TV, and everything you need to know about the future of Doctor Who.





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September 28, 2025 0 comments
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Bayonetta and Devil May Cry creator Hideki Kamiya believes Japanese publishers are "more understanding toward creators," as layoffs continue to rock the games industry
Game Updates

Bayonetta and Devil May Cry creator Hideki Kamiya believes Japanese publishers are “more understanding toward creators,” as layoffs continue to rock the games industry

by admin September 15, 2025



Japanese publishers are “more understanding toward creators,” said Hideki Kamiya, which partly explains why there have been fewer layoffs in the Japanese games industry.


Speaking to VGC, the Bayonetta and Devil May Cry creator discussed the current state of the industry and the difference between eastern and western studios.


“What it feels like when working with Japanese publishers is that the development culture feels closer to mind, and they tend to be more understanding toward creators,” said Kamiya, who’s worked with multiple publishers on both sides of the globe.

Okami sequel – Project Teaser TrailerWatch on YouTube


“I think of game development as a kind of invention,” he continued, using the likes of Bayonetta’s Witch Time and Okami’s Celestial Brush as examples. “My goal is always to build in a unique mechanic that only that game can have. On the Japanese side, my impression is that they see you’re trying to make a new invention. They understand the struggle of trying to give birth to something new, and they watch over the process with patience.”


By comparison, western publishers prefer the “sense of safety following an established format”.


“That’s where I see there’s a difference with publishers,” said Kamiya. “For foreign companies, if you’re trying to invent something new, because the shape of it isn’t clear yet, there tends to be pressure, like ‘show us something that’s taken shape more’. And if you look at the games themselves, like how first-person shooters were the popular thing for a while, I get the impression that they feel a sense of safety following an established format.”


Kamiya used Scalebound as an example – the Xbox One exclusive was a joint project between PlatinumGames and Microsoft but was ultimately cancelled. Here, the team was building a system to control both a human protagonist and a dragon simultaneously. “But there was no clear reference or format for us to follow for a game like that,” said Kamiya. “And I think that’s why it was easy for some to have doubts.”


And while Kamiya doesn’t believe Scalebound would’ve been published had it had a Japanese publisher, he did admit “it would’ve been different.”


“Japanese companies tend to be more open to new challenges, and I think the conversations would have been more positive, like, ‘Okay, so how should we approach this together?’,” said Kamiya. “For me personally, overseas publishers seem to have a much stronger desire to see a finished product as quickly as possible. If it had been a Japanese publisher, I feel they might have given us more leeway.”

Speaking on his desire to protect his new studio from layoffs, Kamiya said: “We really have a deep commitment to keep the company going for [our staff], who we’re grateful to. Of course, I understand there are circumstances that force large companies to make layoffs, but for us, that’s a route that we don’t want to go down. We want to take care of our staff.”


Kamiya has recently founded a new studio, Clovers, which is developing a sequel to Okami with Capcom. Back in March he joked about resurrecting Scalebound.

Love Eurogamer? Make us a Preferred Source on Google and catch more of our coverage in your feeds.



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September 15, 2025 0 comments
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Alex Thorn says US Strategic Bitcoin Reserve comes in 2025 Bitcoin Hyper gains
Crypto Trends

Galaxy Digital Head Believes US’s Strategic Bitcoin Reserve Comes in 2025, Fueling Bitcoin Hyper

by admin September 13, 2025


Trusted Editorial content, reviewed by leading industry experts and seasoned editors. Ad Disclosure

The US’s Strategic Bitcoin Reserve may be coming this year, says Galaxy head of firmwide research, Alex Thorn.

His statement comes in spite of the public sentiment and the fact that, while Trump signed the executive order establishing the Strategic Bitcoin Reserve in March, the administration didn’t confirm a formalized implementation plan yet.

Despite that, Thorn believes that the ‘market seems to be completely underpricing the likelihood of such an announcement’, alluding to the high probability that the Reserve may enter its implementation phase by the end of the year.

Not all agree, though. CoinRoute’s former chair, Dave Weisburger believes it’s more likely to happen in 2026 because ‘this administration is too smart to announce ANYTHING until AFTER they accumulate to their initial target.’

Whether it will happen or not, Thorn’s assessment comes just as Bitcoin pushed above $116K, which could set it up for a sustained rally into October. If that happens, Bitcoin’s Layer 2, Bitcoin Hyper ($HYPER), could see a massive investor surge.

Why Bitcoin is Becoming the Foundation of the Next Global Economy

Bitcoin is on track of becoming the foundation of the new global economy and it all begins in the US, with Trump’s Bitcoin Treasury on track to begin its implementation phase.

However, that’s not the main drive, but rather a consequence of the increased investor trust in Bitcoin as a valuable asset to use against the depreciating fiat.

It all comes from Bitcoin’s decentralized nature, which causes its value to depend on people’s trust in its performance.

This system lies at the heart of the growing institutional adoption, with names like Strategy building their entire brand around Bitcoin.

Strategy currently holds 638,460 $BTC valued at over $71B, making it one of the largest Bitcoin entities in the world. But it’s not the only one. According to Bitcoin Treasuries data, there are 325 entities holding over 3.71M $BTC, including governments like the US, Canada, and the UK.

Furthermore, adoption rates keep increasing at a global level, with APAC leading in the charts, followed by Latin America and Sub-Saharan Africa.

This paints Bitcoin as a foundational asset that could transform the modern global economy, especially as Bitcoin Hyper ($HYPER) brings a much-needed performance boost into the ecosystem.

Bitcoin Hyper ($HYPER) Enables Faster and Cheaper Bitcoin Transactions

Bitcoin Hyper ($HYPER) is the Layer 2 upgrade that promises to give us faster and cheaper Bitcoin transactions by eliminating Bitcoin’s most pressing problem: its capped performance.

The Bitcoin network is currently running at a maximum of 7 transactions per second (TPS), which is far below required industry standards. By comparison, Solana packs nearly 1,000 TPS with a 65,000 theoretical value, smoking Bitcoin in terms of performance.

Hyper aims to change that with the help of tools like the Canonical Bridge and the Solana Virtual Machine (SVM), the latter which enables the ultra-fast execution of smart contracts and DeFi apps.

The Canonical Bridge instead handles incoming transactions, confirming them nearly instantly with the Bitcoin Relay Program.

Once the transactions go through, the Bridge then mints the tokens into the Hyper layer, making them available to users almost immediately. Investors can then use the wrapped Bitcoin within the Hyper ecosystem or withdraw them to Bitcoin’s native layer whenever necessary.

Together with SVM, the Canonical Bridge turns the Hyper ecosystem into a fast-performing layer that promises to bring Bitcoin’s performance to Solana-grade numbers.

Once implemented correctly, Hyper would also make Bitcoin more feasible for institutional investors thanks to the near-instant finality, low network fees, and the elimination of the fee-based priority, which keeps Bitcoin lagging behind other networks.

The presale is now at over $15.5M, with $HYPER valued at $0.012905. We expect the token to make it big post-launch thanks to Hyper’s utility within Bitcoin’s ecosystem and the community hype behind it.

Our price prediction for $HYPER places the token at $0.32 by the end of the year. By 2030, we could have a $1.50 $HYPER for an ROI of 11,523% based on today’s price.

If you want to ride the Hyper train, read our guide on how to buy $HYPER and get your tokens on the official presale page.

Just remember that this isn’t investment advice. Do your own research (DYOR) and manage risks wisely.

Authored by Bogdan Patru, Bitcoinist – https://bitcoinist.com/us-strategic-bitcoin-reserve-comes-in-2025-bitcoin-hyper-gains

Editorial Process for bitcoinist is centered on delivering thoroughly researched, accurate, and unbiased content. We uphold strict sourcing standards, and each page undergoes diligent review by our team of top technology experts and seasoned editors. This process ensures the integrity, relevance, and value of our content for our readers.



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September 13, 2025 0 comments
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Watch out Skull and Bones, industry veteran believes GTA 6 will be the first "AAAAA game"
Game Reviews

Watch out Skull and Bones, industry veteran believes GTA 6 will be the first “AAAAA game”

by admin September 5, 2025


Devolver Digital co-founder Nigel Lowrie believes that Grand Theft Auto 6 could potentially be the first “AAAAA game”.

Lowrie spoke with IGN on the topic of video game delays in the wake of massive releases like GTA 6 and Hollow Knight: Silksong. Yet even as games shifted release due to Silksong, Lowrie stated GTA 6 will be an industry-shaking event on a bigger scale.

“There are AAA games and then there’s AAAA games and I’d argue that Grand Theft Auto is potentially the AAAAA game,” stated Lowrie. “It’s just bigger than anything else both in the scope and scale of the game and the kind of cultural impact that it has and the attention it demands.”

Here’s the latest GTA6 trailer!Watch on YouTube

Adam Lieb – CEO of video game marketing platform Gamesight – echoed similar sentiments in the piece, noting: “I would say that GTA for the last year and a half has been a part of almost every conversation around launch dates I have heard.”

Lowrie is correct, of course. GTA 6 is positioned to be a truly monumental release, one that threatens to overshadow not just other games coming out in 2026 but prior releases throughout the history of the industry. The term AAAAA is apt to describe such a monster, though given gaming’s official first quadruple A game Skull & Bones was truly a game like no other, GTA 6 has a big task ahead of it.

This is a news-in-brief story. This is part of our vision to bring you all the big news as part of a daily live report.



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September 5, 2025 0 comments
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"It really sucks" Battlefield 6 technical director bummed out about those unable to play due to Secure Boot requirement, believes anti-cheat cat-and-mouse game will "never end"
Game Reviews

It really sucks” Battlefield 6 technical director bummed out about those unable to play due to Secure Boot requirement, believes anti-cheat cat-and-mouse game will “never end

by admin August 28, 2025


The Battlefield 6 open betas proved exceptionally popular earlier this month for many, but a significant portion of the PC playerbase were met with a daunting wall to play thanks to the game’s Secure Boot requirement. This technical hurdle is in place for the game’s anti-cheat, a kernel-level bit of software dedicated to curbing a rising cheating problem across online FPS games.

Alas, the Battlefield 6 beta still had a few cheaters running around and ruining things for their fellow players. To find out more about whether Battlefield 6’s Javalin anti-cheat was successful in the eyes of EA, Eurogamer sat down to talk to Battlefield 6 technical director Christian Buhl. Buhl would express pride at the anti-cheat team’s work, sadness for those unable to play due to the Secure Boot requirement, and resigned to him and his peer’s fate in the endless battle against cheaters.

Cheeck out some Battlefield 6 multiplayer gameplay here!Watch on YouTube

“We were pretty happy with how the anti-cheat performed,” Buhl beamed when asked how he felt the anti-cheat held up during the betas. “Obviously I’ll say we can never be perfect, anti-cheat is always a cat-and-mouse game where we’re constantly going back and forth and keeping on top of what the cheaters are doing. But from the beginning this was something we put a high priority on, so when we launch this game we have a really strong anti-cheat program in place.”

Buhl would elaborate by sharing that Battlefield 6 had two anti-cheat teams working on the game, in what he described as a “pretty massive investment” by EA. There’s the EA anti-cheat team that built the Javalin anti-cheat team, as well as the Battlefield 6 anti-cheat team that focused on “integrating EA’s technology as well as monitoring and all the other responsibilities you’d expect from an anti-cheat team”.

The reason for this expense is to ensure a “fair play experience”, which was “critical to Battlefield’s success” according to Buhl. The cost for the user is granting additional access to Battlefield Studios’ and EA’s anti-cheat, as well as enabling Secure Boot on their PC. This led to many turning away from the PC beta, something Buhl is bummed out about.

Those able to get the game running are having a blast.

“The fact is I wish we didn’t have to do things like Secure Boot” Buhl admits. “It does prevent some players from playing the game. Some people’s PCs can’t handle it and they can’t play: that really sucks. I wish everyone could play the game with low friction and not have to do these sorts of things.”

Buhl continues: “Unfortunately these are some of the strongest tools in our toolbox to stop cheating. Again, nothing makes cheating impossible, but enabling Secure Boot and having kernel-level access makes it so much harder to cheat and so much easier for us to find and stop cheating.”

So where does this cat-and-mouse game end? Does it ever end, and will players have to get used to providing kernel-level access, enabling Secure Boot, and opening their door to other technical requirements for new games?

“The short answer is it never ends,” states Buhl. “We expect our anti-cheat team will continue working on technology, and if at some point there’s a new technological requirement that we’ll have to add that’s critical to securing the fairness of the game, we’ll do that. Or we’ll certainly evaluate that. Anti-cheat never ends, it’s a constant cat-and-mouse game. We’re never going to win. Hopefully they’re never going to win. But in the end, we want to be as safe and secure as possible.



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August 28, 2025 0 comments
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Half of Artificial Intelligence robot face
Product Reviews

Microsoft’s CEO of artificial intelligence believes advocating for ‘rights, model welfare and even AI citizenship’ will become ‘a dangerous turn in AI progress’

by admin August 22, 2025



If you are familiar with AI, there’s a good chance flickers of I, Robot, Blade Runner, or even Cyberpunk 2077 flash up in your mind. That’s because the philosophy and ethics of what AI could be are more interesting than the thing that makes AI overviews give you the wrong search results.

In a recent blog post (via TechCrunch), Microsoft’s CEO of AI, Mustafa Suleyman, penned his thoughts on those advocating for conscious AI and the belief that one day, people would be advocating for its rights.

He builds on the belief that AI can embolden a specific type of psychosis. “Simply put, my central worry is that many people will start to believe in the illusion of AIs as conscious entities so strongly that they’ll soon advocate for AI rights, model welfare and even AI citizenship.” He continues, “This development will be a dangerous turn in AI progress and deserves our immediate attention.”


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For some, AI is a worrying development, partly due to how confident it is in its statements. To the layman, it’s not only always correct but always open to conversation, and this (as Suleyman’s link to Copilot suggests) can result in users deifying the “chatbot as a supreme intelligence or believe it holds cosmic answers”.

This is an understandable concern. We need only look at the recent case of a man giving himself an incredibly rare ailment after consulting ChatGPT on how to cut down his salt intake for an idea of what Suleyman is talking about.

AI’s value is precisely because it’s something so different from humans. Never tired, infinitely patient, able to process more data than a human mind ever could. This is what benefits humanity. Not an AI that claims to feel shame, jealousy, fear + so on.📝https://t.co/WsEcvNQgoC pic.twitter.com/DA9lGchjXaAugust 21, 2025

Suleyman argues AI should never replace a person, and that AI companions need “guardrails” to “ensure this amazing technology can do its job.” He elaborates that “some academics” are exploring the idea of model welfare. This is effectively the belief that we owe some moral duty to beings that have a chance of being conscious. Suleyman states, “This is both premature, and frankly dangerous.”

Suleyman says, “We need to be clear: SCAI [seemingly conscious AI] is something to avoid.” He says that SCAI would be a combination of language, empathetic personality, memory, a claim of subjective experience, a sense of self, intrinsic motivation, goal setting and planning, and autonomy.

Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

He also argues that this will not naturally come out of these models. “It will arise only because some may engineer it, by creating and combining the aforementioned list of capabilities, largely using existing techniques, and packaging them in such a fluid way that collectively they give the impression of an SCAI.”

“Our sci-fi inspired imaginations lead us to fear that a system could—without design intent—somehow emerge the capabilities of runaway self-improvement or deception. This is an unhelpful and simplistic anthropomorphism.”

Suleyman warns, “someone in your wider circle could start going down the rabbit hole of believing their AI is a conscious digital person. This isn’t healthy for them, for society, or for those of us making these systems.”

It’s all a rather self-reflective blog post, even starting with the title: “We must build AI for people; not to be a person”. And I think this hits at some of the tension I feel around these tools. Suleyman starts his post with “I write, to think”, and this is the most relatable part of the whole post. I also write to think, and I don’t plan on letting an AI bot replace that part of me. I may have a contractual obligation not to use it, but more importantly, I want my words to be mine, no matter how good or bad they are.

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August 22, 2025 0 comments
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