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Former Celsius CEO Alex Mashinsky Forfeits All Claims to Bankruptcy Proceeds

by admin June 20, 2025



In brief

  • Former Celsius CEO Alex Mashinsky and three related entities waived rights to bankruptcy distributions from the defunct crypto lender.
  • The move allows Celsius to distribute funds previously tied up by competing claims.
  • Celsius has already paid out over $2.5 billion to creditors this year.

Former Celsius CEO Alex Mashinsky has agreed to forfeit all claims to the bankrupt crypto lender’s assets, clearing the way for additional creditor distributions.

The agreement, filed Monday in the U.S. Bankruptcy Court for the Southern District of New York, prohibits Mashinsky and three related entities (AM Ventures Holdings Inc., Koala1 LLC, and Koala3 LLC) from receiving any bankruptcy proceeds.

All of Mashinsky’s claims submitted or scheduled on his behalf be “withdrawn, disallowed, and shall receive no distribution” under the Chapter 11 bankruptcy plan. With the agreement, Mashinsky and entities related to him would be permanently barred from receiving any recovery in the Celsius bankruptcy, allowing those reserved assets to be redistributed to other creditors.

The court retained jurisdiction over all matters related to the stipulation, ensuring continued oversight of the distribution process while Mashinsky served his sentence for defrauding the very customers now awaiting their funds.

Road to recovery

Celsius filed for Chapter 11 bankruptcy protection in July 2022, following a liquidity crisis that exposed the platform’s risky lending practices. The company reached two settlements to exit bankruptcy proceedings a year later, transitioning to a recovery-focused entity dedicated to maximizing creditor returns.

Last month, Mashinsky was sentenced to 12 years in federal prison for defrauding Celsius customers and manipulating the price of the CEL token.

At the time, prosecutors said he used customer funds to enrich himself and repeatedly misled investors about the company’s financial health.

Prosecutors had sought a 20-year sentence, which Mashinsky’s lawyers characterized as a “death-in-prison sentence,” arguing his military service and December guilty plea warranted leniency.

By August 2024, over $2.5 billion had been distributed to around 251,000 creditors across several payout rounds, covering 93% of total claims including nearly two-thirds of eligible creditors from 165 countries.

Still, according to the August 2024 court filing, roughly 121,000 eligible creditors have yet to claim their funds, most of whom are owed less than $100.

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June 20, 2025 0 comments
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ALEX Protocol
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Bitcoin DeFi Project ALEX Protocol Targeted In $8.3M Exploit

by admin June 8, 2025


Trusted Editorial content, reviewed by leading industry experts and seasoned editors. Ad Disclosure

Bitcoin decentralized finance (DeFi) platform ALEX Protocol has recently suffered an attack, losing $8.3 million in user funds. This represents the second exploit of the Stacks-based project in just over a year following a previous heist by the notorious North Korean Lazarus hackers group from North Korea.

ALEX Protocol Falls Victim To Self-Listing Verification Flaw

In an X post on June 6, the development team behind the ALEX Protocol announced the DeFi project experienced an exploit due to a vulnerability in its self-listing verification logic i.e. a security mechanism meant to prevent unauthorized asset listings. A failure is this security system could potentially allow bad actors to introduce malicious, unauthorized or fake assets to the ALEX protocol which can be exchanged for legitimate assets.

By slipping past the self-verification logic, hackers were able to drain several asset pools making away with 8,403,867.57 Stacks (STX), valued at $5,691,255.93, 21.85 sBTC ($2,244,751.87), 149,850 USDC/USDT ($149,850), and 2.80 WBTC ($287,369.33) leading to a total haul of $8,373,227.13.

ALEX Protocol Announces Compensation Plan

Following this recent cyber attack, the developers behind ALEX Protocol has pledged to cover all user losses using the ALEX Lab Foundation Treasury. All compensation will be paid in USDC and based on the average on-chain exchange value of the stolen assets at the time of the exploit between 10:00 UTC – 14:00 UTC on June 6,2025.

By 23:59 UTC on June 8, all affected wallets should have received a private on-chain notification alongside a claim form. The claimants are expected to fill the form which should include a receiving wallet address before proceeding to submit ahead of the deadline on June 10 by 23:59 UTC.

The ALEX Protocol management team further states that all affected wallets should expect a full compensation within seven days after the submitted form is verified. It is worth stating that all victims with questions or those who fail to receive notification email before specified deadline are advised to reach out via the email stated in the announcement.

The ALEX Protocol is built on the Bitcoin network using the Stacks blockchain. It is a popular DeFi platform offering a range of services, including lending, borrowing, and trading. Additionally, ALEX supports cross-chain bridges, enabling users to transfer assets seamlessly from other networks such as Ethereum and BNB Smart Chain.

As earlier stated, the DeFi project had suffered a previous exploit in May 2024 when the Lazarus group withdrew $4.5 million through the platform’s bridge on the BNB Smart Chain Network. 

BTC trading at $105,593 on the daily chart | Source: BTCUSDT chart on Tradingview.com

Featured image from iStock, chart from Tradingview

Editorial Process for bitcoinist is centered on delivering thoroughly researched, accurate, and unbiased content. We uphold strict sourcing standards, and each page undergoes diligent review by our team of top technology experts and seasoned editors. This process ensures the integrity, relevance, and value of our content for our readers.



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June 8, 2025 0 comments
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Alex Protocol to Reimburse Users After $8.3M Exploit on Bitcoin DeFi Platform
Crypto Trends

Alex Protocol to Reimburse Users After $8.3M Exploit on Bitcoin DeFi Platform

by admin June 7, 2025



Alex Protocol, a Bitcoin decentralized finance (DeFi) platform on the Stacks blockchain, suffered an exploit on June 6, resulting in $8.3 million in digital asset losses.  

In an X announcement, Alex Protocol said the breach was caused by a vulnerability in its self-listing verification logic. The attacker used the flaw to drain liquidity from several asset pools. 

The Bitcoin DeFi platform said the attackers siphoned about 8.4 million Stacks (STX) tokens, 21.85 Stacks Bitcoin (sBTC), 149,850 in USDC (USDC) and USDt (USDT), and 2.8 Wrapped Bitcoin (WBTC). The incident is one of the largest exploits in the Stacks ecosystem to date.

In response to the incident, Alex Lab Foundation, the organization supporting the protocol, pledged to fully reimburse affected users using its treasury reserves. 

Cointelegraph reached out to Alex Protocol through its X account but did not receive a response by the time of publication.

Alex Protocol to reimburse affected users post-exploit

According to Alex Lab, compensation will be issued in USDC tokens. The protocol will base its reimbursement calculations on the average onchain exchange rates between 10:00 am UTC and 2:00 pm UTC on the day of the attack. 

Alex Lab said wallets affected by the attack will receive an onchain notification by June 8, including a personalized claim form. Users must submit the completed form with a receiving wallet address by June 10.

The team said it will verify submitted claims and distribute USDC payments within seven days. Users who do not receive a form were urged to contact the team via email.

The team did not reveal the technical mechanisms behind the exploit but is expected to release a post-mortem report. 

Related: Bybit reveals security overhaul in response to $1.4B hack

Alex Protocol hit by another hack in May 2024

This is not the first security incident in which Alex Protocol has lost millions. In May 2024, the DeFi platform suffered an exploit involving its crosschain bridge infrastructure. The incident led to the unauthorized withdrawal of $4.3 million in crypto from the platform. 

The DeFi protocol said the May exploit was likely linked to the North Korean cybercrime group Lazarus. The team pointed to three wallets used in the attack and said they worked with blockchain analyst ZachXBT to trace the stolen assets. 

Magazine: China to ban owning Bitcoin? Gate.io to pay $30M over liquidations: Asia Express



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June 7, 2025 0 comments
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Alex Protocol Loses $8.37M In Hack Due To Security Flaw
Crypto Trends

ALEX Protocol Loses $8.37M in Hack Due to Security Flaw

by admin June 7, 2025



On June 6, 2025, ALEX, the leading Bitcoin DeFi platform on Stacks, was exploited because of a bug in its self-listing verification process. They managed to steal assets worth more than $8.37 million, including 8.4 million STX, 21.85 sBTC, 2.8 WBTC, and several types of stablecoins like USDC/USDT.

According to the official announcement from ALEXLabBTC, the issue stemmed from an on-chain limitation on Stacks, which allowed the exploit to bypass listing rules. Even though there was a breach, ALEX is covering the losses and will pay back all affected users 100% in USDC from the ALEX Lab Foundation’s funds.

On June 6, 2025, ALEX Protocol was exploited via a flaw in the self-listing verification logic (an on-chain limitation on Stacks). As a result, the attacker drained several asset pools, with the breakdown of lost assets as follows:

STX: 8,403,867.57 STX → $ 5,691,255.93
sBTC:…

— ALEX 🟧 No. 1 Bitcoin DeFi (@ALEXLabBTC) June 6, 2025

To calculate reimbursements fairly, ALEX will use the average exchange rates between 10:00 and 14:00 UTC on June 6, right around when the hack occurred. Affected users will receive a private on-chain notification by June 8, 2025, with a link to the claim form. The deadline to complete and confirm the wallet address is June 10, 2025.

Once verified, USDC payouts will be distributed within seven business days. The team emphasized that its priority is to make every user whole as quickly as possible.

The fast and open way ALEX handled this problem shows how much it cares about its users, which may help the DeFi project recover from the incident. Since hacks are becoming more common in the crypto industry, ALEX’s promise to fully reimburse users is very reassuring.

Also Read: Ukraine Police Arrest Hacker for $4.5M Cryptojacking Attack





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June 7, 2025 0 comments
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Alex Garland's Elden Ring Film Will Reportedly Star Heartstopper's Kit Connor
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Alex Garland’s Elden Ring Film Will Reportedly Star Heartstopper’s Kit Connor

by admin May 30, 2025


Elden Ring is one of the most critically successful games of all time, and with a whopping 30 million copies sold as of this April, it’s no wonder a movie studio is interested in adapting it to the big screen. Late last week, we learned that the studio in question would be A24 (Hereditary, Everything Everywhere All At Once) and it already had a director attached – Alex Garland, who has directed several projects with the studio, including this year’s Warfare and last year’s Civil War. Today, Deadline reported that an actor in the former project is set to star in Garland’s Elden Ring film.

 

Kit Connor is in talks to play the lead in the From Software adaptation, but no formal deal has been offered yet, according to Deadline. Given that players in the video game play as silent custom characters known as the Tarnished, it’s likely Connor portrays one of them, though it’s unclear what exactly that will look like. While he’s known best for his role as Nick Nelson in the Netflix series Heartstopper, Connor is not a total stranger to performing in video game stories, portraying Lucas in 2022’s A Plague Tale: Requiem.

A24 had no comment on the report, according to Deadline, which is unsurprising, given that any potential deal has yet to go through. Given that the movie is still in its earliest phases, we likely won’t expect it to release any time soon, assuming it gets made at all. While this movie was announced second, it will be interesting to see whether it beats the Death Stranding adaptation to the box office.

We, like most gaming outlets, adored Elden Ring at release, granting it the rare Game Informer 10/10. We were also big fans of its huge DLC, Shadow of the Erdtree, and to a lesser extent, enjoyed Elden Ring Nightreign, which will launch tomorrow. For more Elden Ring, you can read about how one of our editors declared it one of the worst games to play with a newborn at home.

[Source: Deadline]

What do you want to see in an Elden Ring film? Let us know in the comments!



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May 30, 2025 0 comments
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When it comes to the Elden Ring movie, I hope Alex Garland writes from memory
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When it comes to the Elden Ring movie, I hope Alex Garland writes from memory

by admin May 27, 2025


There’s a moment in one of F. Scott Fitzgerald’s Pat Hobby stories that I think about quite a lot. Pat Hobby’s a character Fitzgerald came up with when he was knocking about Hollywood and trying to make money writing for the movies. As a result, Hobby is a somewhat desiccated scriptwriter himself. Over the course of a handful of lightly sketched narratives, Hobby loses jobs, squanders opportunities and gets in at least one fight with Orson Welles.

None of that is the stuff I find myself thinking about. Instead, it’s Hobby’s thoughts on adaptation – on the best way to turn a book or something else into a movie. His advice is fascinating. If it’s a book you’re adapting, don’t actually read the book. Instead, give the book to four friends and get them to read it. Then ask them what they remember of the book, and base your movie around those parts.

Fitzgerald is a maddening writer, and this is a really great example of why. I simply cannot work out if this is good advice or not. Obviously Hobby is an anti-hero, and written out like this it sounds like a comically bad idea. Don’t bother to read the book yourself? Just ask your pals to do all the work?

Here’s a lovely bit of chaos from Elden Ring: Shadow of the Erdtree. | Image credit: FromSoftware/Bandai Namco

And yet, there’s something there, isn’t there? Kubrick always said that you needed five scenes for a movie – I think he called them “non-submersible units,” which is a very Kubrickian piece of terminology. And Hobby’s kind of getting at the same thing in his own lazy way. Faced with the intermittent vividness of something like The Great Gatsby, for example, I suspect Hobby’s approach would kind of work.

What I personally like about Hobby’s advice – and what makes me think that Fitzgerald agreed with it to a certain extent – is that it understands the terrifying power of memory. It understands that this is the place where everything ultimately lives, where events assume their final positions and where the complex can slowly become understood. To work from memory is only an insult to the text if you deny memory its obvious force and brilliance. And memory’s also a great filter for art. Once everything else has faded, what do I actually remember?

Hobby came to mind again last week when I read that Alex Garland is making a movie of Elden Ring. He’s not just directing it, he’s also writing it. When I read that, a bunch of thoughts tumbled into my head at once, and now I’m going to try and sort through them.

Here’s a trailer for Annihilation.Watch on YouTube

The first thought was that I’d very recently watched my first Alex Garland movie – Annihilation, his 2018 thriller about a bunch of people exploring a strange and deadly zone, where nature has made some unusual choices. Annihilation is adapted from the Jeff VanderMeer novel of the same name, and I watched the movie because I’d just finished reading the novel. (I read the novel because it’s just been re-issued with an absolutely stellar cover, incidentally, but that’s probably irrelevant.)

Two things here. One: Alex Garland strikes me as someone who’s probably rather brilliant in a lot of ways. Two: Annihilation strikes me as a very difficult novel to adapt, and for me at least, the finished film backs this up. I don’t mean that as any kind of dig: I think it’s all really interesting.

Annihilation the novel is a thriller but it’s also a mood piece. It comes bearing vibes and its wordless fretfulness. A group of women, known only by their professions, head into Area X, a section of sodden wilderness where weird things have started to happen, and they experience the weird things for themselves. There’s a luminous sense of impending doom to proceedings, but rather than a huge amount of plot, the act of reading the book is a bit like the act of navigating uncertain territory. VanderMeer feels guided by landmarks: there’s the boundary to this zone we’re in, there’s a lighthouse in the distance and an island beyond that, and there’s a frightening and inverted tower further back near the start.

Here’s our review of the Elden Ring DLC: Shadow of the Erdtree.Watch on YouTube

If you’ve only seen the movie, you probably don’t remember the tower. That’s because it isn’t in the movie. And I suspect that this, in turn, is because of the way Garland wrote the movie. He’s described his approach as one that creates a “memory of the book” rather than a rigorous translation of it – that is, a translation from text to cinema. He was working from the first book in a trilogy – now more than a trilogy – that had been proposed but not finished. And he was working with a novel that leaves a lot of space up to the reader. Space to interpret events, sure, but more specifically space to create associations. VanderMeer is one of those fantasy and sci-fi writers who I feel is always writing about this world and this moment. The Rosetta Stone, if there even has to be one, surely lies with the places that the reader’s mind moves towards as they read.

Real talk: the tower is my favourite part of Annihilation, and to explain why I don’t really need to spoil it. All I need to say is that what unfolds in there gives the reader a sense of threads coming together, a sense of a big third-act moment, without then really explaining the whole thing to death and robbing it of its mystery. That’s the point, in fact. There is stuff in the tower that is so fascinating because it cannot be resolved, its meaning is not meant to reveal itself cleanly no matter how hard you think about it or how many clues you gather.

Garland has said that he wanted this memory of the novel approach to create something dreamlike, and I think it does. But it’s dreamlike to me in terms of dreams’ capacity to create unusual spaces and then tell you exactly how to feel about them. There’s mystery to the film of Annihilation but there are also the beats you expect from a big budget movie – the beats you might argue that you need in order to be allowed to make a big budget movie. There are set-pieces and reveals and a final moment that provides a certain degree of closure but also feels, to me, a bit like settling for something definite.

All of which is to say that I don’t know if the “memory of the book” approach works for Annihilation, in part because Annihilation itself is so sparse and so unwilling to explain itself. Faced with that, the memory becomes something that doesn’t just edit but sort of pushes stuff towards easy meaning. It clarifies and sharpens a little too much.

Elden Ring: Shadow of the Erdtree. | Image credit: Eurogamer/FromSoftware

And yet! Plot twist. I think that makes it the perfect way to approach something like Elden Ring. And while Annihilation the film didn’t work for me, I am eager to see what Garland’s “memory of the game” approach would create here.

This is because Elden Ring is almost the complete opposite of Annihilation. Whereas before, Garland was trying to dream a version of something that was already a dream, here he’s faced with a dizzyingly deep and considered history – the entire history of a place and all the factions vying for power within it. Take any character from Elden Ring and they could easily be their own movie. Goldmask could be a movie, but so could Fia. So could Placidusax. So could the Astrologers or the Nox. This stuff goes all the way down.

You can get away with this in a game like Elden Ring, where the open-world approach isn’t just there to give you agency in where you go and what you do, but is there to give you the mental space in which to make connections and pick through the very specific ways that Elden Ring tells its story. Remember, these games tell their stories in landscapes and people, sure, but also in item descriptions and that one out-of-place enemy that might be a glitch and might be a suggestion that two scattered locations and peoples had a connection that you really have to dig for.

Yes, you can do that in other kinds of stories. You can do that in a TV series for sure, but again, you have not just the time to tell a big story, but the time in between episodes for people to theorise and strategise and cobble together improbable plots.

But for a film? A big budget film? This stuff is often brilliant – Fia alone is completely fascinating – and yet all that available brilliance has to be condensed and thinned out, or it’s all for nothing. And you need to find a way to condense it – squash down characters, combine events, cut entire locations and factions if need be – which allows you to simultaneously hone in on a clear narrative and also ensure that you have retained, well, the vibe. The atmosphere that each work of art has that’s as specific as a fingerprint.

How do you do that? I imagine a good way to do it would be to play and play and play, and see the different endings and embed yourself in Youtube and the wikis for a month and then – and then step back. When it’s time to write, write directly from how the whole thing has settled in your mind, and don’t have even the most basic wiki tab open on your computer as you do so.

More writing lore: Kazuo Ishiguro has said that he always does research after he writes something. He imagines and creates, and only after that’s done does he check to ensure that it all makes sense, that it’s all viable. That doesn’t seem a million miles away from how Garland approached Annihilation, a movie which I’m very much aware that a lot of people really love. And, scandalous as it feels to even suggest this, I hope it’s how he approaches Elden Ring, a movie which I am absolutely eager to love in turn.



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May 27, 2025 0 comments
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There's an Elden Ring film on the way from Alex Garland and George R. R. Martin
Game Updates

There’s an Elden Ring film on the way from Alex Garland and George R. R. Martin

by admin May 24, 2025



An Elden Ring live action film is in the works from Ex Machina director Alex Garland, film production company A24 and game publisher Bandai Namco. It’s not clear whether developers From Software are involved, but Game Of Thrones novelist George R. R. Martin – who worked on Elden Ring’s story and characters alongside From boss Hidetaka Miyazaki – is contributing as a producer. All of this comes via Deadline.


Miyazaki has dangled the prospect of a movie adaptation in the past, while stressing that film-making very much isn’t his wheelhouse. “I don’t see any reason to deny another interpretation or adaptation of Elden Ring, a movie for example,” he told The Guardian last year. “But I don’t think myself, or FromSoftware, have the knowledge or ability to produce something in a different medium. So that’s where a very strong partner would come into play. We’d have to build a lot of trust and agreement on whatever it is we’re trying to achieve, but there’s interest, for sure.”


There’s no word yet as to the story, characters and cast, let alone a release date. Perhaps predictably, I struggle to imagine a film that captures the ambience of a From Software game, in which so much of the charm is being the one real agent of change in a static, ruined world. But I can think of a few references for the moodboard: David Lowery’s silty cinematic adaptation of Gawain And The Green Knight and Matteo Garrone’s dynastic triptych Tale of Tales. Perhaps they could pay homage to the soapstone functionality by encouraging audiences to write “is this a dog?” on the box office posters.

It’ll be a while till we learn more, I expect. In the meantime, you can get your fix of Limgrave from Elden Ring Nightreign.



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May 24, 2025 0 comments
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Elden Ring Live-Action Movie In The Works With Ex Machina, Annihilation Director Alex Garland
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Elden Ring Live-Action Movie In The Works With Ex Machina, Annihilation Director Alex Garland

by admin May 23, 2025


From Software’s Elden Ring franchise is having a big year. We learned last month that it surpassed 30 million copies shipped, and the multiplayer spin-off, Elden Ring: Nightreign, launches next week. Now, publisher Bandai Namco has revealed it is working on a live-action film adaptation of Elden Ring, and it’s tapped production company A24 (Hereditary, Everything Everywhere All At Once, and the in-the-works Death Stranding adaptation) and director Alex Garland (Ex Machina, Annihilation, Civil War) to helm it.

Unfortunately, this announcement is as mysterious and filled with unknowns. There’s no word on what parts of Elden Ring the film will adapt, who’s writing the movie, or when it’s planning to hit theaters.

 

Elden Ring launched in February of 2022 and quickly became a phenomenon, selling 12 million copies in less than three weeks. Game Informer gave it a 10 out of 10 in our review, and we loved its Shadow of the Erdtree expansion too.

While waiting to learn more about this adaptation, catch up on Elden Ring: Nightreign before it hits PlayStation 5, Xbox Series X/S, and PC on May 30.

What storyline from Elden Ring do you want this movie to adapt? Let us know in the comments below!



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May 23, 2025 0 comments
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Elden Ring Getting Alex Garland Movie And Fans Have Questions
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Elden Ring Getting Alex Garland Movie And Fans Have Questions

by admin May 23, 2025


The video game-to-Hollywood pipeline is prepping for a doozy. A24 announced Elden Ring is the latest hit game slated to get a live-action adaptation, with Ex Machina and Civil War’s Alex Garland signed on to direct. What exactly the result will be is anyone’s guess, and fans aren’t quite sure whether to praise the sun or get ready for a flop.

The Most Sought After Elden Ring Sword Has A Storied History

The brutal but massively acclaimed 2022 action-RPG has sold over 30 million copies, making it a straightforward choice for Hollywood to take a shot at in terms of the financial upside. But while some game movies have recently hit big at the box office, like Sonic, Mario, and Minecraft, others aimed at more mature audiences—like Borderlands—have been epic failures.

The Elden Ring project doesn’t have a tentative release date yet and about the only other thing we know so far is that the production team includes some combination of: Peter Rice, Andrew Macdonald, Allon Reich, Vince Gerardis, and George R. R. Martin. That last name is important not just because he’s the author behind the Game of Thrones, but also because he collaborated with FromSoftware on Elden Ring’s story and world building.

Precisely how much he was involved remains up for debate. Martin seems happy to involve himself in any creative endeavor that will delay him from finally finishing the last two books in his Song of Fire and Ice fantasy series, The Winds of Winter and A Dream of Spring. Elden Ring fans, a famously chill bunch, aren’t sure how to feel about the whole thing.

Garland has been on a writing and directing blitz. Following his acclaimed sci-fi horror Ex Machina and his adaptation of the Annihilation books, he’s recently put out the American political horror flick Civil War, this year’s Iraq invasion movie Warfare, and a bunch of 28 Days Later spin-offs. How would his horror chops influence Elden Ring on the big screen?

Given it’s an A24 production, there’s a good chance Garland and company will have a lot of latitude with the mood of an Elden Ring movie and how it’s shot, with more artistic license than a conventional game adaptation aimed at a mass audience might be offered. And of course there’s whatever role publisher Bandai Namco will play in all of this, as well as FromSoftware itself. Director Hidetaka Miyazaki has been integral to the studio’s unique brand of storytelling, including Elden Ring, but has no confirmed role in the adaptation at the moment.

You should actually watch an interview Garland did with Naughty Dog’s Neil Druckmann if you want to get a good sense of how he thinks about storytelling in games and movies. I can imagine a very stoic, near wordless script that focuses an Elden Ring movie primarily on the mythology and horror of The Lands Between, which is in some ways comparable to zombie Camelot.

FromSoftware’s boss creature designs, extravagant and larger-than-life, seem like a challenging fit for a live-action production without a Disney-level budget for special effects. Then again, the team on Godzilla Minus One proved you don’t need tons of money to make an incredible-looking monster movie. I wonder if Guillermo del Toro was offered a shot at Elden Ring and passed. It certainly seems more up his alley than Garland’s.

.



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May 23, 2025 0 comments
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Elden Ring live-action movie now confirmed to be on the way from A24 and director Alex Garland, so now we wait to find out which boss gets the Chicken Jockey treatment
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Elden Ring live-action movie now confirmed to be on the way from A24 and director Alex Garland, so now we wait to find out which boss gets the Chicken Jockey treatment

by admin May 23, 2025


The long-rumoured Elden Ring live-action movie has now been officially confirmed, with production house A24 and director Alex Garland at the helm. Yep, watch out Super Mario Bros and Minecraft, FromSoft is sending a legion of souls-loving nerds after your box office records.

It’s taken a while for the chatter about this kovie possibly being a thing to cyrystalise into something 100% solid, but at least now we won’t have to deal with George R.R Martin being all coy about it, with the author having been brought on as a producer.


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“We’re thrilled to announce that Bandai Namco Entertainment Inc and A24 are teaming up with writer and director Alex Garland to bring FromSoftware Inc’s world-renowned video game ELDEN RING to life as a live-action film,” Bandai Namco tweeted.

“We’re truly excited to bring the world of ELDEN RING to fans in a new form, outside the game. Stay tuned. The path ahead is only beginning.”

We’re thrilled to announce that Bandai Namco Entertainment Inc. and A24 are teaming up with writer and director Alex Garland to bring FromSoftware Inc.’s world-renowned video game ELDEN RING to life as a live-action film.

We’re truly excited to bring the world of ELDEN RING to… pic.twitter.com/E3SJaRX1Jc

— Bandai Namco US (@BandaiNamcoUS) May 22, 2025

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Ex Machina and Civil War director Alex Garland will write and direct this ER film, with R. R. Martin, Peter Rice, Vince Gerardis, as well as DNA Films duo Andrew Macdonald and Allon Reich, attatched as producers (thanks, Deadline). There doesn’t look to be any word yet as to how involved Hidetaka Miyazaki or any other FromSoftware devs will be in the project.

There are also no plot details right now, so for all we know Radahn’s tiny horse is the main character. Maybe it’s a musical in which he’s followed around by an Albinauric chorus with voices that’d make Pavarotti blush. Whatever happens, if Malenia pops up on screen, I’d wager we’ll get clips of cinemas erupting into chaos like we did with the Minecraft movie’s Chicken Jockey.

What are you hoping to see from this Elden Ring movie and has it being confirmed got you even more keen to jump into Elden Ring Nightreign on May 30? Let us know below!





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May 23, 2025 0 comments
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Welcome to Laughinghyena.io, your ultimate destination for the latest in blockchain gaming and gaming products. We’re passionate about the future of gaming, where decentralized technology empowers players to own, trade, and thrive in virtual worlds.

Recent Posts

  • XRP holds $2.80 support as bullish retest signals potential new highs

    August 21, 2025
  • Fitbit’s AI health coach is the first I might actually be interested in

    August 21, 2025

Newsletter

Subscribe my Newsletter for new blog posts, tips & new photos. Let's stay updated!

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