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Apple iPhone Air Review
Product Reviews

Apple iPhone Air review: the sexiest iPhone I’ve ever tested

by admin September 17, 2025



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Apple iPhone Air: Two-Minute Review

The iPhone Air is, to a degree, exactly what we were expecting: Apple’s thinnest iPhone ever, measuring just 5.64mm. It feels light, balanced, and durable thanks to a grade 5 titanium frame and Ceramic Shield glass. In the hand it’s sleek and refined – I’ve been using my Sky Blue unit for a week now and it’s still turning heads.

The 6.5-inch Super Retina XDR OLED display is excellent: it’s an always-on display that supports ProMotion, HDR, and brightness up to 3,000 nits. It’s slightly bigger than the iPhone 17’s screen, which gives apps, text, and videos more room to breathe, and it looks great whether I’m scrolling TikTok, watching HDR movies, or just browsing outside on a sunny day.

iOS 26 feels tailor made for the Air, with its new Liquid Glass design that looks striking and complements the physical build. Messages now support custom backgrounds, typing indicators, and polls, while the Phone app and Visual Intelligence get useful upgrades. And while Siri’s full AI overhaul isn’t here yet, Apple Intelligence features are starting to appear.

The biggest trade-off comes with the camera setup: there’s just a single 48-megapixel lens on the rear of the phone. It produces sharp, natural-looking photos and impressive portraits, but you’ll miss the flexibility of a telephoto or ultrawide if you’re used to them. The selfie camera is excellent, though, with Apple’s Center Stage smarts for automatic wide and ultrawide framing, and Dual Capture is genuinely fun.

Performance from the A19 Pro is snappy and smooth, and it capably handled everything I threw at it, though the phone does get warm during fast charging or heavy gaming. Battery life is decent but not class-leading: enough for a workday, usually six to eight hours of use, with my best stretch hitting around 10 hours away from the charger. Power users may want to invest in the $99 / £99.00 / AU$159 MagSafe Battery Pack, which matches the phone’s slim profile and adds about 65% more life, but it’s an added cost.

The iPhone Air isn’t the best iPhone for photography or endurance, but as a design statement, it’s a gem. It feels like the most exciting iPhone Apple has released in years, and while it costs more than the iPhone 17 with fewer cameras and shorter battery life, it delivers value in other key areas.

Apple iPhone Air: Price and Availability

Apple unveiled the iPhone Air at its September 9, 2025, ‘Awe Dropping’ event alongside the iPhone 17, iPhone 17 Pro, iPhone 17 Pro Max, AirPods Pro 3, and three new Apple Watches. The Air, though, stands out with its entirely new design, and is a whole new category of iPhone.

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It starts at $999 / £999 / AU$1,799 for 256GB of storage, or you can bump that up to 512GB for $1,199 / £1,199 / AU$2,199, or 1TB for $1,399 / £1,399 / AU$2,599. The iPhone Air is an eSIM-only device worldwide and comes in four colors: Sky Blue, Light Gold, Cloud White, and Space Black. I’ve been testing a 1TB iPhone Air in Sky Blue.

Apple will officially launch the iPhone Air on September 19, 2025, but it’s up for pre-order now from the company’s online store, authorized retailers, and carriers.

Apple iPhone Air: Specs

Swipe to scroll horizontallyHeader Cell – Column 0

iPhone Air

iPhone 17

iPhone 17 Pro

iPhone 17 Pro Max

Weight:

165g

177g

206g

233g

Display:

6.5-inch OLED

6.3-inch OLED

6.3-inch OLED

6.9-inch OLED

Resolution:

2736 x 1260

2622 x 1206

2622 x 1206

2868 x 1320

Refresh rate:

120Hz

120Hz

120Hz

120Hz

Peak brightness:

3,000 nits

3,000 nits

3,000 nits

3,000 nits

Chipset:

A19 Pro

A19

A19 Pro

A19 Pro

Rear cameras:

48MP wide (26mm, ƒ/1.6)

48MP wide (26mm, ƒ/1.6), 48MP ultra-wide (13 mm, ƒ/2.2)

48MP wide (24mm, ƒ/1.78), 48MP ultra-wide (13 mm, ƒ/2.2), 48MP telephoto (8x optical zoom)

48MP wide (24mm, ƒ/1.78), 48MP ultra-wide (13 mm, ƒ/2.2), 48MP telephoto (8x optical zoom)

Front camera:

18MP (ƒ/1.9)

18MP (ƒ/1.9)

18MP (ƒ/1.9)

18MP (ƒ/1.9)

Storage:

256GB, 512GB, 1TB

256GB, 512GB

256GB, 512GB, 1TB

256GB, 512GB, 1TB, 2TB

Colors:

Space Black, Cloud White, Light Gold, Sky Blue

Black, White, Mist Blue, Sage, Lavender

Silver, Cosmic Orange, Deep Blue

Silver, Cosmic Orange, Deep Blue

Apple iPhone Air: Design

(Image credit: Jacob Krol/Future)

  • The freshest look that Apple has delivered in years
  • Unbelievably thin and light
  • Feels great in the hand with proper ergonomics

If you were following the Apple rumor cycle, we were all expecting an ultra-thin iPhone to be released – one that would potentially go thinner than the iPhone 6 or 6 Plus, be more stunning than the iPhone X, and offer a truly refreshed look and feel for the iPhone. The launch event’s ‘Awe Dropping’ tagline set the bar high – and the iPhone Air cleared it with room to spare.

It’s not the first ultra-thin phone – the Galaxy S25 Edge measures in at 5.8 millimeters – but it still feels as stunning, sleek, and sexy in my hand right now after living with it for a week as it did during my brief hands-on session following the launch event. It feels as exciting as the iPhone X, in that it might give us the playbook for the modern iPhone going forward – or at least show us one half of the purportedly incoming foldable iPhone.

The photos released by Apple, and even those shot by me for this review, only do it partial justice. The iPhone Air is the best representation yet of Apple’s vision for an iPhone that’s just glass. It weighs in at just 5.82 ounces, or 165 grams, fully justifying the ‘Air’ moniker. Much like the iPhone 17 or even a Pro Max, it feels balanced – not too top-heavy, not too bottom-heavy. It’s Goldilocks ergonomics.

I don’t know if I’d quite call it awe-dropping, but the thinness is the part that gets people excited. At its thinnest, the iPhone Air is 5.64 millimeters, or 0.22 inches, and the ‘plateau’ (Apple’s new term for the camera bump) only juts out a bit more. I was instantly wowed, and over the course of a week (well, eight days now), I’ve really become accustomed to this look and feel for an iPhone.

(Image credit: Jacob Krol/Future)

While conducting some testing over the week, I showed it to my brother and sister-in-law, who were both visibly impressed when holding it. They asked about durability and were a little stunned at the overall feel. Then came the questions about battery life and the camera – both of which I’ll address below – and whether the USB-C port was thinner.

On that last point – it’s still a regular USB-C port, but to fit it in this frame and get it this small, Apple’s design team started by 3D-printing a custom one. And given how thin this phone had to be, Apple went back to grade five titanium for the shell and sides of the device. To further enhance the looks, it has a polished finish. My Sky Blue review handset is different from the MacBook Air and iPad Air colors of the same name – it’s a bit lighter and pastel-like. I really like it, and the Air also comes in Light Gold, Space Black, and Cloud White.

While the innermost layer of the iPhone Air sandwich is made of that strong titanium, which can bend slightly under pressure but is designed to spring back, it’s topped and bottomed with glass and glass ceramic; specifically Ceramic Shield 2 on the front and Ceramic Shield on the back. The rear, like the iPhone 17, is mostly frosted matte glass, while the top bump gets the glossy finish.

Apple says the Air is three times more scratch-resistant on the front – though I’ve still been careful sliding this in and out of my front or rear jeans pockets – and the back is four times more crack-resistant.

I actually did drop it on concrete paving stones, and the iPhone Air came out completely unscathed. My dog Rosie pulled me suddenly, I dropped the Air, and it hit the ground on the top-left corner and then landed screen-down, single camera-up. Not even a scratch. Rosie was off the hook.

That incident, along with our Editor at Large Lance Ulanoff’s bend test and his fumble with the iPhone Air, gives some credence to Apple’s durability promises. Apple says the iPhone Air is more durable than any model before this and on par with the rest of the 17 lineup. In a test behind closed doors at Apple Park, I saw an iPhone Air put through the wringer, receiving a simulated force of 130 pounds, and bending and then springing back with no visible stress marks left.

It also has the same IP68 rating for resistance to dust and water as the iPhone 17, 17 Pro, and 17 Pro Max – it survived a light drizzle shortly after I unboxed it at Apple Park. The weather’s been wet in my home state of Jersey, and the Air has shown no issues when being used in rain or surviving a dunk test.

Even given the extreme thinness here, you still get the usual buttons you’d expect on an iPhone. Camera Control (still not a button) has been redesigned to live on the right-hand side, and it’s slightly thinner but about the same length as on other iPhones. The power/sleep button sits slightly higher on this side, with the Action Button, volume up, and volume down on the left. The main mono speaker lives at the top with some microphones, and there are two other microphones either side of the USB-C port on the bottom.

This design does, as mentioned, only leave room for a single camera, and likely a smaller battery inside, but Apple has also dropped the SIM card slot worldwide and opted for eSIM to save some space.

The iPhone Air is stunning, attracts a lot of admiring glances, and feels like the biggest refresh in iPhone design we’ve seen in a while. Yes, it’s the same key parts, just compressed; but in use it feels like the perfect showcase for iOS 26. If you’re after Apple’s best design this year, I think it’s clearly the iPhone Air – but there’s a lot more to this iPhone than just looks.

Apple iPhone Air: Display

(Image credit: Jacob Krol/Future)

  • At 6.5 inches the front is virtually all screen
  • It’s on a par with the displays on the Pro and Pro Max

For $999 / £999 / AU$1,799 it would be a little mean of Apple not to include ProMotion or always-on functionality here, and the iPhone Air supports both. As a whole, the screen here is basically in line with those of the iPhone 17, 17 Pro, or 17 Pro Max.

The front of the iPhone Air is nearly all glass, except for a thin black bezel that turns into the sloped polished side. It’s a 6.5-inch Super Retina XDR OLED display with a resolution of 2376 x 1260, which works out to 460 pixels per inch. It tops out at 3,000 nits of brightness when needed, supports the Wide Color P3 gamut and HDR, and features an anti-reflective coating. It also has the same Dynamic Island as the rest of the iPhone 17 line.

In daily use, the display is really the main appeal here – on paper, it’s 0.2 inches bigger diagonally than the iPhone 17 or 17 Pro, but it feels a bit more expansive. It offers more lines of text, or a slightly expanded view when viewing a webpage. Games or movies feel a little more like an event, and it offers a broad canvas for iOS 26. Lay two of these phones side by side and I think you’d have some idea of what Apple is planning to bring us with its long-rumored folding iPhone – and it would look mightily impressive, but we’re not quite there yet. And it’s still smaller than the Pro Max.

Colors looked punchy and vibrant, text was inky black and crisp, and it was a great display for daily use. I found that it got bright enough to battle the bright sunshine of California, the late summer sunshine of New Jersey and New York, as well as bright artificial lighting. I liked scrolling TikTok and Instagram Reels, or watching a video on it, mainly thanks to the super-smooth ProMotion display.

And iOS 26, with its Liquid Glass makeover, looks fantastic here.

Apple iPhone Air: Software and Apple Intelligence

(Image credit: Jacob Krol/Future)

  • Liquid Glass runs well here and feels purpose-built for the design
  • iOS 26 brings with it some really smart features

I have a feeling that the design team at Apple knew the Air was on the roadmap when designing Liquid Glass.

iOS 26 is running on the iPhone Air out of the box, and as on any iPhone, announces itself with a ‘Hello’ on the first boot. You’ll get a sense of the new translucent, glass-like nature of the software pretty quickly. It’s mostly visible in how notifications refract over your wallpaper or up top, with whatever is behind the element. I especially like the way the bottom menu bars look with this, although legibility can be an issue at times, depending on what’s behind the element. You’ll also notice a difference if you use light mode or dark mode.

The redesign is only a portion of iOS 26, as Apple’s latest OS introduces a number of new features. I’m keen to put many of the new parts of Messages to the test with my friends and various group chats. With the latter, you’ll now get typing indicators, and you can set a custom background for any Message group or individual. This will, I have a feeling, be an especially tough test for legibility with the Liquid Glass components. You also have the option to add polls in group messages, which is a fun way to decide on activities or maybe pick a restaurant.

The Phone app is entirely new, though you can switch back, placing your favorites up top and below that is a combined list of outgoing and incoming calls, missed calls, and even voicemails. It can be a lot to process at first, but after months on the beta I’m more or less used to it, although I have switched back to the original setup occasionally, as the new one makes voicemails a little harder to track down. You can also use Live Translation during calls, which can be helpful for international travel, and I especially like the wait-on-hold feature.

Visual Intelligence, which is engaged with a long press of Camera Control, is a bit smarter here, and can now identify events to add to your calendar and integrate with apps that add support with the API. However, we’re still waiting on the full AI-powered Siri, and many of the new Apple Intelligence features aren’t front and center here.

You can check out our full guide to iOS 26 here, as there’s a lot more to dig into.

Apple iPhone Air: Camera

(Image credit: Jacob Krol/Future)

  • Single-lens 48MP Fusion camera on the rear
  • You can get some impressive shots, especially portraits
  • Front-facing camera is 18MP with Center Stage

This is where the compromises necessitated by the iPhone Air’s unfeasibly thin design begin: the iPhone Air only features a single, 48-megapixel Fusion camera on the back. It can shoot at 1x, a sensor crop in 2x, or a maximum digital 10x, but the quality falls off noticeably with the latter.

I’ll cut to the chase here – if you’re after the iPhone with the best cameras, or even just some variety for shooting, this is probably not it.

I was impressed with some of the shots I took, particularly the one taken from 36,000 feet out an airplane window in the gallery below – the Air captured a surprising amount of detail around the engine, wing, and even the clouds, and what appears to be a mountain in the distance. The night mode worked very well when capturing my Bernedoodle, the aforementioned Rosie, and I’m especially impressed with the Portrait mode here, and the work going on behind the scenes to deliver the right bokeh effect in the right spot.

Still, as someone who used a 16 Pro Max before this, I miss the telephoto camera, even if that wasn’t a Super Res Zoom like on a Galaxy or a Pixel; 2x isn’t a lot. The iPhone Air also doesn’t have an ultra-wide or a macro camera. If anything, it’s made me think about the types of shots I’d want to capture with a phone, and if an ultra-wide or zoom is a deal breaker for you, you’ll want to look at the 17 or the 17 Pro duo.

The 48MP Fusion camera here can capture photos at a full 48 megapixels or, by default, a 24-megapixel photo that saves space by combining a 12-megapixel shot and a 48-megapixel shot. It normally does a pretty good job of preserving colors and details, and is something that Apple’s been doing for several generations of iPhone.

The main lens here does an admirable job, and I’m quite happy with some of the images I got – particularly in portrait mode, with the camera keeping colors within a realistic range and not skewing warmer or cooler, as well as capturing plenty of the finer details.

In some cases, photos looked a bit washed out – for instance, landscapes on particularly sunny days, as when I took test shots at a botanical garden (although I was able to capture a sunflower quite nicely, other fauna, and even orange fish below a less-than-crystal-clear pond). Mostly, though, the camera can capture those more vibrant moments, such as a shot of Yankee Stadium or the sunset from a plane window.

Without a true telephoto or an ultrawide, you’re able to take more creative control to capture unique shots. You can see a full gallery of test images – standard photos at 1x or 2x, and some digital zoom ones, as well as Portraits at 1x or 2x – below.

(Image credit: Jacob Krol/Future)

A new feature that takes advantage of the 18-megapixel Center Stage camera on the front and the rear camera is Dual Capture. It’s not a brand-new idea, and essentially this lets you record with the front camera and rear camera at the same time, with stabilization applied. I think it’s a lot of fun, especially for sports events, where you could capture both the on-field action and the reaction of you and your friends, and I imagine it would be a blast at concerts – I could record myself belting out Born to Run along with the Boss – but also for parents with young children.

The 18-megapixel selfie camera uses a larger image sensor than on previous iPhones, and it’s actually super helpful. Essentially, it can automatically adjust a wide or ultra-wide view so you can easily fit everyone into your selfie or video, and with the tap of a button you can rotate between vertical and horizontal without needing to physically rotate your phone. It also delivers a serious, high-quality selfie.

I’ll include some video samples below – the 48MP camera isn’t a slouch here, and performs on a par with the standard iPhone 17. The end result is either up to 1080p HD at up to 60 frames per second, or 4K at up to 60fps.

Image 1 of 24

(Image credit: Jacob Krol/Future)(Image credit: Jacob Krol/Future)(Image credit: Jacob Krol/Future)(Image credit: Jacob Krol/Future)(Image credit: Jacob Krol/Future)(Image credit: Jacob Krol/Future)(Image credit: Jacob Krol/Future)(Image credit: Jacob Krol/Future)(Image credit: Jacob Krol/Future)(Image credit: Jacob Krol/Future)(Image credit: Jacob Krol/Future)(Image credit: Jacob Krol/Future)(Image credit: Jacob Krol/Future)(Image credit: Jacob Krol/Future)(Image credit: Jacob Krol/Future)(Image credit: Jacob Krol/Future)(Image credit: Jacob Krol/Future)(Image credit: Jacob Krol/Future)(Image credit: Jacob Krol/Future)(Image credit: Jacob Krol/Future)(Image credit: Jacob Krol/Future)(Image credit: Jacob Krol/Future)(Image credit: Jacob Krol/Future)(Image credit: Jacob Krol/Future)

Apple iPhone Air: Performance

(Image credit: Jacob Krol/Future)

  • The iPhone Air feels responsive and fast, even with more intense workflows
  • A19 Pro chip should keep it running smoothly for years
  • Can get warm on the camera bump with gaming and other more intensive tasks

Powering the iPhone Air is Apple’s A19 Pro chip, which is a step up from the iPhone 17’s A19, and a slightly less powerful version of the A19 Pro in the iPhone 17 Pro and 17 Pro Max, without the extra cooling technology. The A19 Pro here is a 6-core CPU with two performance and four efficiency cores, a 5-core GPU, and a 16-core Neural Engine.

It’s a good lick faster than the A18 Pro or A18 found in the iPhone 16 Pro Max or 16, especially with various elements of iOS 26 – including spatializing a wallpaper – and in everyday use. Compared to the standard iPhone 17, I’d say performance is about neck and neck. The A19 Pro is arguably being used here to help regulate performance temperature.

I did notice the iPhone Air heating up during the first few days while it was still indexing and charging – especially from 0% to about 50% – before cooling as it slowed near 80%. It also warms up when multitasking with demanding apps at times.

For example, if I’m on a call and launch a game like Asphalt 9, the area around the camera housing on the rear can get noticeably warm, though it cools quickly as performance regulates. The heat doesn’t spread below the Apple logo, and a case, like Apple’s Bumper or Clear option, helps keep it from your fingertips.

Keep in mind that basically all the components do live in the plateau – including the silicon – so it makes sense that the area does heat up. When it comes to non-gaming tasks, though, the iPhone Air handles everything well, and delivers strong performance while keeping cool. That was the case with my daily workflow consisting of calls – audio and FaceTime – as well as Mail, Gmail, Slack, Safari, Chrome, Edits, Capcut, the Camera, and other apps. Even with creating a Genmoji or using Image Playground or another facet of Apple intelligence, the iPhone Air didn’t get especially warm.

In terms of quantitative testing, the iPhone Air scored slightly higher than the iPhone 17 on GeekBench 6.5, at 3,723 on single-core and 9,665 on multi-core. That’s in line with smartphones at this price range, though, as we noted in our Galaxy S25 Edge review, that phone has a thermal solution for keeping things cool.

Apple iPhone Air: Battery

(Image credit: Jacob Krol/Future)

  • It can deliver all-day battery for some, but more likely will last a full workday
  • You’ll likely need to recharge it during the day
  • While costly, the MagSafe Battery is a sound investment

We can only guess at the iPhone Air’s battery size for now, as Apple doesn’t officially release those numbers. It’s clear, though, that the company has squeezed as large a cell as possible inside this ultra-slim smartphone.

Instead of capacity, Apple provides viewing estimates: up to 27 hours of downloaded video playback and 22 hours of streaming. With the $99 MagSafe Battery attached, those numbers rise to 40 and 35 hours, respectively – about a 65% boost.

In my experience, the iPhone Air generally lasts through a workday – six to eight hours depending on use. That’s behind the iPhone 17, 17 Pro, and 17 Pro Max, but it still meets Apple’s “all-day” standard. On one test, I took it off a charger at 7:30am and it lasted until 5:50pm, or 10 hours and 20 minutes. At best, I recorded six hours and 35 minutes of active screen time; on average, I got around four hours and 45 minutes.

During my first few fast charges, the top of the camera plateau and the area beneath it did get warm, mostly between 0% and 50%, before cooling down. This isn’t unusual for fast charging and reflects the component layout.

Power users will likely need to recharge by the time they get home. Apple’s slim MagSafe Battery nearly matches the Air’s profile, adding only a bit more thickness than the camera bump. It recharges intelligently throughout the day, manages heat well, and uses pocket detection to optimize charging times. Optional, yes – but it complements the iPhone Air experience nicely.

Apple iPhone Air: Should you buy?

Swipe to scroll horizontallyiPhone Air Score card

Attributes

Notes

Rating

Design

The iPhone Air is Apple’s most exciting refresh in years.

5 / 5

Display

The iPhone Air’s 6.5-inch Super Retina XDR OLED is punchy, sharp, and smooth with ProMotion and Always-On functionality.

5 / 5

Software

iOS 26 feels tailor-made for the iPhone Air.

4 / 5

Camera

The iPhone Air relies on a single 48MP lens that delivers sharp, natural photos and impressive portraits, but lacks the versatility found on other models.

4 / 5

Performance

The iPhone Air feels fast and smooth in daily use, though it can warm up under sustained heavy gaming.

4 / 5

Battery

The iPhone Air should last a workday, but heavy users will need to recharge.

4 / 5

Value

At $999, the iPhone Air feels like a new kind of Pro – trading camera and battery versatility for design.

4 / 5

Buy it if…

Don’t buy it if…

Apple iPhone Air: How I tested

I’ve been covering smartphones for years — including iPhones since the iPhone 8 lineup — and my first personal iPhone was the 3GS. For this review, I set up the iPhone Air in Sky Blue, moving my number over from an iPhone 16 Pro Max via eSIM and starting fresh.

Over more than a week of testing, I put the Air through everyday use: calls, streaming music, gaming, watching TV and movies, capturing photos, and running my usual suite of work apps. I measured performance using both real-world applications and benchmarks, such as GeekBench 6.5, paying close attention to how it handled multitasking and more demanding workloads. For battery life, I tracked how quickly it drained during different tasks and also ran a standardized assessment.

On the camera side, I pushed the single 48MP rear lens through its paces — testing 1x, 2x crop, Portrait, and Night modes, plus video recording up to 4K at 60fps. I also spent time with the new 18MP selfie camera, trying both portraits and group shots, and had fun with Dual Capture for video.

To get a clearer sense of how it stacks up, I compared the results directly with the iPhone 17, the iPhone 16 and 16 Plus, iPhone 16 Pro and 16 Pro Max, Google Pixel 10 and Pixel 10 Pro, and Samsung’s Galaxy S25 Ultra.

First reviewed September 2025.



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Hands-on with an ROG Xbox Ally handheld gaming PC
Product Reviews

Good news for Windows handhelds: Microsoft is now letting you launch installed Steam, Battle.net, and other storefront games from the Xbox app

by admin September 17, 2025



Xbox on PC is now officially rolling out a feature that might have it become a single stop for all your games. As Xbox’s VP of Experiences Jason Beaumont explains, in addition to “updated app functionality”, one new feature currently rolling out on Windows is an “aggregated gaming library”. Beaumont has also announced that “cross-device play history” will be coming, but that will be later this month.

The main library aggregation update rolled out to Insiders a few months ago, but it looks like it’s now being released to non-Insiders in regular updates.

Those considering using aggregator apps like Playnite, in other words, might not need to do so anymore because they’ll be able to use the Xbox app to view their entire game library, not just games bought on the Xbox app itself. This will “show your installed games from multiple PC storefronts, including your Xbox library, Xbox Game Pass, Battle.net and other leading PC storefronts.”


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Getting to those storefronts should be easier, too, as you can use the new ‘My Apps’ tab in your library to house Battle.net and so on.

It’s worth noting, though, that third-party apps like Playnite and other aggregators might not be rendered completely redundant by this new Xbox feature. That’s because the new feature is only for installed games, whereas Playnite (for example) also acts as a home for owned but uninstalled games.

This also seems like more of a move for Windows handhelds—especially the Asus ROG Xbox Ally—than PCs, which explains why all the promo pics are all of the Xbox Ally. Although it’s nice to have all games from different platforms in one place on a desktop or laptop, it makes most sense for a handheld device where you’re expected to stay within the confines of the Xbox app, in the ‘full screen experience’.

(Image credit: Microsoft Xbox @ Xbox Wire)

It also fits in with Microsoft’s seeming push towards an all-encompassing platform.

Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

I’ve come up with a new term for the Microsoft Xbox platform: ‘Gloop’. The Gloop is a globby mass of various features and services all schlopped together into an increasingly large ball of putty. At least, that’s how my peculiarly abstract brain likes to think about it.

Microsoft is even claiming that game streaming inside a car ‘is an Xbox’. With it seeming like the ROG Xbox Ally handheld ‘console’ is, well, just a Windows handheld with some optimisations, and with Xbox expanding and pushing its cloud gaming services across various devices, Xbox is starting to become synonymous as just ‘whatever runs on the Xbox app.’

Thus: Gloop. I’m not complaining, it’s just a metaphor. You’re welcome. It only makes sense to throw our mutli-platform game libraries into that mix, I suppose.

Best handheld PC 2025

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Ozempic May Be Less Effective for Emotional Eaters, Study Suggests
Product Reviews

Ozempic May Be Less Effective for Emotional Eaters, Study Suggests

by admin September 17, 2025


GLP-1 agonists—so-called “wonder drugs” like Ozempic or Wegovy that help individuals lower blood sugar levels and lose weight, among other things—yield significant results for some patients, but not all. People’s motivations to overeat may play a role in this, according to a new study.

To investigate why some people don’t benefit from GLP-1 agonists as much as others, researchers observed 92 participants with type 2 diabetes in Japan during their first year of taking GLP-1 drugs. Their results, published today in Frontiers in Clinical Diabetes and Healthcare, suggest that people who overeat due to external reasons—such as the sight or smell of delicious food—had greater chances of responding well to the drugs in the long term than people who overeat for emotional reasons.

Who will benefit most from GLP-1 drugs?

“Pre-treatment assessment of eating behavior patterns may help predict who will benefit most from GLP-1 receptor agonist therapy,” Daisuke Yabe, senior author of the study and a professor of diabetes, endocrinology, and nutrition at Kyoto University, said in a Frontiers statement. “GLP-1 receptor agonists are effective for individuals who experience weight gain or elevated blood glucose levels due to overeating triggered by external stimuli. However, their effectiveness is less expected in cases where emotional eating is the primary cause.”

The team revealed this by gathering data on the participants’ body weight and composition, diet, and information such as blood glucose, cholesterol levels, and relationship with food at the beginning of the treatment, three months after, and one year after. They focused on emotional eating (eating in response to negative emotions), external eating (eating because the food looks good), and restrained eating (controlling one’s diet to lose weight). While it might seem contradictory, excessive restrained eating can actually result in disordered eating, according to the researchers.

Over the year, the participants experienced a statistically significant loss of body weight and lowered cholesterol levels and body fat percentage without changing skeletal muscle mass. While blood glucose levels ameliorated, the improvement wasn’t statistically significant. There were, however, some variations depending on eating behaviors. Three months after the start of the treatment, participants reported more restrained eating and less external or emotional eating. By the end of the year, though, participants had returned to their original restrained and emotional eating habits.

“One possible explanation is that emotional eating is more strongly influenced by psychological factors which may not be directly addressed by GLP-1 receptor agonist therapy,” said Takehiro Kato, second author of the article and a researcher from Gifu University, “Individuals with prominent emotional eating tendencies may require additional behavioral or psychological support.”

External eating lessened over the year of treatment

Participants reported decreased external eating throughout the entire year, and individuals that claimed high levels of external eating at the beginning of the treatment saw the greatest benefits in blood glucose levels and weight loss. On the other hand, the team didn’t identify any association between emotional or restrained eating scores at the beginning and drug benefits by the 12-month mark.

“While our study suggests a potential association between external eating behavior and treatment response to GLP-1 receptor agonists, these findings remain preliminary,” explained Yabe. What’s more, the team’s study was observational, and participants self-reported information, meaning the researchers revealed a potential association, not a causation.

“Further evidence is necessary before they can be implemented in clinical practice. Should future large-scale or randomized controlled trials validate this relationship, incorporating simple behavioral assessments could become a valuable component in optimizing treatment strategies,” Yabe concluded.



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OpenAI's Teen Safety Features Will Walk a Thin Line
Product Reviews

OpenAI’s Teen Safety Features Will Walk a Thin Line

by admin September 17, 2025


OpenAI announced new teen safety features for ChatGPT on Tuesday as part of an ongoing effort to respond to concerns about how minors engage with chatbots. The company is building an age-prediction system that identifies if a user is under 18 years old and routes them to an “age-appropriate” system that blocks graphic sexual content. If the system detects that the user is considering suicide or self-harm, it will contact the user’s parents. In cases of imminent danger, if a user’s parents are unreachable, the system may contact the authorities.

In a blog post about the announcement, CEO Sam Altman wrote that the company is attempting to balance freedom, privacy, and teen safety.

“We realize that these principles are in conflict, and not everyone will agree with how we are resolving that conflict,” Altman wrote. “These are difficult decisions, but after talking with experts, this is what we think is best and want to be transparent in our intentions.”

While OpenAI tends to prioritize privacy and freedom for adult users, for teens the company says it puts safety first. By the end of September, the company will roll out parental controls so that parents can link their child’s account to their own, allowing them to manage the conversations and disable features. Parents can also receive notifications when “the system detects their teen is in a moment of acute distress,” according to the company’s blog post, and set limits on the times of day their children can use ChatGPT.

The moves come as deeply troubling headlines continue to surface about people dying by suicide or committing violence against family members after engaging in lengthy conversations with AI chatbots. Lawmakers have taken notice, and both Meta and OpenAI are under scrutiny. Earlier this month, the Federal Trade Commission asked Meta, OpenAI, Google, and other AI firms to hand over information about how their technologies impact kids, according to Bloomberg.

At the same time, OpenAI is still under a court order mandating that it preserve consumer chats indefinitely—a fact that the company is extremely unhappy about, according to sources I’ve spoken to. Today’s news is both an important step toward protecting minors and a savvy PR move to reinforce the idea that conversations with chatbots are so personal that consumer privacy should only be breached in the most extreme circumstances.

“A Sexbot Avatar in ChatGPT”

From the sources I’ve spoken to at OpenAI, the burden of protecting users weighs heavily on many researchers. They want to create a user experience that is fun and engaging, but it can quickly veer into becoming disastrously sycophantic. It’s positive that companies like OpenAI are taking steps to protect minors. At the same time, in the absence of federal regulation, there’s still nothing forcing these firms to do the right thing.

In a recent interview, Tucker Carlson pushed Altman to answer exactly who is making these decisions that impact the rest of us. The OpenAI chief pointed to the model behavior team, which is responsible for tuning the model for certain attributes. “The person I think you should hold accountable for those calls is me,” Altman added. “Like, I’m a public face. Eventually, like, I’m the one that can overrule one of those decisions or our board.”



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Product Reviews

The best streaming services in 2025

by admin September 17, 2025


With so many options available today, choosing the best streaming services can feel overwhelming. Whether you’re into blockbuster movies, reality TV, documentaries or just want access to news channels, there’s a platform tailored to your tastes and budget. If you’re looking to cut the cord completely, you might also want to explore live TV options that offer cable-like channels without the hassle. We’ve also put together a separate guide to the best live TV streaming services if you’re after a full channel lineup that includes sports, local stations and breaking news. In this buying guide, though, we’re focusing on the top on-demand streaming services worth subscribing to right now — whether you’re binging shows solo or setting up family-friendly entertainment for the weekend.

Best streaming services for 2025

This article originally appeared on Engadget at https://www.engadget.com/entertainment/streaming/best-streaming-services-154527042.html?src=rss



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Panasonic RB-F10 open earbuds and carry case beside a swimming pool
Product Reviews

Panasonic RB-F10 review: Chic and comfortable open earbuds let down by fiddly controls

by admin September 17, 2025



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Panasonic RB-F10: Two-minute review

Being a little down on a product you fundamentally really like feels uncharitable. It’s the audio equivalent of Ebenezer Scrooge giving Tiny Tim a pair of the incredible Shokz OpenFit 2+, then swapping that sweet sonic stocking stuffer for Bob Cratchit’s humble morsel of goose. Bah, humbug, indeed.

Truthfully, though, if you did buy me a pair of Panasonic RB-F10s for Christmas or my birthday, I’d be pretty smitten. Yes, they have their faults, but if you can overcome slightly fiddly on-ears controls, Panny’s recent buds are stylish, affordable, and feel so comfortable once they’re on, you might as well have a couple of pixies giving your ear canals a luxurious bubble bath.

I adore how these open earbuds feel on my lugholes. There’s no question the main selling point here is the soothing snugness the RB-F10s bring to your listening experiences. I genuinely forgot I was wearing Panasonic’s open earbuds, which weigh 8.79g each, during the vast majority of my testing.

I can’t think of a single occasion where the fit irritated me, be it in on a recent skin-sizzling 93F trip to Fuerteventura or enduring a mild Scottish downpour closer to home. These wrap-around buds neither slip or irritate your skin, nor do they begin to chafe after hours of prolonged use. Granted, I might be guilty of the (ahem) occasional wildly definitive-sounding declaration over the years, but I stand by the following statement: the Panasonic RB-F10s are the most comfortable earbuds of any kind I’ve ever worn. Stick that on the box, Panny.

Elsewhere, problems sadly surface that lower these otherwise supremely sturdy buds’ score. With grown-up looks, a classy charging cradle, and satisfyingly loud, well-weighted audio, there’s a whole lot to like about a pair of open ears that cost comfortably less than $100.

Yet it’s hard to stuff my fingers in my ears and pretend the RB-F10s don’t have issues – chief among them are some of the fiddliest, least dependable on-ears controls I’ve encountered on a pair of buds. At best, they’re semi-reliable. At worst? The simple task of pausing or skipping a track has made me chuck Panasonic’s ear accessories onto my sofa multiple times – a feeble bout of frustration the best open ear buds wouldn’t bring out in me.

(Image credit: Future / Dave Meikleham)

I’ll get to the RB-F10’s fuller audio performance shortly, but if you want the abbreviated version, they’re damn good. With weighty 17mm x 12mm drivers, they bring boom in spades for such svelte buds, while also delivering acoustics you’d never describe as either tinny nor scratchy.

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Feature-wise, we’re looking at somewhat of a mixed bag. That’s a bag you’d drop every time you did your shopping thanks to those misfiring on-ear controls that are as dependable as a lion going for the vegan option at an all-you-eat zebra buffet. Though IPX4 waterproofing is welcome (and effective in my experience), battery life doesn’t exactly have my knees aquiver.

If you don’t have Panasonic’s nicely minimalist charging cradle to hand, you’re looking at a meagre seven hours of juice. If you’re a fiendish podcast binger like myself who often leaves home without a dock, these may not be the buds for you.

ANC (Active Noise Cancellation) has also been left off the party list and software support is non-existent. Though not the most feature-rich buds, the RB-F10s do at least support convincingly solid dual mic audio calls, and the presence of reliable Bluetooth multipoint connectivity is also welcome.

If it weren’t for those overly finicky on-ear controls, I’d unquestionably be giving the Panasonic RB-10s a higher score that would have it ruffling the feathers of some of the best earbuds. Yet due to those unpredictable controls and only so-so battery life, you may be better off looking at the sublime Nothing Ear (a), or the slightly more premium Bose QuietComfort Ultra Earbuds.

Panasonic RB-F10 review: Specifications

Swipe to scroll horizontally

Drivers

17mm x 12mm

Water resistant

IPX4

Battery life

7 hours (earbuds); 25 hours (including charged case)

Connectivity

Bluetooth 5.4

Weight

8.79 per bud / charging case 36g

Active noise cancellation

No

Panasonic RB-F10 review: Price and availability

(Image credit: Future / Dave Meikleham)

  • Released in June 2025
  • $110 / £79.99 / AU$165 (approx.)

The Panasonic RB-F10s have been out for a few months at this point, but you’d be hard pressed to tell. You’d have an easier time spotting a neon-dipped snow leopard during a blackout than finding these buds readily on sale.

Currently, the only place I’ve been able to locate these attractive, relatively affordable earbuds is the official UK Panasonic site. Available in black or a two-tone white scheme, these $110 / £79.99 / around AU$165 buds are very reasonable considering their overall build and sound quality.

Knowing Panasonic, the F10s are unlikely to become significantly easier to pick up going forward, so if you do see them in stock on the UK’s official site or somewhere like eBay (and fancy the cut of their jib), put your money where your sonic-slaying mouth is.

Panasonic RB-F10 review: Features

(Image credit: Future / Dave Meikleham)

  • IPX4 waterproofing works well
  • Seamless Bluetooth multipoint connections
  • Average battery if they don’t get a full charge

If there were a Deep Impact style meteor-centric oblivion on the horizon and you were forced to draw the short straw on who gets to board the shuttle to survival…. well, suffice to say that comet is cooking F10 owners. That’s a fruity way of saying the RB-F10s aren’t exactly feature-rich.

A lack of ANC or software support is perhaps expected at such an agreeable price point, but what’s considerably harder to stomach is the F10s’ battery life. I’ve seen mayflies with heaving drinking problems boast longer lifespans.

Unless you carry the handsome dock around you like it was a court-mandated bracelet, these open earbuds will die on you a little after seven hours. If you obsessively charge the buds in their dock, and I mean every single day, you’ll get a much healthier 25 hours of juice. Nevertheless, during my seven weeks of testing, I found Panny’s buds died out of nowhere an alarming amount. If you’re a committed jogger, these probably aren’t the earbuds for you.

Don’t walk away at a brisk pace just yet, though. The RB-F10s aren’t entirely no-frills and an IPX4 waterproof rating should never be taken for granted from a native Scot like myself. If you live in an area with regular showers you’ll definitely appreciate this feature. Thanks to their open ear design that shows off a whole lotta lobe, nailing down an IPX4 waterproof rating was key.

I was once caught in a downright biblical lashing of hailstones while nipping out for a lunchtime burger during my F10s testing, and it was mercifully only my soggy quarter pounder that met a watery fate that day. On the few times I have encountered showers while out and about, I’ve yet to hear all those sky tears cause any audible distortion while listening to music on the RB-F10s.

The F10s’ Bluetooth 5.4 multipoint connectivity is probably the most forward-looking feature these buds boast. Capable of pairing to a duo of iOS/Android devices at the same time, the F10s can register to 10 separate devices, though you can obviously only swap between a single pair at once.

The pairing/disconnecting process is relatively simple, involving holding the sensor button down on each bud for several seconds. Once you hone in on your two favorite devices, these buds will intuitively pick up on whatever content you were listening to on them last. It’s smart, hassle-free stuff.

Dual mic support also makes the F10s solid for voice calls. As glamorous – and depressingly unstaged – as this sounds, I had to take a relatively important fraud call from my bank while wearing Panasonic’s buds. The company’s claim that voice signals hold up to around 33ft proved largely true, and even taking an irritating security call while wandering about my Spanish friend’s (in no way death) cellar, the clarity of the audio never wavered.

So the F10s just about get a passing grade in the features department. Still, any prospective future teacher would be sticking a big, fat “could do better” before a pair of F11s rock up to school next year.

Panasonic RB-F10 review: Sound quality

(Image credit: Future / Dave Meikleham)

  • Bass satisfies for such lightweight buds
  • Vocal clarity is usually excellent
  • No software but EQ tweaks seldom needed

As someone who normally wears the best over-ears headphones in everyday life I’ve been mightily impressed by the range of sounds these sleek buds pump up. Keen to hear how the buds would fare, I decided to forgo my increasingly decrepit musical tastes and listen to some fresher bangers from Glastonbury 2025. Not in a mud-caked field in Somerset, you understand. Rather from the comfort of my reclining chair with an RF-10 popped into each ear.

Now let’s jump down the YouTube rabbit hole!

The five-piece indie pop group Wet Leg slithered around Glasto’s Other Stage and immediately wormed into my brain with Catch These Fists. Sensationally steely, winkingly erotic before exploding into a scrappily raunchy crescendo, it’s a bloody fun tune, and one where the RB-F10s powerful 17mm x 12mm drivers effortlessly pick up lead singer Rhian Teasdale’s growling lower registers.

I was also taken aback that the RB-F10s made the upbeat Yougotmefeeling by Parcels come alive in a full-bodied way that briefly made me do a double take on whether I was listening to their summery banger on budget earbuds or one of the best surround sound systems. There was one moment the video cut to the super sweaty crowd, and the subsequent swirling chorals almost made me believe I was standing among the throng covered in knocked-over plastic lager glasses.

Sticking with YouTube, I was delighted to bump into an energetic performance of Don’t Back into the Sun by The Libertines. The fact Carl Barat turned up with chaotic longtime collaborator Pete Doherty, who not only looked reasonably healthy, but didn’t flub his lines, was a nice surprise. That definitely wasn’t on my Glasto bingo card. Back to the Panasonic RB-F10s, Gary Powell’s pounding drumwork and John Hassall’s satisfyingly punchy bass came through without overwhelming Pete and Carl’s duets.

Even though I do a lot of my headphones testing on my iPhone, I must admit to consuming a lot of content on my iPad Pro, be it the best Netflix movies or the best Amazon Prime shows. On that note, I’ve been rewatching The Boys season 3 for roughly the 43rd time. Herogasm! Anyway, there’s a song that plays during a later episode where Homelander “might” be getting his morning milk from an unconventional source. Yick.

Still, if it wasn’t for that udderly unacceptable act, I’d never have found 1968’s Crimson and Clover by Tommy James and the Shondells. Talk about a psychedelic headtrip banger for the ages. This trance-like ‘60s tune is mellow yet somehow quietly sinister. For all three minutes and 25 seconds the RB-F10s deliver the big beats with aplomb while also delivering on the shakier strands that make you wonder if your entire head is about to fall into your buds.

So it shouldn’t come as a Tyler Durden-style shocker that I’m into the audio quality the Panasonic RB-F10s deliver at such a comparatively reasonable price. Bass also feels nuanced, with drivers capable of handling both big orchestral numbers without letting lyrics get lost in the shuffle. Sound-wise, these are some of the most well-rounded, best-judged buds I’ve tested.

  • Sound quality score: 4.5/5

Panasonic RB-F10 review: Design

(Image credit: Future / Dave Meikleham)

  • So light you can barely feel them
  • Classy little charging cradle
  • On-ear controls can be a nightmare

SHUT UP AND TAKE MY MONEY! Not enough? Alright. Zip those lips and take even more of my cents. I’m smitten with the design of the Panasonic RB-F10s, especially with the ultra alluring two-tone white shade (also available in black). Unfussy yet dignified, they have an aura of quiet confidence about them I really dig. And then there’s the comfort.

If it was legal to wed a pair of open earbuds based purely on how ludicrously comfortable they feel to wear, I’m slamming a ring on the RB-10s pronto…. before finding a cave where I can live out the rest of my days in shunned solitude. Hot dang, do these buds feel lovely.

I’ve worn some supremely comfy cans of late (like the likeable yet uneven Happy Plugs Play Pro over-ears), but Panasonic’s lightweight offerings are on another level. Once you get them out of their cute charging cradle, popping them on is a breeze. With a few tweaks I found the RB-10 almost immediately adjusted to a position that wrapped around my lobes in an entirely satisfying, seamless way.

I suspect this is down to two major factors. Firstly, the flexible (but not cheap-feeling) plastics they’ve been constructed from, which lets them contort around the shape of your ears with minimal fuss. Secondly, their oh-so-lightweight footprint. At well under 9 grams per bud, and thanks to their open design that leads to what Panasonic describes as an “unintrusive fit”, it’s almost alarmingly easy to forget you’re wearing the RB-F10s.

Fun fact: I went on a four-hour round trip to see the deeply underwhelming Jurassic World Rebirth semi-recently, and not once on that lengthy inner city tour could I feel Panasonic’s open buds rub my ears up the wrong way while listening to Jurassic-themed podcasts. Hey, you gotta keep it on brand, right? Honestly, I’m wearing them while currently writing this review and I legit can’t feel them. Witchcraft!

Sadly, the on-ear touch sensors are about as reliable as a chocolate watch… and a timekeeper that’s been placed into a giant oven at that. They simply don’t function as they should often enough.

(Image credit: Future / Dave Meikleham)

Located on the main body of each bud, a single tap should play/pause whatever you’re listening to, and touching the left bud’s sensor rapidly three times will turn the volume up (a double tap turns it down). Meanwhile, a trio of touches on the right earbud will skip forward a track (again, a double tap to go back a song).

The trouble is, these sensors are both weirdly sensitive and not sensitive enough. During my weeks of testing I’d find they’d follow the commands I wanted maybe 40% of the time. Hardly an ideal batting average, right?

If you’re sitting at a desk judging the exact position and pressure you need to hit the RB-F10s is easier. In motion, though? That’s a far more flustering story. I lost count of the times I accidentally skipped to a new podcast episode on walks due to my right bud’s sensor having a mind of its own.

Pausing tunes via the left earbud also proved to be a teeth-gnashing chore. It’s such a pity, because if the Panasonic RB-F10s controls were more reliable, I’d be awarding these attractive buds another half star.

To round off this finger-flummoxing package on a cheerier note, I’ve got to pour some love all over the RB-F10s’ charging “cradle”. Sorry, “dock”! Not only is it incredibly easy to jam into even the tightest of pockets, but the way both buds magnetically snap into their holders – Nintendo Switch 2 style – is stupidly satisfying.

Panasonic RB-F10 review: Value

(Image credit: Future / Dave Meikleham)

  • Build feels premium
  • Sound exceeds expectations for the price

The RB-F10s are a bit of a steal. Full disclosure: DO NOT STEAL. Packing that Panny quality without skimping on audio quality, they hit a lovely sweet spot between price and performance. In an age where it’s all too easy to pick up any random pair of buds for $20 at an airport, the F10s’ design and sonic quality shine through.

The very fact I’ve barely given my beloved Apple AirPods Max much of a look-in of late speaks volumes – and I’m in no way sorry about the tangential pun. Rocking premium build quality and striking sound at a rough $100 price bracket, the F10s are easy to recommend for homebody audiophiles who aren’t fussed about ANC, so are less likely to contend with noisy commutes.

Panasonic RB-F10: Scorecard

Swipe to scroll horizontally

Category

Comment

Score

Features

Standard seven-hour battery life not suited for runners; no ANC or software.

3/5

Sound quality

Resonant bass combines with a satisfyingly wide-sounding mid-range; acoustics easy to pick out.

4.5/5

Design

Stylish, practical and supremely comfortable, but fiddly controls drag them down.

3/5

Value

Made with quality components that exude class usually reserved for pricier buds.

4/5

Panasonic RB-F10: Should I buy?

(Image credit: Future / Dave Meikleham)

Buy it if…

Don’t buy it if…

Also consider

Swipe to scroll horizontallyRow 0 – Cell 0

Panasonic RB-F10

Huawei FreeAarc

Final Audio ZE3000 SV

Drivers

17mm x 12 mm

40mm dynamic

10mm F-Core SV dynamic

Active noise cancellation

No

Yes

Yes

Battery life

7 hours (earbuds); 25 hours (charging case)

7 hours (earbuds); 23 hours (charging case)

7 hours (earbuds); 28 hours (charging case)

Weight

8.7g per bud

8.9g per bud

4g

Connectivity

Bluetooth 5.4

Bluetooth 5.2

Bluetooth 5.3

Waterproofing

IPX4

IP57

IPX4

How I tested the Panasonic RB-F10

  • Tested for seven weeks
  • Used at home, outdoors and on flights

I tested the Panasonic RB-F10 over a seven-week period. Forgive me if that seems like an overly long testing window. I turned 40 during the review process and suffered a tiny existential breakdown. Thank heavens I had the F10s’ quality sound output to pick me up during my darker moments.

During that time I used these open earbuds to listen to my favorite tunes and podcasts across different environments, spanning my ground floor apartment, on walks through city centers and on public buses. I primarily connected the headphones to my iPhone 14 Pro – and to a lesser extent – my Apple iPad Pro 13-inch (2024).

First reviewed: September 2025

Read more about how we test.

Panasonic RB-F10: Price Comparison



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Hornet sits on a bench in Hollow Knight: Silksong.
Product Reviews

The next Silksong update helps the bosses but does little to allay our own, interminable suffering

by admin September 17, 2025



The first Silksong patch was released last week and, among other things, nerfed a couple of the tough early game bosses like Moorwing and Sister Splinter. But if the patch notes for Silksong’s second update are any indication, Team Cherry doesn’t intend to keep dialing down the difficulty. If you were hoping for some more boss nerfs or perhaps fewer obstacles on the way to bosses, then give up all hope ye who enter here.

No, the latest Silksong patch—which is currently live in the public-beta branch on Steam, but will roll out officially in the coming days—is mostly about making sure the bosses themselves don’t keep making dumb mistakes.

Spoilers follow, but this includes:


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Preventing the Savage Beastfly in Far Fields from getting stuck under lava, preventing Shrine Guardian Seth from exiting the battle arena mid-combat, and making sure Lugoli stops “flying off screen and not returning during battle”.

I like a tough metroidvania and wouldn’t advocate for any difficulty tweaks, but I know there are plenty of players who are frustrated with Silksong’s difficulty. I guess the message is clear: if Silksong is too hard for you, keep trying. There’s the chance Team Cherry will tweak difficulty in future patches, but my gut feeling is that they won’t.

Other than those fixes it’s a pretty low-key patch dedicated to fixing some small bugs that most people probably haven’t encountered. I’ve posted the patch notes below, but there could be “a few more additions and tweaks before full release”.

  • Added Dithering effect option in Advanced video settings. Reduces colour banding but can slightly soften the appearance of foreground assets. Defaults to ‘Off’.
  • Updated Herald’s Wish achievement description to clarify that players must both complete the wish and finish the game.
  • Fixed Savage Beastfly in Far Fields sometimes remaining below the lava.
  • Fixed rare cases of Shrine Guardian Seth getting out of bounds during battle.
  • Added catch to prevent Lugoli sometimes flying off screen and not returning during battle.
  • Further reduced chance of Silk Snippers getting stuck out of bounds in Chapel of the Reaper battle.
  • Fixed various instances of dying to bosses while killing them causing death sequences to play messily or out of sync.
  • Fixed Shaman Binding into a bottom transition causing a softlock.
  • Cocoon positions in some locations updated to prevent it spawning in inaccessible areas.
  • Fixed Liquid Lacquer courier delivery not being accessible in Steel Soul mode.
  • Fixed some NPCs not correctly playing cursed hint dialogues in certain instances.
  • Fixed Pondcatcher Reed not being able to fly away after singing.
  • Fixed Verdania memory orbs sometimes replaying layered screen-edge burst effects.
  • Fixed the break counter not working for certain multihitter tools eg Conchcutter.
  • Fixed Volt Filament damage multiplier not applying for certain Silk Skills.
  • Fixed Cogflies and Wisps inappropriately targeting Skullwings.
  • Fixed Cogflies incorrectly resetting their HP to full on scene change.
  • Fixed Curveclaw always breaking on the first hit after being deflected.
  • Fixed Plasmium Phial and Flea Brew sometimes not restoring as intended at benches.
  • Various other smaller tweaks and fixes.

Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.



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'KPop Demon Hunters' Producer Accused of ChatGPT Use for Songwriting
Product Reviews

‘KPop Demon Hunters’ Producer Accused of ChatGPT Use for Songwriting

by admin September 17, 2025


Netflix hit KPop Demon Hunters has stayed in the conversation in large part because of its blockbuster soundtrack, but now one of those songs has come under scrutiny for potentially getting an assist from ChatGPT.

In a recent discussion in Seoul for OpenAI’s newly opened Korean office, songwriter Vince reportedly claimed he used the controversial technology to help pen the song “Soda Pop,” performed in the movie by the demonic Saja Boys. He is credited as one of several co-writers on the track, according to a Netflix blog post.

A now-deleted tweet (preserved in a screengrab on Reddit) said to be penned by an OpenAI exec read: “Fav moment from the launch celebration was hearing singer/songwriter Vince share that ChatGPT helped him write ‘Soda Pop’ from KPop Demon Hunters! It apparently gave him ideas to make it sound ‘more bubbly.’”

Here’s where things get complicated. The alleged use of AI to help write “Soda Pop” was first reported in the English-language version of Joongang Daily—but the original Korean text of the article makes no mention of ChatGPT being used specifically during the production of KPop Demon Hunters’ music.

A translator on Gizmodo’s staff revealed Vince instead made a far broader statement—”I sometimes use ChatGPT to get some inspiration while producing K-Pop”—while discussing how AI technology is already being used in the K-Pop industry.

As Kotaku has pointed out, KPop Demon Hunters has previously had to fend off allegations surrounding its characters being made with AI. Rei Ami, one of the singers for the movie’s girl group Huntr/x, has also had to insist that she and co-singers Ejae and Audrey Nuna are real human beings.

io9 has reached out to Netflix for clarification and will update should we hear back.

Want more io9 news? Check out when to expect the latest Marvel, Star Wars, and Star Trek releases, what’s next for the DC Universe on film and TV, and everything you need to know about the future of Doctor Who.



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US Tech Giants Race to Spend Billions in UK AI Push
Product Reviews

US Tech Giants Race to Spend Billions in UK AI Push

by admin September 17, 2025


Microsoft and Nvidia have unveiled plans to invest up to $45 billion dollars into the UK economy, in a move that will bolster the building of more data centers as well as research and development into artificial intelligence.

The investment comes as US president Donald Trump travels to Britain, where he is expected to announce a US-UK tech deal alongside UK prime minister Keir Starmer.

As part of the agreement, Microsoft has committed to invest $30 billion in AI infrastructure over the next four years. The company claims this is the largest financial commitment it has ever made in the UK and will make up more than two thirds of the total investment announced into the UK this week, timed to Trump’s visit.

“We are focused on British pounds, not empty tech promises,” Brad Smith, Microsoft’s vice chair and president, told journalists in a virtual briefing ahead of the announcement today. “We will be good for every cent of this investment.” Half of the money will go to capital expansion— “all new money, all new investments,” Smith claimed—whereas the other half will go to efforts like a partnership with the data center business Nscale, to finance and use its facilities.

Nvidia, for its part, has pledged to spend up to $15 billion on AI-related R&D efforts in the UK. The chipmaker will not invest directly into building out the infrastructure, instead acting through its partners CoreWeave and Nscale.

This announcement comes alongside a new joint venture from Nvidia, Nscale, and OpenAI today, which plans to “strengthen the UK’s sovereign compute capabilities” through an AI infrastructure partnership called Stargate UK. OpenAI CEO Sam Altman and Nvidia CEO Jensen Huang traveled with Trump to the UK during his state visit this week.

“Stargate UK ensures OpenAI’s world-leading AI models can run on local computing power in the UK, for the UK,” said OpenAI in a statement. OpenAI will provide up to 8,000 GPUs in the first quarter of 2026 with the potential to scale to 31,000 GPUs over time. As part of the agreement, OpenAI says Nscale is set to significantly expand its capacity across a number of sites in the UK, including Cobalt Park in Newcastle, which will be part of a newly designated AI Growth Zone in the northeast.

“This historic commitment from Nscale shows how the UK can build the future of AI, together with our partners from the US,” Nscale CEO Josh Payne said in a statement. “It’s only by building world-class AI infrastructure that we will stay competitive in the global race.”

When asked to characterize Microsoft’s relationship with Nscale, Smith said simply, “We write the check, and they spend the money.”

Smith was quick to claim that the company did not get a request from the Trump administration to make an investment announcement. “We have had many conversations with the UK government, including with folks at Number 10, as you would expect, and those have been going on for months,” he said.



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September 17, 2025 0 comments
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Fiverr is laying off 250 employees to become an ‘AI-first company’

by admin September 17, 2025


Gig economy platform Fiverr is laying off 250 employees as it pivots to being an “AI-first company,” CEO Micha Kaufman shared in an essay on X. The move affects around 30 percent of the company’s staff, The Register writes, and it’s not uncommon among tech companies in 2025. Duolingo announced similar plans to become “AI-first” in April.

Kaufman describes this process as returning to “startup mode” and writes that his ultimate goal is to turn Fiverr into “an AI-first company that’s leaner, faster, with a modern AI-focused tech infrastructure, a smaller team, each with substantially greater productivity, and far fewer management layers.” Part of the justification Kaufman offers for why Fiverr doesn’t “need as many people to operate the existing business” is that the company has already integrated AI into its customer support and fraud detection programs.

The first sign that Fiverr might justify layoffs with AI came when Kaufman was interviewed by CBS News in May 2025 about the danger the technology posed to employees. Kaufman specifically advised employees to “automate 100 percent” of what they do with AI, while also claiming that wouldn’t make them replaceable because they were still capable of “non-linear thinking” and “judgement calls.” That advice doesn’t seem like it was ultimately helpful for Fiverr’s own employees.

The company’s cuts affect fewer people than a larger firm like Workday, who announced plans to eliminate 1,750 roles in February 2025. Regardless of the size of the company or its level of investment in AI, though, layoffs have the same effect: More work has to be done by fewer people.



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September 17, 2025 0 comments
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