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Battlefield

Black Ops 6 american dad skin
Product Reviews

As Battlefield 6 commits to ‘keeping it grounded’ with skins, Call of Duty director makes an unconvincing promise to ‘calibrate’ cosmetics in Black Ops 7

by admin August 19, 2025



We’re set for another Call of Duty vs. Battlefield face-off this year, and it’s already been fascinating to watch how these two military shooters present themselves. When it comes to one of the most incendiary topics in multiplayer games at the moment, the rising prevalence of goofy Fortnite-style skins, Call of Duty has become the poster child of ugliness run amok.

The growing exhaustion over incongruent cosmetics that erode Call of Duty’s art style is what prompted Battlefield Studios’ stance on skins in Battlefield 6: “It has to be grounded. That is what BF3 and BF4 was—it was all soldiers, on the ground. It’s going to be like this. I don’t think it needs Nicki Minaj. Let’s keep it real, keep it grounded.”

Time will tell if Battlefield 6 actually sticks to that mission statement—the allure of tacky crap might be irresistible when enough players are eager to buy them—but it’s telling that, given the same opportunity to renew its stance on cosmetics, Call of Duty: Black Ops 7 developers were decidedly wishy-washy about the whole thing.


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“We have thought about this, and I think if you look at us, we’re always looking at community feedback”, Treyarch associate creative director Miles Leslie told IGN in an interview ahead of today’s Blops 7 reveals.

“We always try to make sure that we are trying to touch the widest audience. I’ve had the pleasure of working on Call of Duty now for almost 20 years, and we’re constantly looking at ways to push into different audiences and fans, and that’s what you saw with that; there are fans that really love it. Obviously, there are fans who those may not be their favorite. We’re going to try to calibrate that as we move forward, and we take that feedback seriously. But again, we are trying to make sure that all fans feel represented in the game and figuring out that tight balance is something we’re paying attention to.”

Call of Duty: Black Ops 7 Direct – YouTube

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It’s the usual marketing-approved gobbledygook that almost sounds like something meaningful was said, but wasn’t: Activision has heard the complaints, is taking them “seriously,” and will “calibrate” going forward.

What sort of calibration it has in mind is open to interpretation, and non-specific enough that Blops 7 can still comfortably cash in on collaborations with cartoons, ’80s action heroes, and Amazon Originals without going against its stated stance.

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My read on it is that, while Call of Duty’s full-bodied embrace of goofy skins probably isn’t loved by many of the developers actually creating the art that gets slopped over by the Store tab, the backlash is not a particularly pressing concern for Activision at large. There are two sides to this, after all—lots of people enjoy uglifying their operators (to the tune of $20 per bundle).

There’s another wrinkle to Blops 7’s “calibrated” cosmetic plan: Starting with Season 1 of Blops 7, all weapons and cosmetics from Black Ops 6 will carry forward, inviting a tidal wave of fashion nightmares introduced over the previous 12 months to the new game.

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Game art showing a group of soldiers standing in front of a battlefield with planes and explosions with the Battlefield 6 logo.
Gaming Gear

Last Chance to Play Battlefield 6 Open Beta is This Weekend

by admin August 19, 2025


EA’s DICE studio has blown the lid off the multiplayer for its upcoming military shooter Battlefield 6 and held a beta to give players a taste of the game and generate feedback. Battlefield 6’s first public beta was available to everyone, but after an early release and two weekends of play, it has officially ended.

The Battlefield 6 open beta was the first chance for players to experience the game’s multiplayer before its full release on Oct. 10. Those with early access got a couple extra days to play and both of the open beta weekends were a rousing success, finally ending in the early hours of Monday, Aug. 18 (1 a.m. PT, to be precise).

Fans could visit Battlefield’s website to get info about the open beta, which required linking your EA account to your platform account. PC players also had to configure their system to Secure Boot as well (see below). 

The beta was playable on PC, PS5, and Xbox Series X and S.

When did the Battlefield 6 beta end? What were the dates and times?

The Battlefield 6 open beta ran through August 18 at 1am PT.

  • Aug. 7-8: Early access.
  • Aug. 9-10: First open beta weekend available to all.
  • Aug. 14-17: Second open beta weekend available to all, starting at 1 a.m. PT on Aug. 14 and closing Aug. 18 at 1 a.m. PT.

How to access the Battlefield 6 open beta

As this was an open beta, getting access was pretty easy. Players could simply download the Battlefield 6 beta client from their preferred platform, including the PS5, Xbox Series X and S, Steam, Epic Games Store or the EA app. 

Preloading the Battlefield 6 beta started on Aug. 4. Doing a preload meant you’d be able to jump on the beta as soon as it was available instead of waiting for it to download on the day of access. 

Battlefield 6 open beta download links

Here are the BF6 Beta download links for each platform: 

Battlefield 6 beta maps

EA revealed the rotation of maps for the Battlefield 6 open beta weekends. 

The maps for the upcoming Battlefield 6 open beta.

EA

For the first weekend of Aug. 9-10, the maps were: 

  • Liberation Peak: A large, mountainous desert with broad slopes and military forts, as well as ground and aerial vehicles.
  • Siege of Cairo: An urban battlefield in the heart of Egypt with tight buildings, wide boulevards and ground vehicles.
  • Iberian Offensive: A cluster of village buildings for tight squad combat while holding street squares for objectives.

The second weekend of Aug. 14-17 included the first weekend maps, plus:

  • Empire State: A close-quarters NYC map with fierce fighting in alleyways and room-to-room firefights in buildings under construction.

Battlefield 6 beta game modes

Just like with the maps, each weekend also featured certain game modes. 

The modes for the first weekend were: 

  • Conquest 
  • Closed Weapons Conquest 
  • Domination
  • King of the Hill
  • Breakthrough

Then on the second weekend of the beta, the previous modes were included along with:

  • Rush
  • Squad Deathmatch
  • Attack & Defend playlist (Breakthrough, Rush)
  • Close Quarters playlist (Domination, King of the Hill, Squad Deathmatch)
  • All-Out Warfare playlist (Conquest, Breakthrough, Rush)
  • Closed Weapons All-Out Warfare playlist (Conquest, Breakthrough)

PC-specific notice for Battlefield 6 beta

A special note if you haven’t played a Battlefield game on PC recently: Studio DICE and EA recently started requiring players to set their computers to Secure Boot when playing Battlefield games to combat cheaters, and Battlefield 6 is no different. To even play the open beta, you needed to delve into your BIOS and switch your PC to Secure Boot. Check EA’s guide for help. 

Watch this: I Played Resident Evil 9 Requiem at Summer Game Fest, and It’s Extremely Messed Up

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18th August video games round-up: Battlefield 6 beta sadness, Shenmue 3, and a Nintendo Direct for Kirby
Game Reviews

18th August video games round-up: Battlefield 6 beta sadness, Shenmue 3, and a Nintendo Direct for Kirby

by admin August 19, 2025


Update: That was the world of video games today on 18th August. A full transcript of everything that occurred today is available below if you wish to digest it all at your leisure.

It’s 18th August, and we’re back with another daily live report. We’ll be running down all the day’s news and events, checking in with what you are up to, and providing some hopefully entertaining commentary on the world of video games.

Today we’ve got some great articles going live on the site, but we’ll also discuss Gamescom, which takes place this week, and look at the games releasing in September that you’ve got your eyes on.

Our live coverage of this event has finished.

Coverage
Comments

08:09 am
UTC

Morning everyone! I hope you’ll join us today as we look ahead to Gamescom, round up the day’s news and events, and think about the games we’re all looking forward to in September.

Tom Orry

08:15 am
UTC

Kane & Lynch 2 – remembering the most miserable game of all time

If you’re looking for something to read on a quiet Monday morning, and you missed what we published over the weekend, here’s a round-up:

Tom Orry

08:31 am
UTC

Tony Hawk on his life and his video games

Image credit: TonyHawk.com

Has a video games series had a bigger impact on people than the Tony Hawk’s Pro Skater series? Talk to anyone who was playing video games and growing up in the late 90s/early 00s and I bet most of them have fond memories of those early games.

Tom Orry

08:33 am
UTC

rmx87 says: It’s the 18th Tom! Morning!MarcusJ says: Flip your desk calendar over, Tom!

Looking forward to this week’s EG. Should be some good stuff.

Well done you two! Test passed. You both win a day of live reporting. Congratulations!

Tom Orry

09:00 am
UTC

New Pokémon Legends: Z-A trailer shows off Link Battles

If you are keen for every single morsel of Pokémon Legends: Z-A info, as some of the team at Eurogame are, then this new trailer and info released over the weekend will be of interest. This latest game update focuses on the game’s Link Battles.

Watch on YouTube

Tom Orry

09:16 am
UTC

Gamescom ONL, time to get hyped via a trailer?

We reserve the right not to get hyped about Gamescom ONL, the show taking place tomorrow evening (7pm BST in the UK), but that hasn’t stopped Geoff putting out a trailer designed to do just that.

Watch on YouTube

Tom Orry

09:50 am
UTC

2much says: Presumably _this_ is the night we’re gonna see the Bloodborne remaster

Thanks for this, 2much. I needed a good laugh this morning. ONL is tomorrow night, and I will be gobsmacked if anything near this level of game reveal is there.

Tom Orry

10:00 am
UTC

Warhammer 40K: Dawn of War is one of the greatest strategy games of all time

Image credit: Relic Entertainment

Chris is well into Space Marines and that, and he has a special place in his heart for the Dawn of War series. The original game was a little tricky to get running nicely on modern hardware, but the newly released Definitive Edition fixes all that and comes with a bunch of new refinements and tweaks.

To quote Chris, verbatim, from a definitely real conversation I had with him about Dawn of War: “It’s orksome.” What more do you need to be told?

Tom Orry

10:15 am
UTC

On the subject of games people are looking forward to in September (and end of August, if you want):

Danzig85 says: I’ve got my eye on Metal Gear this month and Hell Is Us next month. Plenty to finish before then though.

So many games, so little time.

Both potentially great games. We’ve got a MGS3 Delta review coming later this week, and Hell is Us has impressed at preview.

Tom Orry

11:02 am
UTC

These games are set to leave Xbox Game Pass at the end of August

Image credit: Sabotage / Eurogamer.

Xbox has revealed which games are leaving Xbox Game Pass at the end of August. A few good ones in this list.

  • Borderlands 3 Ultimate Edition
  • Sea of Stars
  • Paw Patrol Mighty Pups Save Adventure Bay
  • This War of Mine: Final Cut
  • Ben 10: Power Trip

Tom Orry

11:39 am
UTC

chesterBox says: PS Store added a discount called “Gamescom 2025” and there’s Bloodborne… that must mean something, right? Right?! 😀

(99% it does not mean anything)

Don’t do this to yourself, Chester. It’ll just bring pain.

But… what if?

Tom Orry

11:44 am
UTC

A delve into the Eurogamer archive

Image credit: Valve

My brain can’t always go back far enough to bring out the real classics, but this superb article from Simon Parkin popped into my head this morning, so I’m sharing it with you all now.

At 6am on 7th May 2004, Axel Gembe awoke in the small German town of Schönau im Schwarzwald to find his bed surrounded by police officers. Automatic weapons were pointing at his head and the words, “Get out of bed. Do not touch the keyboard,” were ringing in his ears.

Get this read if you haven’t already, or maybe read it again.

Tom Orry

12:22 pm
UTC

Euro Truck Simulator 2 PS5 and Xbox versions spotted

Cult hit Euro Truck Simulator 2 is seemingly coming to PS5 and Xbox consoles. The news comes via PSN and Xbox store listings for the game, which is yet to be officially announced for the two consoles.

Tom Orry

13:17 pm
UTC

Surprise! Shenmue 3 is back

Image credit: Ys Net

Shenmue 3 is coming back for a second bite at success with the Enhanced Edition. This reworked and improved version of the original release will be available on PC, PS5, Xbox Series consoles, and Nintendo (presumably Switch 2). A full reveal is coming at Gamescom this week.

Tom Orry

13:21 pm
UTC

Kirby Air Riders Direct tomorrow

Tune in tomorrow Tuesday, August 19th at 2pm UK time for a livestreamed Kirby Air Riders Direct featuring about 45 minutes of information about the upcoming Nintendo Switch 2 game.

Boom! 45 minutes of Kirby tomorrow? What a treat.

Kirby Air Riders Direct is airing tomorrow at 2pm BST in the UK.

Tom Orry

13:42 pm
UTC

45 minutes of Kirby Air Riders? I love a bit of Kirby as much as the next fan of alien entities that take on the abilities of the objects they consume, but that’s a long time to spend on one game. I’m excited to see what Nintendo has cooked up, though.

Tom Orry

13:47 pm
UTC

Endling – Extinction dev reveals its next game

Image credit: Herobeat

Developer Herobeat has announced its next game, Rewilders: The Lost Spring, which has been inspired by the works of Hayao Miyazaki and Studio Ghibli films.

Tom Orry

13:54 pm
UTC

Any Shenmue fans in the comments today? I won’t pretend I’m a big fan. I played the original game on the Dreamcast and simply couldn’t get into it. And that is as a huge Sega fan who had grown up as a Sega kid. Just wasn’t for me.

Tom Orry

14:23 pm
UTC

The Battlefield 6 party continues in… Battlefield 2042

Connor has been on the blower to moan about how sad he is that the Battlefield 6 beta has finished. “Don’t worry,” I said in reply, cutting through his tears. “You can just play Battlefield 2042 and earn some stuff to use in Battlefield 6.”

He turned to me (not that I could see as we were on a phone call, not a video call), and he said: “Tom, you are so wise. I will play Battlefield 2042 as I am the exact target audience for this type of marketing campaign. I’ll also write up my thoughts on such an event in a story to publish on Eurogamer.net.”

Thanks, Connor. Here is that story:

Tom Orry

14:46 pm
UTC

Today’s Blast from the Past: Flights, Co-op Tomb Raiding, and more

Image credit: Xbox / Microsoft

Another day presents another opportunity for us to look back at gaming history. Here’s some milestone anniversaries for today, 18th August:

  • Microsoft Flight Simulator’s grand reboot leads the pack of gaming anniversaries today – the reimagining of the franchise first released five years ago. I recieved the coveted Eurogamer Essential, back when that was the parlance – and it sits alongside Animal Crossing as a perfect game for the then all-consuming pandemic, allowing a sort of digital tourism at a time when we were all trapped inside. It’s a shame that the much more content-rich 2024 edition has run into various troubles, but hopefully that team can eventually recapture the spirit of the 2020 edition over time.
  • Lara Croft and the Guardian of Light is fifteen years old today. A cool, well-reviewed spin-off of the franchise inspired by the likes of Diablo and Gauntlet, it first launched for Xbox 360’s Live Arcade and then made its way to PS3, PC, and even mobile. It brings to mind that era when downloadables were always smaller, bite-sized games, which led to interesting spin-offs of big-name brands like this – something we now don’t see as often. A shame.
  • And here’s a trio of further recent anniversaries: Rogue Legacy 2, Mortal Shell, and Spiritfarer all hit on this day in 2020 – the same day as Flight Simulator! There was clearly something in the water on this day five years ago. I’m also now just realizing I can’t write “on that day five years ago”, or a variation thereof, without hearing this.

Alex Donaldson

15:04 pm
UTC

I actually really liked Lara Croft and the Guardian of Light, not that I can remember a single thing about it – although I think you had to push a large ball around at one point?

Tom Orry

15:15 pm
UTC

Crazyreyn says: “Any Shenmue fans in the comments today?” hello

Here he is! The Shenmue fan has logged on.

Tom Orry

15:38 pm
UTC

Sword of the Sea review

Image credit: Giant Squid / Eurogamer

Liked this one quite a bit folks.


It’s the latest from Giant Squid, the developer behind Abzu and The Pathless, with creative director Matt Nava having also worked heavily on Journey as art director back in the day. He teams up again with renowned game composer Austin Wintory here. It’s a game that mixes a bit of light Zelda-ing with serene platforming, ludicrously pretty views and a sense of movement, mindfulness and flow that’s right up there with very best of ’em. Big fat five stars from me.

Chris Tapsell

15:44 pm
UTC

Mortal Kombat movie is 30 years old today

As the clock ticks ever closer to 5pm in the UK and I can see the fajitas I’m about to cook for my dinner drift into view, now is the perfect time to remember the original Mortal Kombat movie which turns 30 today. I know this film has gained a large following in the years since its release, but I never liked it that much. That said, it probably captured the video games better than the recent movie did. You can’t say anything negative about this music, though, which is superb.

Watch on YouTube

Tom Orry

16:03 pm
UTC

That’s your lot for today. Big day tomorrow, everyone, so don’t stay up too late tonight. Chances are there’ll be at least one good game shown during Gamescom ONL, which kicks off at 7pm BST tomorrow – although there is supposedly also a bit of a pre-show before that.

Thanks for joining us today. See you all tomorrow.

Tom Orry



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Screenshot: EA / Dice
Game Reviews

Battlefield 6’s Open Weapon System Is Good

by admin August 18, 2025


When I first heard about EA and Battlefield Studios’ plan to implement an open weapon system in the upcoming Battlefield 6, I scoffed! And playing the game in Los Angeles for an event last month didn’t sell me on it, either; I still worried it would make classes feel less unique. Now, after playing the open beta for nearly 20 hours, I’m here to say: I was wrong.

Let’s back up for a moment and explain, briefly, open and closed weapon class systems in Battlefield. (I promise this won’t be too boring.) Basically, for nearly as long as the franchise has been around, classes were locked to certain weapons. Recon, for example, had to use a sniper rifle. Over time, developers at Dice tweaked this and added “neutral” weapons that could be picked by multiple classes, or they spread specific types of weapons across a few classes. Battlefield 2042 threw a lot of this out the window when it launched without classes and let players essentially build custom heroes who could use any gadget or gun. It then added classes back in when people got angry. Anyway, Battlefield 6 is trying to find a happy balance between 2042‘s total, unbalanced openness and the classic closed weapon system of the past games. And I think, despite being nervous about the change and all the debate raging online among players on both sides, Battlefield Studios has mostly nailed it.

In Battlefield 6, any class can use any weapon. So you can spawn in as a recon soldier, but instead of a sniper rifle, you could bring an SMG. Engineers, traditionally a class that uses SMGs, can rock snipers and LMGs. At first, this seemed like a bad idea to me. I worried that players would just pick the class with the best abilities and pick the best assault rifle, and you’d lose all the uniqueness that comes from BF’s old-school class system. And in some smaller, more combat-focused modes, this is indeed the case. But in bigger, more Battlefield-y modes, like Conquest and Rush, I’ve been pleasantly surprised by how things have worked out.

In my hours with the beta, I found that in many matches players were spread all around the four classes. In some past games (looking at you, Battlefield 3), people would pick whatever class had the best assault rifle, and that was that. During a Q&A with the devs last month in LA, they talked about this and said that the open weapon system was partly designed to combat this. The idea is that now people will pick classes based on what the team needs and their unique abilities and tools, rather than the weapons they can and can’t use.

And yeah, that’s exactly what I saw happening in many BF6 open beta matches. If the enemy team, for example, brought in a bunch of vehicles or tanks, I’d see players swap to engineers to use that class’s RPG to take all those machines out. Likewise, I saw players and friends swap to the support class to help hold a point and revive people, or swap to recon to help pin down a target. It seems now that weapons can be freely equipped on any class, people are far more open to playing different classes and helping out the team. Sure, maybe some of these players have just equipped the same assault rifle on all of the classes, but if it helps my team stop a tank from destroying us, I’m fine with it. That’s a much better scenario than in past BF games, where a whole team might be assault soldiers and you’d be unable to get ammo resupplies or fight back against helis.

Battlefield 6 also rewards players for choosing a weapon that is more aligned with their class. Recon soldiers get a ton of exclusive sniper perks that make it almost silly to use a sniper rifle on any other class. But you can do it, if that makes you happy. And this is where I’d suggest some tweaks.

I think rewarding players who pick class-specific weapons is a smart idea, but I almost feel like the devs could do more to make sure picking an assault rifle on every class isn’t an easy option. Perhaps class-specific weapon punishments could work? An assault class soldier picking a sniper rifle might mean they don’t get the recon benefits, and perhaps they also reload the big rifles more slowly. Or an engineer picking an assault rifle has more kick and can’t carry as much ammo for it. These tweaks would reward people playing classes more traditionally, could be overcome with skill or teamwork, and would still allow for the weapon freedom the devs want in BF6.

But even if Battlefield 6 devs don’t steal my totally-awesome-and-perfect idea, I think the open weapon system is a good change. It lets players enjoy all the classes without forcing them to play with specific guns. This leads to matches in which all the classes are used, and that leads to more enjoyable Battlefield action. And that’s what I’m looking for. Sure, maybe it means that I’ll be killed a lot by a few popular assault rifles, but it might also mean that there will be more medics running around who can heal me. That would be nice. And don’t worry; if you hate the open weapon system, EA is going to offer playlists and modes that feature locked weapons, too. Everyone wins.



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August 18, 2025 0 comments
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Gaming Gear

DICE lead responds to criticism that Battlefield 6 beta maps were ‘not how Battlefield should be,’ urges everyone to ‘go play some smaller/medium maps in BF3 and BF4 to get a good example of the intensity curve’

by admin August 18, 2025



By all reasonable metrics, the Battlefield 6 beta was a resounding hit. Not only is BF6 already very fun based on the handful of maps and modes we got our hands on, but the two-weekend playtest period broke records for the series on Steam.

The beta wound down this morning with players clamoring for its October 10 launch day, but not without reservations. Among longtime fans, the loudest criticism surrounded map size: The beta lacked a truly big map that captured classic Battlefield chaos.

DICE lead producer David Sirland has been the one to field these complaints over the last few weeks. After the first beta weekend, Sirland assured folks that ‘large maps exist’ in BF6, but the studio chose to test small ones to show it could handle the “full-octane” chaos of CoD.


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Then, well, it added yet another small map in weekend two, reinforcing concerns that the full map pool of nine will prioritize CoD run ‘n gunning over Battlefield’s traditional spaced-out firefights.

“That’s not how Battlefield should be,” X user Blasts4Satan replied to Sirland on August 15. “Listen to the veteran players, not the CoD fanboys. This is y’all’s last chance and it’s already looking a little too much like the other game in the room.”

We are very much looking back at our past modern incarnations when it comes to pacing. I’d urge everyone to go and play some smaller/medium map BF3 and BF4 to get a good example of the intensity curve.It is slower and more deliberate on the larger maps, as it was in the past.August 18, 2025

Returning to the thread days later to reply, Sirland reaffirmed that BF6’s pacing is on the same trajectory as the games it’s most inspired by, Battlefield 3 and 4.

“We are very much looking back at our past modern incarnations when it comes to pacing. I’d urge everyone to go and play some smaller/medium maps in BF3 and BF4 to get a good example of the intensity curve,” Sirland wrote. “It is slower and more deliberate on the larger maps, as it was in the past.”

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It’s true that close-quarters, high-intensity maps are nothing new for the series: BF3 and BF4 had loads of smaller, linear meat grinder maps that folks remember fondly. I remember the disappointment when the only map available in the 2011 BF3 console beta (the PC version got an extra, larger map) was Operation Metro, a cramped trek through grass and tunnels that was unfriendly to vehicles.

Battlefield 3: Operation Metro Multiplayer Gameplay Trailer (E3) – YouTube

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At the time, I thought BF3 didn’t feel much like Battlefield, but I warmed to it at launch after playing Caspian Border: a wide valley of rolling hills, military compounds, and jet runways that checked every Battlefield box.

Still, Sirland repeatedly saying “large maps exist” and pointing to a 14-year-old game for proof doesn’t inspire much confidence. If large maps were a focus of BF6, you’d think we’d know what they look like by now. It’s reasonable to conclude that the BF6 beta was BF Studios debuting the primary identity of the game: Pretty and destructible maps, cramped gunfights, and sometimes vehicles.

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EA pave over Battlefield 2042's bullet casing-filled potholes with a "road to Battlefield 6"
Game Updates

EA pave over Battlefield 2042’s bullet casing-filled potholes with a “road to Battlefield 6”

by admin August 18, 2025


The Battlefield 6 open beta is over. I’m sure everyone let out a final burst of fire that sounded equally triumphant and tragic at its conclusion. But wait, say EA, FPS lovers, where do you all think you’re going?

It’s at this point the publishers whip out Battlefield 2042, the much-maligned at release previous entry in the series, like they’re yanking a rabbit out of a marine’s helmet. He’s not Battlefield 2042 anymore, they say, he’s the “road to Battlefield 6”. A road one can only assume is littered with IEDs and checkpoints where five people are standing around looking mean.

This boulevard to blast central is update 9.2, and it’s chunky enough that I’d class it as a full-on repaint the road markings affair. Classic map Iwo Jima makes its 2042 debut, with “boat landings, bunkers, and trenches on a reimagined 700×200 map”. Oh, and an active volcano in case you want to renounce your warlike ways and take up volcanology.

Weapon-wise, there are two new guns – the KFS2000 assault rifle and the Lynx sniper rifle. Only the former’s being dished out to everyone, with the Lynx only being given to folks who played the Battlefield 6 beta to start with. EA insist anyone who didn’t hop into the beta will get a chance to grab it “later down the line”. Meanwhile, two new attack jets, the A10 Warthog and SU-25TM Frogfoot, have been added in. EA say they come with some revamped abilities and are designed to be “vehicle busters”.


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That sounds a bit rough for folks down below, trundling along the “road to Battlefield 6” in tanks or jeeps. Anyway, I’ll drop the metaphor. The “road to Battlefield 6” is actually a 60-tiered free battle pass featuring a bunch of gear inspired by the series’ history. It includes some stuff to unlock for Battlefield 6 itself and will run from August 18th to October 7th.

If you want a reminder of what Battlefield 2042 was like when it first debuted, here’s Ed’s review. It’s also evolved a fair bit since then, so a run through our 2042 news archives is probably a good shout if you want cluing up on some of the changes EA have made over the years.



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Battlefield 6 Secure Boot requirement killed my PC, EA should be responsible
Esports

Battlefield 6 Secure Boot requirement killed my PC, EA should be responsible

by admin August 18, 2025


My motherboard died in the fight against Battlefield 6 cheating. Just turn on Secure Boot, they said. Just follow directions, they said. It’s easy, they said. You just, y’know, push a button. Click on something and it works, no problems. Watch YouTube videos. It’s easy!

I am one of the hundreds (if not thousands) of people whose PC suffered as a result of EA and DICE’s quest to crush cheating in Battlefield 6. I understand why they want to do this: It negatively impacts the experience of hundreds (or possibly thousands) of PC players, and Battlefield 6 is looking to be a return to form for the franchise, and EA doesn’t want anything getting in the way of that narrative. Therefore, EA requires PC players to run their PCs with Secure Boot enabled when playing Battlefield 6 – even in the beta. But forcing all players to enable Secure Boot shifts the responsibility onto the players. This is EA’s problem to solve, not the players. And since this is their problem for the game they decided to develop so that we can buy and enjoy, they should be responsible for what happens to the machines of those who play their games.

According to Microsoft, Secure Boot is a security feature that is “designed to prevent malicious software from loading when your PC starts up (boots).” In very simplistic terms, cheating software is not, by default, malicious software. It’s the EA Javelin anti-cheat’s job to, basically, tell the PC that cheating software is malicious, and to disable it while the game is active. On paper, activating it should not have been complicated. For many players, it was not. Open the BIOS, enable Secure Boot. Done. But for others, it was much more complicated and had devastating effects.

I bought a pre-built PC just before Secure Boot was enabled by default. I had my PC installed with the Gigabyte Aorus X299 Gaming 3 Pro. It served my needs as a content creator and, at the time, mid-range gaming. I didn’t need the fanciest of graphics, just good framerate, lots of RAM, and the ability to connect my different cards into the PCIE slots. I have had zero problems with it until this year, when the PSU failed (easy fix), and then with Battlefield 6.

Before this pre-built PC, I built my first PC, but I didn’t mess with the BIOS much. I didn’t need to. It functioned well, everything worked, and games didn’t require me to fiddle with internal settings. I wasn’t interested in overclocking, and I sold it to a friend before any problems arose so I could get a PC more suitable for gaming and streaming. After I bought my pre-built, I didn’t need to mess with those BIOS settings, either. It wasn’t until this year that I wanted to upgrade my PC to Windows 11 that I had to make a change in my BIOS.

For months, I couldn’t upgrade to Windows 11 even though I met the system requirements. Eventually, I decided to look up why. I needed to activate TPM 2.0–Trusted Platform Module. I knew how to access the BIOS, but I didn’t know where to look for the TPM setting. After watching a few YouTube videos, I successfully activated TPM 2.0 and upgraded my OS to Windows 11. Simple enough.

Fast-forward to the Battlefield 6 beta. Like many people, I wanted to mess around with the Battlefield 6 settings before the beta’s launch. Also, like many others, I received the message that I needed to enable Secure Boot to open Battlefield 6. Back to the BIOS! I looked up more YouTube videos, and what I discovered between enabling TPM and now looking into Secure Boot, there were no videos that navigated my specific motherboard’s BIOS. The previous videos I used to activate TPM forced me to make educated guesses based on other Gigabyte BIOS menus, but none were exactly the same as my menu setup. I realized this was going to be much more involved.

I checked my system information. Indeed, Secure Boot was not activated. No worries. I entered the BIOS and navigated the menus searching for Secure Boot. I didn’t see it. After some Reddit sleuthing, Gigabyte users commented on how to make the option appear by disabling the CSM. And it worked. According to a video of a Gigabyte user, it was as simple as enabling it, ignoring the message that popped up, saving, and then restarting the computer. Secure Boot enabled! I checked the system information and Secure Boot was not enabled. Weird.

I re-entered the BIOS and found the Secure Boot option again; sure enough, Secure Boot was not enabled. Odd. I enabled it again. This time, I read the message that popped up when I chose to enable it. The message mentioned a specific Platform Key that needed to be enabled. No one mentioned anything about Platform Keys on YouTube and Reddit. I conducted more research, but didn’t find much about my specific situation. I found the menu that contained the Platform Keys and activated the specific Platform Key that the pop-up message requested. I saved and restarted the computer, and, like many other people, I encountered a blank screen on boot.

After hours of troubleshooting, including removing the CMOS battery and tripping the CMOS Reset pins, I noticed the VGA indicator was on. After getting a diagnostic at a repair shop, it was discovered that both PCIE x16 slots were dead, and therefore, so was my motherboard.

I am shocked at the number of people who have had similar problems and even more shocked at the number of people who blame the PC owners. They comment as if they bought a car and understand how the whole thing works. Most people buy cars to drive around, not tinker with the insides. Imagine a car maker sending a message to everyone saying they needed to activate an engine filtering system that would further reduce carbon emissions to meet current regulations (hypothetical here), but it would risk rendering your car inoperable. People would be all over the car manufacturer for even suggesting that anyone try to do that themselves. Act like it’s a recall and have the manufacturer do it for free. If you, car manufacturer, want this feature turned on, it’s your responsibility. And yet, when EA asks a bunch of people who bought their PCs just to play their games and have no idea how to even navigate their BIOS, it’s a user error.

I found EA’s guide to enabling Secure Boot. Interestingly, it has this message:

We live in an age where if there is a problem,  you can Google it, go to Reddit, and search YouTube. Heck, maybe even Twitter has answers. I wonder how many people saw this page or even this warning. Strangely, this is called a “Heads-up” with a small exclamation point. Eh, nothing too big here. Just a chance you could brick your PC if you do this wrong. No worries. No, this should be a “Warning” with big red cautionary symbols. This is not an urgent warning; it’s casual. That’s exactly how EA treated this situation.

I checked the official Battlefield Twitter account, which has 1.5 million followers. There is no mention of Secure Boot. You’ll find messages encouraging players to activate 2FA and making sure their EA accounts are linked correctly. There are also plenty of help and support messages if you’re having trouble with your linked accounts. There’s even a “Before you unlink your account…” message.

I perused the EA Help Twitter account, which has around 750,000 followers. There are messages about linking accounts to Twitch, 2FA, and troubleshooting if you’re having trouble logging in. Again, nothing about Secure Boot. Their YouTube channels offer nothing, as well. The EA Help channel doesn’t have anything related to Battlefield 6, shockingly.

EA made sure everything else was squared away, but when it came to Secure Boot, they treated it as an insignificant problem. Potentially ruining your PC and not being able to play the beta somehow does not hold the same weight as not being able to play the beta because your account is linked incorrectly.

The sheer number of variables required to make a game run on a variety of PCs is tough for developers to navigate, even for professionals. And you’re asking non-tech-savvy people to dig into their systems and give the most general instructions when you know the variability of certain processes. That’s irresponsible.

Riot Games also did this to their Valorant players. Their anti-cheat, Vanguard, forced players to enable Secure Boot. That led to similar situations like mine. All that headache just because they wanted to play a game.

I am not absolving myself from all responsibility. I’m the one who wanted to play the beta on PC, and I’m the one who entered my BIOS and nervously tried to activate Secure Boot. I am aware EA did not make me do this. What I am saying is that EA did not adequately communicate the risks associated with enabling Secure Boot, and they undermined their own warning by providing their own guide, suggesting that changing this setting is, after all, not complicated.

If EA truly wanted to do a solid by the community, their message should have been given after the Secure Boot notification when launching the game, on all their social media channels and shared multiple times a day, and the message should have been “We are asking you to enable Secure Boot so that we can ensure we are able to eliminate as many cheaters as possible. If you are not confident in navigating your BIOS to enable Secure Boot, we highly encourage you to call your manufacturer’s support team. Please do not attempt this on your own.” That’s a message that is supportive, mindful, and does not provide their own general solution that undermines the warning. I would absolutely absolve EA of any responsibility with a message like that, with frequent communication.

More and more people are enjoying PC games than in the past, which has led to the rise of pre-built PCs. People realize that getting the best graphics and framerate comes with PC gaming, but many do not have the expertise or confidence to build their own PC or tinker with inner software, so pre-built PCs are a great option. Since around 2018, pre-built PCs have come with Secure Boot enabled, and for many people, switching it from disabled to enabled is the only option. But for others, that is not the case. EA knows this, and all they did was post a help page, hoping that people would Google it instead of plastering help everywhere, demonstrating care about the community that plays their games.

It’s not about whether Secure Boot should be on or not; it’s the fact that we’re in an era where people are running perfectly fine PCs and are now experiencing issues because EA is set on fighting cheaters in the most extreme way. Activision will do the same with the next Call of Duty. It is assumed that enabling Secure Boot will become the norm for competitive PC games in the future, and then it will be Activision’s responsibility to let their players know in no uncertain terms that it could be risky. EA says they are not responsible. They are. Because when their game doesn’t sell, it’s their fault. They didn’t communicate. They didn’t market the game effectively. It’s all about communication, and they did not communicate this Secure Boot problem effectively.


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I'm sad the Battlefield 6 beta is over, but this 2042 event keeps the party going even if the cool kids have already gone home
Game Updates

I’m sad the Battlefield 6 beta is over, but this 2042 event keeps the party going even if the cool kids have already gone home

by admin August 18, 2025


Battlefield 6 has run its last open beta. This, obviously, is a tragedy. How else am I meant to spend my weekends? Where else can I drive around with four loads of C4 strapped to the boot, or engage in high-flying aerial duels? Well, there’s always Battlefield 2042.

But why go back? Well, it seems as though EA understands a widespread longing may have been on the cards with Battlefield 6’s absence, and has therefore introduced a limited-time event to the older title to keep folks engaged for the next few months. A celebration of sorts for 2042 before everyone leaps off towards greener pastures.

This new Battlefield 2042 update – which is straight up titled the “Road to Battlefield 6” update – includes a free battle pass full of little goodies, a revamp of the Iwo Jima map, and some prizes for those looking to jump into Battlefield 6 come October. Some of those battle pass rewards I mentioned earlier carry over, making 2042 a must-play for early-onset completionists.

Check out the Road to Battlefield update hereWatch on YouTube

It’s a clever ploy, offering permanent rewards for the new game. EA did it too for the Battlefield 6 beta, offering various cosmetics for hitting career levels or finishing challenges. It’s not like the Beta needed any help, but it surely would have brought folks back for the second beta even if they likely were fulfilled on the first beta alone. Battlefield 2042 offering such rewards will inevitably push those who never played the game – or maybe touched it only briefly – back into the fray.

Is this taking advantage of people’s FOMO? The voice in their heads that demands they need everything? Yeah absolutely, and as a former WoW mount collector that can be a real burden, but it’ll also inject a lot of life into Battlefield 2042 in its sunset period. For people who have stuck with Battlefield 2042 through thick and thin it’ll be like one last hurrah, and for Battlefield 6 refugees it’ll be a cool way of passing the time.

It does also help that Battlefield 2042 is a lot better now than it used to be. After years of updates, tweaks and changes, it’s really come into its own as of late. While a sizable number of players who’ll jump into Battlefield 2042 for its Road to Battlefield 6 event will be fair weather friends, there for a good time and not a long time, it may very well do wonders in remedying popular sentiment around the game that lingers from its troubled launch.

There have been some pretty cool crossovers in 2042, you’ve got to admit. | Image credit: EA

So yeah I’ll hop back into Battlefield 2042 – I too haven’t really touched it since its release. I’ll try out the new KFS2000, I’ll squad up with some friends, and hey, maybe I will crash some helicopters into people. The Battlefield 6 rewards are nice and I’ll take great joy in showing them off come October.

But honestly? I just think it’s a nice curtain call for a game that’ll inevitably be left largely behind when Battlefield 6 comes along. I do hope that for many people, it’ll leave a fond final memory of 2042 before the game is memory holed and thrown down the same well Hardline lives in.



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Bigger Maps Found In Battlefield 6 By Dataminers
Game Reviews

Bigger Maps Found In Battlefield 6 By Dataminers

by admin August 18, 2025


A group of dataminers has reportedly shared visual evidence of some very large maps that will be available in Battlefield 6 at launch or shortly after the online shooter’s October release on PC and console.

Over the last two weekends, Battlefield 6‘s open beta was a big hit with players. The upcoming military sim’s ground combat, explosive destruction, and Battlefield 3-like vibes were well received online. I had a blast putting over 15 hours into the beta by myself and with friends. But it wasn’t a perfect beta, of course, with EA having to tweak Rush shortly after adding it, and some players complaining that the maps in the beta were too small. Well, good news for those people: We have our first reported look at some of the bigger maps that will likely be available in BF6 later this year.

As reported by MP1st on August 17, a group of Battlefield dataminers known as 1BF was recently able to extract files from Battlefield Labs. This is a version of BF6 that EA uses for testing out new features, early gameplay ideas, maps, and modes. The group claims to have datamined two maps from BF Labs: Mirak Valley, which was already confirmed by EA to be in the full game, and another, known as Eastwood, that is rumored to be BF6‘s first post-launch map. And both of these maps are much bigger than the compact, urban warfare maps featured in the beta.  According to the dataminers, Mirak Valley will be the largest map available in Battlefield 6 at launch.

Leaked images of two big Battlefield 6 maps

In renders leaked online via Imgur, which are included below, you can see various shots of Mirak Valley. Keep in mind the map won’t look like this in-game, but it does show us what looks to be a very big and open map, something Battlefield vets will appreciate.

 

 

Meanwhile, the other large map, known as Eastwood, is reportedly set in California and will feature a golf course, fancy houses, and a new vehicle: a golf cart. When EA teased a battle royale-like mode last month coming to BF6 in the future, it showed what looked like a mansion’s pool and people driving a golf cart. Perhaps Eastwood, which is likely the map’s codename and not its final title, will be the setting for this teased mode. You can see renders of Eastwood below:

A size comparison of Mirak Valley and Eastwood to the BF6 beta map Siege of Cairo has also been doing the rounds based on the datamined renders, and it does show that, yes, there are seemingly much bigger maps in Battlefield 6. This shouldn’t be too surprising to learn, though, because Battlefield lead producer David Sirland said that bigger maps would be included in the full game last week.

Datamine of previously (mostly) unseen maps from the beta files

Mirak Valley, based on the official description, will be the largest map on release

source: Happysufigeee pic.twitter.com/Hrr3YDyOTX

— 1BF | Battlefield 6 (@onebattlefield) August 16, 2025

It should be noted that datamined content isn’t guaranteed to be included in the full game. Development is messy, plans shift, and things get delayed or canned all the time. That said, these maps look very far along, and at least one of them is listed as a launch map in BF6. So while there might be some changes made between the datamined renders and the final maps in the shipped game, I’m expecting both of these maps to be included at some point in Battlefield 6.

Battlefield 6 launches on October 10 for PS5, Xbox Series X, and PC.





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Battlefield 6 on track to do "the best Battlefield has ever done" and pass one million in Steam pre-orders, analyst predicts
Game Updates

Battlefield 6 on track to do “the best Battlefield has ever done” and pass one million in Steam pre-orders, analyst predicts

by admin August 18, 2025


In case you somehow missed it, Battlefield 6 is taking the world by storm right now. The upcoming EA shooter is currently on its second early beta, having only last week brought in concurrent player counts of over 400k on Steam alone.

As such, Battlefield 6 is currently pointing at the stands bat in hand, lining up an absolutely scorcher of a launch in October. Early indications of just how successful Battlefield 6 will be are hard to parse, but video game analytics company Alinea Analytics stated that the game had 605k Steam pre-orders as of 12th August, based on its research.

That’s certainly an eye-watering number, so to learn about Battlefield 6’s momentum, as well as its impact on the wider FPS space and more, Eurogamer sat down with a chat with Rhys Elliott from Alinea Analytics to dive into Battlefield 6’s initial success, and whether the game can stick the landing.

Check out Eurogamer’s Battlefield 6 multiplayer 6 impressions.Watch on YouTube

Eurogamer: How did you reach the 600k Steam pre-order figure, and where does that stand against the performance of prior Battlefield games?

Rhys Elliot: “So I can’t give specifics on our methodology, but Steam scrapers, a panel of gamers that take info from. Current figures are at 800k copies through pre-order, revenues of $40m. Far above previous installments and other shooters.

“This is a welcome turnaround for the franchise. I’ll not say it’s been on shaky ground as prior games have sold well, but Battlefield 2042 and Battlefield 5 have been a bit of a letdown for the community, a look at critical reception or places like Reddit show its been a little bit of a fall from grace for Battlefield 3,4, Bad company etc.

“It’s an important time too as EA Sports FC – formerly FIFA – which still is EA’s cash cow has a bit of a shaky revenue long tail this year. So there’s a lot riding on Battlefield this year as there’s some uncertainty around FC this time around.”

Eurogamer: Where would you expect to see that pre-order number hit?

Elliot: “I think it’ll pass a million in pre-sales. It depends on the marketing campaign up until launch, we’ve still got two months until its release which is a long time. The second beta is ongoing, and the jury is still out ahead of the weekend which are the biggest days by-engagement on Steam. But if we look at the Steam concurrents on Thursday the 7th August, that was like 335k concurrent on Steam. Yesterday, it was 407k which is an improvement.

“So it depends on whether EA can continue that marketing momentum heading into September. There’s a lot going on in September on the shooter front, you’ve got Borderlands 4 coming out, a lot of other games… It’s quite quiet now in terms of releases, so there’s a lot of room for Battlefield to breathe. As we head into the Autumn period there’ll be a lot more going on, but as of right now it’s on track to do extremely well: the best Battlefield has ever done.”

Battlefield 6 is certainly in the zeitgeist right now, but can it stay in the spotlight? | Image credit: EA

Eurogamer: Reports earlier this year stated that there’s an internal goal for 100m lifetime players, a large part of that assumedly tied to the free battle royale mode. Do you think the game could hit that goal?

Elliot: “I think it’s completely unrealistic, to be candid. These are leaks right, they’re unconfirmed. But those figures are around Fortnite territory. Battlefield 6 is a paid game, and yes there is a free battle royale mode, so maybe that’s the ceiling that they are aiming for. But I don’t think that will happen. Battlefield is Battlefield. It’s not niche, but it doesn’t have that mass appeal that Fortnite or Call of Duty. 100m is a wild audience number.”

Eurogamer: Former Blizzard head Mike Ybarra said that Battlefield will stomp Call of Duty this year. Do you think he’s right?

Elliot: It’s not going to. Mike Ybarra has had some choice takes on Twitter recently, I think he’s been saying things like the Switch 2 not having a good value proposition, that gamers should tip publishers during economic crises. I think a lot of news outlets will run with Mike’s opinions because of what he used to do on Blizzard, but he’s just a dude, right? He’s just a dude on Twitter.

“I think it’s important not to conflate Battlefield’s pre-launch success – even if it will be a big success – with being a ‘CoD Killer’. Yes, Battlefield 6 is making all the right moves with these massive maps, a return to the core classes, the destruction. It is also borrowing a lot of things from CoD. Call of Duty is in a bit of a creative lul and an identity crisis, with Nikki Minaj shooting Beavis and Butthead while Snoop Dogg is twerking in the background. It’s weird! But it’s still a cultural juggernaut, it has a massive casual audience who buy it on autopilot every year. They complain, but they still buy it, and those habits run deep.

You’ve got to feel somewhat bad for Mrs Minaj, who has become the face of Call of Duty’s identity problem. | Image credit: Activision

“Battlefield 6 is undoubtedly winning over the hardcore FPS crowd, but CoD has that market momentum, the yearly launches, Warzone is there as that big pool for cross pollination marketing and a funnel into Black Ops. CoD has the seasonal content treadmill it’s been running for years and years, with streamer partnerships. Whether Battlefield can keep up with that is unclear.

“We’ve always heard over the years: ‘this Battlefield is going to beat CoD’. We heard it with 2042, it never happens. Even with Battlefield 1, which was a return to form for many, while CoD had Infinite Warfare. I liked that personally, it got panned by a lot of people. Even then, CoD completely wrecked Battlefield, and that’s because of the brand inertia.

“This could – and that’s a big could – be a turning point in which a few years down the line the tides could shift, but saying that Battlefield is going to boot stomp CoD in terms of sales and mind share is a bit of a wild thing to say.”

Eurogamer: EA has held back on increasing the prices of their games, and Battlefield 6 is still selling at the $70 price point. How important has this stance been for the pre-order numbers we’re seeing, and how damaging could an $80 base price point have been?

The Outer Worlds 2 recently went back to the $70 price point, in a bold u-turn by Microsoft. | Image credit: Obsidian

Elliot: “I think the shock of the extra $10 for a lot of gamers will be a bit too much. But with Battlefield and a lot of games, you’ve got the Ultimate Edition or Collectors Edition which costs $90 or $120. The super fans who can afford it usually do due to early access and other fans, and most usually do in the pre-order phases.

“Charging that extra $10 would close the door on some gamers, and as this is a year when it wants to make a big comeback, throwing the needle over to that sticker shock would have been a bad idea. I think in general, the jump from 70 to 80 is a lot, you’re closer to $100 than $50 at that point, and psychologically that’s a big step for consumers. Especially right now.

“People will pay it for GTA, and super fans will pay it for any game they’re interested in so publishers can have it both ways as long as they keep that lower floor price. Eventually, the RRP (recommended retail price) will go up for games – that’s inevitable. But for now, $70 is the sweet spot with some variable pricing for big hitters like the next Zelda or GTA. Though even GTA is a maybe, based on Zelnicks’ comments.”



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