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Tim Sweeney, CEO of Epic Games, looks at the camera.
Product Reviews

Epic CEO Tim Sweeney takes his victory lap as Fortnite returns to the app store after nearly 5 years: ‘Thanks to all of the folks who initially sided with Apple then later came around to the winning side’

by admin May 22, 2025



After a protracted legal battle, which is far from over, Apple has restored Fortnite to the US app store. Fortnite was removed in August 2020 after launching its own in-app monetisation system to bypass Apple’s in-app payment system and the 30% commission it charges.

This violated Apple’s terms, and led to a legal challenge from Epic Games, which accused Apple of operating the app store as a monopoly. Epic CEO Tim Sweeney was in an unsurprisingly ebullient mood at the news and thanked those who’d taken Epic’s side in the dispute which, as ever, he characterises as a fight for developer rights.

“Thanks to everyone who supported the effort to open up mobile competition and #FreeFortnite from the very beginning,” said Sweeney. “And thanks to all of the folks who initially sided with Apple then later came around to the winning side, supporting app developer rights and consumer rights.”


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Apple has made no comment.

“This is a clear win for Epic Games,” games business professor Joost van Dreunen told the BBC. “Epic has effectively forced open a door that Apple and others worked very hard to keep shut.

“The industry has long tiptoed around platform gatekeeping, but this moment signals a shift in the balance. Creators and publishers will now have more leverage to challenge entrenched distribution models.”

(Image credit: Epic Games)

Fortnite has been available on iOS in the EU since January. Apple is complying with the court order after it got absolutely slammed by judge Yvonne Rogers Gonzalez for an “obvious cover-up” in a ruling that left no room for doubt:

Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

“This is an injunction, not a negotiation. There are no do-overs once a party willfully disregards a court order. Time is of the essence. The Court will not tolerate further delays. As previously ordered, Apple will not impede competition.”

That doesn’t mean this is the end: Apple is fiercely protective of its walled garden approach to the app store, which it argues is in consumers’ best interests, and of course has the money to fight this until the bitter end. And Epic Games may well be the David to Apple’s Goliath, but it happens to be an extremely deep-pocketed David with a pugnacious CEO that’s treating this fight like a holy calling.

“Apple lost the 2021 injunction appeal in 2024, and it’s final and unappealable,” says Sweeney. “Now there’s a new contempt of court decision, and Apple is seeking to stay and appeal it, but whatever happens, they’re still obliged to comply with the injunction and the law.”

Sweeney also put things in more Fortnite-y terms: “we back fam.”



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May 22, 2025 0 comments
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‘A profound mistake’: Sonos’ CEO talks about its broken app and why it’s been so hard to fix
Product Reviews

‘A profound mistake’: Sonos’ CEO talks about its broken app and why it’s been so hard to fix

by admin May 22, 2025



On May 7, 2024, Sonos launched a new version of its software intended to help customers manage their music and their Sonos system more easily, and with fewer taps. What happened next can only be described as a fiasco. Upon opening the new app for the first time, Sonos users were not only greeted with an unfamiliar interface, many found that their systems had become unresponsive and that features they had come to rely on (like alarms and play queue access) had evaporated.

As days and weeks passed, it became clear that these weren’t temporary glitches. Sonos’ CEO, Patrick Spence, spent the following summer and fall apologizing and assuring his customers (and presumably his board of directors) that the company had adopted an all-hands-on-deck stance and that fixing the broken app was everyone’s top priority. However, eight months after the launch the app was still far from fixed and Spence was fired on January 13, 2025. His replacement, board member Tom Conrad, was announced the same day.

Sonos CEO, Tom Conrad Sono

Conrad’s list of previous gigs in senior engineering and product roles at companies like Pandora, Snapchat, Quibi, and Apple makes him a strong choice as Sonos’ interim CEO. But that doesn’t mean it’s been an easy transition.

In fact, when I caught up with Conrad on his 116th day on the job, he described it as a fairly hellish period marked by a number of challenges, including his family’s relocation from Los Angeles to Santa Barbara — a small distance on the map that nonetheless turned into a mini odyssey beset by the unprecedented L.A. wildfires, four different AirBnBs, two flat tires, and having his L.A. home burglarized. Oh, and his dog got skunked. Twice. 

And that was before we started to chat about the job he’d been hired to do: Fix the still-broken Sonos platform so that its customers could finally get back to enjoying their music.

Our short chat managed to cover lot of ground: the company, its products, its now-defunct Ikea partnership, and, of course, the app (and why, one year later, our Sonos systems still aren’t working as they should.)

Too many silos

Sonos

When he arrived, Conrad discovered that Sonos’ internal teams were siloed by product category (headphones, home theater, etc.), making it difficult to prioritize, share resources, or maintain a cohesive user experience.

“The first thing that I did was to take that apart and put the team back together into hardware and software design, and then do a comprehensive inventory of all of the projects that were underway, many of which, it turned out, were insufficiently staffed for success.”

Conrad slashed a list of “dozens” of these projects down to 11 well-staffed initiatives. “It changed the mood inside the company, kind of overnight.”

A neglected core

Simon Cohen / Digital Trends

It also became apparent that the sheer number of projects and silos had played a big role in the atrophy of Sonos’ core software platform. Since 2019, Sonos had launched a lot of new products. Dolby Atmos soundbars, two types of portable speaker, a Sonos-developed voice assistant, its first wireless headphones, plus a major push into the professional installation market. “The investment that the company was making [in the core software],” Conrad notes, “was not enough.”

And while the app redesign fiasco of 2024 is simply the most recent symptom of this neglect, Conrad says it’s responsible for the kinds of reliability and performance issues that have been left unaddressed since 2019, or longer.

No more trust

Phil Nickinson / Digital Trends

Clearly, having a customer base that can’t use your product isn’t ideal for any company. “No one wakes up in the morning and says, I want to spend some time in the Sonos app today,” Conrad quipped. 

He’s crystal clear on the gap between how the app should work: “I think we have one obligation. The experience has to be fast, reliable, usable, and mostly get out of your way,” versus where it’s at today, “The sad reality is that Sonos still fails too often.”

But the worst part of the redesign’s fallout has been the erosion of trust. “The rollout of the app last year was such a profound mistake. All of the goodwill that our customers would normally have applied when they have a little hiccup in their experience — we don’t get any of that benefit of the doubt.” 

Legacy is still Sonos’ greatest strength … and its greatest weakness

Phil Nickinson / Digital Trends

Conrad also appears to be gradually making his peace with an inconvenient and unavoidable truth: Longtime Sonos customers often own wireless speakers and components that date back to 2010 or older, and they expect them to keep working — “even though the iPhone 4 they bought the same year has long been relegated to the dust bin.”

He reminded me that Sonos gear is “sensitive to the details of your home network in ways that almost nothing else you own is.” We discussed the intricacies of Wi-Fi and how, long before there were any commercially available mesh routers like Eero or Orbi, the company had created its own mesh system known as SonosNet.

For a moment, it sounded like Conrad might be trying to blame the company’s performance woes on its customers’ networks. In fairness, we live in a very different Wi-Fi environment than the one Sonos found itself in back in 2005, when it launched its first product. However, he acknowledged that despite these challenges, Sonos has to own the solutions. “We made promises to our customers that we will synchronize audio across their [devices], and so we have to solve for this environment. This is the life we’ve chosen.”

He’s also quick to point out that if once-loyal Sonos customers now instinctively blame the company’s products (instead of looking at their internet connection or Wi-Fi for the flaw), “it’s totally deserved.”

Brighter days ahead

One of the biggest problems with the new app is that it hasn’t proven to be an easier-to-use experience than the one it replaced. Conrad sympathizes with those who are wondering, “Why did Sonos invent this new navigation paradigm?” Like many Sonos users, he can be quite critical. “It’s not my appraisal that all of those design decisions were good ones.”

Still, Conrad sounds confident about the future.

“I think we really have cracked the code on the big issues that we needed to solve on performance and reliability, and we’re well on our way to putting that chapter behind us.” He says that fixes to the remaining usability and experiential issues are coming through the summer and fall. “ I feel really great about Sonos right now.”

On Ikea and that mysterious Pinewood project

Simon Cohen / Digital Trends

At the tail end of our chat, I was able to squeeze in one last series of questions around the end of the Ikea Symfonisk speaker partnership — one which produced the most affordable and decor-friendly Sonos speakers to date. Why nix such a seemingly good match?

“That partnership is eight years old and has diminished to the point of being immaterial to our business and theirs. It was a question of walking away from something whose heyday was long in the rearview.”

I was surprised to hear that, given how well the Symfonisk speakers matched Sonos’ previous mission statement of “fill every home with music.”

“That line of thinking is how we got into the partnership,” Conrad acknowledged, “but it’s not really how it ever played out in the real world.”

As for the much-rumored but never officially discussed Pinewood project — Sonos’ now-shelved move into the video streaming world — Conrad refused to be drawn into a discussion. However, he did note that, “You have to know what you can be best in the world at, and you have to bite off an appropriate amount to tackle. Without commenting specifically, you’ll see us continue to focus where we can win.”

Down, but not out

Simon Cohen / Digital Trends

From the start of his tenure as Sonos’ CEO, Conrad has said all of the right things. I came away from our chat believing that even though Sonos’ problems run deeper than anyone had previously acknowledged, he’s focused on what matters most: restoring our Sonos systems so that they just work.

Unfortunately, it sounds like it’s going to be several more months — at least — until that day arrives. Some Sonos customers have already called it quits and I can’t say I blame them. Our home has Sonos speakers in every room (including one of the bathrooms) and my family has grown weary of not being able to play the music they want without encountering bugs. We’ve even started saying “Sonos” as curse word, kinda like Jerry Seinfeld used to utter the name of his nemesis, Newman.

Still, when it works, I have yet to find a multiroom audio system that sounds as good and has as many useful features as Sonos. Wiim is catching up fast — very fast — but for all of its strengths (design, hi-res compatibility, affordability, and reliability), it’s still not as simple and easy to use as Sonos (again, when it works).

I’ll be sticking with Sonos for a little longer. As frustrated as I am by its ongoing issues, I think Tom Conrad deserves a shot at fixing them. And since Sonos didn’t get itself into this mess overnight (even though that’s what it felt like to most of us), I know the fix will also take time. I just hope that patiently waiting doesn’t also prove to be a profound mistake.






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May 22, 2025 0 comments
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Guatemala’s largest bank adds stablecoin remittance tech in app
Crypto Trends

Guatemala’s largest bank adds stablecoin remittance tech in app

by admin May 21, 2025



In a regional first, SukuPay’s crypto-native payment infrastructure is now powering cross-border remittances inside Banco Industrial’s mobile app, Zigi — marking a significant shift in how Latin American banks adopt blockchain technology.

The integration allows Guatemalan users to receive U.S.-based transfers in under 20 seconds via their existing banking app, for a flat fee of $0.99, according to a note shared with crypto.news. 

Users can initiate payments with a debit card, Apple Pay, or cash through retail partners like Walmart and CVS. The system works using just a phone number, eliminating the need for IBANs, crypto wallets, or conversions.

“This isn’t a feature — it’s a financial infrastructure upgrade,” said Yonathan Lapchik, CEO of SukuPay. “We’re powering real-world payments that actually work for real people — banked or unbanked.”

Inefficiencies addressed 

Remittances are a vital lifeline for Latin America, with Guatemala alone receiving over $21 billion annually. Traditional systems are often costly and slow. 

SukuPay addresses these inefficiencies by embedding stablecoin-based transfers directly into a regulated banking environment — invisible to the user, but transformative under the hood.

Banco Industrial chose to integrate SukuPay rather than build its own cross-border infrastructure.

 “With SukuPay’s infrastructure embedded directly into Zigi, we’re not just improving remittances, we’re setting a new standard,” said Michel Caputi, Head of Strategic Alliances at Banco Industrial.

The partnership may serve as a model for banks across the region looking to modernize without building from scratch or forcing customers to engage directly with crypto technology.



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May 21, 2025 0 comments
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Fortnite is back on the US App Store, as Epic and Apple's legal battle royale over it concludes with a 55-year-old exec tweeting the word "fam"
Game Reviews

Fortnite is back on the US App Store, as Epic and Apple’s legal battle royale over it concludes with a 55-year-old exec tweeting the word “fam”

by admin May 21, 2025


Fortnite’s available on iOS in the US again, with Epic and Apple’s legal tussle over it seemingly having concluded, at least for now. Epic Games has at least managed to get one of the outcomes it wanted out of all the hoohah, and its CEO has reponded as only he could – by letting all know we’re his “fam”.

As we’ve recently chromicled, Epic CEO Tim Sweeney launched a fresh effort to get Apple to agree to re-admit the game to its App Store following a judge issuing a pretty damning verdict against the fruit company earlier this month. The suit was actually all about payment options and the cut Apple takes of them, in case you’ve forgotten in the five years it’s rumbled on for.


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Now, though, tensions have seemigly cooled, with the two sides having concluded their bickering over Fortnite’s return to the US App Store by filing a joint notice stating they have “resolved all issues”. That’s after Epic went back to the judge presiding over the case in response to the initial trouble it appeared to be having getting the game through Apple’s review process.

“Fortnite is BACK on the App Store in the U.S. on iPhones and iPads…and on the Epic Games Store and AltStore in the E.U,” Epic has since announced, “It’ll show up in Search soon!”


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“We back fam,” Epic CEO Tim Sweeney, a 55-year-old exec, tweeted in response to the game making its comeback. Am I being a bit harsh suggesting that it’s a bit embarrassing for someone firmly in the dad to grandad age range to be using the word fam in reference to them getting their way in some legal wranglings over who gets the cash people spend on games that turned into an argument over one game returning to one storefront? Maybe, but does have a very ‘How do you do, fellow kids’ feel to it.

Folks in the EU have been able to enjoy iOS Fortnite again for a little while now, but this is a big day for Apple users in the states who’ve been having to get their mobile Fortnite fix by listening to this song on repeat.

You can finally talk to the AI Darth Vader that’s led Epic and Llama Productions to have an unfair labour practice charge filed against them by SAG-AFTRA.



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May 21, 2025 0 comments
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Fortnite Is Back On The iOS App Store In The US After Nearly 5 Years
Game Updates

Fortnite Is Back On The iOS App Store In The US After Nearly 5 Years

by admin May 21, 2025


Fortnite, Epic Games’ mega-popular battle royale, is back on the iOS App Store in the U.S. nearly five years after being removed. Apple kicked Fortnite off the iOS App Store in 2020 after Epic added its own payment system, violating Apple’s at-the-time rules and preventing Apple from receiving kickback fees.

However, after the court in Epic’s case against the iPhone maker ruled in favor of Epic last month, preventing Apple from taking kickback fees from purchases made outside of apps in the U.S., the game has finally returned to the iOS App Store. It’s also available in the Epic Games Store and AltStore in the EU now.

You can see the game in the iOS App Store here. Players jumping in on mobile will find the battle royale in the middle of a shortened Star Wars season featuring characters like Jar-Jar Binks, Darth Jar-Jar, General Grievous, and more. Check out a trailer of the Star Wars action below:

 

Are you going to play Fortnite on your iPhone now that you can again? Let us know in the comments below!



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May 21, 2025 0 comments
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Fortnite is finally back on Apple's App Store ... sort of
Gaming Gear

Fortnite is finally back on Apple’s App Store … sort of

by admin May 21, 2025



After being unceremoniously booted off Apple’s App Store in 2020, Epic Games’ Fortnite is finally back.

Take note, though — it’ll only show up on iPhones and iPads for searches made within the U.S., at least for now. 

The return of Fortnite marks the end of a nearly five-year ban caused by Epic Games’ implementation of a direct payment system that bypassed Apple’s in-app purchase fees, an act that violated the tech giant’s App Store rules.

In a message posted on X on Tuesday, Epic Games’ founder and CEO Tim Sweeney said: “Thanks to everyone who supported the effort to open up mobile competition and #FreeFortnite from the very beginning.”

Sweeney added: “And thanks to all of the folks who initially sided with Apple then later came around to the winning side, supporting app developer rights and consumer rights.”

Epic Games has been battling away in the courts to get the popular title back on the App Store. It scored a big win at the end of last month when a U.S. court ruling forced Apple to allow apps to include external payment links without charging commissions on those transactions. 

After Epic Games recently submitted Fortnite for inclusion in the U.S. App Store, Apple has finally approved it, though not before some additional legal issues and delays just last week.

If you search for Fortnite on the App Store outside of the U.S., however, it still won’t show up as Apple continues to fight in other regions. But in the European Union, for example, the game continues to be accessible via alternative platforms such as the Epic Games Store and AltStore.

Fortnite was allowed back on the U.S. App Store after the recent court ruling found that Apple had violated a previous injunction in 2021 by continuing to restrict competition and prohibit alternative payment methods in its App Store. The judge ordered Apple to comply with the earlier order, forcing it to allow Fortnite’s return and to permit external payment links in apps.

Judge Yvonne Gonzalez Rogers made several scathing comments about Apple in her ruling last month, criticizing the tech behemoth for deliberately undermining her 2021 injunction, saying that Apple aimed to “sustain a revenue stream worth billions in blatant violation of this court’s injunction.”

She even went so far as to refer an Apple executive to federal prosecutors for a criminal contempt investigation into their conduct in the case.

The Fortnite saga was essentially a landmark battle over digital marketplace power, one that shone a light on the struggle between app developers and platform owners like Apple in areas of control, competition, and the right to offer alternative payment options outside walled-garden ecosystems.






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May 21, 2025 0 comments
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Jonesy looking sad
Esports

Fortnite finally returns to App Store after Apple’s delay

by admin May 21, 2025



As of May 20, 2025, Fortnite has officially returned to the US iOS App Store worldwide following a public back-and-forth between Epic Games and Apple.

It’s no secret Epic and Apple have been at arms for the past half-decade. It was August, 2020 when the game publisher pulled its massively popular Battle Royale from the iOS App Store in effort to take a stand against Apple’s commissions on in-app purchases like V-Bucks.

After a lengthy legal process, it was only on May 1, 2025 that Epic won out. Apple was ordered to stop imposing commissions on in-app purchases via web links. Though the public scuffle didn’t stop when the judge’s hammer fell.

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Despite promising Fortnite would return to the App Store within a week, Apple’s review process saw that didn’t happen. Though now, after even more back and forth in the public eye, peace has come to pass. Fortnite is indeed once again available on the App Store in the U.S.

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Fortnite finally returns on iOS App Store in the US

At the tail end of court proceedings, Judge Yvonne Gonzalez Rogers found Apple to have “outright lied under oath.” As such, the company was not only ordered to forego its commission on in-app purchases across the board, but Apple was even considered for criminal contempt.

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“Apple’s 15-30% junk fees are now just as dead here in the US as they are in Europe. Unlawful here, unlawful there,” Epic Games founder and CEO Tim Sweeney said on X (formerly Twitter), declaring victory at the time.

Sweeney also assured Fortnite would return to the App Store within a week of the decision being announced. However, it didn’t all go according to plan.

Although Apple’s review process claims “90% of submissions are reviewed in less than 24 hours,” that wasn’t the case for Epic’s new submission of Fortnite. Nearly 120 hours passed before Epic was informed its resubmission had actually been blocked.

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“We cannot release to the US App Store or to the Epic Games Store for iOS in the European Union. Now, sadly, Fortnite on iOS will be offline worldwide until Apple unblocks it,” the official Fortnite account shared on social media.

For context, Epic removed all versions of Fortnite from review as the game had recently been met with a new update, changing seasonal content and the like. As Epic insists on all platforms having the exact same version of the game, it means having to resubmit a new version of the application for review by Apple.

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Apple fired back, claiming it asked Epic Sweden to resubmit the app update without including the US storefront so as to not impact Fortnite in other geographies. What ensued was another public tirade.

As of May 19, 2025, the judge said in a filing that Apple is “fully capable of resolving this issue without further briefing or a hearing.” Should that not have been the case, whoever at Apple was “responsible for ensuring compliance” would have been asked to attend another court hearing.

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Clearly, this legal threat worked out as Fortnite has indeed passed its resubmission and is now available on the US’ iOS App Store once again.

Epic GamesAs seen in the new version of Fortnite on iOS devices, players are incentivized to buy V-Bucks directly through Epic.

Furthermore, now that Fortnite is available on iOS devices, Epic is pushing players towards in-app purchases through its own means, rather than through Apple’s services. When looking to purchase V-Bucks in the game, fans can earn 20% back in Epic Rewards credit if they buy through Epic’s own method.

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May 21, 2025 0 comments
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Fortnite is finally back in the US App Store
Gaming Gear

Fortnite is finally back in the US App Store

by admin May 21, 2025


Fortnite is back in the US App Store. Epic CEO Tim Sweeney announced that he intended to relaunch the game in late April, following a court order that demanded Apple stop collecting a 27 percent fee on app transactions that happen outside of its in-app purchase system. The company finally amending its rules to remove that additional commission is why Epic moved forward with the relaunch.

The origins of this conflict can be traced all the way back to 2020, when Epic added its own method for collecting payments for in-game items in Fortnite and encouraged players to circumvent Apple’s system. Fortnite was removed from the App Store (and the Google Play Store for that matter), Epic sued and the rest is history.

Epic didn’t win its entire case against Apple, but it did secure a permanent injunction allowing developers to include in-app text that makes users aware of payment options other than the App Store. According to the latest court order, Apple allowed that text, but was still demanding developers pay it a fee for those non-App Store transactions. That prompted the judge overseeing the companies’ case to demand Apple stop and remove even more obstacles from the payment process.

It was anticipated that Fortnite would return far earlier than it actually did. Companies like Spotify swiftly updated their apps to take advantage of Apple’s rule change, with approved applications showing up in early May. In fact, Spotify managed to get a second update focused on Audiobooks approved before Epic was able to get Fortnite in the App Store. Today’s news comes in the wake of a Judge ordering Apple on May 19 to either resolve the matter or have the “Apple official who is personally responsible” show up in court next week to explain why.

Fortnite has technically been available on Apple devices in other ways for a while now, whether its through the Epic Game Store in the European Union, or game streaming services like Xbox Cloud Gaming and NVIDIA GeForce Now in the US. Returning to the App Store is a symbolic victory. The real prize are the court orders that came from Epic v. Apple.

Assuming they survive Apple’s appeal, they could dramatically reshape Apple’s business and the way apps work on the iPhone.

If you buy something through a link in this article, we may earn commission.



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May 21, 2025 0 comments
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Fortnite Is Back On The US App Store After Nearly Five Years Away
Game Reviews

Fortnite Is Back On The US App Store After Nearly Five Years Away

by admin May 21, 2025


Epic’s super-popular free-to-play battle royale game, Fortnite, is finally available to download and play on the iOS App Store in the United States after being removed from it in 2020. This return to the store follows recent pressure from a federal judge urging Apple to allow Fortnite back on its digital marketplace.

Kotaku Goes Hands-On At The Apple Developer Showcase

Earlier this month, federal judge Yvonne Gonzalez Rogers—who has been involved with this court battle since the start—ruled that Apple can no longer take a cut from purchases made outside of apps and blocked the tech giant from restricting how developers can point people to third-party payment options. The judge also ruled that Apple must immediately stop blocking or hindering devs from including third-party payment options. This led to Epic announcing that, now that it could freely include its own payment system, it would return Fortnite to the App Store in the United States.

But Apple, which is appealing the ruling, wouldn’t provide approval for Fortnite to return as part of its standard app approval process. This move prompted Epic to request that the court step in. On Monday, Judge Rogers issued an order warning Apple that if it didn’t comply with the court’s demands, it could wind up back in court needing to explain itself.

“Apple is fully capable of resolving this issue without further briefing or a hearing,” said the judge.

“However, if the parties do not file a joint notice that this issue is resolved, and this Court’s intervention is required, the Apple official who is personally responsible for ensuring compliance shall personally appear at the hearing hereby set for Tuesday, May 27, 2025.”

Seems like, for now at least, Apple has decided to avoid another legal fight in court, and Fortnite is now back on the App Store after 1,741 days.

“We back fam,” posted Epic CEO Tim Sweeney shortly after the game went live on the App Store.

Of course, Apple is appealing the judge’s orders as it fights to control its App Store and take a cut of every transaction made in official apps on iOS devices. Apple has the resources to continue fighting in court, and I expect that this isn’t the end of this legal war between Epic and Apple that started nearly five years ago when Epic decided to sidestep Apple’s policy of taking a cut of every in-app transaction. That move led to Fortnite being removed from the App Store and the subsequent years of court battles. For now though, players can log into Fortnite on their iPhones and iPads once more.



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May 21, 2025 0 comments
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Spotify iOS users can now buy audiobooks directly from the app
Gaming Gear

Spotify iOS users can now buy audiobooks directly from the app

by admin May 20, 2025


Spotify is continuing to add more ways for listeners to directly make purchases within its iOS app. Following on the streaming service’s changes to make purchasing subscriptions easier earlier this month, there’s now an an option for users to buy audiobooks in Spotify.

“Spotify submitted a new app update that Apple has approved: Spotify users in the United States can now see pricing, buy individual audiobooks and purchase additional ‘Top Up’ hours for audiobook listening beyond the 15 hours included in Premium each month,” the company said in its updated blog post.

The wave of changes stem from the ongoing court case between Apple and Epic Games surrounding fees for purchases made outside the App Store. While things appear to be swinging in favor of app and service providers, Apple is likely to continue challenging the rulings even as it makes changes to allow for external payment options.



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May 20, 2025 0 comments
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