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Cronos: The New Dawn Review - Solid Survival Horror
Game Reviews

Cronos: The New Dawn Review – Solid Survival Horror

by admin September 3, 2025


Despite nearly sharing its name with a joyful Mario squid enemy, developer Bloober Team makes horror games almost exclusively, but its track record is spotty. Its last game, however, the 2024 remake of Silent Hill 2, was met with nearly universal acclaim. The positivity surrounding that game inspired confidence in Cronos: The New Dawn, and while there are some clear lessons the team has taken away from its time in foggy scary town, Bloober’s time-travel horror game is not without its pain points. If you’re in the mood for something that recalls games like Resident Evil 4 and Dead Space, though, Cronos might hit the spot.

 

Taking clear inspiration from the 1995 Terry Gilliam film, 12 Monkeys – a movie I like a lot – Cronos: The New Dawn follows the Traveler awoken without memory for a mission of such great importance that it is treated with religious reverence. A mysterious incident in 1980s Poland caused a horrific disease outbreak that infected humanity, turning us into violent, powerful monsters with the ability to merge together to become even more violent and powerful. The Traveler must survive the present and go back in time to extract the memories of important individuals to figure out what happened and hopefully prevent it.

The science-fiction premise is fascinating, and whether intentional or not, the art direction emulates the dangerous and hopeless mood of 12 Monkeys well. I was intrigued by the Traveler’s robotic devotion to the Collective and its mission to save humanity, but emotionally, I was left hanging. The ending devolves into difficult-to-track ambiguity that left me more confused than curious to learn more. It also doesn’t help that the protagonist is faceless. She never leaves her diving suit or removes her helmet, so moments meant to feel weighty and important often come off as goofy, with the performance relying on large swinging arm gestures.

The narrative’s shortcomings, however, are offset by generally solid survival-horror mechanics. The Traveler makes her way through the pre- and post-apocalyptic eras of Poland, finding keys to open doors, managing her inventory, keeping track of ammunition, and fighting monsters (named Orphans here) as conservatively as possible. The gameplay is familiar without ever straying too far out of the bounds of the genre, and I appreciated it for that. I was rarely surprised by the task at hand, but as a fan of survival horror, I welcomed the reliable and generally well-balanced gameplay.

Shooting feels pretty good, and the ability to charge every weapon for a stronger attack without expending extra ammo created intense moments of Orphans stumbling toward me while I waited to fire off a shot at the last second. The Traveler is also able to play with gravity later in the game, and it leads to some enjoyable visuals while maintaining the basic fun of the shooting.

 

I did miss the ability to do the quick 180-degree turn seen in comparable games and would occasionally get frustrated by not being able to do much to dodge enemy attacks outside of trying to run away. Cronos also frequently makes what are meant to be jump-scare moments damaging at best and lethal at worst. These always frustrated me because many are unavoidable, and I would die, and then the horror would evaporate on the second attempt because I knew what to look for. I signed up for a horror game, and I don’t mind getting jump-scared, but it shouldn’t always kill or nearly kill me. At that point, it’s more frustrating than frightening.

Cronos: The New Dawn has an excellent, thoughtful premise that feels dark and dangerous, but does a poor job of executing on its promising sci-fi ideas. A questionable religion born from trying to save the world in the face of a rampaging disease with clear parallels to the global pandemic we all recently experienced is great fodder for a story, but I was left shrugging my shoulders by the end. Thankfully, the gameplay, though familiar, offered plenty to pull me through the approximately 12-hour experience to see the end.



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September 3, 2025 0 comments
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Cronos: The New Dawn review - Bloober matures with a twisty psychological horror
Game Reviews

Cronos: The New Dawn review – Bloober matures with a twisty psychological horror

by admin September 3, 2025


Cronos: The New Dawn is Bloober Team’s best original game yet. An immersive romp through a suffocating portrayal of 80s Poland, where your journey is far from what it first seems.

Cronos: The New Dawn invites you into a rich and authentic representation of 1980s-era communist Poland in the wake of a terrifying cataclysm – The Change – that has completely wiped out humanity. This strange disease has rendered mankind into grotesque beings, set on merging into aggressive clumps of biomass and in the process becoming all-powerful. It’s our protagonist’s job – the Traveler, ND-3576 – to travel back in time and ‘awaken’ lost souls who refuse to move on. The one key imperative to note here, when you aren’t soaking in all the impending doom, is: don’t let them merge. The game won’t let you forget this in a hurry.

Cronos: The New Dawn review

Survival horror enthusiasts will be glad to hear that Cronos: The New Dawn has all the markings of some of the genre’s biggest cult classics: Dead Space, Resident Evil, Alan Wake, and Silent Hill are pulsing through the roots of the biomass-coated environments you’ll be battling with here. But don’t be fooled: this is no Dead Space clone, and despite initial appearances, in no way are Cronos’ borrowed elements done on the cheap. Bloober Team has successfully created something wholly distinct, mixing the best parts of these games into something authentically new, and in turn showcasing everything it has learnt from the development of the exceptional Silent Hill 2 Remake. In many ways this is Bloober Team’s strongest original work yet.

Storytelling especially – through notes, newspaper clippings, the environment, and the souls of those who remain trapped in the past – is where Cronos shines, with the most attentive of players being rewarded for truly immersing themselves, and taking the time to explore everything this haunting world has to offer. Stepping into the hefty boots of Traveler ND-3576, you’ll travel back in time to reclaim the trapped souls of those who died to The Change, all at the whims of the mysterious Collective. This organisation and their goals are never truly explained; instead, it’s left to you – and ultimately the Traveler – to figure out what their real goal is. As the Traveler initially adheres to the commands of The Collective mindlessly and robotically, those that she meets begin to make this morph into a much more personal story of the implications of The Change, and the fact that many refuse to move on from it.

Here’s Eurogamer’s video team detailing Cronos: The New Dawn for you.Watch on YouTube

As is to be expected from Bloober Team by now – who are growing from a slightly hit-and-miss studio to one with genuine expertise in psychological horror – there’s a lot more that lurks beneath the surface. Nothing is as it first seems, and by the end your expectations of this story will have been upturned for the better.

Many of the answers you’ll be searching for here won’t be given to you, but found, by carefully taking in your environment and paying close attention to decorations, graffiti, littered debris, and more. Some of these are small, pointed moments – take, for example, a fellow traveller you meet with a prosthetic, robotic arm and leg; in the next area he sends you to, just a short walk away, you’ll find something that looks an awful lot like a pair of dismembered traveller’s limbs. Others are more significant to the story at large; countless theories about The Change can be found in intimate diary entries from the deceased, with your own theories forming as you encounter audio logs from fellow Traveler’s, scientists, and military personnel, or graffiti and comic-books depicting artistic representations of the experience of The Change… and the Traveler’s part in it.

While wading through decaying buildings and diving through time and space, it’s your job to track down people who were key to the Change to extract their souls with a device called the harvester, a contraption that could be straight out of A Nightmare on Elm Street which sees needle-sharp blades extend like claws from the traveler’s suit. As you make your way through this ruined take on 80s Poland – accompanied by a synthy, 80s-era soundtrack, as well as the guttural noises of foes to constantly put you on edge – you’ll meet the elusive Warden, a guide to other Travelers who immediately appears to have motives of his own. But what exactly are those motives? It’s queries like this that’ll keep you enthusiastically pressing on.

Image credit: Bloober Team

ND-3576’s bid to awaken those lost to The Change soon becomes a quest to extract whoever can give her the most answers about this affliction, her role in it, and her true identity. It’s selfish, really, but you’ll soon find that a lot of the characters in this harrowing tale are only out to serve themselves (for the most part). You can’t trust anyone. Through the influence of The Warden, and the questions raised by the lost souls she meets, this stoic Traveler – who often feels robotic – slowly becomes more human. She stops blindly following orders to extract specific targets and starts to question what The Collective’s real motives are, whether she could have been responsible for The Change, and who she really is under that heavy-metal suit.

Without sharing too much, as you meet more people it becomes apparent that you’re playing as the person that everyone thinks is the bad guy (which I find quite interesting – it’s something we don’t often get to do in a genre usually intent on casting you as the everyman-slash-cop-slash-special agent that’s typically at least trying to come to the rescue). People are hostile towards the Traveler, scared of her, and convinced she’s the one who’s responsible for The Change that has robbed them of their lives. As a result, you’re constantly battling with whether or not you’re helping these people, or whether you’re the monster they’ve been led to believe you are. As the Traveler slowly becomes less robotic, and more intent on getting answers about The Change and her employer, The Collective’s part in it, so do you. This slow and steady development from robotic worker to human – of both the Traveler and the Warden, as they grow to learn more about the human experience – is heartwarming, but also concerning. You’re prompted to wonder who these characters really are beneath the suit, and what their true intentions may be. (I’d love to elaborate here but, alas: spoilers).

Image credit: Bloober Team

Cronos’ darker truth is where the real meat of this story lies, the thing that sees you constantly pressing forward in search of answers (“Tell me, what exactly happened in the Steelworks?”). Or at least pressing forward in-between moments spent petting the collectable cats, a much-needed bit of respite in this otherwise lawless land, where nowhere and nobody is safe.

While Cronos: The New Dawn stands out where its story and character development is concerned, gameplay sometimes left a little more to be desired. Cronos plays most similarly to a Resident Evil game, where inventory management is incredibly important and resources are scarce, and while I welcome the challenge, Cronos falls into the frustrating category rather than fun more often than I’d like.

The upside is, as I mentioned above, that Cronos: The New Dawn may borrow plenty of things from other horror series, but it rarely feels derivative. In fact the end result feels genuinely refreshing in a genre that so often sticks to its trusted formats. One of the more unique elements, for instance, is that merge system, which is effectively the direct opposite of Dead Space’s dismemberment system – and something you will need to give very careful consideration to throughout Cronos. By leaving the corpses of Orphans behind – Orphans being the range of enemies you face, those who have been sadly inflicted by the plague that was The Change – you run the risk of new ones merging with their bodies, becoming even more formidable in the process. And you don’t want to be wasting ammunition in Cronos by any means.

Image credit: Bloober Team

Likewise, extracting the essences of people, the Traveler’s main objective, isn’t as redundant as you first think; these essences offer different perks for your build, such as one character’s essence letting you deal more damage to burning enemies, or another allowing you to retrieve 10 percent more Energy (your in-game currency), with trade-offs coming from the limit to how many of these you can store. These also lead to some of Cronos’ most interesting, hallucinatory moments: the souls that the Traveler harvests ultimately haunt her physically, with their frustrations – and therefore their presence – only becoming more prevalent throughout the game. Be prepared for jump-scares (not that you ever can be).

By the same token, those who dismiss the merge system will soon find it comes to bite them. There’s a reason the game is constantly reminding you “don’t let them merge” and “burn their bodies”; adhere to that, or you might as well be playing on hard mode. And the unique tools provided in Cronos are again part of that sense of newness – an Emitter that lets you manipulate time oddities to traverse new terrain, Gravity Boots that let you walk on walls and fly from platform to platform, a Conductor that creates electrical paths to power generators. All provide puzzle-solving aspects to an otherwise combat-heavy game, and grant some relief from otherwise brutal fights. That said, the Gravity Boots and Platforms are perhaps the weakest of these, sometimes feeling quite repetitive and maybe a tad gimmicky. The game is self-aware of what it’s doing though; it knows it can be repetitive in places (especially where turning on generators is concerned) and the Traveler says as much. And those tools – and new weapons – are at least provided at a pace that keeps things from getting tiring.

Image credit: Bloober Team

Similarly important to concentrate on is your inventory, which is again where some minor frustrations can creep in. Games that focus on inventory and resource management aren’t new by any means, but it’s taken to a whole new level here, and for the most part forms the kind of challenge I think survival horror veterans will welcome. Those less well versed might find themselves struggling, however. You can only carry a select amount of crafting materials and items (which can be upgraded over time using an upgrade item, found through exploration, called Cores), and it means you must strategically plan your enemy encounters. You don’t want to waste ammunition on uncharged shots, nor do you want to waste explosives, so you’re very quickly forced to take combat a little slower and learn from any mistakes you make (such as letting them merge!). Mastering this then makes encounters easier, and it’s rewarding to feel your character become more powerful – not just because of the upgrades offered to you, but because you’re learning that the combat priority here isn’t always just shooting. (And when ammunition does get low and things do get ropey, the environment’s always there to be used to your advantage; more often than not, there’s a canister or two waiting to be blown up.)

Prioritise your inventory upgrades early, as well as the firepower of your weapons, and you’ll be off to a good start, but without careful consideration of your upgrades and resources, Cronos: The New Dawn can later become a matter of constantly running back and forth from save points, simply because you’ve found yet another key item and once again have no room for it. Add the horrors that are the Orphans – and the Merge mechanic – into the mix, and you’ll regularly find yourself in some very troubling situations. Fortunately, while mistakes can and very likely will be made here, the opportunity to re-spec your build or simply change your approach is available and encouraged.

Between inventory management and the merge system, Cronos requires strategic approaches to fights, and you’ll want to be prepared to die plenty. Various bouts with waves of Orphans saw me coming back with new strategies (and more explosives). Rewarding as that can be, the pitfall that Cronos falls into is that some of these combat sequences, where there are an abundance of Orphans on your tail or you’re forced to fight many in a closed space, are more difficult than boss encounters. Perhaps this is intentional, but it made a few boss fights (excluding two later fights in the game, which you should otherwise definitely look forward to) feel underwhelming.

Image credit: Bloober Team

At the best of times, combat and traversal is punchy and satisfying. Firing off charged shots, switching between powerful weapons and tools, watching enemies explode as you kite around beautifully, faithfully crafted environments that, despite their decay, display the beauty of Poland – it’s all good fun. At the worst of times, however, Cronos is a real test of patience, and can lead you to lean into cheesing certain moves for survival. Stomping is mapped to the same button as shooting, which means accidentally slamming your foot on things is easily done, while it’s easy to fall into simply kiting enemies to explosive canisters.

Without careful resource management, too, you can find yourself trapped in some very challenging combat sequences without enough ammo or explosives to navigate them – Orphans everywhere, merging away with abandon. This often saw me spending my hard-earned Energy on ammunition, rather than saving for the upgrades I wanted, and that was with real concentration on preventing enemies from merging to the best of my ability. I’ll be the first to admit I could’ve always managed my resources better – don’t make the same mistakes I did! – and maybe this is simply a skill issue. But this still feels like it can get a little out of hand.

Cronos: The New Dawn accessibility options

Aim assist, revisitable tutorials, and colourblind options. Customisable subtitles (size, transparency, dyslexia-friendly font), adjustable sensitivity and fully remappable inputs for keyboard and controllers. Independent sliders for music, dialogue, and sound effects. Adjustable interaction indicators, toggles for sprinting, and QTEs input method can be adjusted. There are flashing light effects that cannot be turned off. Camera shake and sway can be turned off. Motion blur can also be turned off, though there are scenes later in the game where this seems to occur regardless of this setting. No lower difficulty modes.

While I have my qualms with some aspects of Cronos: The New Dawn’s combat and inventory systems (and even had a less-than-pleasant issue that saw the final boss despawn mid-fight for me) what I absolutely can’t deny is that Bloober Team has created an incredibly immersive adventure – one that can test your concentration and strategy as much as your patience. Persevere through demanding fights and use the environment to your advantage, and you’ll find plenty to enjoy here. Cronos’ jumpscares got me on more than once occasion; its story of disease, identity, and companionship will tug at your heartstrings between all the horror; and through the exquisite execution of 1980s Poland – Bloober Team’s home country – and it’s detailed environmental storytelling, you can see just how much passion has gone into this brutal excursion. Cronos: The New Dawn is ultimately a showcase of Bloober Team’s strengths; both the lessons it’s learned from previous games and the major success of the Silent Hill 2 Remake. And crucially it’s also something new, a game where you have to bring something of your own to it, to piece together and find meaning in its elusive story, and to devise strategies for survival. The end result is worth all the struggle.

A copy of Cronos: The New Dawn was provided for this review by Bloober Team.



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September 3, 2025 0 comments
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Pscut
Game Reviews

Sony Might Be Making One Of Its PlayStation 5s Worse

by admin September 3, 2025


This console generation has been notable for many reasons, from the scarcity during a covid-era launch through to the unprecedented scale of failures and studio closures, but one aspect that’s more bizarre to see than any other is the continual increase in prices. Historically midway through a generation we would see prices start to drop—this time, however, we’ve only seen the cost go up. And now in an astonishing move, it’s looking like Sony might be downgrading the PlayStation 5 Digital Edition.

While currently only affecting customers in Europe, the situation appears to be that the narrower PlayStation 5 Digital’s storage will be reduced from 1TB to 825GB, with the price remaining the same. That’s a price which, notably, has already been increased twice since launch. This is what’s being reported by billbil-kun on the French site Dealabs, based on information from certification documents that show the next version of the discless PS5 in Europe, the CFI-2116 model, will maintain the current €499 ($580) price, but lose 20 percent of its storage capacity. This is currently only affecting the digital PS5; the version with a disc drive is as yet unchanged.

That €499 price, it should be noted, is €100 ($116) more expensive than the PS5 was at launch, after two €50 increases since 2020. In the U.S., the console has also increased in price. Sony warned in May that Trump’s implementation of tariffs would likely cause costs to increase, and last month that happened. The PS5 Digital, which launched at $400, is now only available as the PS5 Slim at $500 (originally $450), though at least it still comes with a full terabyte of storage.

Of course, any of this could change at any time. In previous generations, at around the four-to-five year mark in a console’s lifespan, we’d usually be seeing prices dropping on original builds, perhaps alongside a tweaked version at the original launch price. As such, it’s been weird enough to see this reversed, let alone then learning that new versions of the machines might become worse instead of better.

825GB is far too little space in 2025. The PS5 Digital originally launched with that as its standard storage, before the “Slim” version replaced it in 2023 and upgraded things to 1TB. But given Sony’s software already takes up a huge chunk of the drive, that only leaves 667GB on an 825GB disc for your use. Given AAA games are routinely coming in around 150GB these days, you’re left with room for maybe four or five big titles? That’s terrible.

But console manufacturers are clearly hurting when it comes to hardware revenue, given most are notoriously sold at cost or at a loss, and with tariff confusion and reality deeply hurting markets, there’s obviously a desire to shave costs wherever it’s possible. Putting the price of the console up a third time in five years in Europe is probably too big of an ask, so cutting corners could well be the next option. Which sucks. Big time.



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A short-haired woman points a gun.
Game Reviews

Perfect Dark Was Almost Saved By A Last-Minute Deal With Take-Two

by admin September 3, 2025


Perfect Dark was one of the most anticipated blockbusters in the first-party Xbox portfolio when it was suddenly canceled earlier this summer amid mass cuts at Microsoft. Bloomberg now reports there was briefly an attempt to find the troubled game a new publisher so that it could still come out.

Unfortunately, those talks apparently fell through, at least in part due to disagreements over IP rights. The idea was that Embracer-owned Crystal Dynamics, which was co-developing the stealth shooter with now defunct Xbox studio The Initiative, would complete the project under a new publishing deal with Take-Two. The two companies reportedly came “close” to a deal but one of the things that ultimately sunk talks was disagreement over who would own the Perfect Dark franchise, which currently belongs to Microsoft, over the long term.

If Perfect Dark had been a success, the IP rights would have become way more valuable overnight with the potential for sequels or TV and movie adaptations. But for that to happen it would have had to come out. How much will the IP be worth with no new game in over 15 years?

This deal falling through is seemingly why Crystal Dynamics announced new layoffs last week. “This decision was not made lightly,” the studio posted on LinkedIn. “It was necessary, however, to ensure the long-term health of our studio and core creative priorities in a continually shifting market.”

Microsoft has found a way to give some of the casualties of its mass layoffs a second lease on life. Hi-Fi Rush maker Tango Gameworks briefly shutdown in 2024 before being resurrected later that year under South Korean publisher Krafton. It’s a shame the tech giant couldn’t find a way to make that happen for Perfect Dark, both for fans but most of all for the people who were working on it.



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Final Fantasy 14's Naoki Yoshida wants players to stop sending developers demoralising abuse
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Final Fantasy 14’s Naoki Yoshida wants players to stop sending developers demoralising abuse

by admin September 3, 2025


Final Fantasy 14 producer and director Naoki Yoshida has asked players to stop sending harsh, non-constructive criticism to developers as it can be demoralising.

Yoshida discussed the topic of dealing with feedback at a panel during PAX West last week. The MMORPG’s community is known for being particularly vocal, while Yoshida himself is in frequent dialogue through the Letter from the Producer streams and Fan Fest events.

Yoshida first noted players and developers are “in the same community” due to their love of games. “Whenever there are comments being directed towards us, I try to understand where they’re coming from, what they’re trying to tell us,” he said.

FINAL FANTASY XIV x MONSTER HUNTER WILDS Collaboration TeaserWatch on YouTube

He continued: “Positive feedback is great and it’s a great motivator to aim to continue making those players happy.

“We see gamers as allies or friends…I want to continue that mutual understanding.”

Yoshida then specifically addressed negative feedback.

“I want to emphasise here, there is a person behind the games,” he said. “While I understand some harsh criticism might be necessary sometimes, there’s a person behind the games that you enjoy and if you have that harsh criticism, I think we would want to have it be constructive.

“Some players I know want to express their frustrations, but I think very harsh words will sometimes hurt developers very deeply. I think this applies for any creator in the video game industry. And some of the harsh words that were thrown at some of them, it could potentially demoralise them so much that they don’t want to make video games anymore. And in the end we – as in the gamers – would miss out on good work that these people could potentially have made just because people have thrown these very harsh words and non-constructive criticism at those people. It just becomes such a negative environment.

He concluded: “So whenever you are drafting your post before you hit enter you might want to reconsider.”


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While Yoshida didn’t specify any particular experience here, he has previously discussed transphobic criticism sent to Wuk Lamat voice actor Sena Bryer following the release of the Dawntrail expansion.

Really, though, Yoshida’s words apply to all game developers. While players are often passionate about their favourite games, sending abuse is never a valid response.

This is a news-in-brief story. This is part of our vision to bring you all the big news as part of a daily live report.



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This ASUS ROG Strix G16 Gaming Laptop (RTX 5060) Just Dropped in Price, Amazon Is Selling It at No Profit
Game Reviews

This ASUS ROG Strix G16 Gaming Laptop (RTX 5060) Just Dropped in Price, Amazon Is Selling It at No Profit

by admin September 3, 2025


Gaming laptops do not come at bargain prices. If you’ve ever been walking around for one, you know that the instant you want to have powerful specifications, you’re facing a giant check. That’s why this Amazon sale is like a sweet surprise at the start of the school year. The 2025 ASUS ROG Strix G16 ( has just dropped to $1,274, down from its $1,500 price point, its all-time low.

See at Amazon

Fantastic Gaming Laptop

This is a proper gaming machine, not a stripped-down entry-level model. At its heart, it’s powered by the new Intel Core i7-14650HX which is one of Intel’s latest 14th Gen laptop processors and built to handle demanding games. Pair that up with NVIDIA’s GeForce RTX 5060 Laptop GPU, based on the fresh Blackwell architecture, and you’re ready for modern titles with cutting-edge performance. It also supports DLSS 4, NVIDIA’s new AI-driven upscaling tech, so you can enjoy more frame rates from your favorite games without sacrificing visual quality.

Of course, however, power is just half the tale. You need speed and room for your stuff, and this box has both: It comes with 16GB of DDR5 memory clocked at 5.6GHz, so running lots of different apps at once or streaming your games is silky-smooth. Storage is also generous: a 1TB PCIe Gen 4 SSD gives you speed and space. That’s space for a ton of current AAA games, plus your work, media, and files.

The screen on the ROG Strix G16 deserves some special mention as well: A 16-inch FHD+ display with 16:10 aspect ratio and scorching 165Hz refresh rate ensures gaming is truly gratifying. That higher refresh rate doesn’t just help with competitive games: it’s also smoothes out scrolling websites, video watching, and even everyday motion. With a 3ms response time, ghosting and blur are reduced.

ASUS has also relied on its ROG Intelligent Cooling solution which involves a full vapor chamber layout, tri-fan technology, and liquid metal to help cool the CPU. Translation: you can push the hardware more aggressively without worrying about thermal throttling, and fans stay reasonably controlled compared to past versions. If you’re sweating out a marathon gaming session or exporting a video project, the machine has learned how to stay stable.

At $1,274, this deal really hits a sweet spot: You’re getting a brand-new 2025 model that combines powerful internals with thoughtful display features and cutting-edge cooling in a design that looks sharp. The biggest challenge may not be choosing it but catching it before Amazon runs out of stock!

See at Amazon



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This 25,000mAh Power Bank with Triple 100W USB-C Ports Now Costs Peanuts on Amazon
Game Reviews

This 25,000mAh Power Bank with Triple 100W USB-C Ports Now Costs Peanuts on Amazon

by admin September 3, 2025


Amazon decided to spice up this Tuesday with some quick fire flash sales, and one of them is honestly hard to ignore. Portable chargers usually mean something small for your phone, but this deal is on a proper laptop-grade power bank from Anker.

It comes with a gigantic 25,000mAh capacity and three 100W USB-C ports. The kicker? It’s dropped to $94 from $135, which is an all-time low at Amazon. Over 60% of the stock is already gone, so if this interests you, you should probably get it while it’s available.

See at Amazon

Airline-Approved

Most power banks are fine for topping off your phone a time or twice but the second you throw a MacBook (or even a Switch) into the mix, they fold over pretty easily. That is why this model is so coveted: You get three USB-C ports and each of them can do up to 100W of power. That means: you can really charge a laptop while out without keeping an eye on the battery draining otherwise.

With 25,000mAh available, you’re looking at multiple phone charges or good laptop support for hours. If you’re a travel bug, that means extended flights or train trips with no worry of the battery going below 5% when you need it the most. And since this monster is smart about replenishing itself, it doesn’t take forever to refuel. With its 100W input system, you can charge to 30% in 22 minutes. That’s long enough to throw it on the charger while brewing your morning coffee before a flight and be ready to roll. And yes, it’s airline-approved, under the 100Wh boundary, so safe in overhead bins.

Unlike most chunky power banks, this has two internal USB-C cables inside. One extends up to 2.3 feet but retracts neatly when not being used and the other is a shorter cable that doubles as a strap for carrying the unit around. Both are tested for durability so they won’t deteriorate from regular use. No more digging through your bag or praying you had remembered to grab the right cord. The cords are preattached, which is the kind of little win that makes life a tiny bit easier.

You can definitely have more than two or three devices: Four devices can be charged at the same time by this unit: the two inbuilt cables, the extra USB-C port, and one standard USB-A port. That would mean that you could be charging a MacBook, a phone, a pair of headphones and some other device at the same time.

Anker has already established a reputation that is conducive to faith in its chargers, and this one does not disappoint in any way: massive capacity, bidirectional fast charging, intelligent design, and the ability of actually keeping a laptop alive. For $94, it’s a take-and-go type of deal you’ll be sorry not to have woken up to. The only real catch? Stock isn’t going to hold out for long.

See at Amazon



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Dyson Is Going Nuts with the V8 Plus, the Cordless Vacuum Suddenly Got Really Cheap
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Dyson Is Going Nuts with the V8 Plus, the Cordless Vacuum Suddenly Got Really Cheap

by admin September 3, 2025


Dyson has always sat in that premium corner of the market – the same way Apple does in tech. You know you’re paying for sleek design, strong engineering and a brand that rarely slaps discounts on its products. That’s why today’s deal feels like such a rare treat.

Right now on Amazon, the Dyson V8 Plus cordless vacuum can be had for $389, marked down from $470. That’s its lowest price, but it’s a flash sale and once it’s gone, that’s it.

See at Amazon

Powerful Cleaning

This model uses Dyson’s digital motor V8 which produces up to 110,000 RPM. That equates to strong suction that can really lift fine dust, pet hair, cereal messes and floor debris from carpets and hard surfaces. Strong filtration is when it doesn’t just move dirt from one place to another, but picks up particles in the process, taking out allergens and leaving the air cleaner: This is part of the reason Dyson vacuums are more expensive – they don’t simply appear futuristic, they actually offer a quality of performance most cordless vacuums can’t quite reach.

Battery longevity is another area where Dyson has upgraded over time: The V8 Plus offers up to 40 minutes of runtime on a single battery. That’s enough to tidy most apartments or sweep a whole series of rooms before it needs to be plugged in. And since you can also change modes, you can save battery on small messes or use the big guns on heavy-set grime when you need to. Charging is also made simple with the dock station: just click it in place and it charges while it’s nestled safely away.

The V8 Plus is lightweight so picking it up and maneuvering it around the home or even upstairs isn’t a bother at all. It’s a snap to switch from a stick vacuum to a handheld and you can use it to get into everything from car interiors to the space in between couch cushions. With the attachments, you can access different surfaces without breaking your rhythm.

Vacuuming has the dreaded sensation of inhaling back all that you vacuumed but Dyson designed a system where rubbish is pushed out in one motion. You don’t need to pull on filters or dirty your hands – the dirt stays inside, which is a savior for anyone with a dust allergy. And as for filters, the V8 Plus has Dyson’s entire-machine filtration system that traps particles down to 0.3 microns.

Today, the real discount is the price: Bringing the Dyson V8 Plus down to $389 isn’t the kind of sale you come across every day. Dyson doesn’t flood the shelves with sales, so this impromptu sale is one you need to act on quickly.

See at Amazon



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September 3, 2025 0 comments
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This Gaming Mini PC with Ryzen 7 5825U Costs 5x Less Than a MacBook Pro, Amazon Clearing Final Stock
Game Reviews

This Gaming Mini PC with Ryzen 7 5825U Costs 5x Less Than a MacBook Pro, Amazon Clearing Final Stock

by admin September 3, 2025


Not all of us can buy a MacBook Pro or the new ASUS ROG gaming laptop. If your pocket is tight, there are surprisingly cheaper options that deliver just as much punch. One such option is the GMKtec M5 Plus gaming mini PC (Ryzen 7 5825U, 32GB RAM 1TB SSD), now available on Amazon at an unbeatable price of $319, originally priced at $400. This is a great discount and with such a price, it’s an excellent opportunity to acquire a mini PC for both gaming and office use.

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Great Gaming Mini PC

The GMKtec M5 Plus comes with an AMD Ryzen 7 5825U processor which is a modern processor that offers 8 cores and 16 threads. The processor is 2.0GHz in base speed but is capable of turbo boosting up to 4.5GHz when energy mode settings are optimized. This is significantly more efficient than previous generations like Ryzen 7 5700U with about 35% more performance.

Within the memory division, the M5 Plus comes equipped with 32GB of DDR4 RAM that runs in dual channel which is a rich provision for a mini PC in this range. If you ever need to push it further, the system is expandable up to 64GB. With such a figure of RAM, you can go about office tasks, heavy browsing sessions, and gaming without feeling any delay. Storage won’t hinder you either, with a speedy 1TB PCIe 3.0 SSD.

Networking is also addressed quite nicely with dual NIC LAN ports providing 2.5Gbps Ethernet speeds. That is a big bonus if you need good internet to stream or play online games. The speed of Ethernet here is way more than usual gigabit connections, eliminating lag and buffering. With WiFi 6E thrown in, you’ve got solid, quick wireless that handles multiple devices easily and Bluetooth 5.2 keeps your headphones, mouse, and keyboard plugged.

Its graphics are processed by the on-board AMD Radeon Graphics 8-core processor with a speed of 2000 MHz. Its GPU is tuned for games at medium settings, video editing, and ultra-smooth playback of 4K material. Display-wise, three 4K monitors simultaneously can be supported using DisplayPort, HDMI, and USB-C ports.

You get a lineup with USB 3.2 and USB 2.0 ports, USB-C that delivers power and has display outputs, a DisplayPort, an HDMI 2.0, and a single headphone and microphone port.

At $319, it’s a good idea to grab the GMKtec M5 Plus if you want a powerful and budget-friendly PC that can handle work and gaming. If you’re looking for a mini PC that can handle your everyday demands without the Apple-level price tag, this deal definitely deserves a look. Just keep in mind this is a limited-time offer so don’t wait too long before it slips away.

See at Amazon



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September 3, 2025 0 comments
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Zangief blows off steam.
Game Reviews

Saudi Arabia Now Co-Owns Biggest Street Fighter Tournament Of The Year

by admin September 3, 2025


Sony recently ended one of its more bizarre pandemic-era side-quests by selling its majority stake in the fighting game event Evo. One of the biggest esports events of the year is now co-owned by talent management company RTS and India-based NODWIN Gaming. That seemed mostly fine, until now.

Yesterday Qiddiya Gaming, which is backed by the Saudi Arabian Public Investment Fund (PIF). announced it was taking full ownership of RTS, making it the second-biggest stakeholder for Evo. Chief strategy officer Muhannad Aldawood called it “a strategic step that will further strengthen our esports business and unlock new opportunities across the broader gaming ecosystem.”

He added, “most importantly, this will enable Qiddiya to keep fueling the continued growth of Evolution Championship Series (EVO), the world’s largest fighting game event since 1996, with unlimited potentials.”

The move puts the premier event for Street Fighter 6, Tekken 8, and other fighting games squarely in the crosshairs of Saudi Arabia’s ongoing efforts to “sportswash” its abysmal human rights reputation and the fact that it’s still ruled by a literal monarch in the year 2025. Other notable attempts include things like merging with the PGA Tour, partnering with WWE, and paying Christiano Ronaldo $700 million to play soccer in Riyadh.

There have also been big shifts into gaming as well. This has included investing billions across everything from Nintendo and Capcom to Electronic Arts and Nexon Gaming. Earlier this year, it bought Pokémon Go and other Niantic-developed mobile games for a whopping $3.5 billion. It even bought all of King of Fighters and Metal Slug publisher SNK Corporation, taking the company private and seemingly forcing the developers to put Ronaldo in this year’s Fatal Fury: City of the Wolves.

But the push has been even more apparent in competitive gaming. It purchased major global tournament organizer ESL FACEIT in 2022, and snagged a 30 percent stake in Chinese esports company Hero Esports in 2023. And it just wrapped up the 2025 Esports World Cup, an attempt to astroturf a new major competitive gaming event into existence through massive prize pools never before seen, even in the esports bubble years of the late 2010s.

While some communities have boycotted the event, others have been happy to lean on the publicity and money at a time when pro gaming is struggling. A documentary promoting the 2025 EWC was released on Amazon earlier this year, but the version streaming in Saudi Arabia stripped out players talking about LGTBQ+ issues and concerns.

“We are disappointed to learn, upon your request for comment, that the Saudi broadcast of Esports World Cup: Level Up has been altered to remove images of our Pride jersey, as well as important parts of our Co-CEO Steve Arhancet’s story as a gay man in esports,” Team Liquid, which fields players in League of Legends, Overwatch 2, Apex Legends, and more, wrote at the time.

Saudi Arabia’s investment fund is still only a minority investor in Evo, and it’s unclear how the change in ownership will impact the event moving forward. At the very least, it’s hard to see Saudi Arabia not being added to the list of countries that currently host annual Evo tournaments. How pro players respond also remains to be seen.

Fighting games have always been unique within esports. With a legacy that dates back to the early arcade days and communities built on local, grassroots connections rather than corporate branding exercises, Evo has always had a special place within competitive gaming. It’s now one that will have to confront the moral calculus of co-owners currently accused, among other things, of a recent surge in extra-judicial executions.



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September 3, 2025 0 comments
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