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I'm sad the Battlefield 6 beta is over, but this 2042 event keeps the party going even if the cool kids have already gone home
Game Updates

I’m sad the Battlefield 6 beta is over, but this 2042 event keeps the party going even if the cool kids have already gone home

by admin August 18, 2025


Battlefield 6 has run its last open beta. This, obviously, is a tragedy. How else am I meant to spend my weekends? Where else can I drive around with four loads of C4 strapped to the boot, or engage in high-flying aerial duels? Well, there’s always Battlefield 2042.

But why go back? Well, it seems as though EA understands a widespread longing may have been on the cards with Battlefield 6’s absence, and has therefore introduced a limited-time event to the older title to keep folks engaged for the next few months. A celebration of sorts for 2042 before everyone leaps off towards greener pastures.

This new Battlefield 2042 update – which is straight up titled the “Road to Battlefield 6” update – includes a free battle pass full of little goodies, a revamp of the Iwo Jima map, and some prizes for those looking to jump into Battlefield 6 come October. Some of those battle pass rewards I mentioned earlier carry over, making 2042 a must-play for early-onset completionists.

Check out the Road to Battlefield update hereWatch on YouTube

It’s a clever ploy, offering permanent rewards for the new game. EA did it too for the Battlefield 6 beta, offering various cosmetics for hitting career levels or finishing challenges. It’s not like the Beta needed any help, but it surely would have brought folks back for the second beta even if they likely were fulfilled on the first beta alone. Battlefield 2042 offering such rewards will inevitably push those who never played the game – or maybe touched it only briefly – back into the fray.

Is this taking advantage of people’s FOMO? The voice in their heads that demands they need everything? Yeah absolutely, and as a former WoW mount collector that can be a real burden, but it’ll also inject a lot of life into Battlefield 2042 in its sunset period. For people who have stuck with Battlefield 2042 through thick and thin it’ll be like one last hurrah, and for Battlefield 6 refugees it’ll be a cool way of passing the time.

It does also help that Battlefield 2042 is a lot better now than it used to be. After years of updates, tweaks and changes, it’s really come into its own as of late. While a sizable number of players who’ll jump into Battlefield 2042 for its Road to Battlefield 6 event will be fair weather friends, there for a good time and not a long time, it may very well do wonders in remedying popular sentiment around the game that lingers from its troubled launch.

There have been some pretty cool crossovers in 2042, you’ve got to admit. | Image credit: EA

So yeah I’ll hop back into Battlefield 2042 – I too haven’t really touched it since its release. I’ll try out the new KFS2000, I’ll squad up with some friends, and hey, maybe I will crash some helicopters into people. The Battlefield 6 rewards are nice and I’ll take great joy in showing them off come October.

But honestly? I just think it’s a nice curtain call for a game that’ll inevitably be left largely behind when Battlefield 6 comes along. I do hope that for many people, it’ll leave a fond final memory of 2042 before the game is memory holed and thrown down the same well Hardline lives in.



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God of War Director Teases Reveal Of Next Game He's Been Working On
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God of War Director Teases Reveal Of Next Game He’s Been Working On

by admin August 18, 2025


PlayStation fans have been waiting to hear what’s next from Sony’s God of War studio Santa Monica amid rumors that the 2018 game’s director, Cory Barlog, is busy creating a new IP. The veteran developer appears to have finally provided them with their first official details, albeit in the strangest way possible: his Facebook account.

“I’d like to share a little bit about our new project,” Barlog wrote on Facebook, as first reported by by Game Informer. “I’m incredibly proud of what the team at Santa Monica Studio has been accomplishing. It’s a technically ambitious project, something that’s not easy to achieve. This is a new IP we’ve been working on for years, and if all goes well, we’re planning to show it to you later this year. I couldn’t be more excited.”

While many have shared doubts about the veracity of the post, it’s been liked on the social media platform by people like God of War composer Bear McCreary and former PlayStation executive Shuhei Yoshida. Sony did not immediately respond to requests for comment.

As rumors have swirled about what exactly Santa Monica is making, Bloomberg‘s Jason Schreier reported earlier this year that, contrary to popular speculation, the studio was not making a sci-fi game. He was more cryptic on whether it’s related to God of War or not. “It’s not a new IP but it might feel like one,” he wrote. “Maybe that’s why people are confused.”

This led some fans to speculate if the upcoming game could be a God of War spin-off that is so different from the existing third-person action franchise it’s being treated internally as a new IP. It’s unclear right now how many projects Santa Monica has going at the same time, with rumored God of War set in Greece reportedly delayed and an online spin-off at fellow PlayStation studio Bluepoint reportedly canceled earlier this year.

One things for sure: the new game’s announcement, whatever it ends up being, is something PS5 super fans have been desperate for as this console generation drags on without many first-party single-player blockbusters to point to. If Barlog’s next game does get announced this year, presumably at the Game Awards, it’ll suggest the PS5 is shaping up to have a strong last few years when it comes to Sony-made exclusives.



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Kirby Air Riders Nintendo Direct Coming Tuesday, Will Run A Whopping 45 Minutes
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Kirby Air Riders Nintendo Direct Coming Tuesday, Will Run A Whopping 45 Minutes

by admin August 18, 2025



A Nintendo Direct has been scheduled for tomorrow–the third one in the past month–this time focusing on a single game: Kirby Air Riders. Much like how his Super Smash Bros. Ultimate presentations went, game director Masahiro Sakurai will be hosting this particular Direct.

According to the livestream’s description, it will “provide an in-depth look at the upcoming Nintendo Switch 2 game,” and will be roughly 45 minutes long, which is longer than both of the previous two Directs combined. It kicks off at 6 AM PT / 9 AM ET / 2 PM BST, and you’ll be able to watch it on Nintendo’s official YouTube channel.

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Now Playing: Kirby Air Riders – Official Reveal Trailer | Nintendo Switch 2

Kirby Air Riders was announced back in April during a Nintendo Direct that revealed a bevy of Nintendo Switch 2 games, though at the time all that was shown off was a pre-rendered trailer. Not much is known about this sequel, but with tomorrow’s Direct running at around 45 minutes, that will soon change. The game will also mark the first time Sakurai has directed a Kirby title since the original Air Rider for the GameCube.

Nintendo hasn’t held a traditional Direct since its full Switch 2 reveal, instead opting for a Partner Showcase in July and an Indie World Showcase earlier this month. The Partner Showcase didn’t have too many massive reveals, though it did include a new Monster Hunter Stories, Katamari, and a fresh look at Hyrule Warriors: Age of Imprisonment. The Indie World Showcase was on the quieter side too, but still well worth a look for some neat upcoming titles.



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Why the skibidi are you adding skibidi to the Cambridge Dictionary? We think it has "staying power", answer word boffins
Game Updates

Why the skibidi are you adding skibidi to the Cambridge Dictionary? We think it has “staying power”, answer word boffins

by admin August 18, 2025


Skibidi. Dop, dop, dop. Yes, yes. Skibidi. Double u. Neem, neem. This is the clarion call of the modern age, the infernal message brought unto our virgin ears by the Skibidi Toilets. No, wait, keep reading! It’ll be worth it. Probably. After all, the word skibidi has now been added to the Cambridge Dictionary, and this is a reality we’ve all got to reckon with.

Skibidi Toilet, in case you’ve been living somewhere free from the influence of vertically-framed surrealism, is a long-running series of 3D animations by YouTuber Alexey ‘DaFuq!?Boom!’ Gerasimov. It generally conveys the tale of a great war between a legion of heads protruding from loos and an army of folks with cameras for heads, with help from Half-Life 2 assets and inspiration from the annals of Garry’s Mod machinima. Any 12 year olds you know probably can’t get enough of it. Or think it’s lame because they’ve already moved on to the next thing.

Anyway, as if Michael Bay spearheading efforts to make a Skibidi Toilet movie wasn’t enough reason for you to be aware of this lavatory entertainment, the folks behind the Cambridge Dictionary are adding it to their great tome of words this year. I should stress here that it’s one of thousands of words being added to the annals. The others include the likes of tradwife, delulu, broligarchy, and mouse jiggler.

“It’s not every day you get to see words like ‘skibidi’ and ‘delulu’ make their way into the Cambridge Dictionary. We only add words where we think they’ll have staying power,” said the tradebook of terminology’s lexical programme manager, Colin McIntosh.

So, the bookish boffins clearly think the skibidi era’s more than a passing fad. I for one look forward to historians in centuries’ time blowing the dust off of tomes so they can scan through firsthand accounts of the skibidi era. Weathered folks in fields gasping in awe as their trowels unearth plastic designed to resemble part of G-Toilet’s unholy ceramic bowl. I mean, to be fair, they’re also definitely going to discover people posed like this with the likes of Stellar Blade burned into their screens. We can only pray that we’re not brought back as Futurama-style heads-in-jars to explain any of this.

At the very least, this cultural event that’s just about linked to video games has at least finally taught me what skibidi means. “A word that can have different meanings such as ‘cool’ or ‘bad’, or can be used with no real meaning as a joke”, is how the Cambridge Dictionary defines the term. The example sentence given is “What the skibidi are you doing?”.

Hang on a minute, maybe this is the sort of versatile expression Take-Two boss Strauss Zelnick could use to convey the sorts of games his company are striving to make! If good is bad and great is the new great, then maybe GTA 6 can only be accurately described as skibidi.

I’m preparing to petition my co-workers to add this important term to the RPS style guide, along with an instruction that it must be used in every article that doesn’t cover uber-serious news, on pain of death. Wish me luck in climbing out of the skip Edwin, James, and Nic will rightly lob me into.



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August 18, 2025 0 comments
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Borderlands 3, Sea of Stars, and more to leave Xbox Game Pass at the end of August
Game Updates

Borderlands 3, Sea of Stars, and more to leave Xbox Game Pass at the end of August

by admin August 18, 2025


Every month Xbox gives and and it takes. While we get new games added to Xbox Game Pass throughout each month, in the middle and the end of the month we also see a bunch of games leave the service.

At the end of August the following games will leave Game Pass according to the recently updated Xbox App:

  • Borderlands 3 Ultimate Edition
  • Sea of Stars
  • Paw Patrol Mighty Pups Save Adventure Bay
  • This War of Mine: Final Cut
  • Ben 10: Power Trip

Of those games, there are a couple of standouts that you should try to play before they leave Game Pass.

Sea of Stars is a three-player co-op turn-based RPG that Eurogamer awarded 4 stars in our Sea of Stars review. This War of Mine: Final Cut is the game 11 bit made before going on to create Frostpunk and The Alters.

In This War Of Mine you do not play as an elite soldier, rather a group of civilians trying to survive in a besieged city; struggling with lack of food, medicine and constant danger from snipers and hostile scavengers. The game provides an experience of war seen from an entirely new angle.

Borderlands 3 Ultimate Edition has its fans (not everyone enjoyed what Gearbox did with the third game in the series), and you might want to give it a whirl ahead of Borderlands 4 releasing in September.

This is a news-in-brief story. This is part of our vision to bring you all the big news as part of a daily live report.



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Retired Lego Bowser Muscle Car Is Only $24 At Amazon, Sold Out Everywhere Else
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Retired Lego Bowser Muscle Car Is Only $24 At Amazon, Sold Out Everywhere Else

by admin August 18, 2025



Amazon has restocked the newly retired Lego Super Mario: Bowser’s Muscle Car. The popular 458-piece building set was first listed for retirement by Lego alongside two other Super Mario Lego products back in May. Since then, all other major retailers have run out of units. Notably, Amazon is also offering a discount on Bowser’s Muscle Car, dropping the price back down to $24 (was $30). Amazon had been charging full price in recent weeks, so this may be your last chance to buy this awesome little Lego Super Mario set for a bargain price.

Lego Super Mario: Bowser’s Muscle Car (71431)

Bowser’s Muscle Car is no longer part of Lego’s “Retiring Soon” page, so it is officially retired and won’t be returning to the Lego Store. Two other Lego Super Mario sets will soon disappear as well: the 598-piece Soda Jungle Maker Set (71434) and the 173-piece Goomba’s Playground (71433). Both of these sets remain in stock at a couple of retailers, with Amazon and Target having the best deals on both. Relatedly, Amazon is the only retailer with all four of the retired Lego Super Mario: Donkey Kong sets in stock.

$23.95 (was $30)

Bowser’s Muscle Car is a 458-piece build that is technically considered a Lego Super Mario expansion playset, but it doubles as an awesome and very affordable display set for fans of the iconic villain. The brick-built Bowser figure can stand and be displayed on his own or behind the wheel of his signature ride from Super Mario 3D World.

The unique purple and yellow car is 6 inches long, 4 inches wide, and 2.5 inches tall. It comes with a pair of bomb accessories to lob at your Interactive Lego Mario, Luigi, and Peach figures. If one of your Interactive Lego Mario figures manages to steal the vehicle, the Action Tag in the driver’s seat triggers unique sound effects and reactions. But keep in mind, those interactive elements are only possible if you own one of the electronic figures from the starter sets.

Bowser’s Muscle Car’s retirement is probably at least partially related to the new Lego Mario Kart: Bowser’s Castle set that launched August 1. The $100, 1,068-piece playset features Bowser and Yoshi with karts for each character. The King Koopa figure is the same one included with Bowser’s Muscle Car.

Lego Mario Kart Playsets:

If you want to build other characters and karts for Bowser to race in his muscle car, here’s a list of the currently available Lego Mario Kart sets. Just know that’s the muscle car is larger than the karts.

Lego Super Mario Starter Courses:

If you need one of the Interactive Lego Super Mario figures, check out the deals on the Adventures with Mario Starter Sets below. Lego launched an Interactive Lego Mario Kart Starter Set on August 1 for $55, but you can get last year’s starter sets for around $40 each at Amazon.

$41 (was $55)

The Soda Jungle Maker Set offers a bunch of unique components that can be used to add some colorful variety to your Lego Mario courses. This is one of the coolest expansion sets that focuses on a collection of smaller builds rather than one centerpiece item. Soda Jungle Maker has been on sale for as low as $35, but at the moment it’s $41.

The 598-piece set comes a trio of Lego Mario figures, all of whom are part of Bowser’s crew: Piranha Plant, Wiggler, and Pink Shy Guy. Along with the figures, you’ll piece together various environmental trappings from New Super Mario Bros. U’s Soda Jungle world. Notable accessories include a Special Pipe and the Customization Machine, which is paired with two Question Blocks and interacts with the Lego Mario starter set figures. Multiple other Action Tags are scattered throughout, making this a great choice for youngsters who enjoy building and playing Mario levels in Lego form.

If you love Piranha Plants, check out the 540-piece Lego Super Mario Piranha Plant. This is one of a handful of Lego’s Nintendo-themed display models for adults, and you can save 20% at Amazon.

$11.24 (was $15)

Goombas’ Playground is the smallest of the three newly retired Lego Super Mario building sets. This 173-piece build comes with three Goombas, each of which has a different facial expression, along with a seesaw and hollow tree trunk with perches. You can snag this $15 kit for $11.24 while supplies last.

Nintendo fans have a very exciting upcoming Lego set to add to their holiday wishlists. On October 1, Lego will release a near 1:1 replica of the original Game Boy. The 421-piece display model for adults comes with two buildable game cartridges, three lenticular screens, and a pair of stands to display your Game Boy and one of the game carts–the other game can be stored in the handheld’s cartridge slot. Preorders have sold out at multiple retailers, but you can currently order the Lego Game Boy at a few stores, including Amazon and Walmart, for $60.



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Battlefield 6 on track to do "the best Battlefield has ever done" and pass one million in Steam pre-orders, analyst predicts
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Battlefield 6 on track to do “the best Battlefield has ever done” and pass one million in Steam pre-orders, analyst predicts

by admin August 18, 2025


In case you somehow missed it, Battlefield 6 is taking the world by storm right now. The upcoming EA shooter is currently on its second early beta, having only last week brought in concurrent player counts of over 400k on Steam alone.

As such, Battlefield 6 is currently pointing at the stands bat in hand, lining up an absolutely scorcher of a launch in October. Early indications of just how successful Battlefield 6 will be are hard to parse, but video game analytics company Alinea Analytics stated that the game had 605k Steam pre-orders as of 12th August, based on its research.

That’s certainly an eye-watering number, so to learn about Battlefield 6’s momentum, as well as its impact on the wider FPS space and more, Eurogamer sat down with a chat with Rhys Elliott from Alinea Analytics to dive into Battlefield 6’s initial success, and whether the game can stick the landing.

Check out Eurogamer’s Battlefield 6 multiplayer 6 impressions.Watch on YouTube

Eurogamer: How did you reach the 600k Steam pre-order figure, and where does that stand against the performance of prior Battlefield games?

Rhys Elliot: “So I can’t give specifics on our methodology, but Steam scrapers, a panel of gamers that take info from. Current figures are at 800k copies through pre-order, revenues of $40m. Far above previous installments and other shooters.

“This is a welcome turnaround for the franchise. I’ll not say it’s been on shaky ground as prior games have sold well, but Battlefield 2042 and Battlefield 5 have been a bit of a letdown for the community, a look at critical reception or places like Reddit show its been a little bit of a fall from grace for Battlefield 3,4, Bad company etc.

“It’s an important time too as EA Sports FC – formerly FIFA – which still is EA’s cash cow has a bit of a shaky revenue long tail this year. So there’s a lot riding on Battlefield this year as there’s some uncertainty around FC this time around.”

Eurogamer: Where would you expect to see that pre-order number hit?

Elliot: “I think it’ll pass a million in pre-sales. It depends on the marketing campaign up until launch, we’ve still got two months until its release which is a long time. The second beta is ongoing, and the jury is still out ahead of the weekend which are the biggest days by-engagement on Steam. But if we look at the Steam concurrents on Thursday the 7th August, that was like 335k concurrent on Steam. Yesterday, it was 407k which is an improvement.

“So it depends on whether EA can continue that marketing momentum heading into September. There’s a lot going on in September on the shooter front, you’ve got Borderlands 4 coming out, a lot of other games… It’s quite quiet now in terms of releases, so there’s a lot of room for Battlefield to breathe. As we head into the Autumn period there’ll be a lot more going on, but as of right now it’s on track to do extremely well: the best Battlefield has ever done.”

Battlefield 6 is certainly in the zeitgeist right now, but can it stay in the spotlight? | Image credit: EA

Eurogamer: Reports earlier this year stated that there’s an internal goal for 100m lifetime players, a large part of that assumedly tied to the free battle royale mode. Do you think the game could hit that goal?

Elliot: “I think it’s completely unrealistic, to be candid. These are leaks right, they’re unconfirmed. But those figures are around Fortnite territory. Battlefield 6 is a paid game, and yes there is a free battle royale mode, so maybe that’s the ceiling that they are aiming for. But I don’t think that will happen. Battlefield is Battlefield. It’s not niche, but it doesn’t have that mass appeal that Fortnite or Call of Duty. 100m is a wild audience number.”

Eurogamer: Former Blizzard head Mike Ybarra said that Battlefield will stomp Call of Duty this year. Do you think he’s right?

Elliot: It’s not going to. Mike Ybarra has had some choice takes on Twitter recently, I think he’s been saying things like the Switch 2 not having a good value proposition, that gamers should tip publishers during economic crises. I think a lot of news outlets will run with Mike’s opinions because of what he used to do on Blizzard, but he’s just a dude, right? He’s just a dude on Twitter.

“I think it’s important not to conflate Battlefield’s pre-launch success – even if it will be a big success – with being a ‘CoD Killer’. Yes, Battlefield 6 is making all the right moves with these massive maps, a return to the core classes, the destruction. It is also borrowing a lot of things from CoD. Call of Duty is in a bit of a creative lul and an identity crisis, with Nikki Minaj shooting Beavis and Butthead while Snoop Dogg is twerking in the background. It’s weird! But it’s still a cultural juggernaut, it has a massive casual audience who buy it on autopilot every year. They complain, but they still buy it, and those habits run deep.

You’ve got to feel somewhat bad for Mrs Minaj, who has become the face of Call of Duty’s identity problem. | Image credit: Activision

“Battlefield 6 is undoubtedly winning over the hardcore FPS crowd, but CoD has that market momentum, the yearly launches, Warzone is there as that big pool for cross pollination marketing and a funnel into Black Ops. CoD has the seasonal content treadmill it’s been running for years and years, with streamer partnerships. Whether Battlefield can keep up with that is unclear.

“We’ve always heard over the years: ‘this Battlefield is going to beat CoD’. We heard it with 2042, it never happens. Even with Battlefield 1, which was a return to form for many, while CoD had Infinite Warfare. I liked that personally, it got panned by a lot of people. Even then, CoD completely wrecked Battlefield, and that’s because of the brand inertia.

“This could – and that’s a big could – be a turning point in which a few years down the line the tides could shift, but saying that Battlefield is going to boot stomp CoD in terms of sales and mind share is a bit of a wild thing to say.”

Eurogamer: EA has held back on increasing the prices of their games, and Battlefield 6 is still selling at the $70 price point. How important has this stance been for the pre-order numbers we’re seeing, and how damaging could an $80 base price point have been?

The Outer Worlds 2 recently went back to the $70 price point, in a bold u-turn by Microsoft. | Image credit: Obsidian

Elliot: “I think the shock of the extra $10 for a lot of gamers will be a bit too much. But with Battlefield and a lot of games, you’ve got the Ultimate Edition or Collectors Edition which costs $90 or $120. The super fans who can afford it usually do due to early access and other fans, and most usually do in the pre-order phases.

“Charging that extra $10 would close the door on some gamers, and as this is a year when it wants to make a big comeback, throwing the needle over to that sticker shock would have been a bad idea. I think in general, the jump from 70 to 80 is a lot, you’re closer to $100 than $50 at that point, and psychologically that’s a big step for consumers. Especially right now.

“People will pay it for GTA, and super fans will pay it for any game they’re interested in so publishers can have it both ways as long as they keep that lower floor price. Eventually, the RRP (recommended retail price) will go up for games – that’s inevitable. But for now, $70 is the sweet spot with some variable pricing for big hitters like the next Zelda or GTA. Though even GTA is a maybe, based on Zelnicks’ comments.”



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Images from Ovis Loop, College Football 26, and OFF are arranged in an image.
Game Updates

College Football 26 And 4 Great Games We Can’t Wait To Play

by admin August 18, 2025


Summer may be drawing to a close, but here on the east coast, we’ve had a few brutally hot days lately to give us one last reminder of the season at its worst. Thankfully we can prioritize staying indoors, hopefully enjoying some air conditioning, and definitely doing plenty of gaming now that we’re officially at the end of the week.

Perhaps you, too, find yourself with a spare 48 hours to kill and a craving for some gaming time well-spent? Well, should that be the case, we have some recommendations for you. Come check them out.

Ovis Loop

Play it on: Windows PCs
Current goal: Defeat the Youngest Botanist

“Dead Cells meets Cult of the Lamb” is the pitch for Ovis Loop, a new pixel art animated action-roguelike that arrived in Early Access on Steam this week. While it doesn’t quite rise to the heights of either of those indie tentpoles, it’s definitely a better-than-expected one-of-those so far. You play a mechanical sheep trying to defend its flock from increasingly difficult cyber-wolf boss fights. The rhythm and balance of upgrades has been enticing so far, and the 2D combat controls tightly enough. But the real star of the show is the beautiful sci-fi art with levels that feel straight out of a post-apocalyptic Mega Man X. I’m excited to play more and see where LIFUEL can take Ovis Loop on its Early Access journey. – Ethan Gach

Off

Play it on: Switch, Windows PC
Current goal: Reach Zone 2

Off is a sort of spiritual precursor to Undertale that was developed by a tiny Belgian team called Unproductive Fun Time in 2008 using RPG Maker. The incredibly unconventional puzzle role-playing game has you take control of a character named The Batter as they try to purify the world by battling the four specters haunting its different zones. There are turn-based battles, esoteric conversations with NPCs, and plenty of weird mysteries to solve.

I never played the original, even after it got a sanctioned fan translation in the early 2010s, but the cult indie classic has returned nearly two decades later with an unlikely remake from the gaming merchandise company Fangamer. Imagine if Salvador Dalí hallucinated an 8-bit Final Fantasy and you can get a sense of what Off brings to the table. Shockingly, the creators had never played Earthbound when making it. Making a Mother-like happened completely by accident. – Ethan Gach

Silent Hill

Play it on: PS3 (Seriously, the digital version is kinda the only way to easily play it right now)
Current goal: Try not to be so terrified 26 years later

I often credit Final Fantasy VII and Metal Gear Solid with being the very reason I’m still playing video games. They taught me something valuable about the power of this medium, and it resonated with me throughout countless chapters of my life.

But you know, there was another game around the same time that also left an impression on me, though I don’t think a whole lot about it. Part of that is because I only ever experienced it on a demo disc (remember those?) and even that brief test was enough to scare me out of my god damn childhood mind. Unlike the capable cop protagonists of Resident Evil 2, Silent Hill’s Harry Mason was just an ordinary guy. Being uniquely vulnerable to the freaks that stalk the game’s titular town, the ever-present gray fog, and those dark, empty school hallways…no. Just no. I couldn’t back then.

But now, I think I’m ready. There’s a new Silent Hill around the corner, and this series is one that I never played a whole lot of outside of that demo back in the late ‘90s and Silent Hill 4: The Room on the OG Xbox. It’s time to remedy that, and probably give myself a few nightmares in the process. – Claire Jackson

College Football 26

Play it on: PS5, Xbox Series X/S
Current goal: Find an online dynasty that’s right for me

In April, I wrote about buying College Football 25 nine months after its release and humbling a much more experienced trash talker. Well, College Football 26 dropped in July, and last night, I was the trash talker who got humbled, meaning I’ll be spending this weekend and many more locking in and trying to improve.

It all started when a homie of mine, Armon, told me about a league he was a part of in College Football 26’s online dynasty mode, a multiplayer feature in the game that allows people to build teams and compete against each other for National Championships. Still a relative rookie and having only played randos in the lawlessness of Road To The CFP, I was shocked at how many rules my friend’s league had.

Cooldowns on offensive and defensive plays, limitations on how many hot routes you can make per play, a three-second wait for when QBs are allowed to scramble out of the pocket, mandatory Twitch or YouTube streams so people can see the plays that you’re calling—to a casual like me, the shit sounded downright draconian.

“I ain’t joining that North Korean dictatorial ass league lmao,” I texted Armon sometime after my record against him improved to 11-2. After beating him so many times, my feeling was that there was no way guys who compete with such restrictions could be any good, and that what was touted as being in the interest of fair play was actually meant to make the game easier for bums who can’t hang with skilled play-callers and ball-knowers—and I have never been more wrong about anything in my video gaming life.

“You’ve disrespected my league,” a guy named Cornell wrote to me on PSN. “You must be dealt with.” Armon arranged a head-to-head match between me and one of the best players in his league. Cornell didn’t take too kindly to my calling his boys a bunch of “hall monitors,” nor did he appreciate my saying they were on Twitch playing “surveillance state ball”—two objectively true and funny statements.

Cornell kicked my ass for those comments, completely disproving my assumption that this gentleman’s agreement league was filled with scrubs running from the grind. He was a better play-caller and ball-knower than I was or will be for quite some time. He bent his league’s own rules—apparently, “scrambling” outside the pocket and immediately “rolling out” 15 yards behind the line toward the furthest bench to work your receivers open are subtly different things, and hot routing half those receivers is fine so long as you’re not hot routing all of them (cool story, bro). But that’s not why he won both games we played. The man reads defenses so well that he scored nearly every time he touched the ball, and he’s so lethal when switch-sticking around his own defense that going TD for TD with him for a little while felt like an accomplishment.

After those games, it’s clear my next accomplishment has to be improving weaknesses that Cornell exposed: learning to read defenses and memorizing which route combos beat them, being unafraid to “user” defenders on the backside of my own defense, not being so reckless with the ball the second I fall behind, and, perhaps most importantly, not being so quick to judge people for the way they prefer to play. – Austin Williams

Is This Seat Taken? 

Play it on: Switch, Windows PCs
Current goal: Enjoy this charming puzzler

When I first played the demo for Is This Seat Taken?, a puzzle game about organizing seating for cute little people made out of basic shapes, I was immediately hooked. The game’s charming visuals were a big part of what got my attention, but what kept me around for the whole demo was the puzzles. Turning the process of seat arrangement into a puzzle game is genius!

This person hates smelly things, this person needs to be at the front of the table, this person can’t stand kids, etc. We’ve all dealt with trying to get our family and/or friends seated in a way that makes everyone happy. It’s tricky, and Is This Seat Taken? turns it into a cute puzzle game that I’m excited to finally play all the way through this weekend. – Zack Zwiezen

And that wraps our picks for the end of the week. Happy gaming!



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Dune Lego Set Restocked At Amazon With Big Discount
Game Updates

Dune Lego Set Restocked At Amazon With Big Discount

by admin August 18, 2025


After selling out earlier this summer, Amazon has restocked the Lego Icons display model based on the Royal Ornithopter from Denis Villeneuve’s Dune adaptation series. The Dune Atreides Royal Ornithopter Lego set is on sale for $134 (was $165). This deal is also available at Target, but the set remains sold out at Walmart. The 1,369-piece Lego Icons building set for adults and collectors launched last year to celebrate the theatrical release of Dune: Part Two.

$134 (was $165)

The Dune Atreides Royal Ornithopter is a faithful, 1,369-piece replica of the cool helicopter-inspired aircraft. Due to its large wings, the completed build can measure up to 9 inches tall, 22 inches long, and 31 inches wide. It’s closer to 6 inches tall when the wings posable wings are retracted. It also has a movable landing gear and retractable boarding ramp.

Along with the large Ornithopter replica, the Lego Dune set includes eight minifigures:

  • Paul Atreides
  • Lady Jessica
  • Gurney Halleck
  • Chani
  • Leto Atreides
  • Liet Kynes
  • Duncan Idaho
  • Baron Harkonnen (complete with his long robe)

The Dune Atreides Royal Ornithopter is designed as a display piece for adults, so consider finding a cozy corner in your game room or home theater to show it off. Of course, younger builds can always use it as a playset (thanks to its interactive features and multiple minifigures), but the gigantic vehicle is probably better off as a piece of home décor.

If you want some background noise while building, the Dune 2-Film 4K Collection is available for a nice discount. And if you want to learn about Ornithopters from the man who created them, Amazon has a terrific deal on the Dune 3-Book Deluxe Hardcover Box Set.

Lego Icons Dune Atreides Royal Ornithopter minifigures

Gallery

Deals on Lego Display Sets for Adults

Amazon also has a fantastic deal on the Lego Marvel: Infinity Gauntlet that drops the price from $80 to only $46.58. Lego enthusiasts can also save onthe Back to the Future DeLorean Time Machine, multiple Star Wars sets, and more. Check out a list of our favorite Lego set deals for adults below. Note: Several of the sets below aren’t technically in Lego’s “black box” series for adults, but they double as build-and-display models nonetheless.

  • Lego Icons
  • Lego Super Mario
  • Lego Marvel
  • Lego Technic
  • Lego Disney
  • Lego Batman
  • Lego Fortnite
  • Lego Harry Potter
  • Lego Ideas
  • Lego Architecture
  • Lego Art

Star Wars Lego Deals at Amazon



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Warhammer 40K: Dawn of War - Definitive Edition removes all possible barriers to playing one of the greatest strategy games of all time.
Game Updates

Warhammer 40K: Dawn of War – Definitive Edition removes all possible barriers to playing one of the greatest strategy games of all time.

by admin August 18, 2025


Hurtle back through space and time with me, will you, to my living room sofa in 2005. Hunched over, Ork-like and sallow, I used to balance my laptop on one of those nesting coffee tables that was a tiny bit too small, a squeaky little bluetooth travel mouse on the even smaller one beside it. It got so uncomfortable at one point I had to give up on the luxury of my squishy wrist-pad mouse mat, and just wedge a whole cushion under my arm instead. All that for another few minutes running my army around the corners of the map, looking for the final building to demolish, any straggling xenos I’d yet to expunge.

Warhammer 40K: Dawn of War – Definitive Edition

  • Developer: Relic Entertainment
  • Publisher: Relic Entertainment
  • Platform: Played on PC
  • Availability: Out now on PC (Steam)

The original Warhammer 40K: Dawn of War is one of the all-time greats of real-time strategy. It’s Relic Entertainment, an RTS powerhouse, approaching if not outright hitting its utmost peak, the three brilliant expansions it developed in-house (plus Iron Lore Entertainment’s Soulstorm later on), arriving at just the same time as its equally superlative first Company of Heroes. To look back on that time now – an early teenager, surfing the early-ish, pre-algorithmic internet, playing a favourite genre in a pomp we’ll probably never see again – is to summon that phrase which increasingly feels like the defining cliché of life as an older millennial. We didn’t know how good we had it.

Anyway, I’ve got that out of my system. Back to the grimdark violence of the far future! Dawn of War was and is brilliant because it is just frightfully silly. In writing that, I can hear a thousand mouths cry out in pain, as I think the Aspiring Champion put it. For many, Warhammer is serious business. But not me. Ye olde editor of mine Martin Robinson used to describe 40K as like Tonka Toys for grownups, as if the little models were something you’d imagine smashing together while making duf-duf-duf noises and giggling with glee. I’ve never been able to see it another way since – no faction captures it more than the flag-bearing Space Marines, being all domed shoulders and coned shins and big, cool trucks. Dawn of War was intricate and keenly balanced and vast, but it was also simple. What if you could play your goofy pre-teen imagination, and what if doing that was awesome?

Here’s a trailer for Dawn of War – Definitive EditionWatch on YouTube

Dawn of War – Definitive Edition, which has just released, was more than enough of an excuse to return. As a remaster it’s a pretty low-key one. For everyday users arguably the biggest fix is the one made to the previously clunky choose-your-resolution options on start-up. There were no good options, for anyone not playing on a monitor from 2005 (Dawn of War and the first expansion, Winter Assault, are 4:3 aspect ratio for instance, and Dark Crusade onwards just stretched-out versions of that), where now it scales nicely all the way up to 4K.

There’s a prettifying effort that’s been made to textures, lighting, shadows and the like – the type of thing that you notice the first time you play the new version and then immediately forget. That’s a compliment, if a back-handed one: the nature of these kinds of upgrades is that, while noticeable side-by-side, in practice the new one simply bumps your memory of the old clean out of your head. I must’ve played the original Dawn of War for hundreds, maybe thousands of hours; within about three with Dawn of War – Definitive Edition my subconscious has already decided that’s just how it always looked.

Image credit: Relic Entertainment / Eurogamer

Naturally, of course, it isn’t. Go back to the original again and you’ll be blown away by just how claustrophobic the level of zoom is with the camera. Or how greedy the UI’s taskbar is, taking up the entire bottom edge and what must be close to about 20 percent of your entire screen. These are little snags you didn’t even know were snags, sanded off and 2025-ified for modern consumption. Plenty of old bugs have been tidied up too.

The headline for the true nerds is the move to a 64-bit version of the game from the previous 32-bit. I’m not going to even attempt to get all Digital Foundry about this but the top-line point here is that it’s a major boon for the modding scene, adding extra headroom where modders would previously come up against hard limits to RAM usage. Part of the justification developer Relic gave for this specific type of somewhat limited remaster, in fact, was that it “didn’t want to break anything” modders had made for the original, as design director Philippe Boulle told some guy called Wes at IGN.

Absolute state of this lad. | Image credit: Relic Entertainment / Eurogamer

The headline for me, meanwhile, is that I once again have a reason to play this game again – and a functional, borderline thriving online community to repeatedly lose to once more. (Anyone who ventured onto old DoW servers in recent years would’ve encountered one of about nine, five-star-rated experts who still lurked there, and who were often very nice, in that Warhammer shop assistant way, as they absolutely obliterated you in about 45 seconds flat.)

I started up my playthrough here at the very beginning, with the first Dawn of War’s main campaign. This lasted a few pleasantly xeno-purging missions until I had one of those who am I kidding moments, and turned straight to the conquest mode of Dark Crusade – one of the very greatest RTS campaigns of all time, and a mode I’ve personally replayed so many times, on so many chunky laptops after school, or friends’ parents’ PCs when attempting to jank together some rudimentary LAN party, that even the tutorial voiceover guy’s weirdly impeccable enunciation is burned into my ears. This mode is just magic. Put a conquest mode in everything, I say (and realise I’ve also said before).

Memories… | Image credit: Relic Entertainment / Eurogamer

In saying that, I realise I’m trying to sell you on it. And in realising that I’m landing on something else. The other big millennial realisation that is forever destined to haunt us, as it’s done to every generation before. A lot of people are about to experience this thing you’ve always loved for the first time today. I like that one much better. So much has been said and written about the demise of the RTS. And indeed of Relic, a sensational developer that’s gone through the ringer like so many others in recent years. Now’s your chance to remind yourself what they were all about; or to realise it for the first time. If you’ve never played Dawn of War – hell, if you’ve never played a real-time-strategy game – this is the time to do it.

Dawn of War is grim, jagged, frequently some shade of sludgy grey, green or brown. It’s also campy, emphatic in its spectacle and quite happy to be bizarre. It’s a game where teching (or turtling, as some call it) can be genuinely viable, letting you pile up defensive turrets and mines, pack choke points (all great strategy games must have choke points!) and outlast your enemy’s assault as you bide your time through unit upgrades. As can rushing to a specific unit or upgrade for some niche, edge-case means of assault, like teleporting a builder over a chasm and having them construct cloaked buildings right under the enemy’s nose. It’s a game you can take very seriously, with a real competitive edge, or likewise not even a little seriously at all, giggling at line deliveries and old quotes you’ll find yourself muttering to friends years later. And all of it’s just drenched, dripping, squelching away in peak, secondary school oddball fantasy. I refuse to play this game and be sad about the state of the RTS, to feel sorry for what we’ve lost or what could’ve been. Instead I’m simply glad to have it at all. I say get your big fancy power armour on and wade in, like the rest of the Emperor’s finest.



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