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An anime character uses Venom powers.
Game Reviews

Anime GTA Looks Super Fun Depsite ‘Shamelessly’ Ripping Off Spider-Man 2

by admin September 25, 2025


There’s the saying, “good artists copy, great ones steal.” And then there’s whatever Ananta is doing. The upcoming open-world RPG from NetEase developer Naked Rain is going viral again thanks to new footage from Tokyo Game Show 2025. While it might look like the latest round of Genshin Impact-inspired mobile anime slop, the developer has confirmed it won’t be relying on exploitative gambling mechanics to earn its keep. It will, however, be ripping off Spider-Man in every way it can.

First, let’s start with the new trailer. Released earlier this week, it shows seven minutes of gameplay depicting all the ways you can explore, fight, and hang out in Ananta’s urban playground, and in the process it practically ends up serving as a greatest-hits highlight reel of all the past games the upcoming mobile release is clearly pulling from, including not just Grand Theft Auto and Spider-Man but also Watch Dogs, Sifu, and more. There’s fluid martial arts brawls and smartphone hacking games. And of course, there’s the web-slinging people have been gawking at since the game was first announced.

It looks neat, and it’s impressive this is a game designed for mobile devices and not high-end consoles. Naked Rain is promising multi-level exploration from the ground-level streets to city rooftops, as well as interiors you can explore at different elevations. There are vehicles you can get in and drive, weapons you can pick up off the ground, from guns to golf clubs, and NPCs who will supposedly react to whatever chaos you’re causing while out exploring. “Every choice ripples through the life of the city,” the developers write. We’ll see.

For some players, this is a win-win-win. Steal one game mechanic and you’re a thief. But take a bunch from all different games, pour them into a blender, see what comes out, and you might be a genius, or at least someone with the potential to make NetEase a lot of money. For others, however, Ananta is a bit too “shameless” when it comes to ripping off the competition. It’s not just that you can web-swing around town like Spider-Man, it’s that you can also use Venom-like powers to smash bad guys with attacks that look straight out of Spider-Man 2. Some of its chase scenes, meanwhile, seem lifted right out of an Uncharted game.

This Ananta game has no shame 😅#Uncharted4 #NaughtyDog pic.twitter.com/ly53Bi6Ebi

— King J 🤴🏿 (@JMaine518) September 25, 2025

Marvel’s Spider-Man 2: The Anime… I mean, ANANTA looks absolutely incredible! It genuinely looks like Marvel’s Spider-Man, GTA, Watch Dogs, and Sleeping Dogs all rolled into one stylish open world package! Will definitely be keeping my eyes on this game in the future! 👀🎮 pic.twitter.com/lEVNgvnDcP

— Evan Filarca (@EvanFilarca) September 23, 2025

Oh no, the Playstation supported Chinese game has taken all of the best elements of every game of the last 15 years and put it all in one free to play game!

I for one am outraged.

— Chríss (@Chriss_m) September 25, 2025

Whether all of this will ultimately make for a good game remains to be seen. Ananta could be a breakout free-to-play hit that makes people rethink what certain genre mashups are capable of, or it could just be a tricked-out car with no gas in the tank. One other big thing going for it is that, unlike a lot of games in this space, Ananta won’t be hawking pay-to-win character loot boxes in order to make money. Naked Rain confirmed to Famitsu (via Automaton) that rather than these kinds of gacha mechanics, the game’s monetization will instead rely on cosmetics and other customizable features ranging from outfits and cars to the player’s house.

It’s not the only post-Genshin Impact mobile RPG to be shifting away from gacha mechanics. The makers of Duet Night Abyss, which arrives on mobile next month, announced they too would be ditching the hero loot box grind and getting rid of star ratings for equipment to limit pay-to-win mechanics. It’s also doing away with stamina limits, another popular way of nickel-and-diming players on mobile. “In the last test,” DecaBear says, “[testers] said our gameplay—which is built around fast-paced grinding—kept getting blocked by stamina limits,” producer DecaBear said. “And that felt pretty bad.”





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September 25, 2025 0 comments
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Ghost Of Yotei Review - Lone Wolf
Game Reviews

Ghost Of Yotei Review – Lone Wolf

by admin September 25, 2025



In 2020’s Ghost of Tsushima, protagonist Jin Sakai is a samurai, part of Japan’s ruling class during the Kamakura period in which the game is set. When Khotun Khan and his Mongolian army attack Jin’s home island of Tsushima, the samurai is unable to repel the invading force as the noble warrior he was forged to be, and must instead sever his honor by becoming the fearsome “Ghost.” Yet adopting underhanded tactics to gain the edge comes at a cost, as Jin is forced to grapple with sacrificing his relationships, his moral code, and everything he once stood for in an effort to defeat an unconventional foe.

In Ghost of Yotei, protagonist Atsu doesn’t have to make such choices. She’s not a samurai, but a wandering mercenary from an ignoble family–a family that was slaughtered at the hands of a gang of violent outlaws known as the Yotei Six. With everything taken from her, Atsu’s gender and lowly status mean she has no fixed standing in Japanese society during the early 1600s.

Alone and consumed by revenge, she carves her own path forward, adopting the mantle of the onryo, a vengeful spirit from Japanese folklore that’s able to inflict harm in the world of the living. Like Jin, Atsu becomes a symbol–one that strikes fear into the hearts of her enemies as her legend grows. But while this parallel is notable, it’s the differences between Jin and Atsu that stand out the most.

Though the game’s foundation remains largely unchanged from its predecessor, the shift from samurai to roaming sellsword introduces a number of interesting changes and fresh ideas in what is a marked improvement on Ghost of Tsushima. Exploring the natural beauty of Sucker Punch’s romanticized depiction of Feudal Japan is enjoyable in and of itself, but the activities you’ll discover are also much more meaningful than before–tying together Atsu, her home, and her family–while the precise brutality of its highly stylized combat has been expanded upon with a diverse arsenal of tools and melee weapons, resulting in tense and thrilling battles ingrained with cinematic flair.

Like its predecessor, Ghost of Yotei is a classic tale of revenge, inspired by samurai cinema. You can see the influence of legendary filmmakers like Akira Kurosawa, Masaki Kobayashi, and Kenji Misumi in facets of its cinematography, melee combat, and storytelling, but it’s Toshiya Fujita’s Lady Snowblood that comes to mind as the most thematically similar. After Atsu’s family is massacred and she’s left for dead, the young orphan spends the next 16 years away from home, honing her skills on the Japanese mainland by fighting in peasant armies as the country raged war with itself. After the famous Battle of Sekigahara, Atsu returns home to the northern island of Ezo (modern-day Hokkaido), prepared to enact her revenge on the Yotei Six by any means necessary.

At the beginning of the game, Atsu doesn’t care whether she lives or dies, so long as the Yotei Six meet their end. But while she spent the past 16 years transforming into a fearsome warrior, the targets of her ire grew stronger too. Now, the Yotei Six have legions of soldiers to call on, with the group’s leader–the antagonistic Saito–proclaiming himself the Shogun of the north.

Although Atsu is comfortable being alone and knows how to fend for herself, it becomes clear that she’s an underdog and must learn to rely on others if she hopes to defeat the Yotei Six. While the world at large might perceive her as a terrifying ghost, she’s also someone who’s gradually shaped by the brutal cost of revenge and the influence of the people she meets. Atsu’s character arc is compelling and offers an interesting juxtaposition to Ghost of Tsushima’s story. It’s still a fairly conventional revenge tale, but one that’s well told, with memorable characters, excellent performances from its optional Japanese voice cast (at least to my non-speaker ears), and a plethora of stunning moments and unexpected twists.

One of the more effective aspects of the narrative is Atsu’s relationship with her family. Almost everything she does is influenced by them in some way. By visiting her home and specific locations around Ezo, you can step into the past and revisit fond memories from her childhood, such as practicing sword fighting with her brother and working with her weaponsmith father in the family’s forge. These windows into the past create further empathy for a character who eventually goes on to inflict brutal violence. You can feel the weight of her loss in each moment, and this persists throughout the game as you explore more and more of Ezo.

Bamboo strikes, fox dens, hot springs, and Shinto shrines return, though they’re fewer in number than before. Crucially, there are also new activities that further Atsu’s characterization and relationship with her family. It’s easy to note the differences with Jin here once again. While he was a scholarly samurai–taking contemplative moments to express himself through haikus–Atsu’s interests are shaped by her upbringing. Her father taught her the art of Sumi-e, which literally translates to “black ink painting,” and her love of the craft is reflected in moments when you are asked to use the DualSense’s touchpad to paint the various animals and landscapes you encounter throughout your journey.

Atsu also travels with a shamisen–a three-stringed instrument played with a large plectrum called a bachi–which was passed down from her grandmother to her mother, then from her mother to her, along with the wisdom that music can still reach those who have passed. Yet playing and learning new songs on the shamisen doesn’t merely serve as a way to connect Atsu with her mother and lineage–it connects her to her homeland and its people, too.

Ghost of Yotei is set over 300 years after the events of Ghost of Tsushima, right at the beginning of Japan’s Edo period. After winning the aforementioned Battle of Sekigahara, the renowned warrior Tokugawa Ieyasu hunted down and executed anyone who opposed him, folding those who accepted into his shogunate. With so many daimyo losing their domains, around 150,000 samurai became ronin around this time, with many of those fleeing to Ezo as a place to live free from the oppressive rule of the Tokugawa shogunate. With the Yotei Six already causing disruption, Ezo feels a lot like the Wild West. As Atsu’s fame grows, so does the number of ronin hoping to cash in her bounty. But as a sellsword, Atsu can also take on a variety of bounty contracts herself, hunting down the island’s most fearsome warriors.

Many of these targets are distinct; there’s one involving a murderous musician that’s actually quite touching, and another about a killer who drowns his victims, akin to a kappa. Sometimes you need to use clues to figure out where they’re hiding; other times they’ll come to you, like a particular serial killer who preys on weary travellers making camp for the night. Most of these encounters conclude with an exciting one-on-one duel, but there are some unexpected outcomes, too. Like much of Ghost of Yotei’s side content, these bounty missions are relatively brief but engaging. It’s just a shame that a few of them are rather generic, asking you to defeat a regular enemy within an occupied camp, for instance. For a game that often avoids this pitfall, these missteps are more obvious.

However, picking up bounties is just one of the ways you’ll interact with Ghost of Yotei’s world. The Guiding Wind mechanic returns from the first game, directing you to your chosen objective with gusts of wind, flying leaves, and bending grass. Five years on, it’s still the best way to navigate an open world, ensuring that you’re fully absorbed in the space you’re inhabiting rather than constantly staring at a mini-map or objective marker. You’re also more likely to spot points of interest this way, such as smoke from a campfire or an alluring building on the horizon. Atsu even has a Breath of the Wild-style spyglass, which automatically adds locations to the in-game map once you’ve spotted them through the telescopic lens. It’s a great way to make you pay attention to your surroundings and internalize key landmarks.

Like Jin, Atsu becomes a symbol–one that strikes fear into the hearts of her enemies as her legend grows. But while this parallel is notable, it’s the differences between Jin and Atsu that stand out the most

The people of Ezo are eager to share information, too. Upon arriving in a new village, a merchant might tell you about an onsen that’s not too far away. You can set up camp to eat food and craft ammo, and a passerby may join you and mention a fox den, while interrogating an enemy could reveal a nearby camp. Your exploration is gently guided, but it feels very natural. Instead of looking at a map filled with markers, you’re left to discover things on your own, even if you’re sometimes nudged in the right direction. You’re peering into the world rather than staring at a UI, so there’s an inherent sense of discovery that persists throughout the game and is very rewarding.

It’s incredibly easy to get sidetracked, even when you have a specific objective in mind. Exploring and engaging with whatever you find is just as fulfilling as playing through the main story, mainly because Ezo feels so alive and lived-in–from a village where people are fishing, conversing around a campfire, and playing music, to the diverse natural landscapes and wildlife of Japan’s northernmost island. Hokkaido is renowned for its natural beauty, and Sucker Punch has certainly captured that with Ghost of Yotei’s open world, further enhancing the distinct visual identity introduced in Ghost of Tsushima. It’s grandiose and almost fantastical at times, but it’s a constant treat for the eyes, full of bold, saturated colors and an abundance of flying particles that make each and every frame feel full of life.

Great plains stretch as far as the eye can see, lakes and streams in the wetlands reflect the glistening moon, and the sea violently clashes against the jagged cliffs on the coast. Vibrant red and auburn trees sit atop rolling green hills, cherry blossom trees paint the south of the island pink, while the north is blanketed in freezing ice and snow. Duels are frequently framed against a backdrop of picturesque mountains, turgid waterfalls, and centuries-old trees–their branches twisting outward like undulating rivers. Colorful butterflies, dragonflies, and flower petals swirl as steel clashes, caught in the howling wind, and each purposeful step forward kicks up fallen leaves and splashes of water. As blood hits the pristine snow, Lady Snowblood springs to mind once again. If nothing else, Ezo is a land of striking contrasts.

Technically, it’s as impressive as Sony’s first-party titles often are. Ezo’s map is divided into sections, with new locations splintering off from a large starting area. When you climb aboard your horse’s saddle, black bars appear at the top and bottom of the screen, reducing the picture size but framing the environment to really show off the superb art direction. There aren’t any noticeable frame drops using the game’s performance mode on a base PS5. Outside of cutscenes, which are locked at 30fps, it runs at a stable 60fps throughout.

It’s the hunt for the Yotei Six that brings you to almost every corner of the island, where you’ll also discover more about each member of the gang as you plot out their demise. The Oni, for instance, resides in a hilltop castle overlooking the entire Ishhikari Plain. He’s a mountain of a man with an army behind him, so the burned villages and widows left in their wake reveal his abject cruelty. The Kitsune, on the other hand, works in the shadows. As the head of a clan of shinobi, their methods are more clandestine, forcing you to solve puzzles to uncover secret hideouts. Their foot soldiers emerge from beneath the snow, and the terror they inflict on the people of Teshio Ridge isn’t as obvious as the Oni’s fire and brimstone approach, with millers and blacksmiths simply disappearing in the night.

Ghost of Yotei’s mission design is similarly varied, whether you’re posing as an anonymous bounty hunter to infiltrate a fortress or pursuing a target through a mountain range as they pepper you with gunfire–and that’s just the main story missions. Side quests take you on a few unexpected adventures involving rumors of terrifying yokai, a brush with a near-indestructible bear, and some enlightening platforming with Ezo’s indigenous Ainu people. The end result is often the same: You’ll typically utilize stealth or combat to solve most problems. But there’s much more flavor than before, making for a more interesting game from one moment to the next, as it ditches the rigidity that frequently plagued Ghost of Tsushima’s mission design.

Combat is also improved, and molded, once again, by Atsu’s singular nature. She fights to win by any means necessary, even if that means picking up a fallen enemy’s weapon and throwing it through another’s chest, chucking dirt into her opponent’s eyes, or lighting her weapon on fire to break through a staunch defense. She’s also not averse to using a variety of different melee weapons, trading Jin’s four katana stances for five distinct armaments. You begin with a katana, and then, by visiting various teachers, gradually unlock an odachi, a kusarigama, dual katanas, and a yari spear.

There’s a rock, paper, scissors dynamic in play where certain weapons are better suited against particular enemies and their chosen equipment. The kusarigama, for instance, can destroy shields with consecutive blows from its heavy attack, while the relentless speed of the dual katanas is ideal for dealing with opponents wielding yari. As one of your teachers puts it, every weapon can kill but won’t necessarily always shine. A single katana can still best a yari user, but you won’t deal as much damage, and breaking through their guard is much tougher. Using the wrong weapon feels inefficient, so you’ll want to frequently cycle through your arsenal depending on who you’re facing to cleave through enemies with style and precision. Throw in new ranged weapons like the slow-loading Tanegashima rifle and a flintlock pistol that’s useful for interrupting enemy attacks, and there are quite a few considerations to make when engaged in combat.

Whichever weapon you’re wielding can fell opponents in a few quick slices, but the same is also true of Atsu. Whether you’re dueling a single opponent or dealing with a one-versus-many situation, you’ll want to master blocking, parrying, and dodging to survive and create openings for your own deadly offense. This manifests in a terrific ebb and flow as you alternate between being active and reactive. Atsu’s fragility creates tension, but she also feels decidedly deadly. It’s a satisfying combination, especially when you factor in a suite of fluid animations and the terrific sound design that accompanies the clashing of weapons and splitting of flesh.

Combat isn’t without its flaws, however. Like the first game, Ghost of Yotei there are a few instances where enemies will slip out of view, forcing you to awkwardly pull your fingers away from the face buttons to manually adjust the camera with the right stick. This isn’t ideal when you need to react quickly to unblockable attacks and incoming projectiles, but it’s rare enough that it isn’t a significant problem.

Gallery

Of course, you can also avoid combat entirely in some situations. Ghost of Yotei’s stealth is played fast and loose; it’s more about taking out everybody as quickly and violently as possible rather than slipping by unnoticed. Chaining together assassinations never tires, and using the kusarigama to yank enemies out of sight is particularly gratifying. The stealthy route might be relatively uncomplicated for the most part, but that doesn’t prevent how enjoyable it is to sweep through an enemy camp as a silent assassin.

Ghost of Yotei builds and improves upon its predecessor with a gripping story, rewarding exploration, and fantastic combat, with each aspect emphasizing the characteristics of a new protagonist. As a sequel, familiarity is baked in, but every alteration is in service of Atsu and her profound differences, making for a game that manages to feel distinct even when what you’re doing is so recognizable. The Ghost is just a mask; what matters is who’s behind it.



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September 25, 2025 0 comments
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For the first time ever, a Call of Duty beta will include Zombies - as Survival has been confirmed for the Black Ops 7 beta
Game Reviews

For the first time ever, a Call of Duty beta will include Zombies – as Survival has been confirmed for the Black Ops 7 beta

by admin September 25, 2025


Now that we’ve been acquainted with pretty much everything in multiplayer in the upcoming Black Ops 7, it’s naturally time for Zombies, the co-op, undead-clearing mode that’s been a staple of the series for years.

Treyarch has now revealed a whole lot of information about the map, challenges, Wonder Weapons, GobbleGums, the new Wonder Vehicle and more.

Much like the multiplayer blog post from earlier in the week, the Zombies blog is also very extensive, offering a deep dive into almost the entirety of the mode’s different facets. Even more Zombies gameplay will be shown off at Call of Duty: Next next week, so there’s that to look forward to there as well.

Ashes of the Damned is the big new map for Zombies, and it’s the one that will be available at the game’s launch in November. It’s made up of several areas, each of which you can unlock and explore.

It’s large enough that you’ll need a vehicle to traverse between the main locations, which is where the pickup truck comes in. You’ll have to get it working first, of course, because nothing in Zombies works when you first find it. The vehicle can be upgraded throughout the journey, and the blog post talks about “some ways” to repair it when it gets damaged.

Watch on YouTube

One of the more interesting new additions is the Necrofluid Gauntlet Wonder Weapon, which we see a glimpse of in the gameplay trailer above. Normal and armored enemies return, but Black Ops 7 is also throwing a couple of new misshapen beasts into the mix – including a mutated bear.

Even going beyond the new additions, Treyarch is making several key changes to Zombies. For one, the number of super sprinter zombies will be lower, and they won’t spawn as often. Armored zombies will no longer be able to sprint in higher rounds, and their armor can now be more easily destroyed – though they will take less damage from explosives.

Zombies in Black Ops 7 has four modes: Standard, Directed, Survival, and Cursed. Standard is the base style, offering no guidance for main and side quests. Directed – introduced with last year’s Black Ops 6 – is more streamlined and designed for players looking to experience the core story content. Directed won’t be available at launch, so you can expect it a few weeks afterwards.

BO7 brings back Survival, which offers smaller, more focused experiences that take place in wardened off areas of the Ashes of the Damned map. Survival is designed for maximum carnage, with no quests or anything except trying to stay alive as long as you can. Finally, Cursed is designed for veteran players, hiding side quests for them to uncover, which in turn unearth cursed Relics. When activated, they spawn harder challenges for everyone to face.

Image credit: Activision, Treyarch.

The biggest news out of the blog, however, has to be the fact that Survival mode will be playable in the upcoming Black Ops 7 beta. This is the first time Zombies content has been playable in a Call of Duty beta, so it’s a big deal.

Black Ops 7 arrives November 14 for PC, PS4, PS5, Xbox One, and Xbox Series X/S. The game’s beta kicks off next week, split across two stages and featuring a whole lot of content.



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September 25, 2025 0 comments
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This 500-Piece LEGO Brick Box Drops to Pennies on Amazon, 2x Cheaper Than LEGO Store
Game Reviews

This 500-Piece LEGO Brick Box Drops to Pennies on Amazon, 2x Cheaper Than LEGO Store

by admin September 25, 2025


It’s fun to dive into LEGO Star Wars or Harry Potter sets but once they’re built, many people hesitate to actually play with them. They often feel more like display pieces than toys. That’s why every LEGO fan should have a brick box filled with hundreds of colorful pieces: It’s the foundation for pure creativity, letting you build, rebuild, and invent completely new ideas without limits.

Right now, Amazon is offering the LEGO “medium” brick box at its lowest price ever: Instead of paying the usual $34, you can get it for just $17, which is two times cheaper than on the official LEGO site where it’s still full price. And if you want to go bigger, a larger 790‑piece brick box is also on sale at Amazon for just $39 instead of $59.

See 484-piece box at Amazon

See 790-piece box at Amazon

Endless Possibilities for Play and Imagination

What is so special about this brick box is that it gets at the very essence of LEGO: open-ended building. With 484 pieces in 35 colors for the medium size and 790 pieces for the large box, you’ve got everything you need to get your imagination going, from windows and toy eyes to tires with wheel rims, perfect for cars, trains, or whatever your imagination comes up with. Even the green baseplate, well over 3 by 6 inches in size, is included, giving young children (and let’s be honest here, adults as well) a firm base upon which to build.

And it’s not all about chucking bricks around willy-nilly. The variety of pieces in this box enables kids to craft small animals like the tiger figure that is provided, motor vehicles with movable wheels, or even small houses with window cutouts. This assortment has been designed by LEGO to be compatible with their other sets so you’re not locked into one theme. You can add these pieces to any LEGO world you currently have, opening up possibilities without limit. That’s a big reason why this set gets a 4.8 rating out of 5 from more than 53,000 customers repeatedly.

Once the playtime entertainment is over, the entire set goes into storage within the durable storage box. Instead of bricks everywhere on the living room floor or on the way, the box is a great storage system. That small feature makes it so much less trouble for adults but it also increases the chances for kids to put their creations away and transport the box with them wherever they go.

For kids, having a creative brick box at home encourages hours of screen-free creativity play. It’s the type of toy that can grow up with children and it’s just as fun for grown-ups who are wanting to sit down and build something stress-free.

Since you’re paying half the amount charged on LEGO’s own site, now is the time to grab them while these record-low deals last.

See 484-piece box at Amazon

See 790-piece box at Amazon



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September 25, 2025 0 comments
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First Zelda, then Pokemon, and now HoYoverse is making its own Animal Crossing with Petit Planet
Game Reviews

First Zelda, then Pokemon, and now HoYoverse is making its own Animal Crossing with Petit Planet

by admin September 25, 2025


Chinese developer MiHoYo (HoYoverse) has officially unveiled a new game, its first life sim adventure. It’s called Petit Planet, and it’s the second new announcement in a month, following on from the studio’s Pokemon-like, Honkai: Nexus Anima.

Much like Nexus Anima, Petit Planet is very much taking cues from established games to help the developer enter a new genre, this time being the cozy life sim genre of games like Animal Crossing, and The Sims.

MiHoYo describes Petit Planet as a “cosmic life simulation”, but it very much has Animal Crossing vibes. The announcement press release even teases how players will get to spend their time with “unique” neighbours.

It has a clever setup, where players are tasked with nurturing and growing their own planet before they can connect it with other planets to form a galaxy. There’s a big element of creativity and sharing in this, too, which we get a hint of in the trailer.

What you’ll actually be doing on your own planet is very much in-line with what you expect. There’s fishing, mining, cooking, planting, crafting and so on. You can pick outfits for your characters to wear, design homes, arrange spaces and do other Sims-like things.

Watch on YouTube

The big focus, however, is on the different connections you can make with your companions and their planets, adding an element of relationship building to the mix. In the trailer, we also get to see players leaving their own islets and venturing into unknown areas to discover new recipes and find rare creatures.

Galactic Bazaar is the game’s hub area, where everyone gets together to hang out after a long day’s work and form connections with other players.

Petit Planet is in development for PC and mobile – though specifics weren’t announced. If you’re interested, you can sign up to be among the first to play the aptly-named Closed Beta Coziness Test, which you can do on the official website.



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September 25, 2025 0 comments
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Xbox Tokyo Game Show 2025 Broadcast live - watch it with us
Game Reviews

Xbox Tokyo Game Show 2025 Broadcast live – watch it with us

by admin September 25, 2025


Xbox is running a special Tokyo Game Show 2025 broadcast today and you can watch it with us right here. Bertie and Tom will be sharing their thoughts in what might be a show with a neat surprise or two or a show mostly focused on games we already know about along with a few nods to Game Pass. The show starts at 11am BST, today.

So, what could these neat surprises be? Well, there has been talk of the next Forza Horizon being set in Japan, so they’d announce that in Japan, right? Today? Maybe, maybe not. We’ve got our fingers crossed. We’re bound to get a look at next month’s Ninja Gaiden 4, but I wouldn’t be surprised to see some games from Square Enix, even if they are already available on other platforms.

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Coverage
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September 25, 2025 0 comments
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A man holds up a lighter to see in the dark.
Game Reviews

The Free PS Plus Game For October 2025 Just Leaked And It’s A Big One

by admin September 25, 2025


Sony was probably saving this announcement for the September State of Play but it’s leaked ahead of time. According to Dealab’s billbil-kun, October’s big PS Plus game is Alan Wake 2.

The survival horror GOTY contender came out two years ago next month and catapulted Alan Wake into the ever-expanding Remedyverse following the success of Control before it. The mind-warping metanarrative will be part of the Essentials tier, meaning everyone who has even the cheapest PS Plus subscription option will be able to download and play it as long as they stay paying members of the service.

Alan Wake 2 follows FBI agent Saga Anderson as she investigates a cult responsible for a string of murders in Bright Falls. Coming out 13 years after the original, the sequel takes place that long after the original, too, picking up where the prior game’s narrative threads left off and only getting way weirder from there. If you’re planning on giving Alan Wake 2 a spin next month, you’ll definitely want to make sure you’ve completed the original game first.

The first game is available to revisit via a remaster released a couple years back. The good news is it’s currently on sale for just $5 on PS5 and PS4, but you only have another day to claim it at that price. The sale ends after September 25.



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September 25, 2025 0 comments
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We finally got our first look at Battlefield 6's campaign, and it looks like a return to form for EA and DICE
Game Reviews

We finally got our first look at Battlefield 6’s campaign, and it looks like a return to form for EA and DICE

by admin September 25, 2025


A new Battlefield 6 trailer has been shown off during today’s Sony State of Play. The trailer focuses heavily on the campaign aspect of the game, which has been kept under wraps up to this point.

We’ve heard plenty about the game’s multiplayer, such as that you cannot block PS players from crossplay if you’re on XBox or PlayStation and that it won’t have tons of silly cosmetics ruining the vibe.

Take a look at the campaign trailer below.

Our first look at Battlefield 6’s campaign.Watch on YouTube

“Campaign returns on a global scale,” reads a blurb. “Step into Dagger 13, an elite squad of Marine Raiders, determined to stop Pax Armata in Battlefield 6’s single-player campaign. Storm the beaches of Gibraltar, take to the streets of Brooklyn for intense gunfights, perform a HALO jump into enemy territory, destruction, scale, and tight squad play shape every choice. Only in Battlefield.”

There’s a lot of real-world stuff in here, but will EA and DICE choose to make any commentary about the military-indusltrial complex and the nature of war in 2025, as we’re experiencing a genocide in Gaza and there’s an on-going war in Ukraine? We’ll see, but I am not too hopeful.

Battlefield 6, which is set to launch on 10th October, managed to break EA records with its spree of open betas recently. The game is even on track to outperform the rest of the series, according to analysts.

Battlefield 6 will be out on 10th October across PS5, Xbox Series X/S, and PC, but don’t expect a Switch 2 version any time soon.



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September 25, 2025 0 comments
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Wolverine is covered in blood.
Game Reviews

Wolverine Is Spilling A Ton Of Blood When it Arrives Next Fall

by admin September 25, 2025


Wolverine is going to kill a lot of people. That was the main takeaway from the first gameplay trailer for the upcoming PS5 exclusive Marvel’s Wolverine, which was shown off during Wednesday’s State of Play. Who’s ready for some true, next-gen blood tech?

Alongside its first big trailer, Insomniac Games confirmed that Marvel’s Wolverine will be Sony’s big fall 2026 blockbuster. For anyone who worries Logan might be taking it easy in a more family-friendly superhero blockbuster, fear not: the X-Men icon appears to have no qualms about slitting throats and slashing vital arteries in his first solo video-game outing in years.

Take a look for yourself:

Wolverine will be played by actor Liam McIntyre, who portrays a version of the comic book character trying to uncover his past. Apparently there are a bunch of weird cyborg enemies who don’t want that to happen. “He’ll leave an impression on his foes with fast, fluid, and rapid attacks and techniques that’ll dismember or break anyone who gets in his way,” writes Insomniac’s Aaron Jason Espinoza on the PlayStation Blog. “Wolverine might be distant, but he isn’t afraid to get up-close and personal when it counts.”

This journey will take Logan around the world, from the Canadian wilderness to the neon-lit streets of Tokyo. Along the way he’ll come face to face with Omega Red, Mystique, and others, including one of the game’s enemy factions called the Reavers. Espinoza says the development team is looking to marry the violent gameplay with a nuanced story, and is also trying to break new ground with a game that’s “much darker and more brutal than you might expect from Insomniac.”

That’s great news, even if some of the shots in the trailer gave me the familiar queasiness of a Mortal Kombat fatality. Can Marvel’s Wolverine be more than just a hyper-violent showcase of next-gen cinematic storytelling? I hope so. Insomniac says fans can expect to see more of the game in the spring.



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September 25, 2025 0 comments
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Microsoft Flight Simulator 2024 is coming to Sony's PS5 later this year, plus VR2 support on the way
Game Reviews

Microsoft Flight Simulator 2024 is coming to Sony’s PS5 later this year, plus VR2 support on the way

by admin September 25, 2025



Microsoft Flight Simulator 2024 is coming to PS5 and PS5 Pro on 8th December this year, as announced at today’s PlayStation State of Play.


This is the first time the series has been available on a Sony console.


Not only will this make use of the DualSense’s features – adapative triggers and the controller speakers – a PS VR2 update will be added for free in 2026.

Microsoft Flight Simulator 2024 – Announce Trailer | PS5 GamesWatch on YouTube


After release, developer Asobo Studio and Microsoft Game Studios will continue to provide free World Updates and Sim Updates. Full details can be found on the PlayStation Blog.


The release of Microsoft Flight Simulator 2024 on PS5 follows previous exclusives like Forza Horizon and Indiana Jones.



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September 25, 2025 0 comments
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