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Assassins

An assassin climbs roof tops.
Game Reviews

Free DLC For Assassin’s Creed Mirage Makes A Big Change To Parkour

by admin October 7, 2025


Will the jump button come back in the next Assassin’s Creed? Will Battlefield 6 really work right out of the box? Can PowerWash Simulator 2 prevent the further atomization of modern society? It’s the latest edition of Morning Checkpoint, Kotaku‘s daily roundup of gaming news and culture. I am still thinking about Xbox and how much Microsoft keeps fumbling the bag. And I’m apparently not the only one. But for real: what’s going on with those Walmart displays?

The Saudi Arabia Assassin’s Creed Mirage DLC will let you manually jump

Reportedly funded by Crown Prince Mohammed bin Salman Al Saud, the Valley of Memory DLC is a free major update for the 2023 game that takes Basim to the AlUla region in search of his long-lost father. It includes a new skill, tool customization, difficulty levels, and replaybale missions and challenges. The most important change to me, however, is the addition of a manual jump to add more depth to the parkour. The stealth action series hasn’t had a dedicated jump button since Unity as movement became more streamlined and automated. Hopefully, the experiment pays dividends in Valley of Memory and paves the way for more complex parkour in the next big Assassin’s Creed sequel.

Silent Hill 2 remake is reportedly coming to PS Plus this month

That’s according to billbil-kun at Dealabs, who says last year’s PS5 exclusive will be arriving as part of the Extra and Premium tiers later this month. It arrives alongside Alan Wake 2 on PS Plus Essential and The Last of Us Part 2 on Extra and Premium. Not a bad haul for this year’s Halloween.

Physical copies of Battlefield 6 are out early and include at least part of the game on the actual disc

Bucking recent trends, Battlefield 6 apparently comes with the actual game on the disc, at least on PS5. A fan on Reddit claims the servers are live and the campaign and multiplayer both work. You can preview the game’s full day-one update and all of the over 200 changes it makes here.

Funcom layoffs hit Metal Hellsinger studio

The Outsiders, a Funcom studio based in Stockholm, Sweden, is shutting down, founder and creative director David Goldfarb announced yesterday. The team had previously produced the rhythm-based demonic FPS Hellsinger which sold one million copies. ” It will always be a high point for me personally and I will be forever grateful we got to make it and for the wonderful team and partnerships that made it happen,” he wrote. The veteran developer said the plan is to “continue on in some new form.”

PowerWash Simulator 2 is out October 23

The sequel to the hit OCD management game arrives with some upgraded visuals, split-screen co-op, and an increased focus on story beats which the original game kept mostly in the background. Who’s ready to spray and pray and search frantically for that remaining one percent of dirt you just can’t find?

ICYMI:

Watch this:



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October 7, 2025 0 comments
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Saudi-backed Assassin's Creed Mirage: Valley of Memories free DLC to be revealed later today
Game Reviews

Saudi-backed Assassin’s Creed Mirage: Valley of Memories free DLC to be revealed later today

by admin October 6, 2025


Assassin’s Creed Mirage: Valley of Memory – a free major update coming to the Ubisoft Blockbuster – has been officially teased via a new cinematic trailer ahead of a full reveal later today.

According to the teaser video description, that full reveal will arrive at 9AM PT / 12PM ET / 5PM BST / 6PM CEST.

The Valley of Memory DLC, first announced by Ubisoft in August, will be set in the ancient Arabian city of AlUla within Saudi Arabia. The DLC will include a new story chapter, new missions, and a variety of gameplay improvements.

Check out the teaser trailer for Valley of Memories here.Watch on YouTube

The DLC was reportedly developed thanks to a deal between Ubisoft and the Saudi Arabian Public Investment Fund, the national wealth fund of Saudi Arabia. Ubisoft declined to comment when asked by Eurogamer back in January.

The Public Investment Fund is part of Saudi Arabia’s ongoing attempt to diversify income for the oil-rich nation, as well as a dedicated push to improve its global image. Saudi Arabia has been criticised heavily for its history of human rights abuses, and blamed for the murder of Washington Post journalist Jamal Khashoggi.

Only last week, the Saudi Arabian Public Investment Fund was part of a three-way bid to turn Electronic Arts private for $55bn. If approved, the American games industry giant will be saddled with $20bn in debt in 2027.



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October 6, 2025 0 comments
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Ubisoft and Tencent form new subsidiary, Vantage Studios, to lead development for the Assassin’s Creed, Far Cry, Rainbow Six franchises
Game Updates

Ubisoft and Tencent form new subsidiary, Vantage Studios, to lead development for the Assassin’s Creed, Far Cry, Rainbow Six franchises

by admin October 4, 2025


The breakout game development business co-owned by Tencent and Ubisoft finally has a name: Vantage Studios. Eurogamer understands from a source that it’s starting operations today, and will be responsible for new games across many of Ubisoft’s biggest IPs, such as Far Cry, Rainbow Six Siege, and Assassin’s Creed.

Vantage Studios is composed of 2,300 employees across multiple Ubisoft game development teams, including those from Montreal Quebec, Sherbrooke, Saguenay, Sofia, and Barcelona. The studio will be run by the duo of Christophe Derennes and Charlie Guillemot.

Vantage Studios operate under a less centralised model compared to Ubisoft proper, with each development team having more ownership over its own respective project. This in theory would allow developers to be more fluid, and pivot according to industry changes and player expectations, per Eurogamer sources.

Check out Eurogamer’s video review of Assassin’s Creed Shadows here.Watch on YouTube

The formation of Vantage Studios comes as the climax of a tumultuous period for Ubisoft, which reportedly was considering this new venture with Tencent in January of this year following years of lacking performance. This new venture, which would bring many of Ubisoft’s biggest IPs under a new roof, was officially announced in March with Tencent taking a €1.16bn stake in the new business entity.

As for Tencent’s involvement, the Chinese company will have a 25 percent stake in Vantage Studios, and will act in an advisory role to the subsidiary’s leadership team. However, Guillemot and Derennes will retain control over both creative and business decisions. Ubisoft hopes this will allow its teams to have a better degree of creative freedom, per a source familiar with the subject.

How other studios, most notably Massive Entertainment, will operate going forward currently remains unlear. Eurogamer understands the publisher wants its devs to operate in a more decentralised way, with developers taking more ownership of the titles they’re working on – the company employs approximately 20,000 staff at the time of writing (per its site), and how the other ~17,000 staff will fit into this new vision remains to be seen.



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October 4, 2025 0 comments
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Assassin's Creed Shadows: Claws Of Awaji DLC Review - Same Old, Same Old
Game Reviews

Assassin’s Creed Shadows: Claws Of Awaji DLC Review – Same Old, Same Old

by admin September 18, 2025



Assassin’s Creed has long focused each of its stories on a central theme. Almost every aspect of Odyssey’s main campaign and dozens of side quests deal with legacy, for example, while Valhalla’s lengthy story largely centers around fate. Assassin’s Creed Shadows is far less defined, with protagonists Naoe and Yasuke’s journey across 16th-century Japan primarily being about found family, but delving into revenge and honor as well. Thematically, it’s been the weakest narrative theme of the larger, more RPG-focused Assassin’s Creed games, muddied by the main story’s aimless second act.

Those same problems persist in Shadows’ first major story-driven expansion, Claws of Awaji. And while a few changes to the cat-and-mouse formula of pursuing and eliminating targets do make for a more engaging gameplay loop, the persisting narrative issues leave the ending to the DLC, and Naoe’s arc specifically, feeling barebones.

Claws of Awaji takes place after the events of Shadows’ main story. So if you haven’t finished Shadows’ campaign and don’t want to be spoiled, turn back.

Shadows’ main story doesn’t really have an ending. Well, it does, but it’s bad–the worst the franchise has ever had. Naoe learns that her mother, who disappeared 14 years earlier, is a member of a group known as the Assassin Brotherhood and is actually still alive. Yasuke discovers the same Templar Order that originally enslaved him has plans for Japan and declares war on them, and both protagonists succeed in only finding two of the three MacGuffins necessary to ensure the protection of the country.

And that’s where the credits roll. There’s no search for Naoe’s mother. Yasuke does not finish his hunt for the remaining Templars in Japan. And the final objective remains two-thirds finished. The game just abruptly ends, concluding with a surprising and deeply unrewarding cutoff to what’s otherwise a decent story.

Claws of Awaji takes Naoe and Yasuke to the titular island.

Claws of Awaji aims to rectify that by concluding all three lingering plotlines. This makes it feel less like an optional expansion that fans can pay for to see more of a game they enjoy, and more like the actual ending of the game that you must pay for if you want to know how Naoe and Yasuke’s tale concludes. I don’t know what was going on behind the scenes of this game’s development, but how Naoe and Yasuke’s stories were ultimately told feels weird. Ending a game’s story on a cliffhanger isn’t bad. Heck, some of the best Assassin’s Creed games have followed their satisfying endings with a brief and exciting tease of what’s to come, but Shadows’ ending doesn’t feel like a thrilling cliffhanger–it feels like it was unfinished. And to see a conclusion arrive months later as paid DLC feels predatory, regardless of the development team’s original intent.

Those feelings aside, based on its own merits, Claws of Awaji is a decent expansion. Upon finally getting a lead on her mother’s whereabouts, Naoe heads to the island of Awaji with Yasuke close behind. They quickly discover Naoe’s mother alive, but captured, held by the daughter of one of the Templar agents that Yasuke killed in the final hour of the main game, having inherited her father’s station within the Order. The Templar has been torturing Naoe’s mother for over a decade, eager to uncover where she’s hidden the third MacGuffin that Naoe and Yasuke have been looking for.

To get at the Templar who controls the island, Naoe and Yasuke must kill her spymaster, samurai, and shinobi.

To get at the Templar, Naoe and Yasuke must dismantle her control of Awaji, which she maintains thanks to her three lieutenants: a spymaster, a samurai, and a shinobi. Taking each one down resembles the open-ended Act 2 of the main game, in that you can pursue them in whichever order interests you, but aspects of the hunt have been greatly improved.

Each of the three Templar lieutenants controls parts of Awaji and has been assigned to hunt Naoe and Yasuke to stop them from helping Naoe’s mother. For as long as the spymaster lives, for example, his agents will hide among the populace in villages and towns, surprising Naoe and Yasuke with blades hidden away in unassuming clothing. In addition, if Naoe or Yasuke send agents into any area to scout for objectives or enemy defenses, the spymaster will take notice and flood that zone with reinforcements, making getting around undetected very difficult. Similarly, for as long as the samurai lives, he’ll send battle-hardened soldiers out to patrol the main roads and set up roadblocks to make getting from place to place harder, and the shinobi has ambushers with smoke bombs, poisoned blades, and tripwires making sure Naoe and Yasuke can’t sneak around via side roads or hide in the wilderness.

Nowaki the shinobi is one of the best boss fights Assassin’s Creed has had.

Essentially, the enemies in this game are the three pillars of Naoe (stealth, combat, and parkour), and they’re designed to counter her (and by extension, Yasuke) with the skills and strategies that you’ve been honing over the course of Shadow’s runtime. When you’re trailing a target as Naoe and leaping from rooftop to rooftop, you need to take care that no one down below is tracking you, setting up an ambush the moment you descend and try to hide in the crowd. As you ride across the island as Yasuke, you must take care to be wary of the same tall bushes you’d use to hide as Naoe and stand ready to counter when you cross under a tree or ledge that looks like a perch you’d normally air assassinate from.

It’s awesome. It does not rise to the same level of cat-and-mouse thrill that the player-versus-player multiplayer had in the Assassin’s Creed games back in the day, but it comes close to emulating that sensation, and the back-and-forth nature of being both the hunter and the hunted creates some of the most enjoyably tense moments I’ve had in Shadows. And your hunt feels more meaningful this time around, because there’s concrete proof of your efforts. Take out the samurai, and it’s easier to ride your horse on the main road, for instance; kill the shinobi, and you no longer have to worry about being randomly ambushed by her agents. Narratively, you’re actively making the island safer for its citizens and mechanically, you’re actively making the island safer for you–you can feel what you’re doing. This system would have drastically improved the moment-to-moment of Shadows’ gameplay in the main story, and it’s a shame to see it reserved for the much smaller and shorter DLC.

Yasuke’s inclusion continues to negatively affect Shadow’s story.

However, the actual boss fights against the Templar and her three lieutenants falter, save one. Two are straight-up duels, one in which you’re forced to play as Yasuke and the other in which you’re just heavily encouraged to do so. They’re unexciting after having done the same type of fight half a dozen times in the main game already, and are even more of a slog this time around because Yasuke’s opponents have tons of unblockable combos and huge health bars. So much of both fights is dodging and dodging and dodging and getting in one or two hits before repeating for almost 10 minutes. And that’s on the Normal difficulty!

The boss fight against the spymaster is a little more interesting, as it’s focused around Naoe going undercover and collecting information to bamboozle him, but it’s trivially easy to do–over a decade later and new Assassin’s Creed games still can’t do missions that focus on using disguises as interesting or as well as 2012’s Liberation managed to do.

The boss fight against the shinobi is very good, though. It sees Naoe contending with a rival with her same skillset. Hidden in a murky swamp, the enemy shinobi taunts Naoe and tries to shoot her with a rifle. Meanwhile, as Naoe, you can focus your senses to get a general idea of the direction of the enemy shinobi’s voice (but only when she speaks), and purposely setting off her traps can trick her into shooting where she thinks you are, potentially revealing her position. The arena is filled with statue decoys, tripwires, and traps, as well as perches for Naoe and the enemy shinobi to move along and bushes to hide in. You have to deduce where the enemy shinobi is hiding, sneak up on her without being noticed, stab her, and repeat when she drops smoke bombs and scurries off. It’s the highlight of the entire DLC, and the closest Assassin’s Creed has come to a good stealth-focused boss fight.

Naoe also has a new tool in her arsenal in the DLC: the bo staff. The staff can be held in three different stances, with a neutral stance for normal strikes; a low stance for slow, sweeping strikes that can potentially trip an enemy; and a high stance for quick, jabbing strikes that can potentially interrupt an enemy’s attack. It doesn’t change combat in any fundamental way, but the bo staff is loads of fun for the simple reason that ending an enemy’s life with a couple of well-timed and satisfying thwacks is cool. It’s my new favorite weapon in Shadows for that reason alone. There are no new tools for Yasuke, who feels even more secondary in Claws of Awaji than he did in the main storyline.

This DLC once again affirms my belief that Shadows should have always exclusively been Naoe’s game, especially with how the two new major characters, Naoe’s mom and the Templar holding her, are written. It’s both surprising and disappointing to see how wooden Naoe and her mother’s conversations are. They hardly speak to one another, and when they do, Naoe has nothing to say about how her mom’s oath to the Assassin’s Brotherhood unintentionally led to her capture for over a decade, leaving Naoe thinking she was completely alone after her father was killed. Her mother evidently has no regrets about not being there for the death of her husband, nor any desire to rekindle anything with her daughter until the last minutes of the DLC. Naoe spent the final moments of Shadows grappling with the ramifications that her mother was still alive, and then upon meeting her, the two talk like two friends who haven’t seen each other in a few years. And Naoe has nothing to say about or to the Templar that kept her mother enslaved so long that everyone assumed she was dead.

It’s all very odd until you remember that so much of Shadows has to assume that the player might be primarily playing as Yasuke instead of Naoe. The conclusion to Naoe’s arc has to be emotionally cheapened so the experience is the same for both the samurai and the shinobi. The ending of Claws of Awaji is at least more conclusive than that of Shadows, but it’s unfulfilling and inadequate in a different way by failing to live up to the cliffhanger of Naoe’s arc.

Claws of Awaji is a difficult recommendation, but I do recommend it. The DLC wraps up the three lingering narrative threads of the main game’s story, while transforming the main gameplay loop into a more enjoyable cat-and-mouse formula where the hunter becomes the hunted. Yasuke continues to drag this experience down, and is now impacting the emotional payoff of Naoe’s story, but at least Naoe’s shinobi fantasy is still one of the best Assassin’s Creed experiences to date.



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September 18, 2025 0 comments
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Ubisoft's deal with Saudi Arabia over free Assassin's Creed Mirage DLC has reportedly seen staff pushback
Game Updates

Ubisoft’s deal with Saudi Arabia over free Assassin’s Creed Mirage DLC has reportedly seen staff pushback

by admin September 12, 2025


Ubisoft workers have raised concerns with company management about a deal with Saudi Arabia to create a free DLC for Assassin’s Creed Mirage set in the country, according to a new report.

Announced with little fanfare – at least, as far as add-ons for pretty prominent games are concerned – on a Saturday morning last month, the free DLC is set to add a new story chapter set in 9th century AlUla later this year. AlUla is an ancient oasis city and governorate in Saudi Arabia, though Ubisoft’s announcement post didn’t mention the country by name.

As detailed in this report from Game File, Ubisoft CEO Yves Guillemot announced the DLC alongside the online reveal during a speech in Riyadh at a conference put on in conjunction with the Esports World Cup, which the Saudi government are funding.

According to an internal Ubisoft Q&A, which Game File’s Stephen Totilo has published as part of his report, workers at the publisher have demanded answers from management about this partnership with Saudi Arabia. The question from a staffer about the issue specifically cited the killing of journalist Jamal Khashoggi, asking whether Ubisoft execs believed an association with the authoritarian Saudi state could have a negative effect on the company’s image.

While they’ve publicly told IGN that they have creative control over what goes into this DLC, Ubisoft reportedly wouldn’t tell staff anything about how it came to be, simply stating that they don’t comment on “rumours”. They did however, make a distinction between the Saudi government’s Public Investment Fund and Saudi ruler Mohammed bin Salman, the latter being the Public Investment Fund’s chairman and the person who allegedly ordered Khashoggi’s assassination. “The [PIF]’s money is not MBS’s, and talking with partners who do not share our democratic values does not mean abandoning them,” Ubisoft management told workers.

The company also defended Guillemot having travelled to Saudi Arabia in late 2024 alongside French president Emmanuel Macron to meet with Saudi politicians. That was just a “classic diplomatic tool for expanding France’s influence and reach around the world”, according to Ubisoft.

The reported partnership with Ubisoft over Mirage DLC – released at no charge, as is often the case for sizeable add-ons boasting not just new missions, but a totally fresh location to explore – is far from the only gaming-related investment the Saudi government and their associates have made in recent years. Just last week, PIF-backed “giga project” Qiddiya bought co-ownership of fighting game tournament Evo.



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September 12, 2025 0 comments
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Assassin's Creed Shadows update coming ahead of Claws of Awaji DLC
Game Reviews

Assassin’s Creed Shadows update coming ahead of Claws of Awaji DLC

by admin September 12, 2025


Assassin’s Creed Shadows’ DLC Claws of Awaji will be ready to dive into very soon, and in anticipation Ubisoft is issuing a new update for the base game.

This update, which is scheduled to go live later today, will include a level cap increase, upgrades for your hideout, the ability to fast-forward the time of day (hurrah!) and new Ezio themed Project Rewards.

As for Claws of Awaji, that’s coming on 16th September, as paid DLC (though those who pre-ordered Assassin’s Creed Shadows will get it for free). On its release, Claws of Awaji will introduce a new region, a new weapon and abilities, new outfits and legendary gear, a new enemy faction and bosses, and a new chapter of Shadow’s story. The expansion is said to be adding over 10 hours of content to the game.


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You can check out the full patch notes for Assassin’s Creed Shadows Title Update 1.1.1, to give it its full name, below:

PATCH SIZES:

  • PS5: 12.94 GB
  • Xbox Series X|S: 33 GB
  • MAC: 24 GB
  • PC: 42 GB
  • Steam: 17 GB

PATCH HIGHLIGHTS

  • New expansion: Claws of Awaji

A storm is coming.

A new threat rises from across Osaka Bay as rumors surface of a hidden blade wielding shinobi, and of a long-lost relic. Naoe and Yasuke journey to a new land in search of answers, but find themselves surrounded by danger, ensnared in the Claws of Awaji.

In this expansion to Assassin’s Creed Shadows, discover a new island region dominated by the Sanzoku Ippa, a nefarious faction intent on uncovering the final Regalia. Avoid traps and ambushes as you track the legendary Fujibayashi Tsuyu, and as Naoe, master the new Bo staff to eliminate enemies with tactical efficiency. New legendary gear, skills and abilities also await across more than 10 hours of additional content.

We also would like to inform MacOS users eligible for the Claws of Awaji DLC that the content may not be accessible immediately after launching the game for the first time following the release of the DLC.

To resolve this, please launch the game while connected online, then close it and reboot—either online or offline—to ensure the DLC becomes available.

  • New free story quest: Go with the Bo

Join Junjiro in his quest to meet a legendary Bo Master and learn more about the Bo staff, a dynamic new weapon type perfectly suited to Naoe’s acrobatic fighting style. Upon finishing the quest, you will receive a Bo to use across your adventures.

Originally developed exclusively for the Claws of Awaji expansion, we thought this weapon was way too cool not to share with everyone… for FREE! You get a Bo! And you! And you at the back! Everyone gets a Bo, coming September 16th.

To support the launch of the Claws of Awaji expansion we’ve raised the level cap to 100, giving players more room to grow and more options to customize their builds.

With the new update, each unique building now includes two additional upgrade levels, bringing a total of 20 new enhancements, alongside three new Hideout levels.

These upgrades introduce valuable bonuses that accelerate Hideout growth, improve crafting capability by making Gold more accessible, and directly enhance Naoe, Yasuke, and their allies, making them more effective in both combat and exploration.

By upgrading the Nando to level two, the player will gain the ability to meditate and skip time forward to the next 6 o’clock (AM or PM). To activate meditation, find a safe location and hold the up button (L on keyboard). This allows Naoe and Yasuke to prepare for nighttime assault and be ready to strike [#@!%&*] Castle at night.

Upgrading the Study to level four now allows Scouts to reveal both Viewpoints and Safehouses. Discovering Safehouses is especially valuable, as it enables Naoe and Yasuke to join the action more quickly by reducing their travel time.

And with the Kakurega upgraded to level four, uncovering all Viewpoints within a province will also reveal the entire province automatically, giving players full visibility of its terrain and strategic locations. No more fog!

By upgrading the Forge to level six, Naoe and Yasuke gain the ability to enhance their gear to new quality tiers: Mythic and Artifact. Once an item reaches a new quality, it can be further upgraded through eight additional levels to unlock its full potential.

Epic items can be transformed into Mythic items, which improve their stats with each level, add a Boosted Stat if one wasn’t present, and boost non-legendary perks, including the one in the engraving slot, by 50 percent at level five and 100 percent at level nine. (For perks related to damage reduction, refill ration, ammo, or tools, this bonus is halved, capping at a 50 percent increase at level nine.)

Legendary items, on the other hand, can evolve into Artifact items, which not only increase their stats with each level but also receive additional Boosted Stats at levels three, seven, and twice at level nine. Engraved non-legendary perks are also boosted like the Mythic items.

These powerful enhancements are designed as long-term goals, supporting players through the increasing difficulty of subsequent New Game+ cycles and other upcoming challenges.

We are releasing a new Project available in the Animus HUB, called Sanctuary, in which you can get Ezio themed gear, kusarigama, and much more! Activate the new Project, complete Anomalies and progress through the rewards like previously released ones.

With the release of the Claws of Awaji expansion, we added new Anomalies available in that region, with one available in every schedule. These Anomalies are only available for players who have the expansion installed.

ADDITIONAL HIGHLIGHTS

Cutscenes are no longer limited to 30 FPS (PC Only).

LIST OF BUG FIXES

General

  • Fixed an issue where the game crashed during the cutscene of the “Chained” rift.
  • Fixed various localisation issues.
  • Fixed an issue where the vertical sliding sound effect continued if you switched characters during a slide.
  • Fixed an issue where some tutorials repeated themselves after unlocking Yasuke.

Gameplay

  • Fixed an issue where the Naginata Ronin were not vulnerable after using the Vault ability.
  • Addressed an issue where the Scale of the Koi and Soaring Tatsu trinkets were not functioning as expected.
  • Fixed an issue where the aiming reticle option “Only While Aiming” was missing from the settings.
  • Fixed an issue where a persistent “New Item” notification appeared after looting weapons from scout supply chests.
  • Fixed an issue where players were unable to start horse archery in Iga because the quest giver had moved locations. Get back in your spot!
  • Fixed an issue: the Ikko Ikki Kamon banner was missing after completing the “Collection of Crests” quest.
  • Fixed an issue where the Mount Nukai contract targeted a chest that was already opened.
  • Fixed an issue where multiple waypoints were not synchronising.

Difficulty Options

  • Fixed an issue on Nightmare difficulty where Teppo enemies appeared broken.
  • Fixed an issue on Nightmare difficulty where the Samurai Spear Guard had a combat glitch.
  • Fixed an issue where Canon Mode disabled itself on the second launch of the game.

Hideout

  • Fixed an issue in the Hideout when selecting the option to duel with Naoe or Yasuke did nothing.
  • Fixed an issue in the Hideout where certain buildings or set pieces could not be rotated.
  • Fixed an issue in the Hideout that prevented players from moving the horse stables after changing their original location. Back to your Hideout planning!
  • Fixed an issue where Rufino remained stuck in the Hideout after being recruited.

Skills, Abilities & Upgrades

  • Addressed an issue where the Shadow Piercer ability was not functioning correctly.
  • Addressed an issue where the 33 percent health recovery on posture attack perk was not functioning as expected.

Visuals & Graphics

  • Fixed various visual issues.
  • Fixed a visual issue with the architect’s lip sync in the “Seta-Killers” quest.
  • Fixed a visual issue affecting Yasuke’s aim with the Teppo when wearing variations of the Samurai Hat.
  • Fixed a visual issue with the Ronin Kasa Hat.
  • Fixed a visual issue with the Blush of the Earth bow quiver.
  • Fixed a visual issue with Oni’s Flesh Armour.
  • Fixed a visual issue where Gashadokuro’s mask did not have red eyes on the Memories screen.

SPOILERS WARNING!

Quests

  • “A Critical Encounter”: Fixed an issue where players could not interact with Rufino to trigger the quest. He was just being shy.
  • “Broken Horn”: Fixed an issue where players could not progress due to being stuck by the Animus wall.
  • “Face the Oshiroi Baba”: Fixed an issue where Yokai objective member rewards were not being granted correctly.
  • “Feast For Thought”: Fixed an issue where requirements were automatically completed for the quest.
  • “Man Behind the Curtain”: Fixed an issue where after Ermigo died, Gaspar was incorrectly shown as dead.
  • “My Name Is Yasuke”: Fixed an issue where players could not progress due to being stuck outside the Animus wall.
  • “Of My Enemy”: Fixed an issue where Hiromichi’s man stopped moving if the player entered combat while following him.
  • “Out of the Shadows”: Fixed an issue where the game crashed after the cutscene.
  • “Silver Smugglers”: Fixed an issue where Yoshisada could be assassinated early before the quest.
  • “Tea Bowls for Rikyu”: Fixed an issue in the Hideout where tea bowls could no longer be placed after completing the quest.
  • “The Tournament”: Fixed an issue where players could not interact with Gyoji despite a blue marker being shown.
  • Fixed an issue where players were unable to talk to Katsuhime in the crop field when she was sitting on the ground.

PLATFORM-SPECIFIC FIXES

PC

  • Fixed an issue where the heavy attack (LMB+Shift) was not functioning correctly on keyboard and mouse.

Image credit: Ubisoft

Ubisoft recently celebrated welcoming five million players to Assassin’s Creed Shadows. Along with those five million assassins, at the time there had also been 2bn stealth kills and 38 million animals petted. Meanwhile, players have travelled 1bn kilometers since the game was released in March. And it sounds like Assassin’s Creed Shadows may soon be welcoming more players to Japan, with a Switch 2 port seemingly being on the cards.

Elsewhere in Assassin’s Creed news, earlier this year it was revealed that Netflix’s live action adaptation is finally a-go, five years after it was first announced.

This is a news-in-brief story. This is part of our vision to bring you all the big news as part of a daily live report.



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September 12, 2025 0 comments
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Assassin's Creed Shadows Adds New Region, Weapon, And More
Game Updates

Assassin’s Creed Shadows Adds New Region, Weapon, And More

by admin September 11, 2025


Assassin’s Creed Shadows launched back in May to positive reviews from fans and critics. But like with most Ubisoft games, Shadows has continued to be updated over time. And tomorrow’s big 1.1.1 update is its biggest yet, making it the best time to return to the game’s gorgeous digital recreation of Japan.

On September 10, Ubisoft released the full patch notes for Assassin’s Creed Shadows update 1.1.1, which is arriving on all platforms on Thursday. This is a massive update. The big star of this new patch is that it adds support for the game’s first major DLC expansion: Claws of Awaji. This DLC is launching on September 16 and will be available to anyone who pre-ordered Assassin’s Creed Shadows ahead of its launch earlier this year. It will also be sold separately. The upcoming expansion adds a whole new region to the already massive in-game world of Shadows, as well as around 10 hours of story content, missions, and activities.

Claws of Awaji adds a new weapon type for Naoe, one of the game’s two playable characters, to use: The fast and hard-hitting bo staff. But you don’t need to buy the DLC to get this new weapon. Ubisoft has changed plans and announced on Wednesday that all players will get access to a bo staff after completing a new free quest being added in update 1.1.1.

“Originally developed exclusively for the Claws of Awaji expansion, we thought this weapon was way too cool not to share with everyone… for FREE,” explained Ubisoft in the patch notes post for 1.1.1. “You get a Bo! And you! And you at the back! Everyone gets a Bo, coming September 16th.”

Meanwhile, update 1.1.1 also adds a ton of free stuff that will be available on September 11. For starters, Ubisoft is increasing the level cap (again) and now you’ll be able to level up to 100, letting players get even more powerful. Your in-game hideout is also getting some new features and upgrades. Here’s what Ubisoft had to say about the new hideout changes:

With the new update, each unique building now includes 2 additional upgrade levels, bringing a total of 20 new enhancements, alongside 3 new Hideout levels. These upgrades introduce valuable bonuses that accelerate Hideout growth, improve crafting capability by making Gold more accessible, and directly enhance Naoe, Yasuke, and their allies, making them more effective in both combat and exploration.

Assassin’s Creed Shadows will also get two new gear levels: Mythic and Artifact. Ubisoft makes it sound like upgrading weapons and armor to these new levels will take some time, and that it’s mainly an option for players who are playing on new game+ and need extra help against the tougher enemies. Here are the full patch notes from Ubisoft, which are very long but include details on a lot of other neat changes, fixes, upgrades, and tweaks.

ADDITIONAL HIGHLIGHTS

Uncapped Cutscenes

Cutscenes are no longer limited to 30 FPS (PC Only).

LIST OF BUG FIXES

General

  • Fixed an issue where the game crashed during the cutscene of the “Chained” rift.
  • Fixed various localization issues.
  • Fixed an issue where the vertical sliding sound effect continued if you switched characters during a slide.
  • Fixed an issue where some tutorials repeated themselves after unlocking Yasuke.

Gameplay

  • Fixed an issue where the Naginata Ronin were not vulnerable after using the Vault ability.
  • Addressed an issue where the Scale of the Koi and Soaring Tatsu trinkets were not functioning as expected.
  • Fixed an issue where the aiming reticle option “Only While Aiming” was missing from the settings.
  • Fixed an issue where a persistent “New Item” notification appeared after looting weapons from scout supply chests.
  • Fixed an issue where players were unable to start horse archery in Iga because the quest giver had moved locations.
  • Fixed an issue Ikko Ikki Kamon banner was missing after completing the “Collection of Crests” quest.
  • Fixed an issue where the Mount Nukai contract targeted a chest that was already opened.
  • Fixed an issue where multiple waypoints were not synchronizing.

Difficulty Options

  • Fixed an issue on Nightmare difficulty where Teppo enemies appeared broken.
  • Fixed an issue on Nightmare difficulty where the Samurai Spear Guard had a combat glitch.
  • Fixed an issue where Canon Mode disabled itself on the second launch of the game.

Hideout

  • Fixed an issue in the Hideout when selecting the option to duel with Naoe or Yasuke did nothing.
  • Fixed an issue in the Hideout where certain buildings or set pieces could not be rotated.
  • Fixed an issue in the Hideout that prevented players from moving the horse stables after changing their original location.
  • Fixed an issue where Rufino remained stuck in the Hideout after being recruited.

Skills, Abilities & Upgrades

  • Addressed an issue where the Shadow Piercer ability was not functioning correctly.
  • Addressed an issue where the 33% health recovery on posture attack perk was not functioning as expected.

Visuals & Graphics

  • Fixed various visual issues.
  • Fixed a visual issue with the architect’s lip sync in the “Seta-Killers” quest.
  • Fixed a visual issue affecting Yasuke’s aim with the Teppo when wearing variations of the Samurai Hat.
  • Fixed a visual issue with the Ronin Kasa Hat.
  • Fixed a visual issue with the Blush of the Earth bow quiver.
  • Fixed a visual issue with Oni’s Flesh Armour.
  • Fixed a visual issue where Gashadokuro’s mask did not have red eyes on the Memories screen.

—SPOILERS WARNING! —

Quests

  • “A Critical Encounter”: Fixed an issue where players could not interact with Rufino to trigger the quest.
  • “Broken Horn”: Fixed an issue where players could not progress due to being stuck by the Animus wall.
  • “Face the Oshiroi Baba”: Fixed an issue where Yokai objective member rewards were not being granted correctly.
  • “Feast For Thought”: Fixed an issue where requirements were automatically completed for the quest.
  • “Man Behind the Curtain”: Fixed an issue where after Ermigo died, Gaspar was incorrectly shown as dead.
  • “My Name Is Yasuke”: Fixed an issue where players could not progress due to being stuck outside the Animus wall.
  • “Of My Enemy”: Fixed an issue where Hiromichi’s man stopped moving if the player entered combat while following him.
  • “Out of the Shadows”: Fixed an issue where the game crashed after the cutscene.
  • “Silver Smugglers”: Fixed an issue where Yoshisada could be assassinated early before the quest.
  • “Tea Bowls for Rikyu”: Fixed an issue in the Hideout where tea bowls could no longer be placed after completing the quest.
  • “The Tournament”: Fixed an issue where players could not interact with Gyoji despite a blue marker being shown.
  • Fixed an issue where players were unable to talk to Katsuhime in the crop field when she was sitting on the ground.

PLATFORM-SPECIFIC FIXES

PC

  • Fixed an issue where the heavy attack (LMB+Shift) was not functioning correctly on keyboard and mouse.



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September 11, 2025 0 comments
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Assassin's Creed Shadows' next update adds in a cool staff, Ezio's threads, and some neat quality of life bits
Game Updates

Assassin’s Creed Shadows’ next update adds in a cool staff, Ezio’s threads, and some neat quality of life bits

by admin September 11, 2025



You want an Assassin’s Creed Shadows update? You’ve got an Assassin’s Creed Shadows update! Well, you will tomorrow, September 11th anyway, but Ubisoft did release the patch notes for the action game in any case. Here’s what you can expect for the Assassin’s Creed Shadows 1.1.1 title update! First up is the fact that the game will be ready for its first expansion, Claws of Awaji, which is due out next week, September 16th. The level cap is also being raised to 100 to account for the expansion!


For everyone who won’t be picking up the expansion, there is a new free story quest, Go With The Bo. Here you’ll join Junjiro as he sets out to meet a legendary Bo master and a new weapon that Naoe can use, the Bo staff. There’s also new hideout upgrades, including two more upgrade levels, 20 new enhancements, and three new Hideout levels. Upgrading the Nando to level two will now give you the ability to meditate and move the time forward to the next six o’clock, AM or PM.


If you upgrade the study to level four, scouts will now have the ability to reveal viewpoints and safehouses, and with upgrading the Kakurega to the same level, uncovering all viewpoints within a province reveals it completely.


There are two new gear quality tiers that you can upgrade your kit to if you’ve got your forge to level six, called mythic and artifact. “Once an item reaches a new quality, it can be further upgraded through eight additional levels to unlock its full potential,” the patch notes explain.


Ubisoft still can’t seem to let go of Ezio either, as in the Animus Hub there are some fresh rewards for a new project called Sanctuary. These include Ezio’s outfit, Ezio’s outfit but for a cat, an Ezio-themed kusarigama, and a Charm of Firenze trinket.


There are also new anomalies to be found in Awaji if you own the expansion, and cutscenes are no longer limited to 30 FPS. You’ll also find a number of other fixes and tweaks, but you can read the full patch notes to learn about those small details.



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September 11, 2025 0 comments
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Gaming Gear

Assassin’s Creed Mirage will get fresh content later this year and it’ll be completely free

by admin August 24, 2025


The Assassin’s Creed fanbase may be waiting for the first DLC for Assassin’s Creed Shadows, but Ubisoft instead confirmed new content for its previous title, Assassin’s Creed Mirage. The studio announced on the official Assassin’s Creed X account that there will be a new story chapter and missions for protagonist Basim, who will venture into ninth-century alUla. More importantly, the DLC will be free.

According to the post, Ubisoft will bring gameplay improvements to both the new content and the base game, which revisits the franchise’s roots that emphasize open-world design and stealth combat. The announcement from Ubisoft comes after a Les Echos report earlier in the year said that new content for Assassin’s Creed Mirage was created thanks to a partnership between Ubisoft and Savvy Games Group, a gaming and esports company that has backing from the Saudi Arabian government.

The upcoming DLC sheds more light on what Stephane Boudon, one of the Ubisoft developers for Assassin’s Creed Mirage, teased during a Reddit AMA following the game’s release in October 2023. In the thread, Boudon said the game was designed “as a standalone experience without any DLC plan,” only adding that the team had “ideas of how we could extend the story of Basim.” Ubisoft didn’t specify exactly when the DLC would drop, only revealing that it would be “later this year.” In the meantime, Microsoft updated its included games for the Xbox Game Pass for August, which include Assassin’s Creed Mirage.



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August 24, 2025 0 comments
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Assassin's Creed Mirage to get surprise free story DLC later this year
Game Updates

Assassin’s Creed Mirage to get surprise free story DLC later this year

by admin August 23, 2025


Ubisoft has confirmed new DLC is on the way later this year for 2023’s Assassin’s Creed Mirage.

The free new content will feature a new story chapter and an unspecified number of missions set in 9th century AlUla, an ancient Arabian city.

Ian goes hands-on with Assassin’s Creed Mirage.Watch on YouTube

Ubisoft also confirmed the update will bring gameplay improvements for the base game, as well as the new location, “all for free”.

Assassin’s Creed Mirage players, we have a surprise coming your way later this year!

📖 New story chapter & missions set in 9th century AlUla
🎮 Gameplay improvements for the base game and the new location
🎁 All for free

Stay tuned! pic.twitter.com/8CjB3MRvfR

— Assassin’s Creed (@assassinscreed) August 23, 2025

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The new content follows reports Ubisoft received investment from Saudi Arabia’s controversial Public Investment Fund (PIF) specifically to develop additional content for Assassin’s Creed Mirage. The PIF is an initiative designed as a way to diversify the country’s revenues via investment in foreign companies, with a large arm focused on the video games industry. It’s chaired by Prince Mohammed bin Salman, the controversial ruler blamed by the CIA for the assassination of Washington Post journalist Jamal Khashoggi, who has upheld the country’s notoriously poor human rights record. Ubisoft declined to comment on the report at the time.

Despite this, the PIF holds a notable stake in a swathe of gaming companies, including Grand Theft Auto publisher Take-Two Interactive, Nintendo, EA, Embracer, Nexon, and Capcom.

We had a good time with Assassin’s Creed Mirage when we reviewed it, awarding it four stars, calling it “a fascinating new city and the embrace of a classic formula”.





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August 23, 2025 0 comments
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