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Earth' Finished Its First Major Arc With Action and Intrigue
Product Reviews

Earth’ Finished Its First Major Arc With Action and Intrigue

by admin August 20, 2025


The second episode of Alien: Earth ended on not just a cliffhanger; it was a cliff-jumper. A xenomorph grabbed Joe (Alex Lawther) and jumped off a ledge, sending his sister Wendy (Sydney Chandler) on a quest to rescue him. That’s where episode three picked up, and the showdown resulted in not just a fun, gross action set piece but also some tantalizing teases of where things will go the rest of the season.

Episode three of Alien: Earth is called “Metamorphosis,” and while that certainly could refer to a few big reveals at the end of the episode, it also fits into the overall show itself. This episode marks the end of the inciting spaceship crash and slides the story to a new location, while also introducing some surprising new storylines. Basically, this is the episode where Alien: Earth began its very own metamorphosis.

To set that up, the episode began in the crashed Maginot as Kirsh (Timothy Olyphant) continues to download the ship’s files and learn about what happened on board. Nibs (Lily Newmark) and Curly (Erana James) start to show frustrations over their hybrid nature, and Prodigy leader Boy Kavalier (Samuel Blenkin) tells Kirsh that he and the children are no longer on a rescue mission. They are on a collection mission and are to bring all the alien species home. He’s not going to let Weyland-Yutani have all of this mysterious cargo that literally fell into his city. Which, of course, we know is a very, very bad idea. But there kind of wouldn’t be a show without it.

After his fall at the hands of the xenomorph, Wendy finds Joe stuck to the back of a tractor-trailer. As she attempts to rescue him, he tells her it’s a trap, which is confusing. Why would the xenomorph want to trap Wendy? Is it really smart enough to do that? The answer to the second question is yes, as the xeno peeks its head into the trailer and then starts to stalk them from the roof. Wendy takes the battle to him as she stabs up into the ceiling, drawing out the xeno’s acid blood. Mayhem ensues, and just as things go quiet, the xeno stabs and grabs Joe out of the trailer and into the large hangar.

“It’s a trap!” – FX

For the second time in two episodes, Joe seems done for. But this time, Wendy takes a hook and locks it into the xeno’s inner jaw (which, as we’ve seen in other Alien movies, looks like another xenomorph). She proceeds to drag the xeno by its innards, which was just so beyond cool. Something we’ve never quite seen before. Wendy is dominating this creature, but just as she tries to trap it, it drags her into the trap with it. Again, chaos ensues, and when Joe opens the door, we see Wendy has sliced the xeno’s head clean off. But it got her too, and the scene ends with a truly unforgettable shot of the xeno, Wendy, and Joe all lying on the ground, dead or unconscious.

Meanwhile, Slightly (Adarsh Gourav) is still waiting for Wendy with the xeno eggs when Smee (Jonathan Ajayi) shows up. You can tell these two are very close, but their playful banter gets stopped quickly when Morrow (Babou Ceesay) interrupts. Last we saw Morrow, he’d captured and lost the xeno. Now he’s trying to right his wrongs. Morrow has a tense discussion with the two hybrids that piques his curiosity about what, exactly, they are. He slyly places some kind of device onto Slightly. Later, Morrow will talk to his boss, Yutani, and tell her he wants to retrieve the creatures on his own, and he’s found a way onto the Prodigy island.

With that, Alien: Earth closed the chapter of its story in the Prodigy city of New Siam. The company has cleaned up what they can from the crash, extracted all the alien creatures, and brought them back to the secret island of Neverland. As they arrive, Boy looks like a kid on Christmas morning with all the wild new species he’s now in control of. He has no problem with the fact that the others think risking a decade of research on human hybrids just to study these mysterious beings isn’t worth it. Later, when he stops by the lab for a closer look, a xeno egg starts to open, so Kirsh quickly ushers him out. Kirsh then explains, for those who might not know, exactly how a xeno comes to life. Boy responds by saying only synthetics are now allowed in the lab.

Running to a xeno. – FX

Speaking of synthetics, as Wendy is out of commission in the medical bay, Alien: Earth got to spend some time with a few of the other hybrids. First is Slightly, who we previously saw talking to Morrow on the ship. We soon learn that Morrow implanted a direct line of communication into the hybrid and is now deviously trying to get on his good side. Similarly, Curly goes to see Boy to plead her case for being his favorite of the group. She explains how she feels so much smarter and more ambitious than Wendy, who only cares about her brother. Boy seems open to the idea but is most interested in the fact that she has these feelings in the first place. Nibs, meanwhile, is looking increasingly traumatized by the fact that the eyeball octopus creature tried to pop into her body.

Eventually, Wendy wakes up. She hears something and starts to stumble through the complex towards it. As that happens, we watch as Kirsh does something every Alien movie has always talked about but never actually done: experiment on xenos on Earth. It takes some doing, but eventually, he extracts the Facehugger from the egg and then goes further to remove the xenomorph zygote from the Facehugger. The one that would’ve been implanted in someone had the Facehugger gotten out. Somehow though, the agony of this procedure extends beyond just the one Facehugger. The other eggs seem to react as well, as does Wendy. It’s almost as if she can feel the pain of the xenomorphs, and, eventually, the stress of it makes her pass out again.

Finally, Kirsh takes the xenomorph zygote and drops it in a tube with a human lung. Wendy’s brother Joe’s human lung, to be precise. Quickly, it zooms right in, ready to become a Chestburster. Prodigy will soon have its very own, fully functional xenomorph.

When is a machine not a machine? – FX

After that exciting Wendy versus xenomorph action scene, this week’s Alien: Earth was really about showing us where things are going. Wendy has an odd connection with the aliens. The other hybrids are starting to show cracks in their relationship. Morrow is trying to make friends with Slightly for some reason. And, most importantly, all of the alien creatures that Weyland-Yutani acquired on its ship for the past 65 years have now been claimed by Prodigy. That’s a lot of story to explore as we move ahead.

Assorted Musings

  • Why do we think the xenomorph tried to trap Wendy? Was it because it viewed her as a foe that couldn’t be defeated by strength alone? Or was it something more, like that it knew it had a connection to her, as teased later in the episode?
  • The man in the black rubber suit spraying the walls of Prodigy was back again this week. And, this time, we got to see him. He’s an older Asian man who likes to smoke. Why does this matter? We still don’t know, but all three episodes have shown him for some reason.
  • Did you notice that Boy Kavalier seemed to be playing with Lego when Curly came to visit him? I don’t think there’s any larger meaning behind this, but I just love that even in the future, trillionaires still love to play with Lego.
  • When Morrow is talking to Yutani, two big things happen. One, we get a sense of time, as he was expecting to talk to her grandmother. And second, he quickly dropped the information that the Maginot had been sabotaged. How? By whom?
  • After their encounter with Morrow, Slightly and Smee get questioned by Atom Eins (Adrian Edmondson), Boy’s right-hand man. He doesn’t learn much, but he does reveal that Prodigy records everything that the hybrids see, which they don’t like. That feels like a key piece of information.

What did you think of Alien: Earth episode three? Let us know below.

Want more io9 news? Check out when to expect the latest Marvel, Star Wars, and Star Trek releases, what’s next for the DC Universe on film and TV, and everything you need to know about the future of Doctor Who.



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August 20, 2025 0 comments
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Hollow Knight: Silksong — Hornet, the heroine of the Hollow Knight sequel, leaping into action.
Product Reviews

After 30 minutes with Hollow Knight: Silksong, I’m desperate to play another 100 hours of its refined, needle-sharp action

by admin August 20, 2025



Going hands on with Silksong for the first time is oddly nerve-wracking. After six years of anticipation, hype, and desperate occult rituals, the question is: can it possibly live up to expectations?

What ends up surprising me most, then, is how much the game puts me at ease. From the first moment I take control of Hornet, it’s like slipping on my favourite old pair of shoes. Six years? No, I’m back in Hollow Knight’s world like no time has passed.

That’s not to say it simply feels the same. Even missing her full range of traversal abilities, Hornet feels distinctly different from the Knight — more agile, more graceful, more precise. As soon as I try her deadly divekick attack, I can tell I’m going to need to master it for boss fights to come.


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Though the game does feel different in the hands, it’s speaking the same language. It takes mere seconds to get to grips with Hornet, from her little backwards step before turning to her quick, elegant attacks.

Immediately I’m out into a hostile but familiar world. Keys to find, shortcuts to earn, hidden items secreted just out of view. It looks sharper, but this is Hollow Knight as you know it.

The difference, then, comes in how Hornet is able to traverse it. The Knight felt like a wretch cast into the darkness and forced to learn on the fly. Hornet feels equipped and confident.

Her sprint is super fast, letting you backtrack in half the time. Her jump offers much more fine control over its height—a tool put to the test not just in platforming, but with aerial enemies to launch yourself at and fiery projectiles to leap over.

Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

Combat pushes you to treat both air and ground as distinct angles of attack. Helmeted enemies ignore your strikes from above, forcing you down to their level, while shield-bearers constantly change which direction they guard themselves from, keeping you on the move to find your opportunities.

It comes to a head in the demo with a duel against a boss who feels like a mirror to Hornet—fast, agile, and precise in her own ways. Launching rapier thrusts and screen-filling whirlwind strikes and throwing up cheeky parries when she appears vulnerable, she forces me to lock in and make the most of my full arsenal.

That means plenty of dashes and divekicks, but also finding the right moments to launch swift throwing knives. They’re helpful for grabbing every damage opportunity, but I can’t rely on them entirely—and not just because their ammo is limited.

Getting in close and landing a few old fashioned strikes is vital, because it charges my magic bar. What’s that for? Well, it depends what kind of player you are. For the cautious, filling it to max lets you spend it for a burst of healing. But there’s a more reckless choice: spending chunks of it to launch super-charged attacks.

In the end, a little of both (and some very skin-of-my-teeth evasion) sees me through to vanquish my foe—but she jumps away off-screen before the killing blow, and I’m sure she’ll return for a harder fight later down the line.

I can’t wait to meet her again. Heading into this, my fear was that Silksong couldn’t live up to how high its expectations have climbed. In a way that’s true—if you’re hoping for a sea change for the genre, I didn’t see anything in this 30 minute slice to suggest one. It’s new but it’s safe, working in familiar metroidvania formulas.

Yet those 30 minutes sucked me right back into Hollow Knight’s world, much more than I even expected. By the end I was desperate for another 100 hours. If what you’ve been waiting for is more Hollow Knight, but even better, more refined, and needle-sharp, this seems to be it.

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August 20, 2025 0 comments
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More action than RPG, Vampire: The Masquerade - Bloodlines 2 struggles to convince after a few hours' play
Game Reviews

More action than RPG, Vampire: The Masquerade – Bloodlines 2 struggles to convince after a few hours’ play

by admin August 20, 2025


I can’t hide it: I’m a little disappointed. The wait for Vampire: The Masquerade – Bloodlines 2 has been an excruciating one. This is the long-awaited follow-up to the flawed but respected Bloodlines 1 from 2004, and it was originally announced in 2019 with a release date of 2020. But it was systematically delayed, then full-on suspended, before being resurrected at The Chinese Room (Still Wakes the Deep) where it’s been reshaped for release. Bloodlines 2 has had problems. The question is: does it still have problems and has it been worth the wait?

Vampire: The Masquerade – Bloodlines 2

Having played Bloodlines 2 for a few hours in a preview build my answer – frustratingly for you – is I’m not sure. I have mixed feelings. There are things I really like about it – I love how powerful it makes you feel as a vampire from the very beginning of the game; the action feels great – but I’m concerned by how narrow the game is as a role-playing experience. Too often I feel led through metaphorical corridors from point A to B, as though I’m playing a predetermined experience rather than shaping one of my own. I think it’s telling that Paradox is leaning into the “action” part of the “action RPG” descriptor; from what I’ve played, this is more like an action or stealth game, with some RPG elements, rather than the other way around. And given the extensive and exhaustive resource material involved – a tabletop RPG that’s been running for decades – that disappoints me. But there are upsides to this approach.

The things I like, then: Bloodlines 2 wastes no time making you feel cool. You do not wake as a fledgling vampire but an elder one who’s been asleep for a hundred years. From the moment you take control of this character – a character cringingly called “Phyre” (“fire”), and who likes to announce their name at every given opportunity – you can already do incredible things. You can scramble up walls like a spider, even entire buildings if you plan your route right, and leap off the other side, to the ground, and take no damage. You can move with blur-like vampire speed, float through the air, and punch people so hard they float – well, fly – through the air. You can telekinetically grab at objects and then hurl them wherever you want. You can even telekinetically grab people. There’s no gradual build-up of power here: you are, from the beginning, a beast.

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It feels great. There’s a snap and a pace and a wallop to everything you do. Even a small thing like climbing up a ladder is sped-up so that it’s like doing it on fast-forward. And as you start to unlock more powers as you level up, which differ slightly depending on which of the game’s six clans you join – I joined the Brujah clan, which are brawlers – the action gets more ridiculous still. (Note: two of the clans you have to pay to unlock, which is grubby.) I have a Lightning Punch ability that rapidly strikes, countless times, anyone who I ‘mark’ nearby to be punched. I pulverize them in a blur of action. I have a charge that makes me thunder towards anyone in my path and pick them up and slam them into whatever I’m running towards. Tactility: there’s a lot of it here.

This is the upside to the game’s somewhat obvious action focus. The more linear approach to levels and situations also means areas have been shaped specially to encourage entertaining, platformer-like traversal, and that they’ve been decorated to a high degree because designers know where the level you’ll be. Take the derelict building you wake up in, for example: there’s only one route through it as you work your way onto the roof, away from inquisitive police, so visually, the crumbling ruin of the place is writ large all around you. Developer Chinese Room showed what flair it has for environmental storytelling in Still Wakes the Deep, on that wonderfully touchable and dilapidated 1970s oil rig, and you can see that expertise here too. The dimly lit griminess of it. The posters on the wall. The graffiti. The walls smeared in blood. It’s exactly the atmosphere a Bloodlines game begs for. The detail in your home-base apartment, a kind of disgusting, makeshift laboratory, is incredible.

This is the male version of the main character Phyre, who I don’t think you can structurally customise. You can change his hair and piercings and clothing but not completely customise who you are. I guess it’s for cinematic reasons. He’s a bit annoying. | Image credit: Paradox / The Chinese Room

Nice though they are to look at, in these areas there’s little you can actually interact with – a problem that carries right across the game. Take the city of Seattle, for instance, where the game’s set. It looks nice, caught as it has been in heavy snowfall, and moody in the dark, lit by pools of streetlight or car headlights. But the only doors you can interact with are the ones that lead to specific quest objectives, of which there are only one or two in the preview build, and the only people you can interact with… Well, you can utter a few words to some people, in an effort to lead them into an alley to drink their blood, which regenerates health or regains special ability charges, or earns you a kind of upgrade currency, but that’s about it. For the most part, it feels like a place filled with non-interactive extras.

This feeling extends to the building environments you enter. There’s a hotel lobby that’s full of people at a Christmas do, but I can’t interact with any of them. Then, when I get to the more gamey areas of the hotel, which are where I’ll fight some packs of low-level vampires – thugs, really – there’s no one else around. These halls and corridors are mostly empty with only occasional clusters of enemies there. It’s a bit dull. Even the more central characters don’t inspire much excitement when you meet them. They’re nice enough to look at but predictable to the point of stereotype – with exception of Tolly, a disfigured nosferatu who injects much needed humour and charisma – and the interactions with them feel stiff. There’s not much intrigue in the dialogue. You can provoke reactions, such as arousal or embarrassment or annoyance, which suggests these things mean something in a gameplay sense, but how that plays out is unclear for now from what I’ve played.

I wasn’t allowed to take my own screenshots so I’ve had to use these supplied ones, which don’t really show the game in action very well. All the same, they highlight some of the nice lighting and atmosphere and character design, which can be very striking. | Image credit: Paradox / The Chinese Room

Thankfully the story does have some intrigue of its own – it’s literally embedded in you. You wake with not so much a voice in your head as a whole other personality, who happens to be – bizarrely but brilliantly – a noir-style private investigator, which prompts an amusing clash of styles between him and his overly dramatic inner monologues, and your surliness. It also allows you an on-board narrator who can explain the world as you adventure through it. Actually, the best part of the preview came when inhabiting the PI-style character through a memory of his, because he had access to a different range of vampire abilities – mind-affecting ones. The gameplay challenge here became extracting information through dialogue from characters who didn’t necessarily want to give it, which was much more interesting than rote battles with uninspiring packs of vampire thugs. It was a glimpse at the sort of thoughtful dialogue interaction I had hoped the game would have.

Look, there’s still hope. This, it’s worth remembering, is a preview build of a game still a couple of months from release, and it’s only the start of the experience – the part that typically lays some ground rules before opening up and letting you do what you want to do. I fully expect this empty-feeling Seattle playground to populate with places to go and people to meet. At least, I hope that’s the case. But I also expect a preview build to be designed to showcase the best parts of the game I’m previewing, and for the beginning of a game to grab and dazzle a player, and convince them to stick around. I did enjoy some of what I played, and I’m willing to give it another go. But I wasn’t grabbed or dazzled.

I’m always wary of critiquing a game for what it’s not, rather than meeting it where it is – and just to emphasise, the focus on action here makes plenty of sense. But this is a sequel to a cult RPG after all, and one based on a major tabletop RPG to boot. In this case it feels valid to crave a little more role-playing, a little more texture and depth to the game’s people and conversations. And so for now, a question mark remains.



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August 20, 2025 0 comments
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Dogecoin Price Analysis as Qubic Community Plans a 51% Attack on Dogecoin, $DOGE's Price Action Remains Reactive, and Maxi Doge Soars
NFT Gaming

Dogecoin Price Analysis as Qubic Community Plans a 51% Attack on Dogecoin, $DOGE’s Price Action Remains Reactive, and Maxi Doge Soars

by admin August 18, 2025


Trusted Editorial content, reviewed by leading industry experts and seasoned editors. Ad Disclosure

Stay Ahead with Our Immediate Analysis of Today’s Dogecoin Updates

Check out our Live Dogecoin Updates for August 18, 2025!

In 2025, Dogecoin stands shoulder-to-shoulder next to Bitcoin. One is the first cryptocurrency, while our doggo friend is widely recognized as the first meme coin.

Launched in 2013, $DOGE is up by over 39,000% today, looking at a price of over $0.22 and a trading volume in the billions of dollars. If anything, Dogecoin proves that ‘anything is possible’ in crypto, and even underdogs can become industry giants.

With endorsements from industry moguls like Elon Musk and official investment vehicles like the Grayscale Dogecoin Trust, $DOGE seems to be going nowhere but up.

Click to learn more about Maxi Doge

Maxi Doge ($MAXI) is Dogecoin’s bodybuilder cousin chugging Red Bull and scalping cryptos at 3AM in the morning.

Embodying full-send chaos and pump potential 2.0, $MAXI is for degen traders who don’t hesitate and keep diamond hands on some of the riskiest plays.

While meme coins are a dime a dozen, Maxi Doge is max-commitment, max cojones, and aiming for legend status in the memecoin land.

Simply put, if rat poison squared took form, it would probably look like Maxi Doge. And this meme coin is still in presale.

If you’re looking for the newest insights on Dogecoin and doge-related projects and meme coins, you’re in the right place.

We update this page frequently throughout the day, as we get the latest and greatest insider insights for Doge lovers and memecoin enthusiasts, so keep refreshing!

Disclaimer: Crypto is a high-risk investment, and you may lose your capital. Our content is informational only, and it does not constitute financial advice. We may earn affiliate commissions at no extra cost to you.

Today’s Dogecoin Technical Analysis 📊

Dogecoin has dropped over 9% in just the past few hours, sparking panic among meme coin enthusiasts.

On the brighter side, though, the token is now approaching a key support zone – the same level that fueled a 16% rally in early August and has previously acted as both strong support and resistance.

On the 4-hour chart, Dogecoin’s price is trading comfortably below the short-term moving averages (10, 20, 50, and 100 EMA), leaving only the 200 and 400 EMAs as meaningful layers of support as far as technical indicators are concerned.

So, if Dogecoin breaks below these zones, it could trigger a deeper correction, possibly toward $0.18864. This would result in another 14% drop from current levels.

However, on the daily chart, Dogecoin has yet to even test its 50 EMA. This suggests that while short-term price drops are to be expected, the longer-term outlook remains bullish. That said, a clear continuation signal will still be needed to confirm the trend.

Dogecoin Under Fire: Maxi Doge is Built to Withstand

August 18, 2025 • 10:00 UTC

Dogecoin slipped over 4% today as the Qubic community voted to target it with a 51% attack like the one it launched on Monero, which caused a sharp decline in its price.

The threat has sparked panic among $DOGE holders, with Santiment’s NPL data showing the largest loss since July 2022, and Coinglass’s long-to-short ratio hitting 0.79, signaling potential for further price decline.

With $DOGE under attack, traders are rotating to new meme coins on presale like Maxi Doge.

Unlike Dogecoin, Maxi Doge ($MAXI) is not a proof-of-work coin, making it immune to Qubic’s mining-based 51% attacks. It also lacks minting or blacklist functions that could be exploited by attackers. What’s more, its smart contract’s been audited with zero critical vulnerabilities found.

As dogens look to camp out while Qubic eyes its next mark, find out how to move your funds into Maxi Doge.

Why Maxi Doge Is Eating Dogecoin’s Lunch

August 18, 2025 • 10:00 UTC

The old alpha $DOGE appears to be skulking back as tokens that solve real problems take the lion’s share.

Trading near $0.22, Dogecoin’s price action remains highly reactive; driven more by sentiment than substance, showing sharp rallies often followed by steep drops.

With no clear roadmap, limited utility, and hype cycles that fizzle fast, $DOGE’s role as a portfolio staple may be fading.

Traders are increasingly looking for tokens with stronger fundamentals, tokens like Maxi Doge ($MAXI): the meme coin built for this new cycle.

Maxi Doge embodies extreme degen culture, featuring a muscular, caffeine-fueled Shiba Inu with a no pain, no gain attitude to life and trading.

While $DOGE struggles to maintain relevance, Maxi Doge is flexing rapid gains through high-intensity presale sessions.

Offering zero-tax trading, dynamic staking rewards, and a community jacked, juiced, and pumped for breakout momentum, $MAXI is where smart degen money is moving now.

Discover the next 1000x crypto.

 

Editorial Process for bitcoinist is centered on delivering thoroughly researched, accurate, and unbiased content. We uphold strict sourcing standards, and each page undergoes diligent review by our team of top technology experts and seasoned editors. This process ensures the integrity, relevance, and value of our content for our readers.



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August 18, 2025 0 comments
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Furi key art of white hair samurai with energy sword and tron lines dashing toward viewer
Gaming Gear

A criminally underrated action game with a soundtrack I’m still listening to 9 years later is on sale for just 2 bucks on Steam, and I already bought it again

by admin June 22, 2025



Ahead of Steam’s Summer Sale next week, The Game Bakers’ excellent 2016 bullet hell dueling game Furi is having a little sale of its own. The normally $20 game can be had for just $2, and I’m taking the opportunity to buy the dang thing again myself.

Former PC Gamer editor James Davenport gave Furi an 86% in his review at the game’s launch all the way back in 2016 (Christ alive), calling it one of the year’s “biggest surprises.” “Furi’s combat is shallow, and I mean that as a compliment,” James wrote. “All you can do is observe, react, and punish. It’s advanced Bop-It, a lighting quick series of rock-paper-scissors, the Grand Finals in fly-swatting—Furi exercises the hell out of a very small set of abilities until they feel like they were always there.”

Instead of the usual flow of levels between boss fights, Furi is one long gauntlet of nine unique duels, with just short, meditative walking sequences in-between. You play as a bad ass cyborg ninja dude with a sword and a gun⁠ (the vibe is very Hyper Light⁠), and the fights begin with top-down bullet hell shooting before transitioning into a Sekiro-style close-in melee of deflecting and dodging⁠—two years before Sekiro even released.


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Furi rules so hard, and it’s both shocking and a little bit impressive that the devs at The Game Bakers don’t seem interested in revisiting the concept, instead shifting genres with every new game.

In 2020 the studio released the romantic RPG Haven (read our review here), while PC Gaming Show editorial director Jake Tucker thinks the upcoming Cairn is the best climbing game he’s ever played. The Game Bakers made one of the best action games of the 2010s, then ambled off to do something else. Respect.

I’d be remiss if I failed to mention the soundtrack: This is Music You Can Lift Weights To, and I do. Often. Furi’s OST shares a lot of artists with the iconic Hotline Miami soundtracks, another gaming gym banger favorite, and Waveshaper’s track “Wisdom of Rage” has been a Spotify most-played for me every year since Furi came out. It all contributes to this laconic, classically cool vibe that reminds me of shows like Afro Samurai or Samurai Champloo.

But it’s been a minute since I played. Furi was an early arrival on the Switch eShop, and that’s how I first experienced it. At $2 though, it’s about time I gave it the place of honor it deserves in my Steam Library. Furi will remain 90% off until this Thursday, June 26.

Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.



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June 22, 2025 0 comments
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DOGE koers stijgt na Elon Musk statement - kan Dogecoin 1 euro worden?
GameFi Guides

Dogecoin Falls Below $0.16: Here’s How Its Price Action Could Play Out

by admin June 22, 2025


Trusted Editorial content, reviewed by leading industry experts and seasoned editors. Ad Disclosure

Dogecoin’s recent market performance has added to growing concerns about the fading strength of the meme coin sector. Over the past 24 hours, the meme coin has plunged by nearly 4%, pushing its price below $0.16 for the first time since April. This slide now extends a month-long downtrend, during which Dogecoin has been dropping from $0.23 up until the time of writing. 

Dogecoin Price Slips Below $0.16

Multiple support levels have been breached along the way to Dogecoin’s recent crash below $0.16, including $0.21 and $0.18. Notably, Dogecoin’s price decline has intensified in the past two days, which has caused it to fall in market cap rankings and become overtaken by Tron. At the time of writing, DOGE is posting losses of about 36% in a 30-day timeframe.

This latest correction is not just a Dogecoin-specific event but reflects a broader decline in the entire crypto industry. Bitcoin’s sideways trading near the $104,000 to $106,000 range has weighed heavily on altcoins, and Dogecoin has proven particularly vulnerable. Furthermore, fading meme coin enthusiasm has also played a role, with other meme coins like Shiba Inu and PEPE down by around 30% in the past 30 days.

What’s Next For DOGE?

Now that Dogecoin is officially trading below $0.16 again, the outlook is increasingly turning bearish. Technical analyst Ali Martinez, posting on social platform X, had previously pointed out the importance of Dogecoin’s previous price range between $0.16 and $0.22. 

As noted by the analyst, a daily close outside this price range would signal the next major directional move, which could be as much as 60% in either direction. That signal has now been triggered into a downside movement. According to Martinez, this breakdown could pave the way for a sharp 60% correction if selling pressure increases. The symmetrical triangle pattern visible on the daily chart, once a sign of neutral consolidation, has now tipped bearish.

From a technical perspective, this breach invalidates the previous range-bound support and opens up downside targets as low as $0.088, a level not seen since the early stages of DOGE’s rally in August 2021. The Fibonacci levels also reinforce this outlook, with the next significant support sitting around $0.13. Unless Dogecoin can witness a rapid recovery above $0.16 in the coming days, its price may be heading toward a much deeper retracement, one that could redefine its position in the current market cycle.

Image From X: @ali_charts

Nonetheless, hopes for a Dogecoin ETF are still active, but they have failed so far to offset the weight of the bearish price action. According to Bloomberg Intelligence analyst James Seyffart, the odds of the SEC approving a Spot Dogecoin ETF are now about 90%. Only Litecoin, Solana, and XRP have a higher approval chance of 95%. At the time of writing, DOGE is trading at $0.1565. 

DOGE price stays close to local lows | Source: DOGEUSDT on TradingView.com

Featured image from Dall.E, chart from TradingView.com

Editorial Process for bitcoinist is centered on delivering thoroughly researched, accurate, and unbiased content. We uphold strict sourcing standards, and each page undergoes diligent review by our team of top technology experts and seasoned editors. This process ensures the integrity, relevance, and value of our content for our readers.



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June 22, 2025 0 comments
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SUI
NFT Gaming

SUI Action: Weekly Pattern Suggests Price Is Coiling For A Bigger Move

by admin June 22, 2025


Trusted Editorial content, reviewed by leading industry experts and seasoned editors. Ad Disclosure

The SUI/USDT weekly chart is attracting attention as the price action tightens within a defined range. After a period of decline and consolidation, the asset is stabilizing, with key support levels holding firm. The structure suggests that the asset may be gearing up for a potential shift in trend.

Price Action Coiling Up — Will SUI Snap Upward?

SUI has formed a symmetrical triangle squeeze, a pattern known for preceding explosive moves. Its price recently dipped below the lower trendline, raising alarms for a potential breakdown. However, Atres Crypto Academy noted on X that this may have been a bull trap, a temporary shakeout before a sharp reversal.

If SUI snaps back into the triangle with strong momentum, it would signal that the breakdown was a false move, and bulls may be regaining control. In that case, the stage would be for an upside breakout, with the target set at $3.50 or more.

Source: Atres Crypto on X

SUI price action is forming a falling wedge pattern, a bullish reversal setup. After dropping 37% from its May highs, the altcoin is now testing a key support zone between $2.70 and $3.00, an area that has typically drawn buying interest. WEBBZ.SUI highlighted that a confirmed breakout could propel the token toward the $4.50 to $5.00 region, and if support fails to hold, the next critical level will be the $2.00 zone.

According to Gemxbt, the 1-hour chart is showing a consolidation phase around the $2.85 level, with the price stabilizing above the 5, 10, and 20-hour moving averages, signaling strength and support in this zone.

The Relative Strength Index (RSI) is also trending upward, steadily moving away from oversold territory. This suggests that bullish momentum is building. Furthermore, the Moving Average Convergence Divergence (MACD) is approaching a bullish crossover, indicating possible upward price movement if confirmed by increased volume.

Signs Of Strength Emerging 

SUI has quietly surged from under $0.60 to over $4.00 in less than a year, making an impressive nearly 7x gain despite pullbacks. The price-performance underscores the growing interest and momentum behind the token.

Emilio Crypto Bojan mentioned that the fundamentals are starting to catch up with the price action. DeFi aggregator volume has now surpassed $45 billion, with a 19% increase over the past 30 days, and bullish vibes are building ahead.

SUI is showing signs of strength after holding the critical support zone at $2.70, suggesting that a potential bounce is building. Presently, the market structure shows that conditions are favorable for a reversal, provided the bulls step in decisively. Cult Babe also revealed that the price action appears to be preparing for an upward move, with the key focus of reclaiming the $2.90 resistance level.

SUI trading at $2.7 on the 1D chart | Source: SUIUSDT on Tradingview.com

Featured image from Shutterstock, chart from Tradingview.com

Editorial Process for bitcoinist is centered on delivering thoroughly researched, accurate, and unbiased content. We uphold strict sourcing standards, and each page undergoes diligent review by our team of top technology experts and seasoned editors. This process ensures the integrity, relevance, and value of our content for our readers.



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June 22, 2025 0 comments
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Img 1551
GameFi Guides

Bitcoin, Ethereum, XRP Price Prediction: Bearish Action Ahead?

by admin June 21, 2025



The crypto market is on the verge of closing another week this month on a bearish note. This suggests a strong selling pressure for the tokens in the market. Many reasons are being considered for the ongoing negative outlook, such as rising geopolitical tensions between multiple nations, unstable market conditions, and disruption of financial markets.

This has led to the price of Bitcoin losing momentum this week. On the other hand, the altcoin market has witnessed a similar price action as top cryptocurrencies have slit significant values from their respective portfolios. Where is the crypto market headed next week? Let’s dig into the answers.

Bitcoin Price Retests Its Pivotal Support Zone

With a drop of approximately 1%, the BTC price has approached its crucial support zone around the $102,500 in the daily time frame. This zone plays an important role as Bitcoin has successfully maintained its value above this range since May. Moreover, with a listing price of $102,616 and a trading volume of $34.235 billion, it has a dominance of 64.4432% with a market capitalization of $2.034 trillion.

Bitcoin price chart, Source: TradingView (BTC/USDT)

The Moving Average Convergence Divergence (MACD) indicator shows a rising red histogram in the daily time frame, suggesting increasing bearish momentum in the market. With its EMA 12 and 26-day recording a constant decline, the largest cryptocurrency may retest its lower support zones soon.

If the market holds the BTC price above $102,470, this could result in it retesting its upper price targets of $104,810 or $107,218 during the upcoming week. Conversely, increased selling pressure could lead the price toward its immediate support trend levels of $102,470 or $100,000 respectively.

Ethereum Price Crash to $2,200 Next Week?

After trading within a consolidated trend since 10th of May, the ETH price is once again hovering extremely close to its key support zone of $2,350. This price zone has acted as a strong support of the largest altcoin, however, amid the ongoing market sentiments, it could break down its support.

The ETH price is valued at $2,387 with a trading volume of $12.353 billion, a change of -38.06%. With this, the market cap of Ethereum price has dropped to $288.38 billion and a dominance of 9.0984%.

Ethereum price chart, Source: TradingView (ETH/USDT)

The Relative Strength Index (RSI) fails to hold its value above its neutral point (50), resulting in it recording a sudden drop. With a current value of 40.74, the technical sentiments suggest a further drop this week before a potential situation arises for a healthy bounceback.

Suppose the bulls rebuild momentum, the Ethereum price will retest its immediate target price of $2,600 that was last recorded on June 13. However, a retest to a multi-month low of $2,200 cannot be ignored as the bears continue dominating the cryptocurrency market.

XRP Price Witnesses Increased Liquidations

The XRP price has breached its important support level of $2.14 multiple times this month, highlighting a constant bearish presence. However, it has now formed a new imaginary support around the $2.08 mark, making it a potential reversal point for the altcoin.

Although a reversal angle is being built, the current market sentiments hints at a negative price target for the upcoming week. With a trading price of $2.08, its market cap stands at $122.189 billion.

XRP price chart, Source: TradingView (XRP/USDT)

The Stochastic RSI indicator is retesting its oversold range today. Notably, the averages in the 3-day frame that are blue and orange show signs of extreme negative sentiment. While the orange trendline is just above the oversold range at 23.60, the blue trendline has plunged to 8.42 today.

If XRP price regains the value above the $2.14 level, this may set a base for it to retest its upper price targets of $2.35 or $2.57 next week. On the contrary, a rising bearish sentiment could pull the price of XRP token toward its crucial support of $2 or $1.94 soon.

Also Read: Crypto Price Today (June 21): Altcoins Drop! AB, VIRTUAL, SPX, UNI Crash 10%



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June 21, 2025 0 comments
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Marvel Rivals publishers reveal Blood Message, a Naughty Dog-style singleplayer action game set in Tang era China
Game Updates

Marvel Rivals publishers reveal Blood Message, a Naughty Dog-style singleplayer action game set in Tang era China

by admin June 21, 2025


Blood Message is a new singleplayer third-person action game from NetEase, publishers of Marvel Rivals and Naraka: Bladepoint. It follows the journey of a “nameless messenger” and his son across Tang dynasty China, and is laced with the “customs, culture, and rich history of the era”. Amongst other sights and sounds, you will join an uprising in Shazhou, Dunhuang and tread the legendary Silk Road trade routes as you “etch a final tale of loyalty” into the helpless, screaming face of Unreal Engine 5.

I know absolutely nothing about any of these historical and cultural precedents, so I will frame things in terms of the mechanics and skits I recognise from opulent manly bonkfests like God Of War. You will: shimmy through narrow gaps, presumably so that the next area has time to load! Lift a huge sliding door so that your AI-controlled partner can scamper under it, bookending your progress! Mash somebody’s mug into the woodwork while performing an environmental finisher! Topple over and slide uncontrollably through collapsing scenery! Remorselessly QTE a cartwheel while trapped beneath the speeding vehicle! There, now – between those two paragraphs, you don’t even need to watch the following trailer.

Watch on YouTube

It’s end-of-day Friday and I am probably being too pissy. Yes, this appears to be another vibrantly violent canyon of exploding or murdersome photoreal furniture, but there is a lot of (romanticised?) history here I wouldn’t mind encountering up close.

I just hope it manages to have a sense of humour about itself, somewhere. NetEase don’t give that impression in their announcement release. “How can countless ordinary people—smaller than dust—leave a mark on history?” it brays. “The Blood Message development team offers this answer: The remembrance and praise of future generations become their eternal monument.” Nice to hear, because the monuments in the trailer don’t seem very eternal: it’s like the masonry is mortared with anti-matter.

Lead producer and NetEase executive vice president Zhipeng Hu adds that this is the “first completely single-player focused experience from NetEase Games”. They are certainly making no bones of the genre markers they’re trying to hit with that video. There’s no release date yet. Learn more on the official site (which, be warned, is hella animation-heavy and may devour your mobile data allowance in one fell swoop).



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June 21, 2025 0 comments
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Tsarevna, An Action 'Ballet-Slasher' Inspired By Slavic Folklore, Gets New Cinematic Trailer
Game Updates

Tsarevna, An Action ‘Ballet-Slasher’ Inspired By Slavic Folklore, Gets New Cinematic Trailer

by admin June 19, 2025


Developer WATT Studio has released a new cinematic trailer for Tsarevna, its action “ballet-slasher,” teasing what awaits players in this dark fantasy, Slavic folklore-inspired world. The team says its combat system is built upon choreographed motion capture from world-renowned ballerina Alyona Kovalyova, a principal dancer of the Bolshoi Ballet. 

“Set in the aftermath of a dark and fractured era, Tsarevna leads players on a journey through enchanted and forsaken realms – from the depths of the Underworld to the skybound lands of Iriy,” a press release reads. “Along the way, players will confront ancient deities, unlock Tsarevna’s forgotten past, and uncover the cost of wielding power rooted in grief and beauty.” 

Check out the Tsarevna teaser trailer for yourself below: 

 

In the game, players control the titular Tsarevna, a young warrior and heir to a fallen dynasty. She’s armed with a magical blade that WATT Studio says is forged from emotion itself. With it, the Tsarevna “battles through hordes of creatures drawn from myth – wraiths, mermaids, forest spirits – as she seeks vengeance and truth in a world scarred by a long-forgotten cataclysm.” Players can expect challenging boss fights with gods, as well as cursed villages, ruined temples, and divine realms to explore, and more. 

Check out more of Tsarevna in the new screenshots below: 

 

Tsarevna is due out on PC via Steam sometime in 2026. 



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June 19, 2025 0 comments
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