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Steam gets a navigation-based overhaul and a much needed storefront tidy up
Game Reviews

Steam gets a navigation-based overhaul and a much needed storefront tidy up

by admin September 24, 2025


Steam’s had an overhaul. The world’s biggest PC gaming storefront has had a tidy-up, making it appear much less cluttered and busy when you browse.

Central to the overhaul is a new search and navigation bar, which absorbs all of the messy navigation which used to sprawl down the left-hand side of Steam’s homepage, and relocates it to a horizontal nav-bar across the top. An enlarged and improved search bar sits like a prize goose in the middle of this.

This deeply alluring (and more easily identifiable) search bar now displays more things, such as popular searches, recent searches, and your most popular genres when you click on it. And it allows you to search by things like publisher, category and tag, which you couldn’t do before. There’s an Advanced Search option where you can specify searches further, too.

Next to the search bar there’s a new Wishlist category, which shows how many games you currently have wishlisted (34, if you’re wondering) and takes you to your Wishlist. The other options on the nav-bar condense everything else, across Browse, Recommendations, Categories, Hardware, Ways to Play, and More drop-down menus.

Generally, a lot of thought has been put into how to surface more games you might like, without Steam looking like a frantic jumble sale. The new horizontal nav-bar also follows you around wherever you are on Steam, which eradicates the issue where you’d be on a page somewhere, like a seasonal sale page, and the left-hand navigation would disappear. There’s more explanation of Valve’s thinking in a Steam Store redesign update blog. These changes have been tested in beta for a while, incidentally, so any kinks ought to have been ironed out.



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September 24, 2025 0 comments
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The LEGO Minecraft Advent Calendar Is Selling for Pennies, but Only if You Buy Early
Game Reviews

The LEGO Minecraft Advent Calendar Is Selling for Pennies, but Only if You Buy Early

by admin September 24, 2025


LEGO has just rolled out its new Advent calendars, and they’re giving early shoppers a real treat. Every year it’s the same story: prices are friendliest at launch then as December gets closer, demand sends them climbing back up.

Right now, the LEGO Minecraft advent calendar (2025 edition) is going for only $38 instead of the usual $44. No wonder it’s already the fan favorite among all the LEGO calendars this season, from Harry Potter to Star Wars – but Minecraft is the #1 best-seller on Amazon.

See at Amazon

LEGO just released its new Advent calendars, and they’re treating early buyers to a welcome bargain. Year after year: prices are kindest at introduction, then closer to December, demand pushes them on the rise. Currently, the LEGO Minecraft Advent Calendar 2025 is available for as low as $38 rather than its normal price of $44.99, which is its lowest ever on Amazon. No wonder it’s already the holiday favorite of all the LEGO calendars available this year, whether it’s Harry Potter or Star Wars—but Minecraft is in the spotlight.

A Christmas Deal That Brings Minecraft to Life

Why this set is exciting is pretty simple: children and adults like counting down to Christmas, and LEGO and Minecraft is as good a sure bet as you’re ever likely to get. Instead of a second box of chocolates, you’re getting 24 buildable surprises that extend the suspense through the morning. Constructed from 300 pieces, the set creates a full-sized Minecraft world to discover one day at a time.

8 classic Minecraft mini-figures are shipped inside: Alex and Steve are present, of course, but you also get a Creeper, stray, drowned, zombie, snow golem, and even a villager in Santa clothes. They all come with holiday-themed accents that still fit the vibe of the holiday countdown without losing the characteristic Minecraft look.

What’s really cool is the way the pieces interact with one another: There’s something new every day and collectively, they build a Minecraft-themed winter village scene. That playmat background in the box acts as the glue to hold everything together so instead of having 24 separate builds, kids see their own Lego world come together over the space of a month.

This Advent calendar isn’t a separate collection: it’s compatible with the entire range of LEGO Minecraft. For someone who already has Minecraft Lego pieces lying around, this slots right into the existing collection. Kids can expand on their worlds, bridge scenes together or start with it and build something even bigger.

And there’s more than just nostalgia at play: LEGO calendars like this one don’t stick around at low launch prices. Historically, these drop right around release week before climbing steadily into mid-November, as the frenzy for Advent calendars kicks in. Waiting until December almost guarantees you’ll pay list price—or risk a sell-out altogether.

See at Amazon



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September 24, 2025 0 comments
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Yakuza studio's next game Stranger Than Heaven still a long way off, as teased in jazzy behind the scenes video
Game Reviews

Yakuza studio’s next game Stranger Than Heaven still a long way off, as teased in jazzy behind the scenes video

by admin September 24, 2025


Yakuza studio Ryu Ga Gotoku’s next project, Stranger Than Heaven, was teased at its RGG Summit as part of the Tokyo Games Show.

Previously known as Project Century, Stranger Than Heaven was properly unveiled earlier this year with a trailer revealing the name.

Now a further tease has been shown: the summit closed with a fresh look at the game alongside footage of the team working on the project. Check it out at the end of the stream below.

RGG SUMMIT 2025Watch on YouTube

The footage shows a female jazz singer, also part of the previous reveal, but behind the scenes footage also includes glimpses of other areas of development.

It’s not much to go on and somewhat proves the game is a way off yet. As per Sega’s last financial report, Stranger Than Heaven is expected to release in or beyond the company’s next financial year ending March 2027.

Little else is known about the game, though its codename does suggest it’ll take place in multiple time periods. At the least, the reveal trailer took place in 1943.

Also at the RGG Summit, the studio officially revealed Yakuza Kiwami 3, its latest remake.



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September 24, 2025 0 comments
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Logitech Is Selling Off the Final Stock of G305 Lightspeed Gaming Mouse, Now Going for Pennies
Game Reviews

Logitech Is Selling Off the Final Stock of G305 Lightspeed Gaming Mouse, Now Going for Pennies

by admin September 24, 2025


Logitech is often our first stop when searching for a reliable gaming mouse. If top performance is the goal, the Logitech G305 Lightspeed wireless gaming mouse is a clear winner and boasts a solid 4.6-star rating out of nearly 35,000 reviews. This deal is hard to resist with the mouse now at an all-time low price of $29, down from $49 (40% off).

See at Amazon

Why the Logitech G305 Lightspeed Is a Game-Changer

Computer mice come in all shapes and sizes but the G305 stands out in a few distinct ways. First, it only weighs 99 grams because of a slimmed-down mechanical design that glides smoothly. This makes it fast and accurate movements in game play without gaining weight in the hand which is important for high-stakes rounds when milliseconds count.

The real game-changer, however, is Lightspeed wireless technology by Logitech: Most wireless mice cause delays but the G305 boasts a blazing-fast 1ms report rate. What this translates to is your actions appearing on screen in a split second and deliver a level of responsiveness found in professional-grade far beyond casual gaming. And it’s fully wireless with a compact size and USB receiver storage integrated in.

At the heart of the mouse is the HERO 12K sensor that is a next-generation optical sensor known for incredible precision and efficiency. It delivers up to 12,000 DPI sensitivity for pinpoint accuracy whether you’re sniping across the map or quickly switching targets. Impressively, this sensor provides 10 times more power efficiency than typical gaming mice sensors.

The battery life for this mouse is also amazing: With a life of up to 250 hours of game play on a single AA battery, you can game long without concerning yourself with charging or sudden power loss. This level of staying power ensures that the mouse is always ready for marathon sessions or competitive gaming involving long periods of power performance.

Aside from specs, the G305 offers six programmable keys where gamers have free will to tailor control and macros to a personal journey. Whether gaming FPS, RTS, or MMO, the buttons are flexible enough to structure gameplay for faster, smarter responses.

As stock runs low, make sure you don’t miss it.

See at Amazon



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September 24, 2025 0 comments
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Skate Early Access review - four wheels and a dream
Game Reviews

Skate Early Access review – four wheels and a dream

by admin September 24, 2025


After an absolute age, EA’s wheelie classic is back with great handling and a whole world of slightly jarring niceness.

Few people are saying this out loud, but the new Skate game is essentially an MMO. That’s not what most people want at the moment, by the looks of it, which may explain why few people are saying it out loud.

Skate review

And there are good reasons for this! The broadband connection is a pain, the free-to-play model makes people fret and, with EA, there’s always the strong chance that a world you’ve grown to love will simply blip out of existence one day because the share price sneezed.

But there’s also something really interesting about doing this with Skate, and that’s because MMOs are often RPGs, which means that they frequently have to deal with an odd little conceptual nailbomb. It’s the apocalypse, or something like it. The land has changed and we all feel it in the earth. Enemies are on the march. And you’re the only person who can save the world. But also: there’s a queue. There’s a queue to save the world, and so you eventually join the world-saving quest queue waiting patiently behind a dozen other Chosen Ones.

To put it more broadly, in an MMO, everything’s important but nothing’s really urgent. That’s kind of weird when we’re dealing with an RPG or some kind of cinematic narrative. But throw that state of being into a skating game where nothing’s urgent and only the smallest details are important, and you have something potentially fascinating. It’s like the moment in Below Deck when you realise these people are all dressed in navy epaulets and are chattering urgently into earpieces and talking about rank and all that jazz, but the only mission, per se, involves making sure the mimosas keep flowing. It’s almost Star Trek, but there’s little to no chance of the Romulans turning up and blowing a hole in the hull.

Here’s a Skate trailer to show it in motion.Watch on YouTube

As for what Skate definitely is, it’s the latest installment in EA’s beloved skating series, but it’s set in an always online open world in which you’re chucked in with 149 other skaters and allowed to explore the city of San Vansterdam, which we will get to in a moment. San Vanderstam is carved up into different areas, and the Early Access build has a spine of semi-narrative that takes you through them in turn as you learn what’s what.

You progress by taking on missions, and also by accessing challenges scattered across the map. A lot of these challenges refresh throughout the day, because this is, whisper it, an MMO. They’re simple multi-part fun. Often you have to collect things in a line, and trick as you do so. Sometimes you have to hurl yourself off a building and do interesting things as you plummet to the earth and crashland in a dumpster. Sometimes you have to simply own the spot, by tricking, earning points, getting air. All of this comes with nice tools for capturing video of what you’ve just done, and with a simple drag-and-drop system for adding ramps and rails and whatnot which other players can also have fun with. You can make your own spot and 149 other people might want to enjoy it too! That is lovely stuff.

Image credit: Eurogamer / EA

At the heart of everything is the Flick-It system, which I love very, very much. It comes in a range of flavours here depending on your familiarity with it or your compulsion to become familiar with it through effort, but essentially, you flick the right stick – bear in mind I’m someone who has to have L and R written on their hands during swimming lessons, so right and left are fairly mutable terms to me at the best of times – in order to pull off tricks. There is such a gorgeous elasticity to this, and a quiet physicality which means you feel some kind of genuine connection to the neat footwork unfolding on the screen whenever you do something cool. There are also expanded moves like grabs and spins, all of which fold in with Flick-It very sweetly.

Gosh it’s a gorgeous thing. And to highlight just how gorgeous it is, and how gorgeous it remains in this new version of the game, I’m just going to tell you about manuals. Manuals are – and pardon my short-hand, I am no kind of skater in real life – manuals are essentially wheelies on a skate board. You push down on the back of the board and the front goes up. I have never manualed in real life, but I manual whenever I can in skating games, and Skate’s take on this is glorious. It’s because you pull back on the right stick, which is fine, but there’s this sweet spot you have to find. Pull back all the way, until stick clicks against housing, and you will not manual. This is because manualling is a butterfly thing, and it responds to tentative movements, to a feeling out of precise spaces. So to manual, you pull back on the stick and find a space precisely within that empty area between the stick being in its standard position and the stick being all the way back. It reminds me in some complex, the-details-are-invisible way of safe-cracking. I love it. And I love Flick-It.

Flick-It brings the game to life, and has kept me playing through challenges that don’t have an enormous amount of variation to them and through a city which I love, but which I also know is a touch antiseptic and safe. I love San Vansterdam because the starting area at least is clearly inspired by places like Downtown Los Angeles – there’s that smooth concrete and stone, that sun-bleached horizon, stand-ins for things like the ARCO Tower. I love Downtown Los Angeles because it feels dreamlike if you catch it at the right moment, like it’s both heavy and tangible and barely there at all. But it’s a world away from the kind of spaces Tony Hawk would take you, for example, and to a lot of people its particular character may come off as a lack of character in general.

Image credit: Eurogamer / EA

Even so, San Vansterdam is a city in name only, and really a beautifully spaced-out skating park filled with lines and jumps and grinds that I am still discovering. I love skating with strangers here – there’s part of the campaign that forces you to pool with other players, and it worked perfectly for me and I lost a few hours to it. But I also love skating alongside strangers. I’ll come to one of the bespoke skating parks and see dozens of people skating and jumping and grabbing and spinning and pulling off the kind of tricks and chains of tricks that I can only dream of. But it makes me feel a part of something, and I love dropping out to the map and seeing an area where spots are moving back and forth, and then heading to that area and seeing that they’re people! I love dropping into spectating mode and watching people trick and grab and twist.

Onto the payment side of things! Skate has loot boxes which so far it’s rewarded me with for completing missions, and you can also pay real money to buy cosmetics. I have to be honest, I find this side of things quite unexciting, but it feels as if Skate does too. You can play without paying a penny, anyway, and no tricks or challenges will ever be put behind a paywall. It’s all hats and trousers and that kind of thing in the store. It feels like a deal I am happy with?

Image credit: Eurogamer / EA

I love a lot about Skate, then. More, I suspect, that a lot of people. But even I can sense that there’s something missing here. How can I explain this? Okay: don’t get upset, but Skate is perhaps the least cool game I have ever played.

And I mean this in the main as a compliment. Skate isn’t trying too hard, and it wants to be friendly to a large audience, and I suspect it’s also made by people who have lived enough of their lives to know that you miss out on important stuff in the pursuit of being cool for the sake of being cool alone. But Skate is set in a city that everyone loves, a city that’s basically designed for skating, and that means that some of the punkier side of skating – the repurposing of an environment that is built as if you don’t exist, or don’t matter – is absent.

Image credit: Eurogamer / EA

Skate is almost punishingly nice at times. Do the slightest thing on a board in this game and the voiceover buries you with the kind of cardboard love bombs you might expect from a large language model. I like people being nice to me! But I also know that real skating, which I have never done, has an aspect that is not coming across here.

Skate accessibility options

Vibration toggle, FOV and camera shake sliders, three levels of control presets, Flick-It sensitivity slider, toggles for pushing and maintaining speed, grind assist slider and toggle for friendlier wipeout threshold, flip tricks catch assist toggle, auto curb pop toggle, auto mantle and auto wallrun toggles.

Or is it? Skate has parkour, which is clumsy and slow and I kind of love it. You can get off the board and climb skyscrapers to find stunt spots or just a great area to hang out in, like an abandoned swimming pool, waiting for you in the sky. And because you can get off the board, loads of players have discovered that you can jump and roll and basically barrel your way around the world without skating at all.

I have seen this a few times, mostly in the very early days of the game when it was still quite hard to get online, what with the queues and everything, so I stuck around quite a bit on each visit. And what I realised was that people have found a way to push against the design here, just as skaters once found a way to grind hand rails and turn ornamental planters into jumps. This suggests to me, along with the plans to do something Fortnitey with the game, reworking parts of the city on a seasonal basis, that the story of this new Skate is not yet fully written. It is only Early Access, after all. I think I’m probably going to stick around to see how it all turns out.

A copy of Skate was provided for this early access review by EA.



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September 24, 2025 0 comments
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This Official 50-Pack of Pokemon Cards Sells for $0.10 Each, Amazon Is Liquidating Its Inventory
Game Reviews

This Official 50-Pack of Pokemon Cards Sells for $0.10 Each, Amazon Is Liquidating Its Inventory

by admin September 24, 2025


Starting a Pokemon card collection can be exciting but also overwhelming when you’re figuring out where to begin. If you’re just getting into it, here’s a deal that’s hard to pass up: an assorted lot of 50 Pokemon cards for just $5, down from $9. That’s around 40% off the regular price, and $0.10 for each card. Now, you will not be opening up rare cards, and there could be duplicates that show up, but this is a wonderful way to start your collection under way without spending too much money.

See at Amazon

How to Build Your Pokemon Collection with a Budget Boost

This mixed bag is a mix of standard Pokemon cards and energy cards from a variety of series with a surprise feature that makes it interesting. You never know what you are going to receive in each pack, so the excitement from not knowing which cards appear adds some zip to the action. Value is in terms of quantity and mix rather than rarity, so it is ideal for beginners wanting to establish a good foundation set or for backyard collectors who want cheap means of expanding their collection.

The randomness does have some dups but that’s just the bet for bulk purchasing at this price level. Silver lining is that dups can be used to make trades with buddies or strengthen your deck by having multiples of a specific card. Over time, this encourages more interaction with fellow gamers and collectors.

For $5 for 50 cards, this deal lowers the entry price for Pokemon players and collectors. It is a solid choice if you have been eager to start playing without spending a lot of money upfront.

Sure, you may not get the super-huge ones here, but the thrill is in unpacking the boxes, organizing cards, and discovering new favorites. And for serious players, these base cards provide the foundation for trades and deck enhancements.

See at Amazon



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September 24, 2025 0 comments
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"Thousands" banned in Fortnite as new Delulu proximity voice chat mode fuels hate speech
Game Reviews

“Thousands” banned in Fortnite as new Delulu proximity voice chat mode fuels hate speech

by admin September 24, 2025


Over the weekend, Epic launched its new Fortnite Delulu mode with proximity voice chat, but already “thousands” have been banned for toxicity and hate speech.

The new mode sees players starting out solo, but able to join squads by chatting with nearby players. Players will need to have voice chat set to “Everybody” and won’t be able to hide their display name while playing.

In theory, Delulu is a fun twist on the no-build battle royale formula, but in practice it’s fuelled bad behaviour that’s resulted in “thousands” being banned over the weekend, according to the official Fortnite Status social media account.

The Power of Megazord | Fortnite Battle Royale Gameplay TrailerWatch on YouTube

Indeed, Epic seems to have expected this, with the account’s pinned post detailing how players can report in-game conversations.

The mode has resulted in some amusing and heartwarming interactions. Here’s one pacifist player strumming a guitar in an attempt to make in-game friends.

Playing guitar in Delulu last night
byu/asymmetricalsoul inFortNiteBR
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Yet a thread titled “My fellow ladies: How’s Delulu” details the experiences of women in the new mode (thanks IGN).

It includes misogyny, hateful speech, and women being purposefully targeted by men. “It’s been terrible for me so far,” wrote one player. “I’ve been playing solo and there hasn’t been one game where I haven’t been told horrendous things I don’t wish to repeat. I just want to have fun and enjoy the game.”

Some posts are recommending female players don’t speak, which is unfair and defeats the purpose of the mode.

My fellow ladies: How’s Delulu
byu/Kilr_Queen75Xx inFortNiteBR
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Sadly, this is often the experience when women play games online with voice chat. A report from September last year claimed two-thirds of female players report being harassed when playing online. And when Call of Duty added proximity chat to its online modes, reports of misogyny were rampant.

Fortnite Delulu will return this weekend, from 26th September until 29th September. It’s unclear if it’s set to become a permanent addition to Fortnite, but is there more Epic could be doing to protect players?

Yesterday, a Daft Punk music experience was announced for Fortnite.



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September 24, 2025 0 comments
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PC Gaming Legend Wins Steam With Achievement For Buying 40,000 Games
Game Reviews

PC Gaming Legend Wins Steam With Achievement For Buying 40,000 Games

by admin September 24, 2025


Valve awarded Steam user SonixLegend a special achievement on Tuesday. It’s called the “Game Collector” badge, and it was bestowed upon SonixLegend after they purchased over 40,000 Steam games. As far as we know, they’re the only person to have ever done it. Cool! But also how?

As Gamesradar reports, SonixLegend has a reputation in the Steam community for being the super-user even among super-users. Based in Shanghai, China according to their public records, they’ve been active on Valve’s PC gaming storefront for over a decade and have an account level of 303. They’ve been collecting games for years and it’s finally caught up with them in the form of a new Steam record.

Thanks to places like SteamDB, we can glean all sorts of weird info about SonixLegend’s collection. Technically, they have 97,000 titles in their account, but majority of them are junk that don’t qualify for the achievement. If you were somehow able to magically refund everything in the library at today’s prices, the total catalog would be worth over $640,000. Man, would it suck to lose the password to that account or get banned for breaking Valve’s TOS.

Valve / SteamDB / Kotaku

Polygon estimated that it would take over seven years to beat every game in SonixLegend’s collection. But at the rate they’re actually going, that will probably never happen. SonixLegend’s actual favorite game, ironically enough, is a free-to-play co-op shooter called Alien Swarm. It came out back in 2010. They have played it for over 550 hours. They also have over 100 Steam products that cost more than $200 each.

But while SonixLegend is currently winning Steam, they’re hardly the only person gunning for the 40K achievement. A leaderboard shows nearly 20 other Steam users who all have over 30,000 games in their libraries. SonixLegend appears to be in a semi-direct race with at least one in particular who goes by Ian Brandon Anderson. They’re the current runner-up with 39,497 qualifying games. Just, uh, another 533 to take first place. The current value of their library is $542,444. But being the first to 45,000, assuming Valve adds an achievement for that? Priceless.

The money for Gabe Newell’s next yacht has to come from somewhere.



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September 24, 2025 0 comments
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Annapurna's next three games are a turn-based musical, a Zelda-like adventure, and a puzzle game exploring a utopian society
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Annapurna’s next three games are a turn-based musical, a Zelda-like adventure, and a puzzle game exploring a utopian society

by admin September 24, 2025


Publisher Annapurna Interactive has revealed three new games in its latest digital showcase, all of which are playable at this week’s Tokyo Game Show.

Annapurna is known for publishing well-loved games like Outer Wilds, Stray, the most recent To a T, and Eurogamer’s 2023 Game of the Year Cocoon. There are always high expectations, then, as to what it’s supporting next.

The first of these three games is D-topia, a puzzle-adventure game from Marumittu Games that features a minimalist sci-fi aesthetic as a young boy seeks to question how to find happiness if life is a utopia?

Expect choice-based gameplay and a very cute grumpy cat. It’s set for release next year across PS5, Xbox Series X/S, Switch 1 and 2, and PC (Steam, Epic).

D-topia reveal trailerWatch on YouTube

Next up is People of Note, described as “a full fledged musical, condensed into a video game” – specifically, a turn-based RPG. The trailer shows a young female star in a singing contest, a colourful futuristic world, and musical battles against strange creatures.

Of course, any music game like this lives and breathes by its songs – thankfully, this sounds like it could have some Kpop Demon Hunters-esque bangers. It’s coming from Iridium Studios and will be out next year on PS5, Xbox Series X/S, and PC (Steam, Epic).

People of Note reveal trailerWatch on YouTube

Lastly, there’s the Zelda-like adventure Demi and the Fractured Dream from developer Yarn Owl. A “tribute to classic action-adventure games”, it features hack and slash combat with puzzle solving and platforming, plus ethereal visuals.

Once again, it’s due out next year across PS5, Xbox Series X/S, Switch 1 and 2, and PC (Steam, Epic).

Demi and the Fractured Dream reveal trailerWatch on YouTube

“Annapurna Interactive is making its debut at this year’s Tokyo Game Show and we couldn’t imagine a better way to participate in this iconic event than by showcasing three great new titles from amazing indie studios,” said Leanne Loombe, head of games at Annapurna Interactive.

“From the wonderful puzzle adventure D-topia, to the catchy, innovative turn-based musical RPG People of Note, and a beautiful love letter to the classic action-adventure genre with Demi and the Fractured Dream, these games embody our vision of supporting world-class developers who are pushing the boundaries of artist story telling.”

Last year, the majority of Annapurna’s staff quit in a mass exodus following a dispute with the company’s owner.

Today’s showcase was the second since then, with February’s showcase featuring a number of games now available.



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September 24, 2025 0 comments
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Borderlands 4 appears on Switch 2.
Game Reviews

Borderlands 4 Indefinitely Delayed On Switch 2 As Fans Get Refunds

by admin September 23, 2025


Borderlands 4 was supposed to kick off the Nintendo Switch 2’s first big fall season but it’s now been indefinitely delayed as Gearbox Entertainment works to deliver the “best possible experience” for fans on the new portable console. It’s a surprisingly last-minute move for a game that was supposed to ship in less than two weeks, on October 3. The pivot comes after weeks of heated debate over the loot shooter’s performance on other platforms.

“We need to share that the release of Borderlands 4 on Nintendo Switch 2 is being delayed,” the studio wrote in an announcement on Tuesday evening. “We do not take this decision lightly, but are committed to ensuring we deliver the best possible experience to our fans, and the game needs additional development and polish time to do that.”

Greetings, Vault Hunters – We need to share that the release of Borderlands 4 on Nintendo Switch 2 is being delayed. We do not take this decision lightly, but are committed to ensuring we deliver the best possible experience to our fans, and the game needs additional development…

— Borderlands (@Borderlands) September 23, 2025

The studio said it hopes to peg the new release date for Borderlands 4 on Switch 2 to the arrival of cross saves for all versions of the game, but didn’t provide a release window for that either. “We will update you all on the new release timing once we’ve fully adjusted our plans,” the announcement reads. In the meantime, all digital pre-orders on the eShop have been canceled in accordance with a Nintendo policy, and will be refunded starting September 26. 

The sudden delay comes after lots of complaints about Borderlands 4‘s performance on PC as well as some concerns on other consoles, including an apparent memory leak that makes the game run worse if you play it continuously for long stretches of time without quitting out and relaunching. The game is capped at 30fps on Switch 2, and initial hands-on impressions with the game suggested it ran well enough, though experiences on Steam Deck have reportedly been subpar. Digital Foundry’s analysis of the game across various platforms has also been less than glowing.

Gearbox boss Randy Pitchford has been all over social media since the sci-fi sequel launched earlier this month, but hasn’t yet weighed in on the delay as of publishing time.





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September 23, 2025 0 comments
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Welcome to Laughinghyena.io, your ultimate destination for the latest in blockchain gaming and gaming products. We’re passionate about the future of gaming, where decentralized technology empowers players to own, trade, and thrive in virtual worlds.

Recent Posts

  • This 5-Star Dell Laptop Bundle (64GB RAM, 2TB SSD) Sees 72% Cut, From Above MacBook Pricing to Practically a Steal

    October 10, 2025
  • Blue Protocol: Star Resonance is finally out in the west and off to a strong start on Steam, but was the MMORPG worth the wait?

    October 10, 2025

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