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With players stuck in lengthy queues for online-only Skate, those who made it in are comparing its bouncing, belly-flopping traversal to Mario 64
Game Updates

With players stuck in lengthy queues for online-only Skate, those who made it in are comparing its bouncing, belly-flopping traversal to Mario 64

by admin September 19, 2025


EA’s Skate has now released into early access and has already proven so popular there are long queues to get in, with the team fixing ongoing outage issues.

Yet when players do get in, they’re discovering skating isn’t actually the optimal way to get around. In fact, videos on social media make the game look more like Super Mario 64.

One player shared a video of their character rolling and jumping without a skateboard to overtake traffic and speed around the city.

skate. | Live Action Trailer – “Drop In”Watch on YouTube

Another player responded with a video of their character similarly rolling and jumping before belly flopping to slide over the ground.

Yet another player has found jumping from their board and flying to be an optimal way to build up speed.


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It’s clear, then, Skate is not quite performing as expected. But for now, the studio is busy improving wait times, with the team “hard at work adding more servers and getting more skaters into San Van”, it wrote on social media. “We appreciate your patience.”

As per the game’s subreddit, many players have been sitting waiting in queues, while others have joined a session but been shortly kicked out due to server issues.

The gameplay so far
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As a result, many players have complained about Skate’s online requirement. Developer Full Circle confirmed back in April the game would require an online connection.

“The game and city are designed to be a living, breathing massively multiplayer skateboarding sandbox that is always online and always evolving,” it wrote in an FAQ. “You’ll see bigger things evolve, like changes to the city over time, as well as smaller things, like live events and other in-game activities. In order to deliver on our vision of a skateboarding world, the game will always require a live connection.”

Still, that only works if players are able to get in, for which the studio is at least prioritising a fix.

For more on Skate, check out Eurogamer’s interview with Skate’s executive producer Mike McCartney on its iconic Flick-It trick system.



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September 19, 2025 0 comments
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Dying Light: The Beast: Review
Game Updates

Dying Light: The Beast: Review

by admin September 19, 2025


I’ve played a lot of zombie games, and while I often enjoy them a great deal, rarely do I find myself stopping to gawk at the scenery. But I’ve been doing that a lot in Techland’s latest open-world zombie RPG, Dying Light: The Beast. Setting a game like this in the Swiss Alps is fantastic. But even if this game was set in a much less pretty locale, I’d still be super into it as it feels like the culmination of a decade-plus of Techland making these kinds of RPG zombie adventures. Just don’t pay too close attention to the main story.

Dying Light: The Beast was originally envisioned and pitched as a big DLC expansion for 2022’s Dying Light 2. But it got bigger and bigger, and eventually Techland made the call to turn it into its own standalone adventure. The game, out now on Xbox, PS5, and PC, continues the story of Dying Light’s OG protagonist, Kyle Crane. A lot has happened to our gruff mercenary who is also surprisingly good at parkour.

Now, after over a decade of torture and experimentation, Crane is a half-human/half-zombie monster super-dude who can rip the undead limb from limb. And with this newfound power and some allies, Crane plans on taking down the bastard who was in charge of experimenting on him and others. And in the process, maybe saving some people stranded in the Swiss Alps in an area known as Castor Woods.

After spending about 7 hours with the new game, I can say the main plot of Dying Light: The Beast is easily the weakest part of the package. It’s very goofy and dumb and feels like it was created simply to explain Kyle’s new “Beast Mode” powers. It gets the job done, but it ain’t anything to write home about. Luckily, almost everything else in Dying Light: The Beast is much, much better.

Hoppin’ And Choppin’ All Day

As with the previous Dying Light games, The Beast is a first-person open-world zombie RPG focused on melee combat and parkour-inspired exploration and platforming. And it’s clear that Techland has built on its years of experience making this kind of game in this engine, as The Beast is just a joy to play. Running, sliding, jumping, climbing, and hopping around Castor Woods is a treat. It’s one of those games in which traversing from one quest marker to the next is such a joy that you don’t mind how mundane or silly the actual objective at the end is.

This new map, which is roughly the size of the OG Dying Light’s world, is filled with things to grab onto or mantle over or hop off of or slide through. It’s like a constant and very satisfying puzzle to figure out how to reach your next objective or avoid some massive crowd of zombies who want to kill you. It’s also just so damn pretty. The snowy mountains and fall-like vibes are almost cozy, until a big zombie monster attacks and ruins the vibes.

©Techland / Kotaku

The melee combat in Dying Light: The Beast isn’t much different than what can be found in Dying Light 2 or the original game, but I’m very happy about that. Those past games nailed first-person melee action, and The Beast just tweaks a few things to make the experience better. For example, weapons now visually deteriorate as you use them more, something that was lost in Dying Light 2. Meanwhile, swings can knock enemies back farther and feel more gnarly, too. Slamming a zombie’s head off with a sledgehammer never gets old.

I still find the crafting in Dying Light: The Beast, which returns from past games, to be a bit finicky and annoying. But it’s worth dealing with so you can craft a flaming machete that tears through undead as quickly and as disgustingly as I consume a bag of Taco Bell quesadillas.

I’m Shifting Into Beast Mode

The big new feature in Dying Light: The Beast is Crane’s ability to activate his latent monster powers and go full beast mode on zombies and human enemies alike. You earn beast juice—that’s what I call it—by attacking enemies and taking damage. Get enough, and Crane can turn into a hyper-fast, super-powerful, and extremely deadly killing machine, able to rip zombie arms off and punch clean through their chests. Going beast mode is always a blast in this game, especially when you use it to rip apart a big horde of zombies that were about to kill you.

As you play through the main campaign, you go toe-to-toe with special infected bosses that each offer unique fights. I fought one of these bosses that covered the area in fog and used other zombies to her advantage. These powerful foes provide Crane with Beast Points (stop laughing), which let you upgrade the Beast powers even further. I’m only about seven hours into the game, and I already feel like, in my Beast form, I could take on any threat. Well, maybe not the super zombies that come out at night.

Yes, once again, the deadliest enemies in the game return to chase Crane around as he tries to complete side quests and loot valuable locations after the sun has gone down. These encounters and moments in which the game forces Crane into dark, creepy caves and buildings are genuinely scary and turn Dying Light: The Beast into a pseudo-horror game, complete with some jump scares. Be careful at night.

Even though I haven’t finished the game, from what I’ve played so far, Dying Light: The Beast feels like the culmination of a decade-plus of Techland developing open-world zombie games. Its open world is gorgeous and so much fun to explore. Combat feels great, and moving around the world is better than ever. Techland has even brought back some smaller elements from Dying Light 1, like how enemies react to attacks, making The Beast feel like the studio’s strongest swing at this type of game. The storyline is silly, but I do enjoy going full wild mode and killing a dozen zombies, so I’ll ignore how often it’s made me roll my eyes.

Regardless, if the rest of Dying Light: The Beast is as good as what I’ve played so far, this will likely be on my Game of the Year list.



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September 19, 2025 0 comments
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Batman 85th Anniversary 10-Film 4K Blu-Ray Collection Drops To Best Price Yet
Game Updates

Batman 85th Anniversary 10-Film 4K Blu-Ray Collection Drops To Best Price Yet

by admin September 19, 2025



Fans of DC Universe animated Batman films will want to check out the deals on the 80th and 85th Anniversary Collections while they are still in stock. The Batman 80th Anniversary 18-Film Collection is on sale for only $32, which is over 50% off its current $70 MSRP–though it was selling for $90 earlier this year. The box set includes some of the best animated Caped Crusader movies on Blu-ray. The DVD version of the 80th Anniversary set is discounted to $29 at Walmart.

Meanwhile, Batman’s 85th Anniversary 10-Film 4K Collection has dropped to $80, a new all-time low price for the pricey 4K Blu-ray box set that originally released last year for $205. The 85th Anniversary Collection also comes with a voucher to claim digital versions of all 10 movies. Take a closer look at both collections below, and then check out the awesome deals on Batman: The Complete Animated Series, Batman Beyond: The Complete Series, and more beloved television series on Blu-ray.

$33 (was $70)

Batman: 80th Anniversary Collection offers terrific value, as you’re getting 18 animated Batman movies on Blu-ray for just $1.83 each.

There are some very good Batman movies included here as well that you won’t find ini the newer 85th Anniversary edition, like The Dark Knight Returns Parts 1 and 2, Batman: Ninja, and Batman: Gotham Knight. Even if you purchased the 85th Anniversary 4K Collection, those movies alone are worth buying the 80th Anniversary Collection for.

Here’s the full list of movies:

  • Batman: Assault on Arkham
  • Batman: Bad Blood
  • Batman: Gotham by Gaslight
  • Batman: Gotham Knight
  • Batman: Mask of the Phantasm
  • Batman: Mystery of the Batwoman
  • Batman: Ninja
  • Batman: Return of the Caped Crusaders
  • Batman: The Dark Knight Returns Part 1
  • Batman: The Dark Knight Returns Part 2
  • Batman: The Killing Joke
  • Batman: Under the Red Hood
  • Batman: Year One
  • Batman and Harley Quinn
  • Batman Vs. Robin
  • Son of Batman
  • Superman and Batman: Apocalypse
  • Superman and Batman: Public Enemies

As mentioned, the 80th Anniversary Collection was also released on DVD and is discounted to $29 (was $70).

$80 (was $205)

Batman’s 85th Anniversary Collection launched last September with a rather high $205 list price. The current $80 price is a new all-time low for this 4K Blu-ray box set. At this price, you’re paying $8 per movie on 4K and digital.

It comes with a colorful slipcase and a 24-page commemorative booklet. The box set comes with 4K Blu-ray and digital versions of 10 animated Batman movies:

  • Batman: Mask of the Phantasm
  • Batman Year One
  • Batman: Assault on Arkham
  • Batman: The Killing Joke
  • Batman and Harley Quinn
  • Batman: Gotham by Gaslight
  • Batman: Hush
  • Batman: Soul of the Dragon
  • Batman: The Long Halloween
  • Batman: The Doom That Came to Gotham

This is a pretty solid collection of Batman movies. The highlights here are obviously Mask of the Phantasm and Year One, while some of the other entries are fun popcorn flicks you can binge through like comfort junk food. Soul of the Dragon reimagines Batman as a ’70s-era martial arts master in a cheesy adventure film starring several other skilled DC fighters, Assault on Arkham is an action-packed dive into Rocksteady’s Arkhamverse that mostly focuses on the Suicide Squad, and Gotham by Gaslight puts a Victorian-era spin on Batman.

The Killing Joke, Harley Quinn, and Hush don’t reach the same heights, but they remain faithful the DC source material and are still worth watching.

Batman 85th Anniversary 10-Film Collection

Batman TV Series + Movie Box Set Deals

Amazon also has stellar deals on several of the Caped Crusader’s animated TV series on Blu-ray, including Batman: The Complete Animated Series, Batman Beyond, and Batman 2004.

Batman: The Complete Animated Series

Batman Animated Movies on Blu-ray

We’ve also put together a list of deals for individual Batman animated movies on 4K Blu-ray and 1080p Blu-ray.

Batman Live-Action Movie & TV Deals

For deals on live-action Batman films and TV series, check out our full Batman Blu-ray roundup. You can also scan the list below to see if anything catches your eye; there are some fantastic deals, including Christopher Nolan and Tim Burton Batman films on 4K Blu-ray for around $12 each. You can also save big on the most recent Batman TV series, The Penguin, and the oldest Batman show, the 1966 TV Series.



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September 19, 2025 0 comments
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Watch out, Hollow Knight: Silksong's hiding a sneaky Stardew Valley creatorman cameo
Game Updates

Yes, Hollow Knight: Silksong has “some moments of steep difficulty” Team Cherry admit, but have you considered going for a pre-boss walk

by admin September 19, 2025


Something Hollow Knight: Silksong-related has happened at an Australian museum again. This time, rather than the game being confirmed for an appearance back when it was still infinitely mysterious and sans release date, it’s Team Cherry devs addressing just how difficult their creation is, following plenty of post-release discourse on the subject.

This follows the metroidvania’s first patch making a couple of its early bosses a bit easier to tackle, amid debate as to whether it’s just good and hard, or pushes into unnecessarily annoying slog territory via the likes of bench placement and hazards being able to deal out two masks of damage. As with every FromSoft game since time itself began with the release of Demon’s Souls, where you stand on that bickering will likely depend on how prepared you are to spend hours battling one foe over and over again.

Naturally, the appropriate venue for Team Cherry co-directors Ari Gibson and William Pellen to weigh in on this conundrum of our time is Australia’s national museum of screen culture, ACMI, where the launch of a new exhibition was attended and reported on by Dexerto.

“The important thing for us is that we allow you to go way off the path,” Gibson said when asked about the difficulty by exhibition co-curator Jini Maxwell. “So one player may choose to follow it directly to its conclusion, and then another may choose to constantly divert from it and find all the other things that are waiting and all the other ways and routes.”

While acknowledging that Skong packs “some moments of steep difficulty”, Gibson stuck to emphasising that going for a wander is the best medicine if you get stuck banging your head against a bug-shaped wall, as there are “ways to mitigate the difficulty via exploration, or learning, or even circumventing the challenge entirely”. Learning? In a video game? Come on lads, I can’t be doing that. I use my brain for marginally more important things during the average day, but by the time I get to playing games for non-work purposes, it’s all just mush up there.

Anyway, I digress. Gibson and Pellen also explained the differences between developing Silksong and the original Hollow Knight from a hardness perspective. Hornet, with her superior zippiness and superior skills to the knight, demanded more complicated base enemies to make sure she still faced a good challenge.

“The basic ant warrior is built from the same move-set as the original Hornet boss,” Pellen said. “The same core set of dashing, jumping, and dashing down at you, plus we added the ability to evade and check you. In contrast to the Knight’s enemies, Hornet’s enemies had to have more ways of catching her as she tries to move away.”

I imagine this was followed up with a gesture to some screens of culture as the devs indicated that the time had come to check out the Aussie exhibitions. If you’re still struggling with Silksong, definitely check out our great Silksong walkthrough Ollie’s worked very hard on. There are also mods.



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September 19, 2025 0 comments
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Brilliant retro horror throwback Crow Country has landed on PlayStation Plus, and it's well worth your time
Game Updates

Brilliant retro horror throwback Crow Country has landed on PlayStation Plus, and it’s well worth your time

by admin September 19, 2025


Even without the cloying darkness and lumbering monsters, you get the impression Crow Country would be a pretty awful day out, what with its cramped thoroughfares and tatty décor, its frazzled animatronics and the kind of browning water features you can practically smell through the screen. It’s certainly no Disneyland that’s for sure, but there’s no arguing this delightfully grim Atlanta theme park is a perfect horror setting.

Crow Country

The year is 1990, and you – Agent Mara Forest – are a young (conspicuously young, in fact) law enforcement officer sent to the titular tourist attraction to investigate the disappearance of its owner, one Edward Crow. Not that any of this pre-amble especially matters; the star here is that grotty setting, which makes this survival horror throwback feel refreshingly distinct, even as it leans firmly into nostalgia.

The most obvious affectation here comes with those deliciously chunky visuals; all awkwardly bulbous polygons and low-res filters intended to capture the spirit of yesteryear rather than replicate it fastidiously. It works, though, giving the whole thing the vibe of a long-lost survival horror classic, tumbled straight out of a wormhole for brand-new eyes. And vibes, really, is what Crow Country is all about. This certainly isn’t a scary game, but it still manages to elicit some deliciously spooky tension all the same, as its pudgy meat-creatures shamble awkwardly around corners and spindly legged oddities lurch menacingly into view.

Crow Country trailer.Watch on YouTube

Structurally, too, Crow Country borrows heavily from the earliest iterations of Resident Evil and its ilk. This is a world of locked doors and improbably elaborate security mechanisms, of save rooms and liberally scattered notes, where progress is one of puzzle-solving, backtracking, and the occasional jolts of combat. Combat, frankly, I don’t love; rather than modern-day run-and-gunning, it’s got the staccato rhythm of old, where unholstering your weapons roots you to the spot as you aim wildly and awkwardly in search of a headshot. And if an enemy gets too close, you’re forced to holster up, leg it somewhere out of reach, and try again.

It’s fussy in a way that’s just a bit too retro for my tastes (and I say this as someone who’s been playing games since 1983), but in most other aspects, thanks to its smartly selective design, Crow Country manages to tip a hat to a bygone era without tilting into frustration. The control scheme is mercifully modern away from combat – good riddance tank controls – clues are recorded and easily referenced in safe rooms, and there’s none of that limited save nonsense, where you’re forced to agonise over your last typewriter ribbon, here. Even the likes of ammo and health restoratives are relatively abundant. And puzzles, too, seem pitched just right.

Image credit: Eurogamer/SFB Games

Puzzles, in fact, might just be my favourite bit of Crow Country so far. Sure, its sense of cheerily macabre menace is a hoot, but developer SFB Games (of Snipperclips fame) has crafted a series of delightful conundrums – compass-point tomb stone swivelling, date-matching clock cranking, and hidden code piano tinkling – that manage to feel inventive despite invoking familiar forms. Better yet, they’re involved enough to feel satisfying without resorting to head-spinning abstraction. Yes, I still have battle scars from Silent Hill 3’s Hard puzzle mode.

Granted, I’m only a couple of hours in at this point, but Eurogamer contributor Vikki Blake liked Crow Country a lot when she reviewed it on PC last year, so it feels like we’re on pretty solid ground here. And of course, now that Crow Country has made its way to PlayStation Plus, it’s the perfect opportunity for even remotely curious subscribers to give it some time.



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September 19, 2025 0 comments
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Wueendsdead
Game Updates

George A. Romero’s Daughter Making A Zombie Drag Queen Film

by admin September 19, 2025


Tina Romero, the daughter of the late filmmaker and creator of the modern zombie, George A. Romero, is making her directorial debut with, appropriately enough, a movie all about an invasion of the undead. But Queens of the Dead shakes up the formula by having the zombies attack an NYC party featuring drag queen performers and their friends.

Queens of the Dead is a new horror comedy mixing together drag queens and zombies, and it’s set to hit theaters in October. The first look at this upcoming flick is out now, and the movie looks fun. It also looks like a movie that might greatly upset and confuse your conservative grandpa, who loves Fox News. Here’s the trailer:

The new movie stars the always excellent Katy O’Brian, Nina West, Jack Haven, and others, and looks to split its action between a group of clubgoers and drag queens stuck in a warehouse party, and the happenings at a hospital in New York City during the zombie uprising. After watching this trailer, I’m on board for this spin on the classic zombie movie. It’s also great to see Romero continuing her father’s legacy of making zombie movies that aren’t just gory and scary, but also filled with characters and ideas that feel extremely relevant. Romero’s iconic horror movie, Night of the Living Dead, essentially created modern-day zombies, or ghouls as he often called them, and laid out the basic framework most zombie movies follow: People stuck in a place fight back the dead while dealing with each other.

Here’s the official description for the film courtesy of IFC Films:

When a zombie apocalypse breaks out in Brooklyn on the night of a giant warehouse party, an eclectic group of drag queens, club kids, & frenemies must put aside their drama and use their unique skills to fight against the brain-thirsty, scrolling undead.

In 2025, with President Trump and other Republicans cracking down on LGBTQ people and anything they deem “different,” a movie about a horde of nasty zombies trying to destroy a safe place for drag queens and queer folk seems pretty dang perfect. I’d bet George would be proud of his daughter’s first theatrical film. Before this, she had done TV and smaller projects. I’m excited to check out Queens of the Dead when it arrives in theaters on October 24. Just in time for Halloween.



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September 19, 2025 0 comments
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John Wick 4-Movie Blu-Ray Collection Is Only $26 For A Limited Time
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John Wick 4-Movie Blu-Ray Collection Is Only $26 For A Limited Time

by admin September 19, 2025



John Wick 4K Blu-rays and box sets are on sale for cheap at Amazon and Walmart. Fans of the Keanu Reeves action movie series can get all four mainline films in a Blu-ray and DVD combo pack for only $26.49 (was $45) at Amazon. Alternatively, you can get John Wick Chapters 1-3 on 4K Blu-ray for only $28.49 (was $45). For a collectible edition, check out the Walmart-exclusive Stash Book Collection, which includes three steelbook cases inside a replica Stash Book from the movies for $50.

Both retailers also have limited-time deals on individual 4K Blu-ray and Blu-ray editions of John Wick. You can pair the mainline films with the new spin-off Ballerina: From the World of John Wick, which released on 4K Blu-ray and standard Blu-ray September 9.

We’ve rounded up all of the best John Wick 4K and 1080p Blu-ray deals below. And if you also like watching Bob Odenkirk do his best John Wick impression, check out the Walmart-exclusive Nobody 2 Steelbook Edition before it launches October 7; you can also snag the recently released Nobody 4K Steelbook for only $30.

$26.49 (was $45) | Limited-time deal

John Wick: Chapters 1-4 Collection is an eight-disc set with 1080p Blu-ray and DVD versions of all four mainline films. It also comes with four art cards with pretty awesome character art. The cardboard slipcase has a window frame, allowing you to switch between the four pieces of artwork for display.

The box set already offers terrific value just for the movies themselves, but you’ll also get hours of bonus features, including audio commentaries and over 35 featurettes.

Note: You’ll find a voucher in the case for digital copies of the four movies, but the codes expired in October 2024. Technically, the wording says “may not be valid,” so it’s still worth trying on the off-chance it does work.

If you already own Chapter 4, there’s a Chapters 1-3 box set for $19.38. Alternatively, you can buy each John Wick movie on Blu-ray for $7 to $9 each.

John Wick on Blu-ray:

$50 (was $100) | Exclusive to Walmart

Arguably the coolest John Wick Blu-ray collection, the Walmart-exclusive Stash Book Collection bundles Chapters 1-3 on 4K Blu-ray and 1080p Blu-ray. The six-disc box set is on sale for $50 (was $100) right now. Each film comes with its own collectible steelbook case. The trio of steelbooks are stored inside a replica of Wick’s stash book. The front cover folds open like. a book, and there’s a window to view the steelbook “pages” of the fancy book.

The Stash Book Collection was initially released as a Best Buy exclusive, but once Best Buy stopped carrying Blu-rays, Walmart nabbed the exclusivity and reprinted it last year.

$72.36

You could pair the Stash Collection with a Walmart-exclusive 4K Blu-ray and 1080p Blu-ray edition of John Wick: Chapter 4. This Limited Edition Collector’s Gift Set is pretty expensive at $72.36–shipped and sold by Walmart–but the exclusive display box sure does look nice. Inside the box, you’ll find the following extras:

  • 6 Double-sided Collector Cards
  • Custom Map of Paris
  • Specialty Marquee Pin
  • The Continental Osaka Hotel Key Card
  • The Continental Osaka Folder

$30 | Exclusive to Walmart

As mentioned, Ballerina: From the World of John Wick launched on 4K Blu-ray, Blu-ray, and DVD on September 9. Walmart’s exclusive Steelbook Edition with a slipcover is currently in stock for $30–though it may not be available in all US regions.

$35 | Exclusive to Amazon

Sold out

Amazon’s exclusive Steelbook Edition of Ballerina has lenticular artwork that looks pretty awesome. Unfortunately, this edition has been even harder to find in stock, and it’s currently sold out.

Take a look at Walmart’s John Wick Stash Book Collection below:

Walmart-exclusive John Wick 4K Blu-ray collection

Sign up for GameSpot’s Weekly Deals Newsletter:



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September 19, 2025 0 comments
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Borderlands 4 review | Rock Paper Shotgun
Game Updates

Borderlands 4 gets a new PC patch to fix crashes, progression blockers and GPU-related problems

by admin September 18, 2025


Gearbox have released another Borderlands 4 update for technical problems on PC, with a particular focus on game stability and crashes, though they’ve also fixed a progression blocker or two in the process. Unlike that other Borderlands 4 patch from earlier this week, this one has an actual changelog. Gosh, wait till Mark hears of this! Oh nuts, he’s already gone on holiday, presumably in sheer consternation over the shortage of bullet points. Look what you did, Randy Pitchford. Look what you did.

“This update improves stability on PC, smooths out progression, and updates the Gilded Glory Pack loot and rewards for a more seamless experience,” reads a note on the game’s official site. “Please restart your game to ensure that the update goes through and to prevent connection errors in matchmaking.”

It follows the publication of our full Borderlands 4 review, in which Jasmine Mannan summarised the new looter-shooter as a good laugh despite the lingering stink over choppy frame rates and other technical gremlins. “With improved movement, devastating Action Skills that can be adjusted to suit your playstyle, and very limited Claptrap appearances, Borderlands 4 is easily the best Borderlands game yet,” she wrote.

As of 16th September, at least, Borderlands 4 had a build that let you melt bosses by, as far as I can tell, replacing all of your enemy’s major arteries with blackholes. I’m quite glad that Borderlands is a stylised, comicbook affair with bouncing damage numerals, because Mark’s breakdown of that exploit is absolutely horrendous. I imagine they’ll be patching that out pronto.

Anyway, here’s the full changelog for the latest Borderlands 4 update. It is… brief, far too brief for bolded subheadings, really, but I added the first two before I noticed how slight it was, and I’m jiggered if I’m going to change course now.

Stability

  • Addressed crashes tied to animation states, audio, and collision checks
  • Addressed various GPU-related crashes

Gameplay & Progression

  • Resolved an issue where the Reward Center could stop working after claiming the Gilded Glory Pack rewards
  • Addressed a progression blocker in the mission “Talk to Zadra,” where the objective could fail if players exited and relaunched mid-dialogue
  • Corrected “Doesn’t own DLC” warnings incorrectly showing up on non-DLC gear
  • This will be fixed on consoles in the coming days.

Loot & Items

  • Updated loot pools so Gilded Glory Pack guns no longer appear in standard chests



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September 18, 2025 0 comments
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All 40 Games Shown During The September Six One Indie Showcase
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All 40 Games Shown During The September Six One Indie Showcase

by admin September 18, 2025


Revealed as the Six One Indie Showcase’s “One More Thing” game, City of Dolorosa brings players to Hell. Developer Cuelebre Cult describes City of Dolorosa as a narrative game that blends first-person exploration with visual novel-style dialogue. After a mysterious, rigged trial, you’re condemned to live in Dolorosa, a city in Hell. The former king, Satan, has just died, so you’ll need to find your place in the mess he leaves behind. The art style is reminiscent of tattoos, especially in the coloring, and you should check out the trailer to see it for yourself. A demo is available now, and the game is set to launch next year. 

Wishlist the game on Steam here. 



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September 18, 2025 0 comments
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Hollow Knight: Silksong devs admit it has "moments of steep difficulty" but also a "higher level of freedom" to avoid getting stonewalled
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Hollow Knight: Silksong devs admit it has “moments of steep difficulty” but also a “higher level of freedom” to avoid getting stonewalled

by admin September 18, 2025


Team Cherry’s long-awaited Hollow Knight follow-up Silksong has spawned lengthy discourse around difficulty in games, and now the developers have addressed the topic too.

The game is part of the Game Worlds exhibition at Australia’s national museum of screen culture (ACMI), which was attended by Dexerto. The exhibition’s co-curator Jini Maxwell spoke with Ari Gibson and William Pellen from Team Cherry at the event.

“The important thing for us is that we allow you to go way off the path,” Gibson explained. “So one player may choose to follow it directly to its conclusion, and then another may choose to constantly divert from it and find all the other things that are waiting and all the other ways and routes.”

Hollow Knight: Silksong Review – Beautiful, Thrilling And CruelWatch on YouTube

While Gibson admitted Silksong “has some moments of steep difficulty”, he added “part of allowing a higher level of freedom within the world means that you have choices all the time about where you’re going and what you’re doing.”

So instead of players repeatedly attempting a particular boss fight, they “have ways to mitigate the difficulty via exploration, or learning, or even circumventing the challenge entirely, rather than getting stonewalled.”

Gibson further noted that as Hornet is “inherently faster and more skillful than the Knight” of the first game, even base level enemies had to be “more complicated, more intelligent”.

Added Pellen: “The basic ant warrior is built from the same move-set as the original Hornet boss. The same core set of dashing, jumping, and dashing down at you, plus we added the ability to evade and check you. In contrast to the Knight’s enemies, Hornet’s enemies had to have more ways of catching her as she tries to move away.”

Team Cherry’s approach was therefore to “bring everyone else up to match [Hornet’s] level”.

One other area of contention are the boss runbacks, which often task players with repeating difficult platform sections before re-attempting a boss. But have boss runbacks had their day?

“Pretty and charmingly mean-spirited, this is a game filled with revelations and genuine personality,” reads our Silksong review.



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