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Battlefield

Screenshot: EA / Dice
Game Reviews

Battlefield 6’s Open Weapon System Is Good

by admin August 18, 2025


When I first heard about EA and Battlefield Studios’ plan to implement an open weapon system in the upcoming Battlefield 6, I scoffed! And playing the game in Los Angeles for an event last month didn’t sell me on it, either; I still worried it would make classes feel less unique. Now, after playing the open beta for nearly 20 hours, I’m here to say: I was wrong.

Let’s back up for a moment and explain, briefly, open and closed weapon class systems in Battlefield. (I promise this won’t be too boring.) Basically, for nearly as long as the franchise has been around, classes were locked to certain weapons. Recon, for example, had to use a sniper rifle. Over time, developers at Dice tweaked this and added “neutral” weapons that could be picked by multiple classes, or they spread specific types of weapons across a few classes. Battlefield 2042 threw a lot of this out the window when it launched without classes and let players essentially build custom heroes who could use any gadget or gun. It then added classes back in when people got angry. Anyway, Battlefield 6 is trying to find a happy balance between 2042‘s total, unbalanced openness and the classic closed weapon system of the past games. And I think, despite being nervous about the change and all the debate raging online among players on both sides, Battlefield Studios has mostly nailed it.

In Battlefield 6, any class can use any weapon. So you can spawn in as a recon soldier, but instead of a sniper rifle, you could bring an SMG. Engineers, traditionally a class that uses SMGs, can rock snipers and LMGs. At first, this seemed like a bad idea to me. I worried that players would just pick the class with the best abilities and pick the best assault rifle, and you’d lose all the uniqueness that comes from BF’s old-school class system. And in some smaller, more combat-focused modes, this is indeed the case. But in bigger, more Battlefield-y modes, like Conquest and Rush, I’ve been pleasantly surprised by how things have worked out.

In my hours with the beta, I found that in many matches players were spread all around the four classes. In some past games (looking at you, Battlefield 3), people would pick whatever class had the best assault rifle, and that was that. During a Q&A with the devs last month in LA, they talked about this and said that the open weapon system was partly designed to combat this. The idea is that now people will pick classes based on what the team needs and their unique abilities and tools, rather than the weapons they can and can’t use.

And yeah, that’s exactly what I saw happening in many BF6 open beta matches. If the enemy team, for example, brought in a bunch of vehicles or tanks, I’d see players swap to engineers to use that class’s RPG to take all those machines out. Likewise, I saw players and friends swap to the support class to help hold a point and revive people, or swap to recon to help pin down a target. It seems now that weapons can be freely equipped on any class, people are far more open to playing different classes and helping out the team. Sure, maybe some of these players have just equipped the same assault rifle on all of the classes, but if it helps my team stop a tank from destroying us, I’m fine with it. That’s a much better scenario than in past BF games, where a whole team might be assault soldiers and you’d be unable to get ammo resupplies or fight back against helis.

Battlefield 6 also rewards players for choosing a weapon that is more aligned with their class. Recon soldiers get a ton of exclusive sniper perks that make it almost silly to use a sniper rifle on any other class. But you can do it, if that makes you happy. And this is where I’d suggest some tweaks.

I think rewarding players who pick class-specific weapons is a smart idea, but I almost feel like the devs could do more to make sure picking an assault rifle on every class isn’t an easy option. Perhaps class-specific weapon punishments could work? An assault class soldier picking a sniper rifle might mean they don’t get the recon benefits, and perhaps they also reload the big rifles more slowly. Or an engineer picking an assault rifle has more kick and can’t carry as much ammo for it. These tweaks would reward people playing classes more traditionally, could be overcome with skill or teamwork, and would still allow for the weapon freedom the devs want in BF6.

But even if Battlefield 6 devs don’t steal my totally-awesome-and-perfect idea, I think the open weapon system is a good change. It lets players enjoy all the classes without forcing them to play with specific guns. This leads to matches in which all the classes are used, and that leads to more enjoyable Battlefield action. And that’s what I’m looking for. Sure, maybe it means that I’ll be killed a lot by a few popular assault rifles, but it might also mean that there will be more medics running around who can heal me. That would be nice. And don’t worry; if you hate the open weapon system, EA is going to offer playlists and modes that feature locked weapons, too. Everyone wins.



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DICE lead responds to criticism that Battlefield 6 beta maps were ‘not how Battlefield should be,’ urges everyone to ‘go play some smaller/medium maps in BF3 and BF4 to get a good example of the intensity curve’

by admin August 18, 2025



By all reasonable metrics, the Battlefield 6 beta was a resounding hit. Not only is BF6 already very fun based on the handful of maps and modes we got our hands on, but the two-weekend playtest period broke records for the series on Steam.

The beta wound down this morning with players clamoring for its October 10 launch day, but not without reservations. Among longtime fans, the loudest criticism surrounded map size: The beta lacked a truly big map that captured classic Battlefield chaos.

DICE lead producer David Sirland has been the one to field these complaints over the last few weeks. After the first beta weekend, Sirland assured folks that ‘large maps exist’ in BF6, but the studio chose to test small ones to show it could handle the “full-octane” chaos of CoD.


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Then, well, it added yet another small map in weekend two, reinforcing concerns that the full map pool of nine will prioritize CoD run ‘n gunning over Battlefield’s traditional spaced-out firefights.

“That’s not how Battlefield should be,” X user Blasts4Satan replied to Sirland on August 15. “Listen to the veteran players, not the CoD fanboys. This is y’all’s last chance and it’s already looking a little too much like the other game in the room.”

We are very much looking back at our past modern incarnations when it comes to pacing. I’d urge everyone to go and play some smaller/medium map BF3 and BF4 to get a good example of the intensity curve.It is slower and more deliberate on the larger maps, as it was in the past.August 18, 2025

Returning to the thread days later to reply, Sirland reaffirmed that BF6’s pacing is on the same trajectory as the games it’s most inspired by, Battlefield 3 and 4.

“We are very much looking back at our past modern incarnations when it comes to pacing. I’d urge everyone to go and play some smaller/medium maps in BF3 and BF4 to get a good example of the intensity curve,” Sirland wrote. “It is slower and more deliberate on the larger maps, as it was in the past.”

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It’s true that close-quarters, high-intensity maps are nothing new for the series: BF3 and BF4 had loads of smaller, linear meat grinder maps that folks remember fondly. I remember the disappointment when the only map available in the 2011 BF3 console beta (the PC version got an extra, larger map) was Operation Metro, a cramped trek through grass and tunnels that was unfriendly to vehicles.

Battlefield 3: Operation Metro Multiplayer Gameplay Trailer (E3) – YouTube

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At the time, I thought BF3 didn’t feel much like Battlefield, but I warmed to it at launch after playing Caspian Border: a wide valley of rolling hills, military compounds, and jet runways that checked every Battlefield box.

Still, Sirland repeatedly saying “large maps exist” and pointing to a 14-year-old game for proof doesn’t inspire much confidence. If large maps were a focus of BF6, you’d think we’d know what they look like by now. It’s reasonable to conclude that the BF6 beta was BF Studios debuting the primary identity of the game: Pretty and destructible maps, cramped gunfights, and sometimes vehicles.

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EA pave over Battlefield 2042's bullet casing-filled potholes with a "road to Battlefield 6"
Game Updates

EA pave over Battlefield 2042’s bullet casing-filled potholes with a “road to Battlefield 6”

by admin August 18, 2025


The Battlefield 6 open beta is over. I’m sure everyone let out a final burst of fire that sounded equally triumphant and tragic at its conclusion. But wait, say EA, FPS lovers, where do you all think you’re going?

It’s at this point the publishers whip out Battlefield 2042, the much-maligned at release previous entry in the series, like they’re yanking a rabbit out of a marine’s helmet. He’s not Battlefield 2042 anymore, they say, he’s the “road to Battlefield 6”. A road one can only assume is littered with IEDs and checkpoints where five people are standing around looking mean.

This boulevard to blast central is update 9.2, and it’s chunky enough that I’d class it as a full-on repaint the road markings affair. Classic map Iwo Jima makes its 2042 debut, with “boat landings, bunkers, and trenches on a reimagined 700×200 map”. Oh, and an active volcano in case you want to renounce your warlike ways and take up volcanology.

Weapon-wise, there are two new guns – the KFS2000 assault rifle and the Lynx sniper rifle. Only the former’s being dished out to everyone, with the Lynx only being given to folks who played the Battlefield 6 beta to start with. EA insist anyone who didn’t hop into the beta will get a chance to grab it “later down the line”. Meanwhile, two new attack jets, the A10 Warthog and SU-25TM Frogfoot, have been added in. EA say they come with some revamped abilities and are designed to be “vehicle busters”.


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That sounds a bit rough for folks down below, trundling along the “road to Battlefield 6” in tanks or jeeps. Anyway, I’ll drop the metaphor. The “road to Battlefield 6” is actually a 60-tiered free battle pass featuring a bunch of gear inspired by the series’ history. It includes some stuff to unlock for Battlefield 6 itself and will run from August 18th to October 7th.

If you want a reminder of what Battlefield 2042 was like when it first debuted, here’s Ed’s review. It’s also evolved a fair bit since then, so a run through our 2042 news archives is probably a good shout if you want cluing up on some of the changes EA have made over the years.



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Battlefield 6 Secure Boot requirement killed my PC, EA should be responsible
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Battlefield 6 Secure Boot requirement killed my PC, EA should be responsible

by admin August 18, 2025


My motherboard died in the fight against Battlefield 6 cheating. Just turn on Secure Boot, they said. Just follow directions, they said. It’s easy, they said. You just, y’know, push a button. Click on something and it works, no problems. Watch YouTube videos. It’s easy!

I am one of the hundreds (if not thousands) of people whose PC suffered as a result of EA and DICE’s quest to crush cheating in Battlefield 6. I understand why they want to do this: It negatively impacts the experience of hundreds (or possibly thousands) of PC players, and Battlefield 6 is looking to be a return to form for the franchise, and EA doesn’t want anything getting in the way of that narrative. Therefore, EA requires PC players to run their PCs with Secure Boot enabled when playing Battlefield 6 – even in the beta. But forcing all players to enable Secure Boot shifts the responsibility onto the players. This is EA’s problem to solve, not the players. And since this is their problem for the game they decided to develop so that we can buy and enjoy, they should be responsible for what happens to the machines of those who play their games.

According to Microsoft, Secure Boot is a security feature that is “designed to prevent malicious software from loading when your PC starts up (boots).” In very simplistic terms, cheating software is not, by default, malicious software. It’s the EA Javelin anti-cheat’s job to, basically, tell the PC that cheating software is malicious, and to disable it while the game is active. On paper, activating it should not have been complicated. For many players, it was not. Open the BIOS, enable Secure Boot. Done. But for others, it was much more complicated and had devastating effects.

I bought a pre-built PC just before Secure Boot was enabled by default. I had my PC installed with the Gigabyte Aorus X299 Gaming 3 Pro. It served my needs as a content creator and, at the time, mid-range gaming. I didn’t need the fanciest of graphics, just good framerate, lots of RAM, and the ability to connect my different cards into the PCIE slots. I have had zero problems with it until this year, when the PSU failed (easy fix), and then with Battlefield 6.

Before this pre-built PC, I built my first PC, but I didn’t mess with the BIOS much. I didn’t need to. It functioned well, everything worked, and games didn’t require me to fiddle with internal settings. I wasn’t interested in overclocking, and I sold it to a friend before any problems arose so I could get a PC more suitable for gaming and streaming. After I bought my pre-built, I didn’t need to mess with those BIOS settings, either. It wasn’t until this year that I wanted to upgrade my PC to Windows 11 that I had to make a change in my BIOS.

For months, I couldn’t upgrade to Windows 11 even though I met the system requirements. Eventually, I decided to look up why. I needed to activate TPM 2.0–Trusted Platform Module. I knew how to access the BIOS, but I didn’t know where to look for the TPM setting. After watching a few YouTube videos, I successfully activated TPM 2.0 and upgraded my OS to Windows 11. Simple enough.

Fast-forward to the Battlefield 6 beta. Like many people, I wanted to mess around with the Battlefield 6 settings before the beta’s launch. Also, like many others, I received the message that I needed to enable Secure Boot to open Battlefield 6. Back to the BIOS! I looked up more YouTube videos, and what I discovered between enabling TPM and now looking into Secure Boot, there were no videos that navigated my specific motherboard’s BIOS. The previous videos I used to activate TPM forced me to make educated guesses based on other Gigabyte BIOS menus, but none were exactly the same as my menu setup. I realized this was going to be much more involved.

I checked my system information. Indeed, Secure Boot was not activated. No worries. I entered the BIOS and navigated the menus searching for Secure Boot. I didn’t see it. After some Reddit sleuthing, Gigabyte users commented on how to make the option appear by disabling the CSM. And it worked. According to a video of a Gigabyte user, it was as simple as enabling it, ignoring the message that popped up, saving, and then restarting the computer. Secure Boot enabled! I checked the system information and Secure Boot was not enabled. Weird.

I re-entered the BIOS and found the Secure Boot option again; sure enough, Secure Boot was not enabled. Odd. I enabled it again. This time, I read the message that popped up when I chose to enable it. The message mentioned a specific Platform Key that needed to be enabled. No one mentioned anything about Platform Keys on YouTube and Reddit. I conducted more research, but didn’t find much about my specific situation. I found the menu that contained the Platform Keys and activated the specific Platform Key that the pop-up message requested. I saved and restarted the computer, and, like many other people, I encountered a blank screen on boot.

After hours of troubleshooting, including removing the CMOS battery and tripping the CMOS Reset pins, I noticed the VGA indicator was on. After getting a diagnostic at a repair shop, it was discovered that both PCIE x16 slots were dead, and therefore, so was my motherboard.

I am shocked at the number of people who have had similar problems and even more shocked at the number of people who blame the PC owners. They comment as if they bought a car and understand how the whole thing works. Most people buy cars to drive around, not tinker with the insides. Imagine a car maker sending a message to everyone saying they needed to activate an engine filtering system that would further reduce carbon emissions to meet current regulations (hypothetical here), but it would risk rendering your car inoperable. People would be all over the car manufacturer for even suggesting that anyone try to do that themselves. Act like it’s a recall and have the manufacturer do it for free. If you, car manufacturer, want this feature turned on, it’s your responsibility. And yet, when EA asks a bunch of people who bought their PCs just to play their games and have no idea how to even navigate their BIOS, it’s a user error.

I found EA’s guide to enabling Secure Boot. Interestingly, it has this message:

We live in an age where if there is a problem,  you can Google it, go to Reddit, and search YouTube. Heck, maybe even Twitter has answers. I wonder how many people saw this page or even this warning. Strangely, this is called a “Heads-up” with a small exclamation point. Eh, nothing too big here. Just a chance you could brick your PC if you do this wrong. No worries. No, this should be a “Warning” with big red cautionary symbols. This is not an urgent warning; it’s casual. That’s exactly how EA treated this situation.

I checked the official Battlefield Twitter account, which has 1.5 million followers. There is no mention of Secure Boot. You’ll find messages encouraging players to activate 2FA and making sure their EA accounts are linked correctly. There are also plenty of help and support messages if you’re having trouble with your linked accounts. There’s even a “Before you unlink your account…” message.

I perused the EA Help Twitter account, which has around 750,000 followers. There are messages about linking accounts to Twitch, 2FA, and troubleshooting if you’re having trouble logging in. Again, nothing about Secure Boot. Their YouTube channels offer nothing, as well. The EA Help channel doesn’t have anything related to Battlefield 6, shockingly.

EA made sure everything else was squared away, but when it came to Secure Boot, they treated it as an insignificant problem. Potentially ruining your PC and not being able to play the beta somehow does not hold the same weight as not being able to play the beta because your account is linked incorrectly.

The sheer number of variables required to make a game run on a variety of PCs is tough for developers to navigate, even for professionals. And you’re asking non-tech-savvy people to dig into their systems and give the most general instructions when you know the variability of certain processes. That’s irresponsible.

Riot Games also did this to their Valorant players. Their anti-cheat, Vanguard, forced players to enable Secure Boot. That led to similar situations like mine. All that headache just because they wanted to play a game.

I am not absolving myself from all responsibility. I’m the one who wanted to play the beta on PC, and I’m the one who entered my BIOS and nervously tried to activate Secure Boot. I am aware EA did not make me do this. What I am saying is that EA did not adequately communicate the risks associated with enabling Secure Boot, and they undermined their own warning by providing their own guide, suggesting that changing this setting is, after all, not complicated.

If EA truly wanted to do a solid by the community, their message should have been given after the Secure Boot notification when launching the game, on all their social media channels and shared multiple times a day, and the message should have been “We are asking you to enable Secure Boot so that we can ensure we are able to eliminate as many cheaters as possible. If you are not confident in navigating your BIOS to enable Secure Boot, we highly encourage you to call your manufacturer’s support team. Please do not attempt this on your own.” That’s a message that is supportive, mindful, and does not provide their own general solution that undermines the warning. I would absolutely absolve EA of any responsibility with a message like that, with frequent communication.

More and more people are enjoying PC games than in the past, which has led to the rise of pre-built PCs. People realize that getting the best graphics and framerate comes with PC gaming, but many do not have the expertise or confidence to build their own PC or tinker with inner software, so pre-built PCs are a great option. Since around 2018, pre-built PCs have come with Secure Boot enabled, and for many people, switching it from disabled to enabled is the only option. But for others, that is not the case. EA knows this, and all they did was post a help page, hoping that people would Google it instead of plastering help everywhere, demonstrating care about the community that plays their games.

It’s not about whether Secure Boot should be on or not; it’s the fact that we’re in an era where people are running perfectly fine PCs and are now experiencing issues because EA is set on fighting cheaters in the most extreme way. Activision will do the same with the next Call of Duty. It is assumed that enabling Secure Boot will become the norm for competitive PC games in the future, and then it will be Activision’s responsibility to let their players know in no uncertain terms that it could be risky. EA says they are not responsible. They are. Because when their game doesn’t sell, it’s their fault. They didn’t communicate. They didn’t market the game effectively. It’s all about communication, and they did not communicate this Secure Boot problem effectively.


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I'm sad the Battlefield 6 beta is over, but this 2042 event keeps the party going even if the cool kids have already gone home
Game Updates

I’m sad the Battlefield 6 beta is over, but this 2042 event keeps the party going even if the cool kids have already gone home

by admin August 18, 2025


Battlefield 6 has run its last open beta. This, obviously, is a tragedy. How else am I meant to spend my weekends? Where else can I drive around with four loads of C4 strapped to the boot, or engage in high-flying aerial duels? Well, there’s always Battlefield 2042.

But why go back? Well, it seems as though EA understands a widespread longing may have been on the cards with Battlefield 6’s absence, and has therefore introduced a limited-time event to the older title to keep folks engaged for the next few months. A celebration of sorts for 2042 before everyone leaps off towards greener pastures.

This new Battlefield 2042 update – which is straight up titled the “Road to Battlefield 6” update – includes a free battle pass full of little goodies, a revamp of the Iwo Jima map, and some prizes for those looking to jump into Battlefield 6 come October. Some of those battle pass rewards I mentioned earlier carry over, making 2042 a must-play for early-onset completionists.

Check out the Road to Battlefield update hereWatch on YouTube

It’s a clever ploy, offering permanent rewards for the new game. EA did it too for the Battlefield 6 beta, offering various cosmetics for hitting career levels or finishing challenges. It’s not like the Beta needed any help, but it surely would have brought folks back for the second beta even if they likely were fulfilled on the first beta alone. Battlefield 2042 offering such rewards will inevitably push those who never played the game – or maybe touched it only briefly – back into the fray.

Is this taking advantage of people’s FOMO? The voice in their heads that demands they need everything? Yeah absolutely, and as a former WoW mount collector that can be a real burden, but it’ll also inject a lot of life into Battlefield 2042 in its sunset period. For people who have stuck with Battlefield 2042 through thick and thin it’ll be like one last hurrah, and for Battlefield 6 refugees it’ll be a cool way of passing the time.

It does also help that Battlefield 2042 is a lot better now than it used to be. After years of updates, tweaks and changes, it’s really come into its own as of late. While a sizable number of players who’ll jump into Battlefield 2042 for its Road to Battlefield 6 event will be fair weather friends, there for a good time and not a long time, it may very well do wonders in remedying popular sentiment around the game that lingers from its troubled launch.

There have been some pretty cool crossovers in 2042, you’ve got to admit. | Image credit: EA

So yeah I’ll hop back into Battlefield 2042 – I too haven’t really touched it since its release. I’ll try out the new KFS2000, I’ll squad up with some friends, and hey, maybe I will crash some helicopters into people. The Battlefield 6 rewards are nice and I’ll take great joy in showing them off come October.

But honestly? I just think it’s a nice curtain call for a game that’ll inevitably be left largely behind when Battlefield 6 comes along. I do hope that for many people, it’ll leave a fond final memory of 2042 before the game is memory holed and thrown down the same well Hardline lives in.



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Bigger Maps Found In Battlefield 6 By Dataminers
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Bigger Maps Found In Battlefield 6 By Dataminers

by admin August 18, 2025


A group of dataminers has reportedly shared visual evidence of some very large maps that will be available in Battlefield 6 at launch or shortly after the online shooter’s October release on PC and console.

Over the last two weekends, Battlefield 6‘s open beta was a big hit with players. The upcoming military sim’s ground combat, explosive destruction, and Battlefield 3-like vibes were well received online. I had a blast putting over 15 hours into the beta by myself and with friends. But it wasn’t a perfect beta, of course, with EA having to tweak Rush shortly after adding it, and some players complaining that the maps in the beta were too small. Well, good news for those people: We have our first reported look at some of the bigger maps that will likely be available in BF6 later this year.

As reported by MP1st on August 17, a group of Battlefield dataminers known as 1BF was recently able to extract files from Battlefield Labs. This is a version of BF6 that EA uses for testing out new features, early gameplay ideas, maps, and modes. The group claims to have datamined two maps from BF Labs: Mirak Valley, which was already confirmed by EA to be in the full game, and another, known as Eastwood, that is rumored to be BF6‘s first post-launch map. And both of these maps are much bigger than the compact, urban warfare maps featured in the beta.  According to the dataminers, Mirak Valley will be the largest map available in Battlefield 6 at launch.

Leaked images of two big Battlefield 6 maps

In renders leaked online via Imgur, which are included below, you can see various shots of Mirak Valley. Keep in mind the map won’t look like this in-game, but it does show us what looks to be a very big and open map, something Battlefield vets will appreciate.

 

 

Meanwhile, the other large map, known as Eastwood, is reportedly set in California and will feature a golf course, fancy houses, and a new vehicle: a golf cart. When EA teased a battle royale-like mode last month coming to BF6 in the future, it showed what looked like a mansion’s pool and people driving a golf cart. Perhaps Eastwood, which is likely the map’s codename and not its final title, will be the setting for this teased mode. You can see renders of Eastwood below:

A size comparison of Mirak Valley and Eastwood to the BF6 beta map Siege of Cairo has also been doing the rounds based on the datamined renders, and it does show that, yes, there are seemingly much bigger maps in Battlefield 6. This shouldn’t be too surprising to learn, though, because Battlefield lead producer David Sirland said that bigger maps would be included in the full game last week.

Datamine of previously (mostly) unseen maps from the beta files

Mirak Valley, based on the official description, will be the largest map on release

source: Happysufigeee pic.twitter.com/Hrr3YDyOTX

— 1BF | Battlefield 6 (@onebattlefield) August 16, 2025

It should be noted that datamined content isn’t guaranteed to be included in the full game. Development is messy, plans shift, and things get delayed or canned all the time. That said, these maps look very far along, and at least one of them is listed as a launch map in BF6. So while there might be some changes made between the datamined renders and the final maps in the shipped game, I’m expecting both of these maps to be included at some point in Battlefield 6.

Battlefield 6 launches on October 10 for PS5, Xbox Series X, and PC.





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Battlefield 6 on track to do "the best Battlefield has ever done" and pass one million in Steam pre-orders, analyst predicts
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Battlefield 6 on track to do “the best Battlefield has ever done” and pass one million in Steam pre-orders, analyst predicts

by admin August 18, 2025


In case you somehow missed it, Battlefield 6 is taking the world by storm right now. The upcoming EA shooter is currently on its second early beta, having only last week brought in concurrent player counts of over 400k on Steam alone.

As such, Battlefield 6 is currently pointing at the stands bat in hand, lining up an absolutely scorcher of a launch in October. Early indications of just how successful Battlefield 6 will be are hard to parse, but video game analytics company Alinea Analytics stated that the game had 605k Steam pre-orders as of 12th August, based on its research.

That’s certainly an eye-watering number, so to learn about Battlefield 6’s momentum, as well as its impact on the wider FPS space and more, Eurogamer sat down with a chat with Rhys Elliott from Alinea Analytics to dive into Battlefield 6’s initial success, and whether the game can stick the landing.

Check out Eurogamer’s Battlefield 6 multiplayer 6 impressions.Watch on YouTube

Eurogamer: How did you reach the 600k Steam pre-order figure, and where does that stand against the performance of prior Battlefield games?

Rhys Elliot: “So I can’t give specifics on our methodology, but Steam scrapers, a panel of gamers that take info from. Current figures are at 800k copies through pre-order, revenues of $40m. Far above previous installments and other shooters.

“This is a welcome turnaround for the franchise. I’ll not say it’s been on shaky ground as prior games have sold well, but Battlefield 2042 and Battlefield 5 have been a bit of a letdown for the community, a look at critical reception or places like Reddit show its been a little bit of a fall from grace for Battlefield 3,4, Bad company etc.

“It’s an important time too as EA Sports FC – formerly FIFA – which still is EA’s cash cow has a bit of a shaky revenue long tail this year. So there’s a lot riding on Battlefield this year as there’s some uncertainty around FC this time around.”

Eurogamer: Where would you expect to see that pre-order number hit?

Elliot: “I think it’ll pass a million in pre-sales. It depends on the marketing campaign up until launch, we’ve still got two months until its release which is a long time. The second beta is ongoing, and the jury is still out ahead of the weekend which are the biggest days by-engagement on Steam. But if we look at the Steam concurrents on Thursday the 7th August, that was like 335k concurrent on Steam. Yesterday, it was 407k which is an improvement.

“So it depends on whether EA can continue that marketing momentum heading into September. There’s a lot going on in September on the shooter front, you’ve got Borderlands 4 coming out, a lot of other games… It’s quite quiet now in terms of releases, so there’s a lot of room for Battlefield to breathe. As we head into the Autumn period there’ll be a lot more going on, but as of right now it’s on track to do extremely well: the best Battlefield has ever done.”

Battlefield 6 is certainly in the zeitgeist right now, but can it stay in the spotlight? | Image credit: EA

Eurogamer: Reports earlier this year stated that there’s an internal goal for 100m lifetime players, a large part of that assumedly tied to the free battle royale mode. Do you think the game could hit that goal?

Elliot: “I think it’s completely unrealistic, to be candid. These are leaks right, they’re unconfirmed. But those figures are around Fortnite territory. Battlefield 6 is a paid game, and yes there is a free battle royale mode, so maybe that’s the ceiling that they are aiming for. But I don’t think that will happen. Battlefield is Battlefield. It’s not niche, but it doesn’t have that mass appeal that Fortnite or Call of Duty. 100m is a wild audience number.”

Eurogamer: Former Blizzard head Mike Ybarra said that Battlefield will stomp Call of Duty this year. Do you think he’s right?

Elliot: It’s not going to. Mike Ybarra has had some choice takes on Twitter recently, I think he’s been saying things like the Switch 2 not having a good value proposition, that gamers should tip publishers during economic crises. I think a lot of news outlets will run with Mike’s opinions because of what he used to do on Blizzard, but he’s just a dude, right? He’s just a dude on Twitter.

“I think it’s important not to conflate Battlefield’s pre-launch success – even if it will be a big success – with being a ‘CoD Killer’. Yes, Battlefield 6 is making all the right moves with these massive maps, a return to the core classes, the destruction. It is also borrowing a lot of things from CoD. Call of Duty is in a bit of a creative lul and an identity crisis, with Nikki Minaj shooting Beavis and Butthead while Snoop Dogg is twerking in the background. It’s weird! But it’s still a cultural juggernaut, it has a massive casual audience who buy it on autopilot every year. They complain, but they still buy it, and those habits run deep.

You’ve got to feel somewhat bad for Mrs Minaj, who has become the face of Call of Duty’s identity problem. | Image credit: Activision

“Battlefield 6 is undoubtedly winning over the hardcore FPS crowd, but CoD has that market momentum, the yearly launches, Warzone is there as that big pool for cross pollination marketing and a funnel into Black Ops. CoD has the seasonal content treadmill it’s been running for years and years, with streamer partnerships. Whether Battlefield can keep up with that is unclear.

“We’ve always heard over the years: ‘this Battlefield is going to beat CoD’. We heard it with 2042, it never happens. Even with Battlefield 1, which was a return to form for many, while CoD had Infinite Warfare. I liked that personally, it got panned by a lot of people. Even then, CoD completely wrecked Battlefield, and that’s because of the brand inertia.

“This could – and that’s a big could – be a turning point in which a few years down the line the tides could shift, but saying that Battlefield is going to boot stomp CoD in terms of sales and mind share is a bit of a wild thing to say.”

Eurogamer: EA has held back on increasing the prices of their games, and Battlefield 6 is still selling at the $70 price point. How important has this stance been for the pre-order numbers we’re seeing, and how damaging could an $80 base price point have been?

The Outer Worlds 2 recently went back to the $70 price point, in a bold u-turn by Microsoft. | Image credit: Obsidian

Elliot: “I think the shock of the extra $10 for a lot of gamers will be a bit too much. But with Battlefield and a lot of games, you’ve got the Ultimate Edition or Collectors Edition which costs $90 or $120. The super fans who can afford it usually do due to early access and other fans, and most usually do in the pre-order phases.

“Charging that extra $10 would close the door on some gamers, and as this is a year when it wants to make a big comeback, throwing the needle over to that sticker shock would have been a bad idea. I think in general, the jump from 70 to 80 is a lot, you’re closer to $100 than $50 at that point, and psychologically that’s a big step for consumers. Especially right now.

“People will pay it for GTA, and super fans will pay it for any game they’re interested in so publishers can have it both ways as long as they keep that lower floor price. Eventually, the RRP (recommended retail price) will go up for games – that’s inevitable. But for now, $70 is the sweet spot with some variable pricing for big hitters like the next Zelda or GTA. Though even GTA is a maybe, based on Zelnicks’ comments.”



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August 18, 2025 0 comments
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M2010 ESR sniper rifle in Battlefield 6
Esports

Best M2010 ESR loadout in Battlefield 6

by admin August 17, 2025


Screenshot by Dot Esports

Everyone needs to start somewhere.

|

Published: Aug 15, 2025 05:24 am

Recon class has always been about standing in the back lines and picking enemies off with a sniper rifle. Battlefield 6 may have a lot of focus on close-quarter combat, but you can still find a good sniping spot. And to make it work, you need the M2010 ESR sniper rifle.

Here’s the best M2010 ESR loadout in Battlefield 6, including attachments, gadgets, and more.

The best M2010 ESR loadout in BF6

Best M2010 ESR build

Tailor it to your playstyle. Screenshot by Dot Esports

M2010 ESR is the default sniper rifle in Battlefield 6. It kills with two shots to the body and one to the head – a classic weapon type in Battlefield. There’s not much special about this weapon, but due to limited choices, there’s no choice but to make it work.

Here are the best attachments for the M2010 ESR:

SlotAttachmentMuzzleCompensated BrakeBarrel26″ CarbonUnderbarrelQD Grip PodMagazine8RND MagAmmunitionFull Metal JacketScopeS-VPS 6.00XOptic AccessoryAG Coating

26″ Carbon is the barrel of choice for faster aiming speed and muzzle velocity for quick and hard-hitting shots. Much like on assault rifles like the M433, the Compensated Brake reduces recoil. In the underbarrel slot, the QD Grip Pod is the best across the board, as it both allows for a supported shooting stance and improves aiming speed. This comes at a slight cost of aimed accuracy while moving. The default ammunition type and the scope are both already good. Although you could swap the scope for something close range, depending on the mode.

The big question to answer is whether you need the DLC Bolt. By default, to rechamber the sniper while aiming down sights, you need to press the fire button again after shooting or exit ADS. DLC Bolt allows for automatic rechambering after shooting. It’s a quality-of-life feature, but it costs 30 Attachment Points.

Without the DLC Bolt, you can equip the AG Coating to narrow down the scope glint’s visible cone, and a larger, eight-round mag. You could also replace the magazine with a Range Finder, but it may not always be as useful due to map sizes.

Best M2010 ESR gadgets and throwable

Nothing special here. Screenshot by Dot Esports

M2010 ESR is best on the Recon class because you can hold your breath while aiming down sights. Other classes can’t do that, making sniper rifles less effective. But you can still run it on an Assault, for example, and pair it with an assault rifle to cover more ranges.

Here’s the best Recon class loadout to run with the M2010 ESR:

  • Field Specs: Sniper
  • Primary: M2010 ESR
  • Gadget one: Demolition Charge
  • Gadget one: Deploy Beacon
  • Throwable: Smoke

There aren’t that many options to choose from, with only two gadgets available. The grenade is the only thing you can customize, and smokes are much more useful to escape from the enemy’s sight, unless you’re rushing in.

Dot Esports is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy



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August 17, 2025 0 comments
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Battlefield 6 Beta Gets High Marks From Digital Foundry
Game Updates

Battlefield 6 Beta Gets High Marks From Digital Foundry

by admin August 17, 2025



The Battlefield 6 open beta is currently in its second weekend, and players are still adsorbing the latest entry to the franchise. Meanwhile, Digital Foundry has shared its technical breakdown from the first weekend of Battlefield 6’s open beta, and the early verdict is very good.

That’s not to say that the open beta was flawless. In the opening minutes alone, DF broke down some of the issues with the destructible environments. There are occasional glitches, including pieces of rubble floating in air without being connected to the structure around them. Battlefield 6’s buildings appear to fall apart using a state-based system rather than registering unique damage or breaking points. Yet it’s still an improvement over Battlefield 2049 and Battlefield 5.

Visually, DF saw the best results when running the SSGI option on PC, which allowed for more natural lighting, and suggested that this feature should be included for PlayStation 5 Pro. Unsurprisingly, the PS5 Pro performed better than the standard PS5, but the gap wasn’t as great as it was between the Xbox Series X and the Xbox Series S. In a side-by-side comparison, the S noticeably struggled to keep up with the on-screen details that the X handled more smoothly.

Even in the beta’s current state, DF said that Battlefield 6 “is very shippable at the moment” and added that it has “a level of mechanical polish that feels top-notch.” However, DF added that the game could really use some raytracing embellishments and that it doesn’t feel innovative in the way that some of the previous titles have.

Among players, one of the current complaints is that the size of the 12v12 Rush mode is too small, but the final game’s bigger maps may solve that issue. Regardless, Battlefield 6’s beta has already passed Call of Duty’s concurrent-player record, as well as the record of the previous Battlefield games on Steam. The second Battlefield 6 open beta will conclude on August 17.



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August 17, 2025 0 comments
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The SGX in Battlefield 6
Esports

Best SGX loadout in Battlefield 6

by admin August 17, 2025


Screenshot by Dot Esports

All the power you need is here.

|

Published: Aug 15, 2025 07:43 am

If you want a short-range beast that can still punch hard at mid-range, the SGX is your go-to weapon in Battlefield 6. You’ll just need the right attachments to make it truly shine—and if you’re not sure which ones to pick, we’ve got you covered.

Here are the attachments, grenades, and throwables you should use for the best SGX loadout in Battlefield 6.

The best SGX build in BF6

Best SGX attachments in BF6

For the optimal SGX loadout in Battlefield 6, you need to keep a balance between recoil control and fast damage potential, while keeping mobility as high as possible. It’s an SMG, so it does the most damage at close range. Our loadout recommendation, as laid out below, enhances its strengths while boosting its mid-range potential.

A close to mid-range beast. Screenshot by Dot Esports SlotAttachmentMuzzleCompensated BrakeBarrel8” ExtendedUnderbarrelFolding VerticalMagazine30RND Fast MagAmmunitionSoft PointErgonomicsNot available yetScopeOSA-7 1.00x / RO-M 1.50xOptic AccessoryBlankTop Accessory50 MW GreenRight AccessoryBlankTotal Attachment points100/100

This SGX build in Battlefield 6 shines in both hipfire and ADS duels at close to mid range. While SMGs aren’t designed for long-range battles, the strong recoil control here means you can still slap on a larger scope and make it work when needed.

This might be the best SGX loadout I’ve found so far, but feel free to tweak the attachments to match your playstyle. You can equip an attachment to a weapon as long as you’ve unlocked it and can accommodate its cost within the 100-point limit. When customizing a gun, keep an eye on the stats in the bottom-right corner of the screen to ensure you’re picking the best possible options.

For the SGX, some players might swap the Compensator for a Suppressor, sacrificing a bit of stability for extra stealth. Another option is upgrading to the costlier 6H64 Vertical underbarrel by dropping the 50 MW Green top accessory. This change hits hipfire accuracy hard, but rewards you with better precision and control while removing the laser that can give away your position.

Best SGX class, gadgets, and throwables in BF6

In Battlefield 6, the throwables and gadgets you get depend on the class you choose. It’s best to pick according to your preferred playstyle. If you want a recommendation anyway, here are the best gadgets and throwables you can equip with your SGX loadout in Battlefield 6:

  • Best class: Engineer or Assault
  • Field Specs: Anti-armor (Engineer default) or Frontliner (Assault default)
  • Secondary weapon: P18 pistol (only option)
  • Gadget one: M87A1 shotgun (if Assault) / Unguided (if Engineer)
  • Gadget two: Thermobaric Grenade Launcher (if Assault) / Motion Sensor Mine (if Engineer)
  • Throwable: Smoke

The SGX is the default SMG for the Engineer class in Battlefield 6. While you can run it with any class, it shines brightest with Engineers thanks to their ranged explosive gadgets, which make up for the SMG’s weaker long-range performance. The Assault class is great too, offering combat buffs that let you make the most of SGX’s fire rate, hip fire, and mobility.

We also recommend equipping Smoke grenades over Frags or Stuns, as the cover lets you push and reduce the distance between yourself and the targets, giving you an advantage with the SGX in your hand.

Dot Esports is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy



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August 17, 2025 0 comments
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