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Discoverability is the industry’s "Achilles’ heel," marketing survey finds
Esports

Discoverability is the industry’s “Achilles’ heel,” marketing survey finds

by admin August 17, 2025


Creative comms and marketing agency Bastion has released its annual video games marketing survey, which reveals that discoverability is the biggest challenge publishers and developers expect to face this year.

Published on August 14, 2025, Bastion’s Annual G2M Video Games Marketing Survey 2025 asked 75 developers and publishers from across the globe questions about their company structure, games, and current approach to marketing, as well as the challenges they expect to face in the future.

“The world of games marketing isn’t just evolving, it’s accelerating,” G2M director Clare Hawkins said in the report. “Over the last 12 months, marketers have been asked to do more with less: tighter budgets, leaner teams, and a market bursting at the seams. Agility is no longer a nice-to-have; it’s vital to success.”

63.9% of the survey’s respondents were found to have more than a decade of publishing experience, but the same percentage only have marketing teams of one to five people.

“That’s a powerhouse of talent, stretched razor thin,” noted Hawkins.

Marketing team sizes remain somewhat stable, with 44.4% of companies saying their team size remains “unchanged,” while 33.3% decreased and 22.2% increased. The report notes that “significantly less” of this sample have increased their team size compared to the nearly 40% increase we saw in 2024.

The majority (44.4%) of companies are still “undecided” on whether they’ll be hiring for their market team in the next 12 months, with 40% outright saying “no.”

Agency spending, however, has increased, with the majority (38.9%) of respondents answering that their company has increased agency spending over the last year. “Significantly less” marketers are decreasing agency spend, too, with 27.8% of respondents saying they had done so – a 14.2% drop compared to last year.

33.3% of respondents revealed they aren’t changing their agency spend, 13% more than in 2024.

When asked if they felt their “current budget is adequate to meet your marketing objectives,” only 36.1% of respondents said yes – dropping from 60% in 2024.

Elsewhere, the report found that 81% of respondents have a marketing budget under £500,000 for major titles, a 17.7% increase from last year.

More of this year’s survey sample produced AA and AAA games (28.8% and 15.1%, respectively), but only 5.4% had a typical marketing budget between £500,000 and £750,000, while 13.5% had a budget over £1 million. The report notes this suggests “more of these game types have experienced budget restrictions over the last 12 months.”

94.4% of respondents said discoverability was the biggest challenge last year | Image credit: Bastion

The survey also found that 31% of companies saw discoverability as their biggest challenge last year, and 94.4% believe it will remain the biggest over the next 12 months. Hawkins described it as “the industry’s Achilles’ heel.”

“Discoverability still tops the list – but it’s no longer just about being seen,” said Bastion managing director Ravi Vijh. “It’s about owning the spotlight in an overcrowded market.”

When it comes to marketing channels, the majority (25%) of respondents believe organic influencer marketing is the most effective. Whereas, in 2024, Paid Media (which is now seen as the least effective) and Paid Influencer were the most popular.

“The data suggests a shift towards more organic and community-led content over the last 12 months,” the report notes.

“The games industry is shifting fast – budgets are tighter, competition’s fiercer, and the fight for attention has never been tougher,” said Vijh. “Our latest marketing survey reveals a clear picture: the challenges are universal, and so are the moves that get results.”

“The one-size-fits-all playbook? Dead,” Vijh continued. “From influencer partnerships to Steam events to how studios show up on LinkedIn – the rule is simple: authenticity wins. With teams under pressure, marketers are turning to trusted agency partners to deliver bold, performance-driven creative at scale.”



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August 17, 2025 0 comments
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USA's Haji Wright (Achilles) out for rest of Concacaf Gold Cup
Esports

USA’s Haji Wright (Achilles) out for rest of Concacaf Gold Cup

by admin June 22, 2025


  • Jeff CarlisleJun 21, 2025, 04:58 PM ET

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      Jeff Carlisle covers MLS and the U.S. national team for ESPN FC.

ARLINGTON, Texas — United States international forward Haji Wright has been ruled out for the remainder of the Concacaf Gold Cup with an Achilles injury, U.S. Soccer announced on Saturday.

In a statement, the USSF added that Wright “will return to Coventry City for further evaluation and treatment.” Tournament rules stipulate that Wright can’t be replaced on the U.S. roster.

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“Always sad to see a player leave, because the group was very good, and he’s a very good guy, and adds very good quality to the group, [a] different option,” USMNT coach Mauricio Pochettino told reporters at a news conference shortly after the announcement.

“He’s a player that can play in different positions in the attack. Yes, sad situation, sad for him, sad for the team, but I think we need to prioritize his process to recovery.”

Wright, 27, scored as a substitute in the USMNT’s 5-0 tournament-opening win over Trinidad and Tobago, but he was held out of training in the run-up to the match against Saudi Arabia and was left off the game-day roster.

Haji Wright’s injury is a blow to the USMNT’s Gold Cup hopes. John Todd/ISI Photos/USSF/Getty Image

After the match, Pochettino said that an announcement regarding Wright’s status would be made in the coming days.

Wright was seen with his teammates getting off the bus prior to Saturday’s training session but was limited to gym work, according to a team spokesperson.

“He already arrived with some problems in his Achilles, and then we cannot fix the problem; he increased [his] pain,” Pochettino added Saturday. “That is why that [this] is the decision that we take.”

The injury is a tough blow for Wright, who was coming off a solid season with Coventry City in England’s second-tier Championship, scoring 12 goals in 31 league and cup appearances.

He had also been hoping to make a significant impression on Pochettino given that other forwards like AS Monaco’s Folarin Balogun, PSV Eindhoven’s Ricardo Pepi and Norwich City’s Josh Sargent were all not named to the final Gold Cup roster.

Information from ESPN’s Cesar Hernandez contributed to this report.



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June 22, 2025 0 comments
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