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Google just asked the Supreme Court to save it from the Epic ruling
Gaming Gear

Google just asked the Supreme Court to save it from the Epic ruling

by admin September 25, 2025


“The Supreme Court is Google’s last hope to avoid an Epic reckoning in October,” I wrote last week. Google apparently agrees. Today, it’s finally elevated its Epic v. Google case, the one that might fracture its control over the entire Android app ecosystem, to the Supreme Court level. Google has now confirmed it will appeal its case to the Supreme Court, and in the meanwhile, it’s asking the Court to press pause one more time on the permanent injunction that would start taking away its control.

On September 12th, the Ninth Circuit Court of Appeals affirmed that permanent injunction and gave Google until October to stop forcing app developers to use its Google Play Billing for payments, allow them to link to other ways to pay and other places to download apps, set their own prices, and more.

But the Supreme Court might see it differently. It might agree with Google’s argument that the lower courts overstepped, or that Apple’s win in Epic v. Apple is relevant to the Google case, or any number of other arguments that you can read in the full document below.

Google says it will fully appeal to the Supreme Court for certiorari by October 27th, 2025, and is asking the Supreme Court to decide whether it’ll press pause on the injunction by October 17th. Meanwhile, the district court judge who issued the injunction, Judge James Donato, is asking Google and Epic to explain how they’ll comply with it in his courtroom on October 30th.



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September 25, 2025 0 comments
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Windows 11 is adding another Copilot button nobody asked for
Gaming Gear

Windows 11 is adding another Copilot button nobody asked for

by admin September 20, 2025


Have enough Copilot buttons in your life? No you don’t — have another one! This one pops up in the latest Windows 11 Insider Preview when mousing over an open app in your taskbar; it lets you share the contents with Copilot Vision.

Want to know who is celebrating in that dogpile on the mound, or dig a little deeper on that sculpture you took a photo of? Just click that “Share with Copilot” button that pops up in the window preview. Copilot Vision scans what’s on your screen, analyzes it, and lets you discuss the contents of the window with Microsoft’s AI chatbot to get more context, including offering tutorials.

Of course, it doesn’t exactly seem like Windows users are clamoring for more Copilot in their lives. There’s already buttons popping up in Microsoft Paint, Notepad, in the taskbar, on your keyboard, and right on the front of some PCs. There’s even another, more useful Copilot feature in the same Windows 11 preview that translates on-screen text. Microsoft does say it’s just “trying out this taskbar capability”, so don’t be shocked if it gets axed in an upcoming build before it actually ships to regular users.



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September 20, 2025 0 comments
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Is Nintendo's potentially industry-changing new monster battling patent enforceable? We asked some lawyers
Game Reviews

Is Nintendo’s potentially industry-changing new monster battling patent enforceable? We asked some lawyers

by admin September 11, 2025



Nintendo has been granted a new patent in the US, following its ongoing patent infringement lawsuit with Palworld developer Pocketpair.


The new patent, granted last week by the US Patent and Trademark Office, covers the gameplay mechanic of summoning a sub-character to let it fight another. The patent application was filed in March 2023 and has been granted without objection (thanks Games Fray).


Such a patent would not only implicate Palworld with its monster summoning and battling, but many similar games from long-standing rival Digimon, to the forthcoming Honkai: Nexus Anima and DokeV, as well as indies like Temtem and Cassette Beasts.


There are a number of steps in the patent pertaining to the gameplay mechanic, as follows:

  1. A non-transitory computer-readable storage medium having stored therein a game program, the game program causing a processor of an information processing apparatus to execute:
  2. performing control of moving a player character on a field in a virtual space, based on a movement operation input;
  3. performing control of causing a sub character to appear on the field, based on a first operation input, and
  4. when an enemy character is placed at a location where the sub character is caused to appear, controlling a battle between the sub character and the enemy character by a first mode in which the battle proceeds based on an operation input, and
  5. when the enemy character is not placed at the location where the sub character is caused to appear, starting automatic control of automatically moving the sub character that has appeared; and
  6. performing control of moving the sub character in a predetermined direction on the field, based on a second operation input, and, when the enemy character is placed at a location of a designation, controlling a battle between the sub character and the enemy character by a second mode in which the battle automatically proceeds.


All of these steps must be followed for Nintendo to have a case, but in theory it could launch an infringement lawsuit against a number of games with this patent now in place.

But is this patent enforceable through further lawsuits from Nintendo?


Don McGowan, former chief legal officer at The Pokémon Company, believes the patent will likely be ignored. “I wish Nintendo and Pokémon good luck when the first other developer just entirely ignores this patent and, if those companies sue that developer, the developer shows decades of prior art,” he told Eurogamer, adding: “This isn’t Bandai Namco with the loading screen patent”.

“The filing for such patent protection indicates that Nintendo does intend to pursue a legal strategy in defending itself against entrants in the pocket monster genre,” games industry lawyer Richard Hoeg told Eurogamer. “But that strategy may or may not involve lawsuits, as the ‘muddying of the waters’ effected by the patents existence may be enough to deter investment in and creation of competitors. That is, if Nintendo looks like it could pounce, that may be enough. No actual pouncing required.”

What’s more, the patent is broad and Nintendo won’t want to jeopardise seeing it narrowed in the context of a legal challenge, Hoeg explained.

“So yes, it’s enforceable in so far as it has been granted,” said Hoeg, “but Nintendo likely knows it ‘got away with one’ here and would prefer not to make a court actually sign off.”

What’s more worrying for Hoeg is whether the USPTO is “up to the task” when it comes to games patents. “Law and technology are often strange bedfellows, and in my opinion the patent office has appeared out of its depth on evaluating video games for quite some time,” said Hoeg. “It may be time for reform there.”


At the least, the patent is certainly worrying for the games industry in the face of creativity and developer freedom.


Already Pocketpair has altered gameplay in Palworld as part of its ongoing lawsuit with Nintendo, despite disputing the claims of copyright infringement.

The patent is also well-timed ahead of Nintendo’s forthcoming Pokémon Legends: Z-A, due out on 16th October.



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September 11, 2025 0 comments
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Captain America about to smack someone down with his shiled.
Game Reviews

Marvel Rivals May Get Something No One Asked For: Original Heroes

by admin August 19, 2025


The Marvel universe is so vast that games like hero shooter Marvel Rivals and fighting game Marvel Tōkon: Fighting Souls already have a virtually endless bucket of characters to draw on for their growing rosters. Nevertheless, it sounds like NetEase is at least considering making its own original heroes for Marvel Rivals at some point. You know, if that was something you ever thought about.

MP1st asked Marvel Rivals director Guangyun “Guangguang” Chen if NetEase had considered adding heroes of its own to fight alongside Marvel staples like the Avengers and the Fantastic Four in a future season. After all, other Marvel projects like the MCU movies have created new characters. Would it be out of the question for Rivals to also indulge in making people up to capture an objective or push a payload? Well, Chen says that Marvel has given the team the green light to do that. While he told MP1st the team is “allowed to introduce original characters,” Chen played coy when asked if any are coming down the pipeline, merely saying “stay tuned.” 

Maybe my immediate aversion to this is just because Marvel Rivals isn’t even a year old yet, and the thought that someone’s favorite comic book mainstay could get sidelined for some OC cooked up in the NetEase offices feels bad. However, Luna Snow, one of the most popular characters in Marvel Rivals, also started as an original character in the mobile game Marvel Future Fight, which has been a point of contention considering all the attention she gets in terms of cosmetics compared to fan-favorite heroes who originate from the comics. I don’t doubt some interesting heroes might come out of this, but you’re still covering the classics, NetEase, so I hope any original characters you might introduce come after you’ve spent a bit more time filling out the roster with established heroes people are still waiting for. 

For more on Marvel Rivals, check out Kotaku’s review.



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August 19, 2025 0 comments
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