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Product Reviews

Google’s new Flow tool brings AI magic to video creation
Product Reviews

Google’s new Flow tool brings AI magic to video creation

by admin May 21, 2025



Google’s latest I/O event, which took place on Tuesday, showcased a striking expansion of AI across its growing range of products, with new generative tools like Imagen 4 for images, Veo 3 for video, and Flow for AI-driven filmmaking, taking center stage alongside a revamped AI-powered search experience and the premium Google AI Ultra subscription.

The all-new Flow editing tool enables AI-powered movie creation and — at least at first glance — marks a significant leap in Google’s creative AI capabilities.

Flow incorporates Veo, Imagen, and Gemini AI models, and the new editing tool is designed to help storytellers develop their ideas and create cinematic clips and scenes for their stories.

Notably, the AI tool lets you easily produce video content by combining generated visuals and audio, which is supposed to enable a rapid workflow to arrive at the desired results.

Google said that Flow is aimed at “professionals or those just getting started,” which means pretty much everyone with an interest in filmmaking. Features include camera controls that let you create precisely the kind of shot you’re after, bringing direct control of camera motion, angles, and perspectives.

Other Flow features include scenebuilder, which lets you seamlessly edit and extend your existing shots, so you can reveal more of the action or smoothly transition to what happens next with continuous motion and consistent characters.

Google’s new AI tool is a wake-up call for OpenAI’s Sora, which is one of Flow’s high-profile competitors. Both are designed for filmmakers and creatives to generate cinematic video scenes from text prompts, but Flow distinguishes itself by integrating native audio generation.

Established creatives and those on film crews will be looking at these new tools with some trepidation, with Google’s latest AI-powered content creation products having even greater potential to disrupt traditional filmmaking, advertising, and similar industries. But some filmmakers are embracing the profound changes heading their way, with Oscar-nominated director Darren Aronofsky, for one, announcing a partnership with Google for a new generative-AI storytelling initiative to create short films using some of Google’s newly announced tools, IndieWire reported.

“Filmmaking has always been driven by technology,” Aronofsky said in a statement. “After the Lumiere Brothers and Edison’s ground-breaking invention, filmmakers unleashed the hidden storytelling power of cameras. Later technological breakthroughs — sound, color, VFX — allowed us to tell stories in ways that couldn’t be told before. Today is no different. Now is the moment to explore these new tools and shape them for the future of storytelling.”

Flow is available today for Google AI Pro and Ultra plan subscribers in the U.S., with more countries coming soon.






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May 21, 2025 0 comments
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Iniu 25000 mAh Portable Charger
Product Reviews

With 5,500 Five-Star Reviews, This 25,000mAh 100W USB-C Power Bank Is Now at Its Lowest Price Ever

by admin May 21, 2025


If you’ve been looking for the most reliable portable charger to charge everything from your phone to your laptop, the INIU 25,000mAh 100W USB-C power bank available on Amazon is the deal you will not want to miss.

Right now, you can get it on sale for just $53 (down from $59) but with an additional 10% coupon, you can lower the price even further to an unbelievable $48.50. This is the cheapest price ever for this model, and if you compare any offer or comparison website, you simply won’t find a better deal anywhere.

See at Amazon

Massive 25,000mAh Capacity

INIU is already a well-known brand in smartphone charging with over 40 million users across the globe relying on it for quality. But this power bank is different: With a colossal 25,000mAh capacity, it’s not just intended for phones and tablets but laptops too. With its huge 100W output, you can charge power-hungry devices like MacBooks, high-end Windows laptops and even gaming handhelds like the Steam Deck at full velocity when you’re away.

What’s great with the INIU 100W power bank is that the dual USB-C output also allows you to charge two USB-C devices simultaneously, be that your phone and laptop, or your tablet and wireless earbuds. The USB-C port’s not just for output, either—it’s also for fast recharging of the power bank itself with a 65W input filling you up in a flash.

This power bank is crafted for travelers: It has a 25,000mAh battery that’s large enough to charge multiple devices all day but remains compact and airplane-approved so you can take it with you in your carry-on on long flights or layovers. If you work remotely or just like to have a backup on a road trip, this charger ensures you will never be low on battery.

This INIU charger is the one-and-done charging powerhouse for anyone who expects rock-solid, high-speed power anywhere. At its record-low cost of $48.50 after coupon on Amazon, there’s just no better deal available today.

See at Amazon



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May 21, 2025 0 comments
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Everything Google Announced at I/O 2025
Product Reviews

Everything Google Announced at I/O 2025

by admin May 20, 2025


Some of these Gemini features will be coming to users of Android and Google’s web apps for free, but others (and the more powerful feature sets) will be available via paid subscription. Google’s $20 a month AI Premium service has been renamed to Google AI Pro, and the cost stays the same, though it now comes with more limited features. Google AI Ultra, the company’s full suite of AI services, has increased to $250 per month. That’s $50 per month more expensive than OpenAI’s similar full-suite plan, ChatGPT Pro

Gemini Is an Artist, Actually

Creative professionals and programmers take note: Google’s enhancements to its creative tools will either make your job easier and more productive, or it will render you obsolete.

Jules is an “asynchronous coding agent” that aims to let you take a rough design scribbled on a napkin and turn it into a full-fledged illustration or code, while showing you the work it did along the way.

There’s also a new version of Google’s AI image generator called Imagen 4 that Google claims can generate much more detail in images, like textures in AI-generated paintings or custom text in music posters.

Courtesy of Google

Courtesy of Google

Google also has some new generative AI video tools, like Flow, a tool made specifically for AI movie creation. It lets you upload photos or illustrations of characters, props, or scenery, then animate it all into a short movie using text prompts. If you don’t have photos, you can just type a generative prompt to make the visuals right inside Flow. Then you build a narrative video scene by scene by describing the action in a text box. The company illustrated Flow by showing a generated video of an old man using a giant chicken in the backseat to make his car fly. The video didn’t look that great, and weirdly plastic, but it got the point across.

Also included in the update is an enhanced video generator called Veo 3 that Google says has a better understanding of material physics for smoother and more lifelike animations.

Search Goes Full AI Mode

Last year at I/O, Google unleashed its AI Overviews enhancement to search results, a feature that summarizes results from across the web at the top of the screen for some queries. The results were famously varied, from being just plain busted to having hilarious hallucinations to showing actual plagiarism. Nevertheless, Google is now giving its search experience an even shinier AI sheen.

To that end, Google is making search much more chatbot-oriented with its new AI Mode. This search feature was first announced in March 2025 as an experiment, and now it’s available within the default Google search experience for everyone in the US. AI Mode appears in a tab within your search results, so you can switch over to it with a click if it’s available.



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May 20, 2025 0 comments
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Solar trade association warns of 'devastating energy shortages' if incentives are cut
Product Reviews

Solar trade association warns of ‘devastating energy shortages’ if incentives are cut

by admin May 20, 2025


The Solar Energy Industries Association released an assessment of how the budget reconciliation bill currently under review in Congress would have a negative impact on the economy. The legislation cuts incentives around solar power investment and adoption, such as the Section 25D residential tax credit.

The group’s analysis found that the bill, as it stands, would lead to the loss of nearly 300,000 current and future jobs in the US. It also said removal of incentives could mean a loss of ​​$220 billion in investment in the sector by 2030. It also pointed to a future energy shortage, claiming that solar was on course to be responsible for about 73 percent of the 206.5 GW of new energy capacity needed in the country by 2030.

“Passing this bill would create a catastrophic energy shortfall, cede AI and tech leadership to China, and damage some of the most vital sectors of the U.S. economy,” SEIA President and CEO Abigail Ross Hopper said.

It’s the type of reaction we expect to see when an industry is under threat from federal action. It’s also the type of researched data that doesn’t seem to have much influence on the current administration, particularly when it comes to the environment and sustainability.



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May 20, 2025 0 comments
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Key art for the game Blades of Fire
Product Reviews

Blades of Fire review: Forging a path with mid-budget retro charm

by admin May 20, 2025



Why you can trust TechRadar


We spend hours testing every product or service we review, so you can be sure you’re buying the best. Find out more about how we test.

Having toiled away on critically-acclaimed titles in the Metroid series and reviving Konami’s Castlevania series, developer MercurySteam has taken the risk of co-financing their latest project. Blades of Fire is its chance to prove their development skills at crafting their own original idea, and there’s a lot to love about this game’s blend of dark fantasy and mythology.

Review info

Platform reviewed: PS5
Available on: PS5, Xbox Series X|S, PC
Release date: May 22, 2025

That being said, it’s hard not to feel the weight of legacy and industry trends, rather than instilling this world with bold new ideas, holding this game back from greatness.

Rather than focusing on the negatives, there’s much to appreciate in this new game, particularly the father-son-esque bond at the heart of this story. While the game builds up a story about an ancient race of giants known as Forgers, instilling the knowledge to craft weapons from steel into humanity, with this power being seized by the anointed Queen Nerea to curse those who oppose her and turn steel to stone, the plot is simple. Aran de Lira possesses one of the ancient hammers necessary to forge his own steel, and alongside Asdo, the son of his deceased friend, embarks on a quest to kill the queen.


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(Image credit: MercurySteam)

Classic is queen

There’s an almost-quaint retro simplicity to which the world of Blades of Fire is introduced: Aran is a lonely figure with an unspoken past that fuels his desire for a solitary existence, yet he’s more than willing to go and save an old friend he hears in danger nearby. The child desires revenge for his father’s death and, thanks to his knowledge of the Forgers, goes on this adventure with Aran to take down the queen.

The contrast of scholarly child and mysterious scarred older man soon warms to you, and not solely due to the similarities between their bond and that of Kratos and Atreus in the recent God of War titles. Asdo is far from an annoying sidekick, balancing wisdom with genuinely funny quips that are enough to make you laugh without grating (and you can always send him away, if you do wish for him to be quiet). I felt a warmth for Aran and a desire to learn more of his past, especially the guarded secrets of his past relationship to the Queen before her descent to despotic control.

Having first expected a practical but minimal story, I was surprised to find myself attached and with a desire to learn more of the rich lore the devs instilled into this world.

There’s an unabashed videogame-y nature to this world and cast, imbued with a quirkiness reminiscent of mid-budget adventure games abundant in the Xbox 360 and PS3 era

This is balanced with an engaging combat system that, though its quirks and intricacies will take time to learn, thanks to an at-first clunky and uncomfortable control scheme, you soon come to appreciate. Victory requires players to learn enemy attack patterns and the best weapons to counter each of them.

All four face buttons are each mapped to their direction of attack: on a PlayStation controller, this means Triangle will strike from above, X from below, and Square and Circle from each side. Depending on an opponent’s armor, it’s required to consider where you strike in order to deal maximum damage, or at times, inflict any damage at all.

The need to be aware of not just when but where you strike is most important in boss fights. One early sub-boss, a troll, requires you to whittle down its health, then slice off a part of the enemy’s body in order to drain it further before it can regenerate. Whether fighting big bosses – one boss at the end of the Crimson Fort is particularly interesting in how it forces you to learn both attack patterns and strike direction to defeat it most effectively – or small-fry enemies, it rarely tires even after dozens of hours have passed.

It may take time to get used to the stamina system that is required to inflict stronger, quicker attacks, and your hands will strain getting used to the unusual grip of having both block and dodging mapped to the left bumper and trigger, but you soon adjust to the fascinating tension it instils to high-stakes conflict.

(Image credit: MercurySteam)

Nerves of steel

Embodying the blacksmith skills key to the game’s identity, you must collect materials around the world to forge new weapons. You have complete control over the type of steel you use, which determines weight, speed, strength, blocking, and more, and once you’ve refined this selection, you must then physically hammer the weapon into shape. The closer to the real shape, the more refined the weapon, and therefore the more you can repair it before it’s unusable.

It’s fun, at first. After a while, it becomes repetitive and time-consuming. If you craft a good enough weapon, you can automatically recraft it to this level without replaying the minigame, but if you wish to improve this stat or build a new weapon, you must spend upwards of five minutes forging, grinding the momentum to a shuddering halt.

It’s one of a few issues holding the game back, many tied to the long legacy leading into this game’s development and the weight of adjusting the game’s design to chase industry trends. Many senior developers on Blades of Fire worked on the mostly forgotten 2001 action title named Severance: Blade of Darkness, which, beyond visual similarities, is often regarded as a precursor to the Dark Souls genre in its careful use of stamina and deliberate action.

Best bit

While it takes some time to get used to it, getting to grips with this unusual control scheme and observing a difficult boss’ attack patterns to correctly slice, dodge, and weave your way to victory brings about a primal joy that wills you forward towards the next area on your adventure.

While this makes it perhaps unfair to compare a game refining these 2001 ideas to Dark Souls, it’s hard not to see their implementation, and many other mechanics not found in Severance but introduced to this game are clearly inspired by the industry’s wholesale embrace of the beloved FromSoftware title. Players have limited flasks of health potions that can only be restored by resting at anvils, this game’s thematically fitting equivalent to bonfires, and upon death, players must return to the location they were felled in order to rescue their weapon.

Even if we were to credit these ideas to Severance and not an attempt to create a Soulslike adventure, Blades of Fire’s level design and enemies feel best suited to a style of action opposite to the plodding action and unstoppable attack animations of both titles. In battles against undead hordes, you can at times be facing close to a dozen enemies at once, and even your fastest weapons are useless with the rate at which your attacks are interrupted.

As this game lacks the punishment of lost resources or the risk of losing your weapon forever if you die before reclaiming it, recovering your weapon feels more like a chore and an obligatory feature to adhere to the formula than a design suited to the pace of this adventure.

(Image credit: MercurySteam)

A search for souls

It contributed to an overwhelming feeling that the embrace of so many Souls-isms only served to hinder the natural flow of the game, rather than enhance it.

This is before we discuss the game’s cumbersome map, which, through its lack of dimension, can become nearly useless when navigating more complex, multi-level terrain for the next objective.

This is only compounded by the fact that there’s no clear indication in the environment on where to go next, and even the optional objective markers activated by navigating menus and automatically disabled upon clearing that specific objective, unless reactivated, are often useless in more complex multi-level areas. If you’re navigating a multi-floor fortress and miss an inconspicuous door you must unlock with a newly-obtained key, even a marker won’t stop you wandering in circles for 20 minutes or longer, lost and frustrated.

Yet despite my complaints, I felt just enough charm to find myself soldiering forward. There’s an unabashed gamey nature to this world and cast, imbued with a quirkiness reminiscent of mid-budget adventure games abundant in the Xbox 360 and PS3 era, like Enslaved: Odyssey to the West, but non-existent in this modern era of spiraling budgets.

(Image credit: MercurySteam)

For all I can complain about Soulslike inspirations that these days induce more groans than excitement, there’s a simplicity to this quest to go and kill the queen while offering just enough mechanical depth without bogging you down in an overwhelming number of unnecessary systems.

You craft weapons, you fight enemies, you move forward. Simple, but the sense of a human hand touching every asset rather than some overcautious executive or an overzealous focus group drew me even to its flaws.

Blades of Fire is charming, even if its soulslike eccentricities were more of a hindrance to the characters and adventure housed within. This blend of retro simplicity and modern flair won’t be the best game you play in 2025, but it’s likely going to be one of the more charming (and as such memorable), and isn’t that just as good?

Should you play Blades of Fire?

Play it if…

Don’t play it if…

Accessibility features

Accessibility features in Blades of Fire are limited. Camera shake and motion blur can be adjusted, alongside the size and color of subtitles but otherwise, the default text is small, and it lacks many commonplace accessibility features such as colorblind modes.

How I reviewed Blades of Fire

I played just over 30 hours of the game on a base PS5 model using a standard DualSense controller on standard difficulty, getting all the way through the game to the latter stages of the main story.

I utilized an ASUS VG27AQL1A gaming monitor, while for audio, a mix of Denon speakers and a wireless audio adapter, and AirPods Max were used.

First reviewed May 2025

Blades of Fire: Price Comparison



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May 20, 2025 0 comments
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Campfire Cabal "Sunstone Teaser" image - hand-drawn tall ship in high seas
Product Reviews

THQ Nordic studio that was set to be closed in 2023 somehow escaped the Embracer death spiral and is now working on a new RPG

by admin May 20, 2025



This is a bit of a weird one: Two years after announcing its planned closure in the aftermath of the Embracer Group’s $2 billion implosion, Campfire Cabal revealed today that it “was never shut down” at all, and that it is in fact working on a new addition to the Expeditions series of historical RPGs.

“If you follow the insider news, you are aware that it’s been a rough couple of years in the game industry,” the studio wrote. “Investment dried up, studios shut down, countless developers lost their jobs, and games were cancelled left and right.”

That’s putting it mildly. A quick catch-up on how we got here: Campfire Cabal was founded in September 2022 under Embracer’s THQ Nordic label to “focus on high-quality, narrative-driven RPGs.” But less than a year later a massive investment deal fell through at the last minute, and Embracer’s wings were suddenly and brutally clipped: Hundreds of people were laid off (although none of the executives responsible for the mess, of course) and numerous studios closed, including—apparently—Campfire Cabal.


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“It is no secret that Embracer Group has recently entered restructuring,” creative director Jonas Wæver wrote in August 2023. “As part of this restructuring process, THQ Nordic has been told to close Campfire Cabal. This decision was not related to the work we’ve been doing at the studio but was made from a purely financial standpoint.”

Wæver said at the time that studio management and THQ Nordic “have not given up on Campfire Cabal,” and that “we are still pursuing our options for finding a good resolution to this situation,” although to my reading that came off almost entirely as forced optimism, especially given that his announcement was literally entitled “Studio Closure.” And yet, here we are.

“Though we did have to say goodbye to many of our colleagues, the studio survived and a compact team continued the project we had started in 2022. At the end of March of 2025, we received the green light to scale back up and transition into full production,” Campfire Cabal wrote today.

“We are extremely grateful that there were people within the group who fought to keep us alive through the turmoil, and that we can now emerge on the other side with renewed vigour.”

Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

Campfire Cabal also finally confirmed today that it’s working on a new Expeditions RPG, something previously assumed but never officially announced, and that it was responsible for a surprise Expeditions: Rome patch that dropped in November 2024. Details weren’t shared but, like previous games in the series, “it’s set in a new period of our history and in a new part of the world.”



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May 20, 2025 0 comments
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Google IO 2025 live keynote: all the latest on Gemini AI, Android 16 and more
Product Reviews

Google IO 2025 live keynote: all the latest on Gemini AI, Android 16 and more

by admin May 20, 2025



Welcome to our Google IO 2025 live blog, where we’re bringing you all the latest from the search giant’s opening keynote at the Shoreline Amphitheater in Mountain View, California.

Google is expected to speak about a whole host of products and services, with Gemini AI likely to be a major focus, with appearances from Android 16, WearOS 6 and Android XR all tipped to happen.

Google IO 2025 keynote live blog

LiveLast updated May 20, 2025 10:32 AM

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Phue
Product Reviews

Philips Hue Indoor Smart LED Lightstrip Kit Is Way Cheaper Than It Was on Black Friday on Amazon

by admin May 20, 2025


The right lighting can totally transform a space. Whether it’s to add mood lighting or to match up with what you’re watching to make for a more immersive experience, lights can change things in ways you might not expect. Of course, they can make things brighter when you don’t have any light to go by, too. And if you’re looking for flexible lighting to add to your home or maybe even just your living room, strip lighting is the way to go.

Right now, you can get the 16-foot Philips Hue Indoor Solo Lightstrip Base Kit for just $55, down from its usual price of $90. That’s $35 off and a discount of 39%.

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Flexible lighting at an affordable price

This 16-foot lightstrip delivers up to 1,700 lumens of brightness, providing awesome illumination for various settings. Its RGBWW LEDs ensure a wide range of color options, allowing you to customize the hue and intensity to match your mood or activity.

All the lighting has a silicone sleeve covering it, so it’s more durable and easier to manipulate. And it works just like a regular strip you’d cut of paper. You just trim it to how much you want and stick it to a clean surface. Then plug it in. You can add it to your TV, to walls, and a number of different places and it’ll stay there as long as you want it.

You can control the lighting with the Philips Hue app, which gives you over 60 preset scenes and the ability to create custom lighting schedules. For those who prefer voice commands, the lightstrip is compatible with Amazon Alexa, Google Assistant, and Apple HomeKit, providing hands-free operation.

While the Solo Lightstrip functions effectively on its own, integrating it with the Hue Bridge (sold separately) unlocks additional features. This includes the ability to control up to 50 lights and accessories, set up automations, and manage your lighting remotely, enhancing the overall smart home experience.

For just $55, you’ve got a lot of flexibility in terms of where you can put the lighting, how much you cut, what color you use, and much more. It’s much easier to use than a regular lamp, and you can make sure everything stays where it should. If you want to add some lighting options to more difficult spaces, this might be your best bet. Just make sure you get yours before it’s no longer on sale. You’ll be glad you did.

See at Amazon



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Samsung Odyssey G81SF OLED Gaming Monitor Review: Gorgeous
Product Reviews

Samsung Odyssey G81SF OLED Gaming Monitor Review: Gorgeous

by admin May 20, 2025


Let’s cut to the chase—Samsung’s latest QD-OLED computer monitor is absolutely awesome, and I’ve loved having it at my desk for the past month or so. Every game I play on it looks incredible, and it has quickly become the centerpiece of my battle station.

Even so, I’m still having trouble recommending 4K high-refresh monitors to people who have to buy and build their own systems. Having a monitor with some room to grow is the right choice, but the gap between performance and capability can be frustrating if you’re on otherwise budget-friendly hardware. If you’re thinking of making an upgrade, really nice 1440p screens are available for under $400, and they might be a better performance fit for most people.

On the other hand, if you’ve already got the most powerful gaming PC in your friend group and you’ve got the cash to spare, you’ll be extremely pleased with the Samsung G81SF. It offers the best panel type in the category, the highest resolution and refresh rate modern systems can reasonably manage, and the suite of features to match.

Fast Refresh, High Resolution

The G81SF features Quantum-Dot OLED technology. (We have an in-depth explainer about panel types if you want the technical details.) The result is just about the best gaming monitor experience you can have at the moment. Colors are super bright and vivid, and shadows and dark areas totally disappear into blackness. It makes me want to turn off the lights, put on some headphones, and settle in for too many hours of some deeply cinematic game.

For most folks, the QD-OLED screens are going to be the absolute best gaming experience you can find, but there are alternatives. If you’re just set on 4K and 240Hz, the Mini LED version of the same screen from Samsung has a slower response time, and won’t have the same beautiful Quantum Dot-powered colors, but can be found for $700 or less. If you’re considering this screen, I don’t think that one will impress you nearly as much, but it does indicate the kind of premium you’re paying for the newest tech.

Given the high refresh and resolution, leveraging adaptive refresh here will be crucial for preventing tearing, and the Samsung features FreeSync Premium Plus, rather than Nvidia G-Sync. The most noticeable advantage to doing so is that it saves you some bucks, with FreeSync screens generally being a bit cheaper than their counterparts. The other advantage is that it works with both Nvidia and AMD cards, so you won’t be tied to one or the other when shopping for GPUs.

The issue for most people will just be getting games to run smoothly. I’m lucky enough to have an RTX 5090 (7/10, WIRED Recommends) for review purposes. Even with Nvidia’s current top-end, recently released card, most modern games won’t get anywhere close to 240 FPS at 4K without significant settings tweaking and liberal use of frame generation. If you’re on a lower-powered or older card, you might get frustrated to find that only Terraria runs at full resolution and refresh rate. People with cards older than the RTX 20 Series should avert their eyes, because it’s likely you won’t even be able to output at 4K and 240Hz, let alone game.

Tech and Stand

It has a simple platform stand, which is sufficiently sturdy given the relatively heavy screen, with a basic cable loop at the base. It also has RGB lights in a small ring around the back, but in order to see them your room will need to be dark and your monitor fairly close to the wall behind it. You can set them from the on-screen display, so no extra software needed.

New monitors often come out of the box with the screen brightness turned way up, and I recommend turning it down to anywhere from 20 to 30 percent. You might be surprised how much it spares your eyes over the course of a few hours of gaming, and it will save you a few bucks on your power bill. I tweaked a few other settings as well, including turning down the contrast to 40 and the color to 20.

It’s really important to touch on the ports, because both DisplayPort 1.4 and HDMI 2.1 rely on Digital Stream Compression to reach 4K at 240Hz. Compression might sound like a scary word here, but according to the VESA the effects shouldn’t be visually apparent. Technically, the HDMI port has a higher bandwidth, but I couldn’t tell the difference when switching back and forth between them.



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Live updates on Gemini, Android XR, Android 16 updates and more
Product Reviews

Live updates on Gemini, Android XR, Android 16 updates and more

by admin May 20, 2025


Ready to see Google’s next big slate of AI announcements? That’s precisely what we expect to be unveiled today at Google I/O 2025, the search giant’s developer conference that kicks off today at 1PM ET / 10AM PT. Engadget will be covering it in real-time right here, via a liveblog and on-the-ground reporting from our very own Karissa Bell.

Ahead of I/O, Google already gave us some substantive details on the updated look and feel of its mobile operating system at The Android Show last week. Google included some Gemini news there as well: Its AI platform is coming to Wear OS, Android Auto and Google TV, too. But with that Android news out of the way, Google can use today’s keynote to stay laser-focused on sharing its advances on the artificial intelligence front. Expect news about how Google is using AI in search to be featured prominently, along with some other surprises, like the possible debut of an AI-powered Pinterest alternative.

The company made it clear during its Android showcase that Android XR, its mixed reality platform, will also be featured during I/O. That could include the mixed reality headset Google and Samsung are collaborating on, or, as teased at the end of The Android Show, smart glasses with Google’s Project Astra built-in.

As usual, there will be a developer-centric keynote following the main presentation (4:30PM ET / 1:30PM PT), and while we’ll be paying attention to make sure we don’t miss out any news there, our liveblog will predominantly focus on the headliner.

You can watch Google’s keynote in the embedded livestream above or on the company’s YouTube channel, and follow our liveblog embedded below starting at 1PM ET today. Note that the company plans to hold breakout sessions through May 21 on a variety of different topics relevant to developers.

Live4 updates

  • Tue, May 20, 2025 at 7:25 AM PDT

    Glad to see Karissa made it. Traffic on I/O day is always dicey. But I’d recognize that dusty parking lot anywhere.

  • Tue, May 20, 2025 at 7:23 AM PDT

    A woman holding up a badge that says “Karissa Bell, Engadget” with a red label above the name saying “Press.” Behind her is a tent in a large parking lot. (Karissa Bell for Engadget)

    Karissa has not only arrived safely at Shoreline Amphitheater, but has also acquired her badge! Looks like it’s going to be lovely weather for the show, and probably a good idea to lather on sunscreen if you’re there!

  • Tue, May 20, 2025 at 7:22 AM PDT

    Our senior reporter Karissa Bell will be reporting live from Google I/O, while senior reviewer Sam Rutherford will be leading this liveblog, backed up by AI reporter Igor Bonifacic. I’ll be around for support, logistics, vibes and snacks. The show kicks off at 1pm ET, but as you can see, we couldn’t wait to start. There’s been a lot, honestly.

  • Tue, May 20, 2025 at 7:00 AM PDT

    Hello everyone! Welcome to our liveblog of Google’s annual I/O developer conference. I feel as if our liveblog tool has gotten more than its fair share of use these last two weeks. If it all feels very familiar to you too, that’s likely because we had two liveblogged events just last week, one of which was of the company’s Android showcase

Update, May 20 2025, 9:45AM ET: This story has been updated to include a liveblog of the event.

Update, May 19 2025, 1:01PM ET: This story has been updated to include details on the developer keynote taking place later in the day, as well as tweak wording throughout for accuracy with the new timestamp.



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