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Battlefield

Battlefield 6's first season arrives just 18 days after launch and over two weeks before Black Ops 7
Game Updates

Battlefield 6’s first season arrives just 18 days after launch and over two weeks before Black Ops 7

by admin October 1, 2025


As a multiplayer game releasing in the year 2025 – and one that’s very much modelled after Call of Duty – there was very little chance Battlefield 6 wasn’t going to adopt the now-standard live service content pipeline.

But sometimes it’s good to get things in writing, which is what EA just did.

We’re about ten days away from the official launch of Battlefield 6, and this week, EA announced what its Battlefield Studios squad will deliver post launch – at least the first batch. The developer detailed Season 1, which will kick off October 28 – only 18 days post launch.

The season’s content rollout has somewhat of an unusual structure, but it’s one that looks to guarantee something new every month. Season 1 is split across three stages, each adding new content to the game.

Rogue Ops is the first one, arriving with the season’s kick-off on October 28. This phase adds a new large-scale map called Blackwell Fields, which EA says will support land, and air vehicles. The map is set in/around an airbase in the California badlands.

We’re also getting Strikepoint, a new 4v4 mode where each player gets a single life. Rogue Ops will expand the game’s content further with three weapons – the SOR-300 carbine, Mini Fix sniper rifle, and GGH-22 sidearm – as well as a new APC.

Another unusual thing about Battlefield 6’s seasons is the fact that they’re going to add new attachments for use with its weapons. In the first phase of Season 1, we’re getting the Rail Cover, and the Low Powered Variable Optic (LPVO).

Image credit: Battlefield Studios, EA.

California Resistance takes over on November 18 with another new map, Eastwood. This is another large map, though it only supports land vehicles, and helicopters. Eastwood is another California-set map located around a suburb and a golf course.

The new mode in this phase is Sabotage, an 8v8 affair where teams race to destroy as many sites as they can before time runs out. Teams alternate between attacking and defending each round.

California Resistance introduces the Battle Pickups feature to Battlefield 6, which are superpowered weapons anyone can pick up and use. They’re often scattered around the maps in fixed locations, but come with limited ammo.

Speaking of weapons, you can look forward to another two new arrivals: the DB-12 shotgun, and the M327 Trait revolver sidearm. The attachment pool grows with the Troy Angled grip, too.

Image credit: Battlefield Studios, EA.

The last stage of Season 1 arrives December 9 with Winter Offensive, which has the least amount of content compared to the other two. Rather than a new map, the game’s Empire State launch map is getting covered in ice for a limited time as part of the Ice Lock event.

The developer says the event will introduce a new mechanic called Freeze. It doesn’t explain how it’s going to work, but it does confirm that it’s a gameplay modifier, so presumably it will be available in Portal. Speaking of which, all the new content being added will also be available for use in Portal experiences.

The only weapon getting added with that last phase is the Ice Climbing Axe, which joins the game’s melee weapons roster.

More details about Season 1 will arrive closer to launch, but it’s safe to say this is a nice salvo of content to kick-start the game’s live service journey. Battlefield 6 is out October 10 on PC, PS5, and Xbox Series X/S.



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October 1, 2025 0 comments
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Battlefield 6's Roadmap Is Packed With New Maps And More
Game Reviews

Battlefield 6’s Roadmap Is Packed With New Maps And More

by admin October 1, 2025


EA has released a content roadmap for Battlefield 6 that outlines all the new goodies and free DLC players can expect during the online shooter’s first season.

Battlefield 6, EA’s next installment in the popular military sim series, is nearly here. The FPS arrives on October 10 on console and PC. But in 2025, games like Battlefield can’t just launch and be done. No, they need roadmaps! Promises of more content coming down the pipeline. And that’s just what’s been revealed, with BF6‘s season one roadmap confirming two new maps are arriving in BF6 before the end of the year, as well as new modes, guns, and more.

As seen in the new roadmap shared on September 29, season one of Battlefield 6 doesn’t start at launch. Instead, it begins on October 28, a few weeks later. The first season is being split into “phases” that will bring in new content every month for the rest of 2025.

© EA

Phase One of BF6‘s first season

The first Phase is Rogue Ops, and it adds a brand new map: Blackwell Fields. This is a big map set in the California badlands, and it will support all modes as well as land and air vehicles. The first phase also adds Strikepoint, a new 4v4 mode all about “intense, small team tactical” combat. Squads fight over an objective across multiple rounds, but only have one life each round. Sounds tense. Not sure it’s something I’ll play, but different strokes, etc.

Also being added in the first phase are an APC vehicle, a compact carbine rifle, a new sidearm, and some extra attachments for weapons.

Phase Two of BF6‘s first season

Phase two of BF6‘s first season kicks off on November 18 and adds a new map, Eastwood, which seems to be a bit smaller than Blackwell Fields. This new battlefield is also set in the United States and is located in a “sleepy, affluent suburb” next to a golf course. All modes supported, but it seems no jets will be available on this one, just helis. A new mode called Sabotage is being added in this phase, too. The new mode is another smaller one focused on 8v8 combat as teams try to destroy as many objectives as possible before time runs out. One team defends, the other attacks. Once again, not sure if this is what I want from Battlefield, but cool for folks who like it.

Also being added in phase two: Battle Pickups. This is a returning feature from some past Battlefield games. Players will be able to find powerful and advanced weapons that can be picked up and used until they run out of ammo or you die and drop them. I’m excited to see how this might change up some maps.  A new double-barreled pump shotgun, revolver, and attachment is also being added during this phase.

Phase three of BF6‘s first season

Finally, on December 9, phase three of the season arrives. EA says this is the last phase of the season. This phase doesn’t add a new map, but instead changes up an existing map. BF6‘s Empire State map, set in NYC, will temporarily be covered in snow during this phase of the season. According to the roadmap, this won’t simply be a fun cosmetic change, but will actually affect gameplay. There will be a new “Freeze” mechanic introduced on the snow-covered map that EA describes as a “gameplay modifier.” No other details yet.

Meanwhile, the third and final phase will add an ice-climbing axe as a new melee weapon option, and a new limited-time “Ice Lock” even that will happen exclusively on the snowy Empire State map.

Phew! That’s a lot of content and all of it is, assuming nothing gets delayed, arriving in the game’s first few months. I’ll be curious to see how much content future seasons include. Can we expect two maps and multiple guns in every season? That seems like a lot. But if the devs can pull it off, Battlefield 6 might end up being one of the best entries in the series. And that might help distract people from the news that EA is being bought up by Saudi Arabia’s prince and Jared Kushner’s investment firm. Battlefield 6 is out on October 10 for PS5, Xbox Series X/S, and PC.



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October 1, 2025 0 comments
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Battlefield 6 player hiding behind cover
Esports

Battlefield 6 Season 1 to bring new maps, modes, weapons, more

by admin October 1, 2025



The launch of Battlefield 6 is just the start. Season 1 is already being detailed as EA has revealed new maps, modes, gameplay features, and a whole lot more set to keep players engaged. Here’s the full rundown.

When Battlefield 6 hits store shelves on October 10, players will immediately have access to a surprisingly deep campaign, a litany of multiplayer maps, and down the line, a Battle Royale mode too. However, that’s just the beginning, as EA has made clear.

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In the live-service era, games with a multiplayer slant are typically supported for months and even years after launch. That’s no different here with the next mainline entry in the juggernaut FPS franchise.

Battlefield 6 Season 1 has already been unveiled in full as EA looks to hook players for the long run. From the start date to all the new content on the way, here’s what you need to know.

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Battlefield 6 Season 1 start date

Battlefield 6 Season 1 kicks off on Tuesday, October 28. There’s currently no word on an exact start time, but we’re sure to learn plenty more in the coming ways, so stay tuned on that.

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Of note, however, while that’s the start date for Season 1 as a whole, there are two other crucial dates to keep in mind. Rather than deploying all new content in one fell swoop, devs are drip-feeding bits and pieces over the course of three months.

New maps, weapons, limited-time modes, and more will all trickle out over time. Below is the full breakdown so you know what to expect:

  • October 28, 2025 – Season 1 starts with the Rogue Ops update
  • November 18, 2025 – California Resistance update
  • December 9, 2025 – Winter Offensive update

#Battlefield6 Season 1 begins Oct. 28 on all platforms. Free content rolls out across the season in three phases ⤵️

🔍 Oct. 28: Rogue Ops
☀️ Nov. 18: California Resistance
❄️ Dec. 9: Winter Offensive pic.twitter.com/NE3DQ0xjlV

— Battlefield (@Battlefield) September 30, 2025

New content in Battlefield 6 Season 1

Two new maps throughout Season 1

Topping the bill are two new maps set to shake things up throughout Season 1. On October 28 comes Blackwell Fields, a vast open map set in a recommissioned American air base. It will support all types of game modes, ranging from the biggest playlists down to the bite-sized encounters.

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Next up on November 18 comes Eastwood, another large-scale map designed with mostly all playstyles in mind. Of note, this one won’t feature jets. Once again set in the US, this map takes us to the hills of Southern California.

Last but not least, presumably to get us in the holiday spirit, an existing map will be reskinned on December 9. Empire State will freeze over, presenting new “environmental threats”, as the official blog teased.

Six new weapons in Season 1

From new assault rifles to sidearms, there’s plenty of extra firepower coming your way as Season 1 rolls on. Six distinct weapons in total are on the docket, and they are as follows:

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  • October 28 – Rogue Ops update
    • SOR-300SC – Carbine
    • GGH-22 – Sidearm
    • Mini Scout – Sniper Rifle
  • November 18 – California Resistance update
    • DB-12 – Shotgun
    • M357 Trait – Sidearm
  • December 9 – Winter Offensive update
    • Ice Climbing Axe – Melee Weapon

Three new modes in Season 1

Players will be able to equip and level up their gear in a series of new game modes arriving throughout Season 1 as well.

On October 28 comes Strikepoint, a much smaller Battlefield mode designed for 4v4, round-based gameplay. It sounds incredibly similar to Call of Duty’s popular Search and Destroy game type.

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Next up on November 18, we have Sabotage joining the rotation. A mode built for 8v8 combat, this one is all about pushing the pace. Teams take turns on offense and defense, with a simple goal: Destroy more objectives than your opposition.

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Last but not least comes a limited-time mode on December 9 known as Ice Lock. Here, gameplay hinges around a Freeze mechanic that will seemingly have enemies locked in place for a brief period, perhaps even vehicles too, but we’ll just have to wait and see.





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October 1, 2025 0 comments
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Free Battlefield 6 seasonal content plans unveiled - first batch arrives a few weeks after launch
Game Reviews

Free Battlefield 6 seasonal content plans unveiled – first batch arrives a few weeks after launch

by admin September 30, 2025


The first batch of seasonal Battlefield 6 post-release content will arrive 28th October, a few weeks after the game’s 10th October launch, EA has announced. It’ll bring new modes, new maps, new weapons, and more. And it’ll be free.

“All gameplay-impacting features will be free or earnable as part of our commitment to fair play and access for all players,” a press release says. And a blog on the game’s website has “free post launch content” emblazoned across a promotional image.

Image credit: Battlefield Studios

Battlefield 6 Season 1 will unfold in three phases. The first phase will arrive on 28th October and be known as Rogue Ops, and it’ll introduce a new four-versus-four mode called Strikepoint, in which you’ll only get one life per round; a new map called Blackwell Fields, which looks like an oil-field but is apparently a recommissioned American air base; three new weapons, a new APC, and some new weapon attachments.

Image credit: Battlefield Studios

The second phase, dubbed California Resistance, will land on 18th November, and bring a new eight-versus-eight mode called Sabotage, in which you have one round each on offence and defence, to see how many sites you can blow up; and a new Southern California map called Eastwood, which is a sleepy affluent suburb turned warzone; two new weapons and more.

Image credit: Battlefield Studios

The third and final phase will drop on 9th December and bring a winter-themed and limited time Ice Lock event based around a mechanic called Freeze, appropriately enough; and a seasonal update to the Empire State map.

Image credit: Battlefield Studios



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September 30, 2025 0 comments
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New Battlefield 6 Trailer Is A Direct Attack Against Call Of Duty
Game Reviews

New Battlefield 6 Trailer Is A Direct Attack Against Call Of Duty

by admin September 30, 2025


A new live-action trailer for Electronic Arts’ upcoming Battlefield 6 features a group of celebrities, including Zac Efron, getting swiftly blown up by a missile in what seems to be a dig at Call of Duty‘s many commercials featuring actors, musicians, and other famous people. It’s the latest example of the two military shooter franchises reacting to one another in a way we’ve not seen in years.

On September 28, EA released the “Battlefield 6: Official Launch Live-Action Trailer.” And like many live-action Call of Duty ads from the last decade, the BF6 commercial starts off with a group of celebs cosplaying as soldiers and getting ready to fight. But just 24 seconds into the new trailer, a missile flies into frame and blows up all four stars in a large, fiery explosion. A group of soldiers then walks through the area, with one asking, “Who was that?” and the other bluntly replying that it “doesn’t matter” before telling everyone to move out.

While the new ad doesn’t directly mention Call of Duty, it’s obvious what EA is doing here. For many, many years, Call of Duty games have used celebrities like Will Arnett, Jonah Hill, Michael B. Jordan, Cara Delevingne, and many others in various live-action trailers. As recently as 2021, Call of Duty featured numerous celebs in a Warzone ad that was heavily criticized by fans for going too far and feeling too silly. This new BF6 trailer feels like a direct nod to those celeb-heavy launch ads and a commitment from EA that it won’t follow in CoD’s footsteps, a move that fans in the comments of the trailer seem to greatly appreciate.

Over the years, longtime CoD players have lamented the franchise’s shift away from grounded combat and realism as bizarre crossover skins and over-the-top future tech have become more prevalent in recent entries. This has all come to a head in 2025 as Battlefield 6, which had a massively popular open beta earlier this year, has gone the opposite direction and doubled down on being a gritty, grounded, and realistic military shooter. Activision has responded by making changes to skins, rolling back plans to let all Black Ops 6 skins move forward into Black Ops 7, and even letting devs talk publicly about the series turning down some collaboration cosmetic deals.

It’s very, very unlikely that Battlefield 6 will outsell Call of Duty: Black Ops 7 this year. But it seems like EA’s FPS might take a bigger bite out of the rival shooter series than it has in previous years, and Activision is definitely paying attention. The news that EA is being bought up by Saudi Arabia’s PIF as well as other investors, including Jared Kushner’s investment firm, has certainly added an awkwardness to BF6‘s rollout, though.

Battlefield 6 will launch on October 10 for PS5, Xbox Series X/S, and PC. EA won’t talk about a Switch 2 port. Black Ops 7 launches on consoles and PC in November. It also isn’t going to be available on Switch 2.



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September 30, 2025 0 comments
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Battlefield 6's live action trailer is its biggest jab at Call of Duty yet, makes a point out of blowing up Zac Efron
Game Updates

Battlefield 6’s live action trailer is its biggest jab at Call of Duty yet, makes a point out of blowing up Zac Efron

by admin September 29, 2025


A new live action Battlefield 6 trailer has been released which takes shots at Call of Duty’s celebrity-focused marketing strategy, introducing a squad of household names including actor Zac Efron before quickly blowing them up.

This squad, which also features basketball player Jimmy Butler, country singer Morgan Wallen, and MMA fighter Paddy Pimblett walk across a ravaged bridge to Smashing Pumpkin’s The World Is A Vampire. They all represent one of the classic Battlefield specialist classes, with weapons covered in colourful camos and charms.

After Zac Efron and his crew explode, they are replaced with a collection of standard looking modern military soldier types take their place and engage in typical video game live action trailer shenanigans. It’s a two-birds with one stone affair where EA has clearly taken a little pot shot at its largest competitor, while also highlighting several key selling points for Battlefield 6 – those being a lack of gaudy cosmetics and the death of a limiting specialist system.

Here’s the launch trailer for Battlefield 6!Watch on YouTube

Battlefield 6 has proved exceptionally popular judging by its open beta tests, and has established itself as a real competitor to Call of Duty this year. It’s done so by tackling many problems FPS players have had with Call of Duty for several installments now – those being the prevalence of crossover and cameo skins, as well as a shift away from its modern military roots (at least as far as the multiplayer is concerned).

EA and Battlefield Studios recently showed off the campaign in a recent Sony State of Play, which is sticking true to the modern military presentation people seem to be craving, whereas Black Ops 7 is diving into a more mind-bending space with its campaign. It’s a real clash for the hearts and minds of FPS lovers, with Battlefield 6 on track to do the best the series has ever done in the dustup.

Earlier today, EA announced it is to be acquired by the Saudi Arabian Public Investment Fund, investment firms Silver Lake, and Affinity Partners for $55bn. Now a private company, the deal was financed with roughly $36bn from the trio and $20bn worth of debt. This deal marks the largest all-cash sponsor take-private investment in history according to EA’s official press release on the matter.



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September 29, 2025 0 comments
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Battlefield 6
Game Updates

What Saudi Arabia Buying EA Means For Battlefield 6, Sports Games, And More

by admin September 29, 2025


Why does Saudi Arabia want to make games? What will the largest leveraged buyout in history mean for EA and its employees? How will the consequences of the new $55 billion deal ripple out across the rest of the video game industry? I reached out to some analysts to get their take on the sale and what it tells us about the state of gaming now, and where it’s headed. Here’s what they said.

A “soft-power” play

“This is the second-largest deal in games history—$50 billion for a mature publisher whose growth engine has stalled,” Joost van Dreunen, a professor at NYU’s Stern School of Business and author of SuperJoost Playlist, wrote in an email to Kotaku. “It shows how sovereign capital, not just Big Tech, is now dictating who controls cultural IP. It also highlights how public-market fatigue with slow-growth publishers is pushing them toward privatization.”

Saudi Arabia’s Crown Prince Mohammed bin Salman has mandated $38 billion be invested in turning the country into a gaming powerhouse, with sizable chunks of that already being spent on buying up mobile game makers, taking over esports, and acquiring equity in major gaming companies (it already owns 10 percent of EA going into the sale). While other private equity partners are part of the sale, Bloomberg reports that the majority of the funding comes from Saudi Arabia’s Public Investment Fund.

In the latest edition of his newsletter, van Dreunen points to the illogic of the the deal’s financial math, which values EA much more highly than its current cash flow would suggest it should be for a leveraged buyout in which $20 billion is financed through debt. He argues the deal underpins Saudi Arabia’s willingness to overpay for U.S. cultural IP, as well as Wall Street’s loss of interest in legacy gaming businesses whose growth potential has stalled out in recent years. “At the center sits the irrational financial logic that tells you it’s about power, prestige, and staking Saudi Arabia’s claim in American entertainment,” he writes.

Gaming continues to consolidate in search of growth

The conventional wisdom was that amid the post-pandemic flurry of market consolidation, EA would merge with someone sooner or later. It reportedly engaged in acquisition talks with Apple and others back in 2022, with a potential deal to to merge with NBCUniversal eventually falling apart over price. Pundits have called on Disney to buy the publisher of Madden and FIFA (now EA Sports FC) for decades. “We couldn’t be in a stronger position as a standalone company,” EA CEO Andrew Wilson said back in 2022.

What’s changed since then? EA hasn’t has a new runaway success story since Apex Legends, which shadow-dropped back in 2019 and stumbled last year amid declining interest. EA Sports FC, Madden, and now College Football are the core games sustaining the publisher, but it’s unclear where they go from here. Battlefield is taking on Call of Duty again for the first time in years, but it’s an expensive live-service gambit at a time when few new multiplayer games seem to be able to stick for any length of time.

“EA’s mobile games business has traditionally underperformed and should be a much larger part of its overall business,” Piers Harding-Roll, Games Research Director at Ampere Analysis, told Kotaku in an email. “This alignment could help transform EA’s mobile business. EA’s revenue growth in recent years has been benign, so the opportunity to drive growth and build out a long-term strategy by bringing together a cross-section of expertise is attractive to both parties.”

The publishers attempts to adapt its hit franchises into mobile games have either been canceled (Battlefield), quickly closed down (Apex Legends), or struggled to bring in boatloads of money (Madden). “The deal creates opportunities for Saudi Arabia to strengthen its console & PC presence, and provides EA with an opportunity for synergy with [Saudi-owned mobile developer] Scopely for ongoing mobile expansion, now that both are under the PIF,” Daniel Ahmad, Director of Research and Insights at Niko Partners, told Kotaku in an email.

Leveraged buyouts are a recipe for pain

Big private-equity deals involving lots of debt often bring with them sharp cuts. Business analysts will call this “right-sizing” or “rationalizing the business,” but what it means is people paid a fraction of their CEO’s salary get fired. EA currently has roughly 15,000 employees, a number many industry watchers expect to decline. “Leveraged buyouts deposit a large amount of long-term debt on the company being acquired and an additional $20 billion of debt will need to be serviced through cutting costs and building more margin from existing businesses to generate more free cash flow,” Harding-Roll said.

There’s been a lot of debate on whether going private will free the company up to invest in franchises long-term rather than invest almost exclusively in games that deliver predictable quarterly returns. Could a lack of shareholder pressure yield more single-player blockbusters, or provide EA with enough runway to give the next Mass Effect as much time in development as it needs? Or will the debt crunch incentivize EA to lop off anything that’s not generating revenue and retreat even further into annualized sequels?

“EA’s empire is heavy on sports and sprawling studios, so some ‘right-sizing’ is inevitable—expect a sharper split between the sports division and everything else, some studio consolidation, and likely relocation of certain functions to Saudi Arabia,” van Dreunen told Kotaku. “Being private could also tilt its content strategy back toward longer-cycle franchises rather than quarter-to-quarter live-ops churn. Battlefield gets a cushion, but there will be trims and a sports-versus-everything-else carve-out.”

Unconventional players in uncharted waters

Video games are a notoriously chaotic business, mergers are inherently unpredictable, and a sovereign wealth fund has never owned one of the biggest gaming publishers in the world before (following Activision’s sale to Microsoft, EA is the biggest non-platform, non-Chinese company in gaming by revenue). While it’s reasonable to explain the deal by pointing to Saudi Arabia’s global PR blitz and synergies in sports and mobile gaming, it’s also reasonable to think it’s way too early to tell how this will shake out, especially when you throw a $20 billion loan into the mix.

“I can’t say I know what it all means yet, or what this deal will result in when it comes to EA’s games and studios,” Mat Piscatella, Circana’s Director of Gaming Research, told Kotaku. “I’d hazard to even attempt to speculate at this point. Of course, leveraged buyouts have a certain history that generally hasn’t been great for the acquired companies, but I do not know if that will be the case here given the parties involved.”

“It’s very much about aligning gaming and esports alongside entertainment and sports as key diversification pillars for the Saudi economy,” Ahmad added. “The deal also begs the question of what will come in the future regarding mergers and acquisitions for the global games industry, given the ongoing consolidation trend, and the ability for smaller companies to break through to walk among the giants.”

While more layoffs may be a grim inevitability, the analysts Kotaku spoke with didn’t predict any seismic shifts in the immediate aftermath of the deal, set to close next summer. “I don’t expect any significant changes to the upcoming slate of games over the next couple of years,” Harding-Roll said. “The biggest opportunities remain growth of the Battlefield franchise, growth of the EA Sports FC franchise during the World Cup 2026 and bigger exposure to mobile gaming.”



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September 29, 2025 0 comments
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Battlefield 6 feels more Battlefield, less battle royale, after overhauls to weapon handling
Product Reviews

Battlefield 6 feels more Battlefield, less battle royale, after overhauls to weapon handling

by admin September 29, 2025



Rory Norris, Guides Writer

(Image credit: Future)

Last week I was: playing way too much Borderlands 4.

This week I’ve been: continuing to play way too much Borderlands 4 and waiting for Battlefield 6.

One thing that surprised me from the Battlefield 6 beta back in August was that Battlefield Studios seemed to be aiming for a more casual, fast-paced experience. Smaller maps are one thing, but the remarkably frictionless weapon handling seriously ramped up the speed of shootouts and all but removed the need to tap or burst fire at longer ranges. Simply by slapping a single-port brake or the basic folding vertical grip on any weapon would immediately resolve any recoil issues.

In this way, the Battlefield 6 beta felt an awful lot like a battle royale—Call of Duty Warzone being the elephant in the room—in which weapons are highly efficient at way further ranges than they really should be. It was a shame, considering Battlefield has long prided itself on being more realistic/grounded/authentic (you name it) than Call of Duty. It’s also ironic, given that Battlefield 6 will actually have a battle royale component, and I’ve no doubt this more streamlined weapon handling was designed with this in mind.

Combined with the now-toned-down player pings, the updated weapon characteristics make for a much more impactful and tactile experience.

After a hands-on with both Battlefield 6’s larger maps and its campaign, it’s clear that Battlefield Studios took this criticism to heart. By overhauling weapons, namely, recoil and tap-fire characteristics since the public beta, all the guns now have much greater recoil that finally rewards your precision and demands a thought-out set of attachments. Take note of your firing mode hotkey, you’re gonna need it once more.


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You can see a clip of some weapon and attachment testing I did below:

What stood out to me is that each weapon actually fills a role now. Back in the beta, high rate of fire weapons were an easy go-to since the recoil was easily tamed, causing the likes of the M433, the M4A1, and SMGs such as the SGX to be not only lethal in close range, but also medium and sometimes even long ranges.

Testing these weapons during the preview builds, that’s no longer the case. I struggled to use the M4A1 to beam enemies at far-out enemies, especially if my opponent had a slower, more precise weapon, or if I was moving while firing. But if they entered my domain, I had a distinct leg-up on them instead, what with it being a bullet-hose with more agile handling.

The one knock on effect of this is that the recoil-reducing attachments are perhaps a little too undertuned now. With a stronger kick, you might be tempted to slap on the more costly recoil-reducing grips and muzzles to help you at range, but these all come with a hefty hit to accuracy. In other words, you’ll be able to control the recoil enough at range, but your bullets won’t land anywhere near where you aim, so what’s the point? I got the impression it’s much better to focus on mobility and general weapon handling instead, though I’ve no doubt there’ll be another balancing pass for launch.

Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

Combined with the now-toned-down player pings, the updated weapon characteristics make for a much more impactful and tactile experience. Unlike the beta, I’m more interested in unlocking later equipment in the hopes that it fills a niche that the basic M433 or M4A1 can’t, and that can only be a good thing.

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September 29, 2025 0 comments
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We finally got our first look at Battlefield 6's campaign, and it looks like a return to form for EA and DICE
Game Reviews

We finally got our first look at Battlefield 6’s campaign, and it looks like a return to form for EA and DICE

by admin September 25, 2025


A new Battlefield 6 trailer has been shown off during today’s Sony State of Play. The trailer focuses heavily on the campaign aspect of the game, which has been kept under wraps up to this point.

We’ve heard plenty about the game’s multiplayer, such as that you cannot block PS players from crossplay if you’re on XBox or PlayStation and that it won’t have tons of silly cosmetics ruining the vibe.

Take a look at the campaign trailer below.

Our first look at Battlefield 6’s campaign.Watch on YouTube

“Campaign returns on a global scale,” reads a blurb. “Step into Dagger 13, an elite squad of Marine Raiders, determined to stop Pax Armata in Battlefield 6’s single-player campaign. Storm the beaches of Gibraltar, take to the streets of Brooklyn for intense gunfights, perform a HALO jump into enemy territory, destruction, scale, and tight squad play shape every choice. Only in Battlefield.”

There’s a lot of real-world stuff in here, but will EA and DICE choose to make any commentary about the military-indusltrial complex and the nature of war in 2025, as we’re experiencing a genocide in Gaza and there’s an on-going war in Ukraine? We’ll see, but I am not too hopeful.

Battlefield 6, which is set to launch on 10th October, managed to break EA records with its spree of open betas recently. The game is even on track to outperform the rest of the series, according to analysts.

Battlefield 6 will be out on 10th October across PS5, Xbox Series X/S, and PC, but don’t expect a Switch 2 version any time soon.



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September 25, 2025 0 comments
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I played three missions of the Battlefield 6 campaign, and I wasn’t ready for how much Battlefield-y it is
Game Reviews

I played three missions of the Battlefield 6 campaign, and I wasn’t ready for how much Battlefield-y it is

by admin September 25, 2025


Battlefield 6 is one of the rare triple-A games whose developers were happy to let the public – some of them, at least – play the game well ahead of its release. This wasn’t as part of a beta/demo three weeks from launch; it was a conscious effort to get the community involved months in advance, and give the developers enough time to actually iterate and implement whatever feedback they felt would help make a better game.

Understandably, that experiment was strictly limited to the game’s multiplayer mode, which ends up making Battlefield 6’s campaign its most mysterious – and least seen – component. We’ve not been able to play the single-player mode, or really examine it in any way. Until now.

As part of a digital preview event, I got a chance to spend a few hours with Battlefield 6’s single-player. We had access to three full missions from the campaign, complete with cutscenes, a little bit of setup for the state of the world, and a brief introduction of the thrust of its events.

One of the first things that quickly became apparent was how much the structure of the Battlefield 6 campaign builds upon that of Battlefield 4’s. At almost every moment, you’re accompanied by at least one squad member. Most of the time, you have a full squad with you, which you can command to use smoke for cover, spot enemies, throw a grenade/use explosives, or simply engage the enemy.

These commands are easily accessible through a simplified commo rose (the wheel where you issue commands), and the game assigns each role to the class it would correspond to in multiplayer (Assault, Support etc.), which is a nice touch that definitely creates a sense of continuity with the bigger half of the game.

Image credit: Battlefield Studios, EA.

Much like it did in BF4, however, that squad play dynamic gets old pretty quickly. Even on Veteran difficulty (one below the highest), encounters were easily manageable if you take your time and pick your targets. My most used command was spotting, and occasionally smoke when crossing open areas.

These commands are useful, so I can see someone relying on them more often than I did. In the case of spotting, it’s downright broken, as it highlights every single enemy in the vicinity at the press of a button, which really robs some encounters from the stakes they could otherwise have if, for instance, you needed to find the sniper pinning down your squad. Even though my time with the campaign was limited, I intentionally stopped using spotting because of the advantage it offers.

It’s possible the main campaign has more traditional (read: linear) missions, like the sort that’s common in Call of Duty, where these elements wouldn’t be as present. Those elements shine, however, in the open missions that go the opposite direction. On such mission lets you loose in a large open space, and you get to pick which objective to tackle first, and how to approach them. These sandbox-y missions are starting to become more common in this space, but they belong in Battlefield more than any other game that uses them because of the series’ inbuilt focus on squad play.

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The narrative remains one of the campaign’s most intriguing aspects. Because the missions we got access to were picked from across the timeline, I couldn’t quite get a feel for how it’s going to flow, or the dynamics between its core characters.

The setup, key players and some of their actions, however, are incredibly believable. In this story, the world is on the brink of war as NATO begins to collapse; with some member states leaving the alliance to join forces with other nations and form an alliance of their own. This is not simply an East vs West affair, and it’s these complications that make things interesting.

I’m very intrigued to see whether the rest of the campaign will weave these events into the narrative or simply use it as a backdrop. Some of the dialogue leads me to believe it’s going to be more serious and relevant than you might expect.

Image credit: Battlefield Studios, EA.

The build we had access to was very clearly work-in-progress, but considering how close to launch we are, I’m a little concerned about how clunky and underbaked certain elements of it were. The moment-to-moment action remains sharp, but the way things flow into and out of scripted sequences is a little amateurish.

Cutscenes, for instance – even real-time ones – don’t show the weapon you’re using in gameplay. Regaining control after a cutscene ends takes a little too long, and there were multiple instances of enemies essentially waiting for the heroes to “activate” before they get on their marks. It made it look staged.

It’s unfair to compare this to the work of the – vastly more – experienced teams making Call of Duty campaigns year after year. Battlefield Studios simply doesn’t have institutional knowledge to be able to stand toe-to-toe with Modern Warfare or even Black Ops. Nevertheless, these sorts of production quality failings can make it harder to take its characters and world seriously.

What I played of the BF6 campaign has certainly been fun, if serviceable. There’s no Clean House moment – even if one mission clearly tries. Battlefield gameplay remains the draw, so if the narrative can hold its intrigue throughout and doesn’t fumble the bag, I can see this being a pretty good time.



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September 25, 2025 0 comments
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