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An in-development screenshot of World of Warcraft's player housing, which is coming in the Midnight expansion. A blue-roofed cottage covered in vines and lights sits in a valley.
Product Reviews

World of Warcraft’s player housing won’t lock out casual players: ‘We’re not gonna put a beautiful bookcase behind killing a raid boss’

by admin August 25, 2025



When I heard player housing is coming to World of Warcraft, I immediately thought of the sheer amount of stuff in the game that could find its way into your home. Blizzard could reward housing items like they do rare mounts for achieving some of the most grindy or challenging things in the game. It could be a real time sink.

But thankfully that doesn’t seem like that’s the direction Blizzard wants to go in when it comes to collecting decorations. Speaking to IGN at Gamescom, game director Ion Hazzikostas said they won’t be locked behind “content that is too hardcore.”

“There may be distinct trophies or things that you can earn for being the best raider on your server or being one of the best dungeon players in the game,” he said, “but we’re not gonna put a beautiful bookcase behind killing a raid boss.”


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I for one am glad that Blizzard has drawn this line: You shouldn’t have to be good at raiding at the highest levels to have a fancy pad. Limiting high-level rewards to trophies is a smart way to let players celebrate their achievements without forcing people to play the game in ways they might not enjoy.

This theme of unrestrained creativity with WoW’s player housing is what has me and a lot of other people pretty excited for it to drop (in an early form) with the upcoming Midnight expansion. Decorations can be dyed, scaled up or down in size, rotated, and clipped into other objects in any way you want. You can take your entire house and save the blueprint to share with other players too. Other games with housing, like Final Fantasy 14, aren’t nearly as customizable.

Blizzard has spent the last year hyping playing housing up and we’ll finally get to try it with the launch of the final patch for the current expansion, The War Within. Anyone who buys Midnight will have access to it, and Blizzard says it will be updating it and adding new items to it for the foreseeable future.

Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.



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August 25, 2025 0 comments
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The Xbox Rog Ally, WWDC logo and Garmin watch
Gaming Gear

ICYMI: the week’s 7 biggest tech stories from Apple’s beautiful Liquid Glass to the Xbox’s surprise handheld launch

by admin June 14, 2025



It’s been a massive week for tech news, with Apple’s WWDC taking place and a raft of big announcements in the gaming world.

Missed it all? Never fear – because you can catch up on it by scrolling down for our handy recaps of the week’s seven biggest tech news stories.

And once you’re all up to speed with that, be sure to also check out our picks for the 7 new movies and TV shows to watch this weekend.


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7. Xreal told us more about Project Aura

(Image credit: Xreal)

We already knew Xreal’s Project Aura glasses would bring Android XR features to Xreal’s lineup, but we didn’t know too much about the hardware itself. Now we do.

For a start, the device will apparently boast a 70-degree field of view – which is much larger than the FOV found on the 57-degree Xreal One Pro and which will give the Project Aura glasses a massive virtual screen.

It’ll also be tethered to a compute puck which will run Android XR using a Snapdragon chip from Qualcomm, though the glasses themselves will still have a “modified” X1 processor.

The glasses won’t land until sometime in 2026, but when they do this pair of Android XR specs could be something special.

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6. Garmin found its Apple Watch Ultra 2 rival

(Image credit: Garmin)

Surprise! Garmin has revealed the Garmin Venu X1, an “ultrathin” smartwatch with a massive 2-inch AMOLED display and up to eight days of battery life.

The new model packs 32GB of internal memory, presumably for on-watch music, plus Garmin’s updated Elevate v5 heart-rate sensor, most recently used on the Garmin Forerunner 570 and 970.

Unfortunately the Garmin Venu X1 doesn’t come cheap, costing $799.99 / £679.99 / AU$1,499. We’ll be testing it as soon as possible to see if it justifies that price tag.

5. New Bose earbuds were cleared for launch

(Image credit: Bose)

The best noise-cancelling earbuds you can buy right now are made by Bose (which makes sense – the company created the first ever active noise cancelling headphones), and right now we’d suggest not buying them. Why? Because there’s a newer version incoming, and Bose says they’ll be even better.

The Bose QuietComfort Ultra Earbuds 2nd Gen will launch later this summer with a price tag of $299 – which is around £220 or AU$460, although these are guesses since pricing and availability for these regions has yet to be officially announced.

What can we expect? AI algorithms for better filtering of sudden noise spikes via Bose’s ActiveSense system, plus improved voice pickup and call quality, The latter is particularly good news, because that was a weak spot compared to rival earbuds from Technics and Bowers & Wilkins.

Also, the new case will be able to charge wirelessly – the first-gen Ultra Earbuds needed a sleeve to pull off this feat, but it’ll be here by default now.

4. Summer Game Fest 2025 wrapped up

(Image credit: SUMMER GAME FEST)

Summer Game Fest 2025 has been and gone, and between PlayStation, Xbox and the event’s own showcase, there was plenty to be excited about.

Some of the most thrilling game announcements came in the form of world premieres such as Resident Evil Requiem, Marvel Tōkon Fighting Souls, Scott Pilgrim EX, and Street Fighter 6’s Year 3 Character Pass.

We also got new looks at anticipated upcoming games like Death Stranding 2: On the Beach, Clockwork Revolution and The Outer Worlds 2.

There’s loads to look forward to, then, and that’s all before we’ve even had a chance to see what Nintendo is cooking up with a new Direct showcase that will likely happen soon.

3. Xbox announced a handheld

(Image credit: Microsoft)

Finally, after years of rumors, Microsoft has announced an Xbox handheld: the ROG Xbox Ally. In fact it gave us two.

Unlike Asus’ current ROG Ally and ROG Ally X, the Xbox version has a tweaked design with contoured grips that echo the shape of the current Xbox Wireless Controller. And as one would expect, both Xbox Allys sport the Xbox ‘ABXY’ button layout and a dedicated Xbox home button.

We don’t yet know when it will launch, nor how much it’ll cost, but we expect it’ll be about as pricey as the existing Ally.

2. Apple told us what went wrong with Apple Intelligence

What’s the deal with Liquid Glass, iOS 26 first impressions and iPadOS gets its biggest overhaul – YouTube

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Months after Apple admitted publicly that the Apple Intelligence-infused Siri was harder to deliver than they thought, the tech giant reiterated the statement during its WWDC 2025 keynote, adding almost cryptically that it’ll arrive “in the coming months”.

Most of us still had lots of questions. Fortunately, Apple’s Senior Vice President of Software Engineering Craig Federighi and Apple Global VP of Marketing Greg Joswiak sat down with us (and Tom’s Guide) for a wide-ranging and revealing podcast that finally explains what happened with Siri development, why the smarter version was delayed, and what happens next.

There’s a lot to learn about over-promising and under-delivering and how to avoid similar mistakes, and the full podcast ranges far beyond to cover Liquid Glass, and that surprising iPadOS 26 reveal. Speaking of which…

1. WWDC 2025 unleashed Liquid Glass

Introducing Liquid Glass | Apple – YouTube

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Apple’s software event clued us into what’s in store for the next generation of software from the tech giant and a big change is that every OS will now be version 26 – with Apple explaining that this will simplicity and clarity to its somewhat confusing software lineup.

For iOS 26, and every Apple OS, the major update is Liquid Glass, a new foundational design philosophy inspired by visionOS – which is itself getting a slew of enhancements, such as mixed-reality widgets.

However, the real star of the show for many was iPadOS 26, which finally brings some of the Mac’s best features to the tablet – and it nearly made one of our writers cry with joy (that may be an exaggeration).

There was plenty more to dig into from Apple’s big event, so for the full details check out our guide to the 15 biggest stories from WWDC 2025.



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June 14, 2025 0 comments
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‘Beautiful’ and ‘Hard to Read’: Designers React to Apple’s Liquid Glass Update
Gaming Gear

‘Beautiful’ and ‘Hard to Read’: Designers React to Apple’s Liquid Glass Update

by admin June 10, 2025


Apple’s translucent design update for iOS 26, called Liquid Glass, is now available to developers, with a public beta scheduled for next month. The refresh—Apple’s first major interface overhaul in 10 years—makes app icons, buttons, menus, and pop-ups look like they are made of frosted glass, with blurred background colors peeking through.

The sweeping software changes are not just for iPhones. This glassy look—inspired by the operating system in the Vision Pro headset—will eventually roll out to the entire suite of Apple devices, from smartwatches to iPads.

Courtesy of Apple

After the WWDC 2025 keynote concluded on Monday, many design-focused developers WIRED spoke with were impressed by the major update but had lingering questions about how this translucent look could impact readability for users.

“It’s hard to read some of it,” says Allan Yu, a product designer currently building the workplace messaging app Output. “Mainly because I think they made it too transparent.” Yu suggests bumping up the blurring or adjusting the backgrounds to make onscreen designs more readable.

“Similar to the first beta for iOS 7, what we’ve seen so far is rough on the edges and potentially veers into distracting or challenging to read, especially for users with visual impairments,” says Josh Puckett, cofounder of Iteration, which helps startups with designs. Still, Puckett is optimistic, based on Apple’s past accessibility features, that readability will improve over time.

Controls and navigation transform as you interact with the user interface.

Courtesy of Apple

Serhii Popov, a design-first software engineer at MacPaw, the company behind the CleanMyMac app, is curious to see how the new operating system will look on Macs in bright light situations, where glare already impacts visibility. But overall, Popov is enamored with this “really fresh” look from Apple. “I think it will make everything look bigger and allow you to read or interact with the UI with more comfort,” says Popov. For him, the new design and updates look especially sleek on iPads.

Beyond readability concerns, the first impression from some designers is that this new look could be unnecessarily distracting for users.

“From a technical perspective, it’s a very impressive effect. I applaud the time and effort it must have taken to mimic refraction and dispersion of light to such a high degree,” says Adam Whitcroft, a designer at Owner.com, which makes apps and websites for restaurants. “But, sadly I haven’t seen a single example of where it’s pulled off in a way that’s complementary to the broader context it’s presented in.” Whitcroft points to the dispersion and refraction of layers beneath the apps as visually distracting, especially as the user interface is changing layouts. “If you’ve designed a UI that draws the attention of the eye away from the wider context, you’ve gone down the wrong path,” he says.



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June 10, 2025 0 comments
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Constance is a beautiful, hand-drawn metroidvania that actually has a release date
Game Updates

Constance is a beautiful, hand-drawn metroidvania that actually has a release date

by admin June 8, 2025



Now, I’m not naming any names here, but there’s a certain hand-drawn metroidvania that everyone’s a bit sick of waiting for by this point, and could really do with a release date. OK, fine, yes it’s Hollow Knight: Silksong, and if those recent Steam backend updates mean anything, I expect it’ll get some kind of update sometime in the next few days. In the meantime, here’s Constance, also a hand-drawn metroidvania, that actually does have a release date.


In Constance, you play as a purple-haired painter who is “striving to escape from a colorful but decaying inner-world, created by her declining mental health.” Mental health themes are nothing new in the world of indie games, but that’s not what really sells me on Constance. That’d be the tight-looking platforming and snappy, paint-brush oriented combat.

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You literally fight and hop dart around with a massive paintbrush, using it to do pretty much everything, from glooping up the side of a wall, to doing quick brush strokes that let you dodge. Occasionally you’ll even have to do some actual painting, if you can believe it! The thing looks lovely too, I’m a sucker for hand-drawn games, as they always feel like labours of love. Aesthetically that certainly seems to be the case here, so I’m hoping the full release lives up to its look. There’s a demo to available too, so you and I could always give that a go to find out!


Oh, right, release date! That’ll be November 24th, a few months away still, but I’m sure you can wait. As I said, I really wouldn’t be surprised if Silksong does get dated this weekend, but definitely consider keeping Constance on your radar too, I’m sure more than enough people are going to pick up the Hollow Knight sequel. You can wishlist Constance on Steam here.



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June 8, 2025 0 comments
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Morrowind with the textures deleted
Gaming Gear

Morrowind with every texture deleted is a beautiful magenta fever dream

by admin May 26, 2025



In my early 20s, I hopped over to Amsterdam with some friends. I’d just ended a long-term relationship and was determined to melt my brain. On the third day of our trip, we rented a cabin outside the city, surrounded by farmland and chickens, and devoured too many mushrooms.

For the next few hours, I was treated to a world where everything glowed purple. Especially the trees. Which also seemed to be constantly moving towards me—though, now that I think about it, I may have been walking towards them.

It was a lovely day, apart from the part where I panicked about the mess we were making (someone knocked over an empty can of Coca-Cola and I just freaked out), or when my friend tried to kidnap a chicken.


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Watching Micky D’s recent Morrowind video, where he removes all the game’s textures, kicks me right back to those halcyon days.

It turns out that using OpenMW and deleting all the textures turns Bethesda’s greatest RPG into a magenta fever dream. And while it makes inventory management and shopping excursions a touch tricky, I honestly think this would be a really fun way to play a game I’ve already played to death.

Image 1 of 4

(Image credit: Bethesda/Micky D)(Image credit: Bethesda/Micky D)(Image credit: Bethesda/Micky D)(Image credit: Bethesda/Micky D)

I’m particularly enamoured with how Morrowind looks at night, with all those moody, dark purples. It really gives some extra atmosphere to an evening crime spree.

Really, the only thing I’m not a fan of is the magenta square that replaces the cursor. It’s a tad annoying. Though I’m sure I’d have to endure more awkward niggles than that if I actually did bother to play it this way. Maybe it’s better to just watch someone else do it.

If a magenta playthrough tickles your fancy, though, the video does provide instructions on how to do this yourself.



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May 26, 2025 0 comments
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