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Why Aonic Group has doubled down on backing mid-tier developers
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Why Aonic Group has doubled down on backing mid-tier developers

by admin June 16, 2025


There’s been a lot of writing about Aonic Group in recent years. Since its founding in 2021, the company has established a name for itself, in large part thanks to a mergers and acquisitions strategy that has enabled it to acquire virtual reality specialist nDreams, Warren Spector’s Otherside Entertainment, and Liverpool-based Milky Tea.

Like many businesses, Aonic Group was started out of frustration. Co-founders Paul Schempp and Olliver Heins wanted to invest in and acquire mid-tier studios, an interest their bosses did not share, as they felt these developers, despite often being wildly successful, were too small.

So Heins left his role at MTG, while Schempp secured an investment from Active Ownership Capital, the investment firm in which he was a partner, to found Aonic Group. Their aim was to help mid-level studios reach their full potential.

“We saw that there are so many companies, even some of them are 20 years old, that are still very early in their journey,” chief product officer Heins tells GI.biz. “They just need someone who helps them.”

When it comes to supporting mid-tier developers – or double-I, indie-A, whatever your buzzword of choice is – it’s less about budgets. That’s certainly a factor, but Heins says there are many elements that go into choosing which projects to back.

“The whole industry needs to start to change how they see budgets,” Heins explains. “I would say that we really need to believe in the vision. Does this game have an audience? Is it entertaining?

“The second thing is that we need to consider whether we can build this game within a reasonable timeframe, given the dynamic nature of the market,” Heins says. “We wouldn’t want to back a game that is going to take seven or eight years to make because we don’t know what the world will look like in that timeframe.

“The last thing is that we assess the market opportunity for the product. How big is the market? How saturated is the market?”

Heins continues: “Out of that, we calculate what the potential accessible market size is, then think about how good the game is and how much of a successful market we can get. On that basis, we simply ask how much money we can make, and that determines how much money we are willing to spend on a game. If it falls into that, we are okay with that. We have games that cost $100,000, we have [games] that cost $40 million. We just need to believe that it’s a viable business.”

As mentioned, Aonic has been on something of a shopping spree since its inception. When it was set up, the aim was to own 12 companies by 2026. Including the Megabit publishing arm that it launched in 2024, the firm is already very close to that goal.

But Aonic says that it is being careful with its M&A strategy, choosing to be selective rather than buying whatever is out there.

“We wanted to create a group where people help each other,” Heins says. “Synergies are very important for us. Whenever we look at a company, we’re evaluating whether it can add value to the group. One plus one needs to be more than two. We’re a games group, which is a home for small mid-size studios, which want to be part of a highly synergetic group and family.”

These synergies so far have included studios teaming up to combine their mobile and IP knowledge to build a product for an unnamed US corporate giant. Aonic has also helped Otherside stay small by moving into outsourcing.

“They don’t want to be bigger than 50 or 60 people to keep the creativity on a great flow,” Heins explains. “But they needed more production. Outsourcing in AAA is heavily overpriced, but the bigger problem is that you don’t know the people working on your game.

“We have BKOM, an outsourcing company based in Canada. We scrapped outsourcing and instead decided to in-source with BKOM. Now we don’t have to pay the margin for a third-party, which reduces the price by 40-to-60 per cent.”

Hearing Heins discuss an M&A strategy geared not just at growing into a European powerhouse but also introducing synergies and improving efficiencies recalls a conversation with Lars Wingefors of Embracer Group back in 2018.

As you might have read, things haven’t been going great for that particular European games giant in the past few years. It was overleveraged and made some bad financial calls, having embarked on a veritable shopping spree of M&A activity.

“We have games that cost $100,000, we have [games] that cost $40 million. We just need to believe that it’s a viable business.”

Olliver Heins, Aonic

But Heins is confident Aonic won’t suffer the same fate due to some key strategic differences.

“The companies we acquire are on a very different part of the journey,” he explains. “Embracer bought very big, established companies with big brands and IPs. We did not buy those kinds of companies. We only buy companies where we believe they have two, three, or four steps ahead of them. The biggest company we have acquired so far is nDreams and it had only 79 members of staff at the time. It’s just way easier to work with smaller companies.

“The second advantage is that we aren’t public. Everything Lars and Embracer did was for the share price, which is a fair and valid strategy. They had done deals, maybe just for that reason, which is legitimate,” Heins continues.

“That’s what Lars’ job as CEO was: he had a responsibility to his investors. We don’t have that. We have investors, but our strategy is focused on a longer-term to mid-term timeframe. We have the luxury of being able to buy companies knowing there’s no profit. There’s no immediate impact on our valuation.”

Its Megabit publishing arm was founded – again – out of frustration with some of the deals the studios it had acquired had signed.

“We saw publishing agreements that were just terrible,” Heins says. “Some publishers say they’ll give developers 50 per cent of development costs, but they want 80 per cent of revenue after they get their money back, and they don’t give devs any guarantees.

“There are two reasons why people accept these terms: one is capital, [because] studios run out of money to finish the game. But the second problem is that if you are one game studio, particularly an indie, you don’t have the money to have your own publishing team. Those were two problems we didn’t have.” Megabit is acting as the publisher for all of Aonic’s games, but the company is also signing third-party titles.

“First party is important for us, it’s long-term value creation for Aonic,” Heins explains. “Third-party is also important because we need to feed back into the ecosystem. We want to do more third party. It’s very simple, now we have a name and we receive some incredible pitches. It’s fair to say it’s less risk for us. The total value creation in the long term is not the same, but revenue potential is fantastic.”

Much of the coverage around Aonic Group so far has centred on its investment and acquisition activity. There’s still more of that to come, but Heins says that the pace has slowed down for the time being.

“We still need a few parts in our tech vertical,” he says. “There are still some small bits and pieces we’d like to add to that.

“On the games side of things, we’re not quite there with mobile yet. That’s what we’re still looking for. When we first looked, companies either didn’t match the group or were just too expensive. There was a gold rush during COVID. People paid incredibly high prices for mobile studios.

“We want to [make] financially reasonable deals because we’re not public yet, so we have to look at the multiplier we pull. We’re now looking into a few mobile games companies. M&A will still be happening, but much more selected and targeted.”

Not public… yet. Certainly, an IPO is something that may be of interest at some point in the future.

“It always depends on who you ask,” Heins laughs. “We definitely aim to have an exit event. We are a company that was heavily invested in by Active Ownership, and we’ve had other investment. They will eventually want their money back. We aim to have an exit event and we plan to give that to our employees because more or less every employee is incentivised to have a part in Aonic. Logically, an IPO is one scenario. We are not working on that right now. There’s many different ways of having an exit and an IPO is [potentially] one of them.”

Looking to the future, Heins wants Aonic to both make great games for the market, while also making sure that it is doing right by its backers.

“We want to stay on a growth path,” Heins says. “Ideally, we won’t have years without growth because it’s more exciting to be growing. The most important thing is we always want to be a dynamic company that will always be able to adjust to the market.

“If you look at the games market five years ago, it’s very different to the one we have today. We always want to be a company that can adjust where possible.”



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June 16, 2025 0 comments
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This crypto raised $299M with zero VC help: BlockDAG is the people’s chain
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This crypto raised $299m with no VC backing, why BlockDAG is the people’s coin

by admin June 15, 2025



Disclosure: This article does not represent investment advice. The content and materials featured on this page are for educational purposes only.

While Ethereum and Solana lean on venture capital and insiders, BlockDAG has raised $299m without VC help, and it’s becoming the top retail-powered crypto of 2025.

In an industry where venture capital controls the narrative, access, and often the outcome, one presale project is proving that crypto doesn’t need gatekeepers to succeed. BlockDAG, currently in batch 29 of its presale, has raised over $299 million, not from hedge funds or early investor rounds, but directly from the people. No seed funding. No private allocations. No VC hand-holding. Just raw, organic momentum driven by retail conviction. 

In a cycle where major players like Ethereum and Solana continue to lean on insider networks, BlockDAG is charting its own path with community-first values. This isn’t just another presale, it’s a full-scale rejection of the old model. And the numbers now suggest it’s working. This is the people’s crypto.

No VCs, no gatekeeping, just real demand

What makes BlockDAG stand apart isn’t just the money it has raised. It’s how it raised it. While most high-profile projects rely on private rounds funded by Silicon Valley VCs and crypto hedge funds, BlockDAG opened its doors to the public, and only the public.

There were no private token discounts, no allocations for influencers, no early unlocks for insiders. Everyone starts from the same place, with full transparency. This structure removes the backroom advantage that usually skews early-stage projects in favor of funds, not the community.

Retail investors have recognized this fairness and responded in force. With over $299 million raised directly from contributors, BlockDAG has achieved a feat most VC-backed chains haven’t: organic mass momentum.

Ethereum and Solana: Built by the few, owned by the few

To understand what makes BlockDAG different, it helps to examine the standard model. Ethereum’s early supply was heavily weighted toward insiders and early developers, with private allocations giving massive long-term advantages to those with early access. Solana, too, received backing from major VC firms like a16z and Alameda Research, with pre-sale deals and private rounds that created massive disparities between public buyers and institutional insiders.

This VC-centric approach shaped the current crypto landscape: a few well-funded chains with enormous war chests, but communities who arrived late and are priced out of meaningful upside.

These chains often market themselves as decentralized, but in many cases, their early token distribution tells a different story.

BlockDAG flips that model.

The people’s coin: Powered by $299 million in retail conviction

BlockDAG’s presale is now in batch 29, with tokens priced at $0.0276, and still climbing. The project has sold over 21.9 billion BDAG tokens, and user engagement is happening not in private groups, but in public Telegram chats, Discord servers, and directly through the X1 mining app, which now has over 1.5 million users.

The X1 app allows users to mine BDAG directly from their smartphones, creating a grassroots onboarding model that doesn’t rely on institutional adoption. It’s peer-to-peer. Simple. Scalable.

And it’s working.

Instead of trying to please institutional investors or chase exchange hype, BlockDAG is building from the ground up, powered entirely by retail momentum. No boardrooms. No cap tables. Just users.

A new narrative for 2025: Community capital beats venture capital

The crypto industry is entering a new phase. One where users are growing tired of centralized influence hiding behind the term “decentralized.” The chains that claim to be open often rely on gatekeeping, whether it’s through expensive gas fees, opaque governance, or limited early access.

BlockDAG represents a break from that pattern.

This is not just another token promising “community” while funding a VC’s exit strategy. This is a network funded by everyday users, with participation visible in real-time through presale growth and app usage. The people backing BlockDAG aren’t speculating on future hype. They’re building the foundation.

This contrast is stark: Ethereum’s power structure still rests on early whales and Layer-2 middlemen. Solana’s roadmap leans heavily on ETF interest and institutional onboarding. BlockDAG? It has 1.5 million people with phones, mining BDAG, and telling their friends.

Why BlockDAG is already ahead

While other chains depend on high-profile partnerships or billion-dollar VC injections, BlockDAG has stayed focused on execution. And that discipline is paying off.

  • $299m+ raised from retail, no VC involvement
  • 1.5 million+ users on the X1 mining app
  • 21.9b+ tokens sold in presale
  • Current batch: 29 with price at $0.0276
  • Tools live before listings, not after

This puts BlockDAG on a different trajectory. It’s not trying to be another “Ethereum killer” or meme its way into a trend cycle. It’s building utility at the user level, then scaling from there.

Its batch-based presale structure rewards early contributors transparently, with each new stage reflecting organic demand. No artificial scarcity. No manipulated unlock schedules. Just clear, public numbers.

Final word: Crypto doesn’t need kings, it needs users

The crypto industry doesn’t need another Solana. It doesn’t need another Ethereum. What it needs is a project that actually represents the people who fund it, use it, and believe in it.

BlockDAG is showing what happens when a project skips the gatekeepers and goes straight to the public. It’s raising more than money, it’s raising trust. And in an era when institutional dominance is being questioned, that’s what gives it staying power.

While Ethereum and Solana may keep their headlines, BlockDAG is building something deeper, and doing it with the people who actually matter.

To learn more about BlockDAG, visit its presale, website, Telegram, and Discord.

Disclosure: This content is provided by a third party. crypto.news does not endorse any product mentioned on this page. Users must do their own research before taking any actions related to the company.



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June 15, 2025 0 comments
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Why Democrat Zoltan Istvan Is Backing Basic Income, Home Robots in California Governor Bid

by admin June 5, 2025



In brief

  • California gubernatorial candidate Zoltan Istvan warns that AI and humanoid robots could eliminate 50% of jobs, calling it a looming “job apocalypse.”
  • To address the threat, Istvan proposes a universal basic income and providing every household with a humanoid robot.
  • Shifting from the Transhumanist to the Democratic Party, Istvan emphasizes the urgency of regulating AI and preparing society for its rapid advancement.

As artificial intelligence threatens to disrupt the American workforce, Zoltan Istvan, who’s running for the Democratic nomination for Governor in California, is betting on a radical solution: universal basic income and a humanoid robot in every home.

Istvan’s campaign comes as tech leaders warn that AI could eliminate up to 50% of entry-level jobs within the next five years. Istvan believes the threat is far broader, predicting that the rise of generative AI and humanoid robots imperils half of all jobs.

“That is what my campaign is about,” Istvan told Decrypt. “We’re saying 50% of all jobs at this point are at risk. You can see the infrastructure being built in China and the U.S. and around the world for these humanoid robots.”

Friends, today I’m officially announcing my campaign for California Governor for the Democratic Party. After years of watching inequality, homelessness, regulation, taxes, lawfare, and crime increase in my home state, I’ve decided to do something about it. But the far deeper… pic.twitter.com/hPfqNW6WBn

— Zoltan Istvan 🖖 (@zoltan_istvan) April 29, 2025

While AI has become widespread since the public launch of ChatGPT in 2022, Istvan called the stakes urgent, arguing that the public’s understanding of AI hasn’t kept pace with its rapid development.

“It’s like a BMW, what hits the market is what was developed 18 months ago,” he said. “Right now, they’re test-driving 2027 models, producing 2026 models, and selling us the 2025 versions. The same thing is happening in AI.”

Best known for his 2016 presidential bid under the Transhumanist banner, Istvan drove a coffin-shaped bus across the country to promote his platform of radically extending human life through advancements in biotechnology, artificial intelligence, and other technologies.

Though he still identifies with transhumanist ideals, Istvan said switching from the Transhumanist Party to the Democratic Party is a strategic move to stay competitive in a traditionally one-party state.

“In California, to run as anything other than a Democrat would just mean you’re not going to win,” Istvan said.

To confront what he calls a looming “job apocalypse,” due to a convergence of humanoid robots and AI, Istvan is promoting two primary policy goals: establishing a universal basic income and ensuring a humanoid robot in every California household.

“Implementing universal basic income must be a top priority,” he said. “Otherwise, people in the next year or two, as they start losing their jobs en masse, are going to be picking up the pitchforks and causing huge disruption to society.”

Istvan said he is less concerned with the method of funding UBI, with options including taxation, company shares, or a robot tax, and more concerned with the urgent implementation.

Greater ambitions

The second policy he proposed is even more ambitious, providing every California citizen with a humanoid robot.

“We want to provide or lease a humanoid robot to every household,” he said. “That way, people can spend less time on chores, driving, or cooking, and more time with family.”

Getting voters to accept the idea of a free robot may be easier said than done. In a recent survey of U.S. and U.K. respondents, 12% reported being polite out of fear of a future AI uprising.

Istvan acknowledged the cultural resistance to robots, fueled by decades of dystopian science fiction films like James Cameron’s “The Terminator” and Gareth Edwards’ “The Creator,” but believes the benefits will outweigh fears.

That said, Istvan expressed concern about unregulated progress toward artificial general intelligence and superintelligence, commonly referred to as the singularity. He compared the current trajectory to playing with a loaded gun.

“We can’t just launch superintelligence and hope that it turns out for the best,” he said. “Unlike nuclear weapons, which remain under human control, superintelligence could develop beyond our ability to contain it.”

To create meaningful guardrails for AI, Istvan believes international cooperation is necessary.

“This is not going to be China versus America anymore,” he said. “This is going to be the human race versus a potential AI that might not like us.”

As the AI revolution accelerates, Istvan hopes California can serve as a testing ground for policies that merge technology with humanity’s best interests—before it’s too late.

“If we could guarantee that AI is not going to come after us, I would absolutely say, let us go through with it,” he said. “We’d end up in a more utopic world. The standard of living will go up. People will live longer.”

Before his utopian vision can come to pass, however, Istvan will still need to get through a highly competitive, expensive, and often contentious California election season.

Among ten “likely candidates” in a statewide Emerson College poll in April, former Vice-President Kamala Harris led the pack with 30 percent of the vote (though 50% of people polled said she shouldn’t run). Istvan was not among the names polled.

Edited by Josh Quittner and Sebastian Sinclair

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A weekly AI journey narrated by Gen, a generative AI model.





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June 5, 2025 0 comments
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Texas House Advances Bitcoin Reserve Bill With Bipartisan Backing

by admin May 21, 2025



In brief

  • The Texas House passed Senate Bill 21 on second reading with a 105-23 vote, advancing it to third reading.
  • An amendment adopted Tuesday requires eligible cryptocurrencies to maintain a $500 billion market cap over 24 months.
  • If enacted, Texas could become the second U.S. state to establish a government-managed Bitcoin reserve, after New Hampshire.

The Texas House of Representatives voted Tuesday to approve Senate Bill 21, its state Bitcoin reserve bill, pushing it past a critical legislative hurdle.

The House began by adopting an amendment from Representative Linda Garcia (D-TX) that doubled the required market capitalization period from 12 to 24 months.

Buoyed by strong bipartisan support, the House passed the Senate Bill 21 with a 105-23 vote, advancing it to a third reading.

The bill is a “forward-thinking measure” that would help recognize digital assets “not as a trend but as a strategic opportunity” key to “strengthening the state’s fiscal resilience,” Giovanni Capriglione (R-TX), its House sponsor, said before the final vote.

Officially dubbed the Texas Strategic Bitcoin Reserve and Investment Act, the bill establishes a framework for the state comptroller to maintain and manage crypto holdings as a “special fund outside the state treasury.”

Initial discussions and proposals for it were first floated in December last year under H.B. 1598.

Under the proposed legislation, the reserve can hold Bitcoin and potentially other cryptos as “a hedge against inflation and economic volatility,” according to the bill text’s House committee version.

The comptroller also needs to submit a report every two years to the legislature on crypto holdings, their value, and any changes during that time. An advisory committee, including crypto investment experts, will guide the comptroller on reserve management.

Progress on Texas’s Bitcoin reserve bill comes roughly two years since the Lone Star state established itself as a major crypto mining hub, consistently ranking as a top choice for crypto mining firms across the U.S.

Still, the bill requires passage on third reading in the House.

Since it was amended, any differences between the House and Senate versions would need to be reconciled before final approval by both chambers.

Only then would it head to the governor’s desk, potentially establishing America’s second state-managed Bitcoin reserve after New Hampshire earlier this month.

The state of Arizona would have followed, but its governor nixed its Bitcoin bill, with only a companion bill for unclaimed crypto being passed two days later.

Edited by Sebastian Sinclair

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May 21, 2025 0 comments
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