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An 007 agent pulls a gun.
Game Reviews

The Next PlayStation State Of Play Is A James Bond Deep-Dive

by admin September 1, 2025


The next PlayStation State of Play is right around the corner, though it won’t have any big reveals on upcoming first-party PS5 exclusives like Wolverine. Sony revealed a September showcase later this week that will focus solely on the upcoming James Bond game 007 First Light.

“In this upcoming State of Play, tune in for over 30 minutes of gameplay featuring a playthrough of Bond’s first mission as an MI6 recruit,” IO Interactive rep Yann Roskell writes over on the PlayStation Blog. “The action includes everything from high-speed car chases to on-foot stealth sequences and shootouts. Stay tuned after the playthrough for insights from IO Interactive on the intense espionage gameplay.”

The State of Play will air September 3 at 11am PT / 7pm BST / 8pm CEST on YouTube and Twitch.

007 First Light is the Hitman studio’s take on the famous espionage franchise, albeit with a younger James Bond in the driver’s seat. The story sees the MI6 agent, at age 26, take on his first major mission that ultimately earns him 007 status. While it’ll be an original story, iconic characters like M, Q, and Miss Moneypenny will all be part of the mix. But what I really want to know is if Bond can kill someone with a fish.

The State of Play won’t be giving fans a peak at what else is coming down the pipeline for PlayStation 5, however (007 First Light is also confirmed for Xbox Series X/S, Switch 2, and PC). Naughty Dog’s Intergalactic: The Heretic Prophet, Housemarque’s Saros, and Insomniac Games’ Wolverine are all in the works but details on each of those blockbusters remain vague. We also still have no idea what Santa Monica Studio is working on and whether it’ll be in the God of War universe or not. We’ll see if this 007 deep-dive ends up being the only Sony showcase this month.



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The next PlayStation State of Play is taking place this Wednesday, focused on James Bond 007: First Light
Game Reviews

The next PlayStation State of Play is taking place this Wednesday, focused on James Bond 007: First Light

by admin September 1, 2025


A PlayStation State of Play is coming later this week. This livestreamed event will be focused on 007: First Light.

The livestream is set to take place this Wednesday, 3rd September. In terms of exact times, it’s scheduled to start at 11am PT / 2pm ET / 7pm BST / 8pm CEST on the official PlayStation YouTube channel.

During this livestream, we’ll get the world first reveal of gameplay for 007: First Light. According to developer IO, this will including car chases, stealth sequences, and some shootouts, so it should be a fairly comprehensive spread.

Watch the reveal trailer for 007: First Light here!Watch on YouTube

007: First Light was first revealed during the June State of Play, and has since been a hotly anticipated game from the creators of the Hitman series. How it’ll actually play is something that should hopefully be answered in a matter of days.

This is a news-in-brief story. This is part of our vision to bring you all the big news as part of a daily live report.



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Asustufmotherboard
Game Reviews

ASUS TUF Gaming Motherboard Crashes to Lowest Price Yet for Labor Day, Already Flying Off Shelves

by admin September 1, 2025


Building your own custom gaming PC is a good way to save some money versus just outright buying a pre-built, but that doesn’t exactly mean it’s cheap. PC parts can be expensive and as you start adding CPUs, graphics cards, SSDs, and more to your cart, that number skyrockets pretty fast. If you can find any of those parts at a discount, it isn’t such a bad idea to pay them some attention. For instance, this ASUS TUF gaming motherboard is on sale over at Amazon as part of a limited time deal. The Z790-Plus WiFi normally goes for $250, but right now you can grab one for 24% off. That saves you $64, bringing the price down to just $186.

With the ASUS TUF Z790-Plus WiFi, you’re getting onboard WiFi 6 as the name implies. Expect ultra-fast wireless networking speeds and improved capacity. The motherboard is also Windows 11-ready right out of the box.

See at Amazon

You’ll find your connection options are highly versatile. The TUF-Gaming Z790-Plus WiFi packs three different USB 3.2 Gen 2 Type-C ports on it with two in the rear and one in the front. You also have support for Thunderbolt 4.

There are four PCLe 4.0 M.2 slots which support up to two 22110 devices along with NVMe SSD RAID. The PCLe slots are reinforced with a metal sheath which keeps your cards firmly in place to ensure you don’t have issues with anything disconnecting, even when moving around your PC.

The PCLe slots are equipped with a quick release physical button. Custom PCs are sort of your own little Ship of Theseus in that you’ll find yourself making incremental upgrades throughout its life. Those quick release buttons will make upgrading your storage or graphics card much easier down the line.

Cooler by Design

Keeping your gaming PC cool can be an uphill battle. The ASUS TUF Z790-Plus WiFi motherboard has been engineered to help keep temperatures down. It’s armed with an enlarged VRM heatsink. Plus three M.2 slots along with the PCH feature heatsinks which help provide enough mass and surface area so heat can dissipate. The multi-layered circuit board allows it to spread out around the voltage regulators which improvs system stability.

So if you’ve been putting together a list of PC parts to consider for your custom gaming tower, this ASUS TUF Z790-Plus WiFi motherboard might just fit the bill. It’s currently $64 off with that 26% discount. Instead of paying $250, you can get it for just $190 for a limited time.

See at Amazon



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Hell Is Us Review - Devil In The Details
Game Reviews

Hell Is Us Review – Devil In The Details

by admin September 1, 2025



If you’re bothered by a world map littered with quest icons or the thought of being shepherded through an adventure rather than unravelling it instinctually, the freedom that Hell is Us promises will immediately draw you in. It’s evident every time you boot up the game, with a tooltip reminding you that you’ll get no quest markers, no world map, and no hints as to where to go next while you explore its world. This promise is kept throughout its campaign, although how challenging this makes it overall is less impactful than you might think. Hell is Us definitely demands more of your attention for exploration than most other modern video games, but it’s also quite forgiving in how much information it litters around you to keep you subtly on track. Coupled with a brutal but captivating world and a combat system that’s more than meets the eye, Hell is Us is an engaging, albeit imperfect, attempt at defining a new type of action/adventure game.

Set in the fictional region of Hadea in the late 1900s, Hell is Us blends together the centuries-long mystery behind the appearance of ghostly monsters and the calamity that follows them, with an ongoing civil war that is tearing apart the land. Citizens of Hadea align behind two factions, the Palomists and the Sabinians, with decades of heritage and ongoing propaganda fueling gruesome war crimes and countless lives lost to bloodshed. It’s here where Hell is Us features its most striking, and upsetting, moments, routinely letting you come across acts of depravity that depict how the divides between people can drive them to commit acts of brutality. You’ll naturally come across shockingly violent scenes or hear about gruesome tortures through conversations, which give shape to the brutality of the civil war you’re in the middle of. It’s not played wholly for shock value, either, with these unsettling scenes providing needed texture to the region and the plights of the citizens desperately trying to escape.

As you explore the various hubs that you can freely travel between, you’ll encounter a variety of characters hoping for some help. A grieving father at a mass grave can find solace in a picture of his family that you retrieve for him, a trapped politician will thank you for finding them a disguise to navigate a hostile office space, or a lost young girl can be reminded of her missing father by a pair of shoes he asked for you to deliver before his death. These good deeds aren’t critical to the central story, but they deepen your connection to Hadea further with each one completed. They also do the best job of delivering on Hell is Us’ promise of guideless exploration, with subtle clues pointing you towards the items that each character seeks, whether it’s in the town you’re currently exploring or waiting for you in another location much later. It’s satisfying to recall a brief conversation you had hours prior when coming across a new item, letting you close the loop on a side quest you had all but abandoned.

This sense of discovery extends to the main plot, with solutions to puzzles often requiring some pause and thought in order to overcome them. They’re multi-staged too, turning spaces into small puzzle boxes reminiscent of games like Resident Evil. The clues can be anywhere, including small phrases mentioned in conversations, throwaway lines in emails, and on notes you’ll discover alongside critical items. It’s not as simple as finding a safe combination scribbled in blood a few rooms away, but it’s also not so gruelling that you’ll often find yourself directionless. You won’t receive hints as to where to go next, but the character and location summaries that are generated give enough of a nudge in the right direction to keep your progress steady. You can think of Hell is Us as an action game that borrows more from classic point-and-click adventures in its approach to exploration than other contemporaries in the genre, just without the overly obtuse puzzles and hours wandering around in circles.

As you peel away the current events transpiring in Hadea, you’ll start learning about the centuries of history that led to this point. It’s filled with monarchs and betrayal, missing heirs and star-crossed lovers, but none of it makes much of a lasting impression or fully justifies the horrors taking place because of these events. This is interwoven with the story of protagonist Rémi, who was born in Hadea before being smuggled out as a child by his mother. Returning to find his family, Rémi’s story and the secret protectors of Hadea that his family is tied to is uninteresting and rote, ultimately concluding with a predictable ending that does little to explain the interrogation you continually flashback to from the start. It’s a pity that while you get to witness Hadea at its worst, Rémi never really seems to remark meaningfully on what is happening around him. Voice actor Elias Toufexis, most recognizable as Adam Jensen in Deus Ex: Human Revolution, is disappointing as Rémi, with the alluring raspiness of his voice lost in weak dialogue and a monotone delivery.

The intersection of the real horrors of current-day Hadea and the mysticism of its past allows for its various hubs to stand out visually. Your journey starts in a small town resting in a swampy marsh, with smoke from the embers of a recent siege filling the air. It contrasts with the open fields you’ll find yourself in next, littered with old statues from past monarchs while hiding a labyrinthine catacombs beneath the surface fitted with archaic machinery and gloomy stone passageways. Hell is Us moves you between war-torn cities engulfed in smoke to underground laboratories that are etched into the walls of old religious sites, and none of it feels out of place. Unfortunately, your ability to move around these spaces is incredibly rigid, with the lack of a jump preventing you from scaling numerous waist-high obstacles between you and some loot. It feels egregious artificially in the context of Rémi being rather dexterous otherwise, and is clearly done to force puzzles to be solved in a specific way.

While the soldiers around you brandish assault rifles and roll around in tanks, you’ll be forced to contend with a variety of monochrome creatures, known as Hollow Walkers, using melee weapons exclusively. Hell is Us’ combat will look and feel a lot like many soulsborne titles. Attacks and dodges are tied to a stamina bar, whose total is defined by how much life you have left. It’s a confusing coupling that makes early encounters challenging, but one that is counterbalanced by the combat’s encouragement of aggression. Similar to Bloodborne, each hit claws back some life from enemies. Here, however, you can regain more health than what you’ve lost in a fight, letting you use enemies almost like healing items when you know you can dispatch them without taking damage. It’s a system that makes fights very dynamic, with just a few well-timed and reserved hits taking you from death’s door to fully healed up again. Snatching away victory like this is exhilarating, producing a similar sensation to defeating a tough boss in a soulsborne without having to mimic the steps it takes to get there.

Outside of basic and strong attacks with one of the four weapons you can choose between, combat is aided by a variety of special abilities to choose from. These are divided between equipable perks for your weapon and bird-like drones, each with their own cooldown timers to manage. Your drone provides support mostly, latching onto your back to give your dodges a little more speed and distance, or distracting an enemy to grant you an opening. Weapon abilities are more active. I gravitated to abilities that let me crowd control effectively, such as one that dealt damage to foes around me, or others that would do large amounts of burst damage to single enemies at a distance. The combat has some breadth, but the overall depth doesn’t really match it.

Abilities and enemy types are limited, with both relying on bigger damage numbers and new attacks at higher levels respectively to make up for the variety. The limited enemy pool is helped somewhat by the inclusion of husks–brightly colored foes that are tethered to some enemies and shield them from damage. Some of Hell is Us’ best fights feature a husk tied to multiple enemies at once, forcing you to dispatch it a handful of times as you pick away its hosts one by one. But these moments are undone by Hell is Us’ reliance on enemy count rather than evolving challenges to maintain difficulty in the latter stages of the campaign, which results in some frustrating encounters with cheap deaths. They also expose problems with the game’s finicky lock-on system and camera, with both struggling to accurately find their targets while you’re being swamped in dark, gloomy underground corridors.

The combat is more lenient than its inspirations, too. Enemies do respawn, but only if you travel away from your current location. Each area also contains a timeloop; a constantly recurring moment of intense trauma that also keeps enemies in the area respawning. By clearing out certain enemies around it, you can enter the timeloop and close it for good, ridding the area of enemies and allowing you to explore it in safety. You’ll come across datapads that allow you to save and set your respawn point should you die, but you don’t lose anything when you do, making it significantly less punishing. Difficulty levels also allow you to tune combat to your liking, an option that isn’t extended to exploration, so that you can focus on that instead if you’re finding going toe-to-toe with Hollow Walkers less engaging. All of this means that while combat in Hell is Us looks like a soulsborne, it differs from the genre more than you might expect.

While I was left dissatisfied by the narrative conclusion of Hell is Us, its journey to that point was pleasantly engaging. It was refreshing to not just follow a quest marker through a story, but also a relief that I was never spun around for hours on end wondering where I needed to go next. This balance is what made traversing Hadea and experiencing all the horrors it contained a rewarding one, making each new step feel earned rather than routine. It’s backed up by an imperfect but engaging combat system that’s only let down by some shallow enemy variety and imprecise control, but never to the point of outright frustration. If Hell is Us is developer Rogue Factor’s first stab at a new type of third-person action game and although it’s less revolutionary than the initial promise might suggest, it is one that still managed to stay surprising until the end.



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Today in video games - 1st September: a new month begins and Silksong approaches
Game Reviews

Today in video games – 1st September: a new month begins and Silksong approaches

by admin September 1, 2025


September is here so we’re also here with another daily report, collating all of today’s gaming news and events in one place.

As September arrives, the fabled release of Hollow Knight sequel Silksong approaches. The game we seem to have been waiting an eternity for releases this week. Will it have been worth the wait?

September also marks the beginning of an uptick in big releases as the holiday shopping season approaches – I can’t believe I’m alluding to Christmas already – and today we see the review-results of one of them: eerie action adventure Hell is Us. It was a mixed bag for Ed.

Onwards!

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Hornet fights off enemies in a blue level.
Game Reviews

Silksong Reveals Cheap Price And Launch Times

by admin September 1, 2025


It’s mildly shocking that Hollow Knight was just $15 when it came to PC back in 2017. It’s even more surprising that eight years and over a million Steam wishlists later, the sequel is only $5 more. Team Cherry has confirmed Silksong‘s final price and launch times cementing this upcoming week as the official kick-off of the 2025 fall video game release blitz.

While most games have gone up $10 or more in the jump to the current console generation, Hollow Knight: Silksong is aggressively going against the grain with just a $20 price tag on Steam and elsewhere. Team Cherry only officially confirmed the amount on Sunday night after a weekend of speculation following leaks on GameSpot and elsewhere.

The move has won Team Cherry tons of additional good will with fans who were already praising it for withholding review copies so that Kickstarter backers would still be among the first to get access to the game. Plenty of players commenting on the latest pricing announcement still can’t understand why the game isn’t more.

pic.twitter.com/cR0JuzvhxH

— Kalrim Frosthill (@KalrimFrosthill) September 1, 2025

“Make it $40 or I’m not buying,” joked one. Others recalled co-director Ari Gibson’s previous defense of charging so little for the first game, noting the development team’s desire for as many people as possible to play the game. And with 15 million copies sold of the original Hollow Knight, Team Cherry has the flexibility to make that happen.

In retrospect, it’s also wild to think one of the biggest games of the year only had a placeholder in the pre-order box until now. Maybe discussions were still ongoing within the team. After all, fellow indie darlings like Supergiant Games’ Hades 2 are currently $30 and likely to cost even more at the end of Early Access (the studio behind Bastion and Transistor seems to be doing us all a favor by waiting to launch its own sequel until later in the fall).

What time does Silksong go live on Steam?

While the September 4 release date for Silksong has been known for just over a week now, it wasn’t entirely clear exactly when the game would go live until today. Alongside the price, Team Cherry also confirmed the launch time for each time zone:

  • 7AM PT | 10AM ET | 4PM CEST | 11PM JST

That suggests everyone across PC and console will begin getting to play Hollow Knight sequel at roughly the same time. The

 





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Borderlands 4 Rage Room Sounds Like A Car Crash And Fans Can't Look Away
Game Reviews

Borderlands 4 Rage Room Sounds Like A Car Crash And Fans Can’t Look Away

by admin August 31, 2025


Stroll by Larian Studios’ Baldur’s Gate 3 display at PAX West and you’ll see fans quietly playing the Divinity: Original Sin board game. Linger a little too long though, and you’ll hear what sounds like a car crashing through a McDonald’s drive-thru in the far corner of the show floor. And then another, and another. Follow the piercing sounds for long enough and you’ll arrive at the Borderlands 4 Ripper Rage Room, by far the most ridiculous marketing stunt at this year’s expo.

Fans of Gearbox Entertainment’s anarchic loot shooter, some adorned with its enemies’ iconic Psycho masks, are wrapped around a small, encased exhibit waiting for their chance to smash aluminum trash cans, glass bottles, and Dollar Store ceramics. Staff dress them in jumpsuits and riot helmets with plastic visors. Then, one at a time, they make their way into a plexiglass-ensconced chamber where they emotionally unburden themselves with a post-apocalyptic baseball bat.

It’s surprisingly loud and jarring, even when you know it’s coming. Imagine the heart-stopping moment in the restaurant when a waiter accidentally drops a giant tray of dishes. The immediate gasps as everyone experiences a simultaneous shot of fight-or-flight adrenaline followed by the hushed murmurings of people gawking at reality’s brief departure from the mundane.

The Ripper Rage Room debuted during the Borderlands 4 Warped Tour fan event earlier this summer in L.A. and is reprising its role for PAX West. The big difference, however, is that the annual Seattle-based expo features lots of booths ranging from PC gaming giveaways to first-time indie developers desperately trying to get someone to pay attention to their passion project.

More than one exhibitor has privately confided to me that “it must suck” for all the nearby booths who are trying to get attendees meandering on by to hang a second and listen to their pitch. In the case of Limited Run Games, the boutique physical game retailer closest to the Rage Room, that might mean hanging around long enough to pull the trigger on a copy of Clock Tower: Rewind for the Nintendo Switch. Then all of the sudden: *SNAP* *CRACKLE* *SMASH*.

But Gearbox is the king of PAX and it knows what the people want. Its massive booth for Borderlands 4, filled with dozens of demo stations and massive statutes of each of its Vault Hunter heroes, is both the most packed and the fastest at getting people through the queue. Fans at the Nintendo and Capcom booths complain about wait times and arcane requirements, like a lottery system for who actually gets to try Hollow Knight: Silksong on Switch 2.

And then there’s the Ripper Rage Room which, despite the absolute vibe-killing antics, always has people watching as each new fan briefly descends into a performative rampage, quietly realizing as they enter the translucent box that they are as much a part of the display as the brutalized silicon dummy standing in the corner. People love smashing shit. They love watching other people smash shit. Like the beautifully cel-shaded Skinner box at the heart of Borderlands franchise, it sometimes is just as simple as that.

Less straightforward is the task of needing to reassemble the Ripper Rage Room after each demolition. At least three staff race to stack the trash cans, folding chairs, bottles, and plates in precarious positions for optimal smashing. Trying to replicate chaos is an oxymoron but that is the mandate. Everyone knows what’s going to happen but they wait to watch it unfold again anyway. And what could be more Borderlands than that?





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August 31, 2025 0 comments
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Roborock Qv 35a
Game Reviews

Roborock’s QV 35A Is Three Times Cheaper Than a Dyson, Now in Clearance on the Brand’s Site

by admin August 31, 2025


In June, Roborock released a line of affordable robot vacuums after the unveiling of ultra-premium models (Saros line) during CES. Luckily, some of these models are already on sale, like the Roborock QV 35A, which is now listed on the official Roborock website for just $399 instead of $599, which is a nice 40% off for the 11th anniversary of the brand. Even though it is in the budget category, this robot vacuum is still one of the most feature-packed models on the market.

See at Roborock.com

Multifunctional Dock

The QV 35A begins with a bang with an incredible 8000 Pa HyperForce suction which is way more than enough to effortlessly remove dust, dirt, and pet hair from carpets and hard floors. Of particular note here is the zero-tangle arc side brush that is designed to pick up debris without hair becoming tangled and caught. If you have pets shedding or long hair around, this spares a great deal of annoyance from frequent maintenance.

Its all-in-one multifunctional station is a game changer here: Not only is it the charging dock, but it also cleans the mop with cold air drying, auto-empties the dust, and refills the water tank so that the robot is always ready to go without much fuss from you.

The QV 35A also features twin rotating mops and automatically raises the mop when it encounters carpet so it’s capable of both vacuuming and mopping at the same time. With this kind of electronic mopping system, you have control over water flow and deep cleaning according to different surfaces so that your floors get the treatment they need without damage or leftover moisture.

Thanks to PreciSense LiDAR navigation, this model creates a map of your home with incredible precision. It creates 3D maps and uses intelligent planning to determine the most efficient cleaning route. The robot avoids obstacles on its own thanks to reactive tech, easily working around furniture and other domestic items without stopping.

With the 11th anniversary sale cutting nearly 40% off the cost, it’s the best time to acquire a premium robot vacuum.

See at Roborock.com



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Overwatch 2 takes action against 23,000 cheats, bringing total of banned accounts to over 1m players
Game Reviews

Overwatch 2 takes action against 23,000 cheats, bringing total of banned accounts to over 1m players

by admin August 31, 2025


Overwatch 2 has “enacted” over 23,000 “actions” against cheaters after rolling out a new system to find and detect players who use mouse and keyboard in console lobbies, a practice known as ximming.

While “enacted” doesn’t necessarily mean all 23,000 accounts were banned outright, Blizzard says that brings the overall total of banned accounts to over 1m players.

Wuyang | New Hero Gameplay Trailer | Overwatch 2.Watch on YouTube

“The new Mouse and Keyboard support will impact how we action users who previously used unapproved third-party peripherals to gain an advantage over players in the Controller Pool,” Blizzard explained in a new blog post. “Bypassing the set restrictions in that pool with unapproved peripherals will be considered cheating and actions will be taken on your account.

“Previously, we deployed technology to help find and detect players who were using those peripherals on consoles. We enacted over 23,000 actions against players since that deployment. This included players who were directly using unapproved peripherals as well as players who grouped up with them to benefit from that unfair advantage.”

Blizzard then admitted that it had to “adapt to new workarounds” but was now ready to “take more aggressive actions against those who try to circumvent the competitive integrity of our console players.”

“We’ve rolled out new tech for Season 18 that should help us spot players that use unapproved peripherals faster and with more reliability,” the post added. “We’re also laying down harsher consequences on users of unapproved peripherals, since the legitimate opportunity to compete using Mouse and Keyboard on an even playing field is now available, regardless of whether you own a PC or console.”

Previously, the team would “warn and restrict” any offenders and send them to the PC Pool, especially for cheats playing at Competitive levels above Diamond.

Now, however, “continuing to use unapproved peripherals and devices in the Controller Pool will result in a full game account ban regardless of the player’s rank or mode”.

The recent action has resulted in over one million accounts being banned from playing Overwatch 2. This includes players who used aimbots, wallhacks, and other cheats, as well as those who grouped up with known cheaters.

“While the effort to stop cheaters and the cheats they use is an ongoing effort, we want to reiterate our commitment to ensuring the outcome of every Overwatch match is determined by skill and passion, and not through unfair advantages,” Blizzard added.

Aside from the Stadium update, Overwatch 2 Season 18 introduced significant changes, including heroes Wuyang, Pharah, Winston, and Brigitte, plus the Route 66 and London maps, new game modes, new All-Star rewards, Endorsements, and more.



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To Free Up Inventory, Amazon Has Dropped the GoPro Hero 13 to a Record-Low Price
Game Reviews

To Free Up Inventory, Amazon Has Dropped the GoPro Hero 13 to a Record-Low Price

by admin August 31, 2025


GoPro has long been the name that comes to mind when talking about action cameras. Despite such tremendous competition from the likes of Insta360 and DJI, still millions of people instinctively reach for a GoPro when they buy an underwater camera that captures top-quality video with amazing stabilization.

The GoPro HERO13 Black carries on this tradition with its front- and rear-facing dual screens and is the go-to now to film everything from extreme sports to everyday life. Amazon is currently blowout pricing the back-to-school period and offers the HERO13 Black for an all-time-low $329, down from $430 (23% off).

See at Amazon

Three Hours of Autonomy

In case you ever worry that you might drain your battery during an adventure, the HERO13 Black addresses this with a new 1900mAh battery. Its larger size gives you up to three hours of continuous recording at 1080p resolution, so it can hold out through extended hikes, bike rides or even two full one-hour scuba dives without a recharge. This feature lets you focus on your experience without concern about power. GoPro’s award-winning HyperSmooth 6.0 stabilization renders your video as rock solid as possible even on rough rides or high-speed motion.

Quite possibly the most incredible aspect of the HERO13 Black is its lens compatibility: The camera works with the HB-Series lenses, like the Ultra Wide Lens Mod, that delivers a whopping 177-degree view so that you can capture scenes that feel more expansive and immersive. From sweeping landscapes to close-ups, the new Macro Lens Mod brings subjects in focus four times farther than the base lens, perfect for details that are out of sight most of the time. An additional lens option is the Anamorphic Lens Mod, which stretches the frame to an immersive cinematic 21:9 aspect ratio ideal for users who prefer shooting movies with a big-screen feel.

Carrying a gigantic 1/1.9″ sensor, the HERO13 Black captures stunning 27-megapixel images with detail and color richness. It captures video at jaw-dropping 5.3K resolution at 60 frames per second or 4K at 120fps for silky slow motion. You can also choose 2.7K at 240fps for extremely smooth slow motion which gives you the flexibility to shoot wherever you like. The camera has different video settings including 8:7, 16:9, and 4:3 aspect ratios so that you can film the way you like your content to look without fiddling around too much afterwards.

Don’t overlook the displays: the 2.7-inch rear touchscreen offers improved touch sensitivity, making it easier to frame shots and navigate menus. The front color screen is great for vlogging or selfies, and shows a clear preview so you’re always ready to capture the perfect moment. The improved interface even supports Wi-Fi 6 which means faster and more reliable transfers of your footage to your phone or computer through the GoPro Quik app.

The GoPro HERO13 Black is also tough: It’s water-resistant to 10 meters right out of the box, so you don’t have to stress about rain or splashes when filming outside.

Our recommendation is: Don’t miss your chance to obtain a GoPro HERO13 Black when it’s available at an all-time low price on Amazon.

See at Amazon



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  • This 5-Star Dell Laptop Bundle (64GB RAM, 2TB SSD) Sees 72% Cut, From Above MacBook Pricing to Practically a Steal

    October 10, 2025
  • Blue Protocol: Star Resonance is finally out in the west and off to a strong start on Steam, but was the MMORPG worth the wait?

    October 10, 2025

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