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Is Saylor About to Announce Another Massive Bitcoin Purchase?
NFT Gaming

Is Saylor About to Announce Another Massive Bitcoin Purchase?

by admin June 1, 2025


Michael Saylor, the eccentric co-founder of Strategy, has strongly hinted at yet another Bitcoin purchase. 

As reported by U.Today, Strategy announced an additional $427.1 million Bitcoin purchase last week. 

It remains to be seen whether the purchase will be able to move the market. 

Usually, Strategy’s Bitcoin purchases result in very little volatility since they are widely priced in by the market. Of course, this does not mean that Strategy’s massive buying streak is insignificant. As reported by U.Today, banking giant JPMorgan recently identified these purchases as one of the key bullish catalysts for Bitcoin that could help the cryptocurrency outperform gold in the second part of the year after lagging behind the lustrous metal in early 2025.  

Recently, Saylor attracted fresh criticism after rejecting the idea of publishing on-chain proof-of-reserves, citing security concerns. The statement was widely slammed within the cryptocurrency community, with many analysts noting that the concerns are overblown since some reputable firms perform proof-of-reserves without compromising their security. 

Saylor’s controversial comment also helped fuel conspiracy theories about Strategy allegedly holding paper Bitcoin. Later, Arkham Intelligence, a popular analytics firm, stated that it had managed to track down the Bitcoins associated with Strategy.     

Earlier this week, the billionaire also opined that it would get “exponentially harder” to actually buy Bitcoin. 



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June 1, 2025 0 comments
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Gamegenic and Maestro Media announce a strategic partnership
Esports

Gamegenic and Maestro Media announce a strategic partnership

by admin June 1, 2025


Gamegenic and Maestro Media announced a strategic partnership that will incorporate Gamegenic’s products into Maestro Media’s new games starting with Clash of Clans: The Epic Raid:

Maestro Media, a leader in adapting iconic franchises into innovative tabletop gaming experiences, is thrilled to announce a strategic partnership with Gamegenic, the premier brand in high-quality tabletop gaming supplies. This collaboration aims to bring Gamegenic’s exceptional products and accessories to the brand’s Maestro Media represents, starting with the highly anticipated Clash of Clans: The Epic Raid launching on Kickstarter.

Since 2019, Gamegenic has been transforming the world of tabletop gaming with premium accessories that blend cutting-edge design, unmatched functionality and quality, and bold innovation. From the iconic Convertible Deck Boxes to fan favorites like The Academic and Sidekick Pro XL, Gamegenic delivers smart, stylish solutions that elevate every game night. Trusted by players around the globe, Gamegenic is redefining what it means to play—one ingenious idea at a time.

“We are beyond excited to partner with Gamegenic,” said Javon Frazier, CEO of Maestro Media. “Their dedication to quality and innovation aligns perfectly with our mission to create meaningful experiences for fans of iconic franchises. With Clash of Clans: The Epic Raid leading the charge, this collaboration will elevate how players interact with their favorite tabletop games and accessories.”

“Partnering with Maestro Media to create meaningful accessories for their unique IP collaborations is a natural fit,” said Adrian Alonso, CEO and Founder of Gamegenic. “We share the same creative DNA — we don’t just make licensed products, we craft bespoke pieces that truly embody the worlds they come from. The synergy between Maestro and Gamegenic is undeniable, and we’re proud to support their mission of delivering fan-driven, emotionally resonant experiences. Together, we’re raising the bar for what’s possible in the world of tabletop gaming.”

This partnership is just the beginning. Maestro Media plans to incorporate Gamegenic’s products across its portfolio of legendary brands. Together, these companies aim to set new standards in tabletop gaming innovation and fan engagement.


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June 1, 2025 0 comments
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Yooka-Laylee developers Playtonic announce layoffs: “the landscape is shifting, and with it, so must we"
Game Updates

Yooka-Laylee developers Playtonic announce layoffs: “the landscape is shifting, and with it, so must we”

by admin May 30, 2025



Yooka-Laylee developers Playtonic are laying off staff across their operations, as they wrestle with what they call “a period of profound change in how games are created and financed”. It’s not clear what these “profound changes” are, exactly – soaring budgets? Evergreen service games drinking up all the oxygen? Falling interest in the genre of mascot platformer Playtonic are best known for? Either way, the outcome is that a bunch of artists, game designers, narrative designers, producers and UI or UX people are now looking for work.


“We’ve all seen in recent years how the games industry has been changing, resulting in studio after studio finding themselves in situations where to continue to exist, they must make painful decisions – decisions that impact the lives of so many individual talented developers,” reads a statement on social media. “This isn’t a reflection of anyone’s talent or dedication, the people leaving have poured so much heart, creativity, and care into everything we do.”


Playtonic brand manager Anni Valkama has shared a list of departing staff on LinkedIn. “Whether you are hiring yourself, your company is hiring or you know someone that is hiring, these are some of the best artists, designers, producers, and writer[s] you could have on your team,” she wrote.


In their social media statement, Playtonic further comment that “this isn’t simply a difficult moment” and that “the landscape is shifting, and with it, so must we.” All of which is slightly more sensitively worded than say, Microsoft’s “aligning” 1900 jobs into the sun, or Take-Two’s “rationalizing” away livelihoods by the fistful, but doesn’t answer many questions.


Playtonic were founded in 2014 by former members of Rare. Their first game, a dual-character hop’n’bopper, harkened back convincingly to the glory days of Banjo Kazooie, but didn’t set my world alight as a reviewer. Their subsequent 2.5D Yooka-Laylee and the Impossible Lair found a warmer reception, however, and in 2021 they launched a publishing division, Playtonic Friends, partnering with projects such as Demon Tides and BPM: Bullets Per Minute. Tencent bought a minority stake in Playtonic later that year.


2020-2021 was a boom period for the games industry at large, thanks to a whole lot of us playing games at home during the pandemic lockdowns. Many publishers expanded to meet the demand, and were left up the creek when the lockdowns ended and the cash ceased to flow in sufficient quantities for their investors. This, at least, is the increasingly worn-out elevator summary I woozily mutter to myself as I try to scroll to the bottom of our layoffs feed. I’d like Playtonic to say more about why these layoffs were necessary.



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May 30, 2025 0 comments
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