Laughing Hyena
  • Home
  • Hyena Games
  • Esports
  • NFT Gaming
  • Crypto Trends
  • Game Reviews
  • Game Updates
  • GameFi Guides
  • Shop
Author

admin

admin

FFXIV's Most Important Mod Is Shutting Down With No Warning
Game Updates

FFXIV’s Most Important Mod Is Shutting Down With No Warning

by admin August 22, 2025


A very important and extremely popular mod for roleplayers in MMORPG Final Fantasy XIV, Mare Synchronos, is shutting down with less than 48 hours notice. The news has caught many off guard, and the FFXIV community isn’t happy that such a vital mod for many will no longer be usable in the MMO.

Mare Synchronos is a free third-party plugin for FFXIV that, along with some other tools and software, allows players to synchronize their cosmetic mods and custom animations. While thousands of players used the plugin, it was primarily popular with roleplayers and others who enjoy the more social aspects of FFXIV. With Mare, as it is often referred to online, friends could see each other’s characters as they appear on their own PC, complete with all their mods and extra animations that normally are’t seen by other players due to mod restrictions. For many who find FFXIV’s customization features to be lacking and who rely on mods to tweak their looks to create their perfect character, Mare was vital in letting other players see how they “really” look. It was also popular in in-game nightclubs and other areas to allow players to sync up custom dance animations and other…activities. And now all the fun is ending.

On August 21, one of the lead devs behind Mare Synchronos reportedly posted on the mod’s Discord server that they had received a “legal inquiry” about the mod, likely from publisher Square Enix, and were shutting down Mare completely.

“With a heavy heart, I have to announce the end of Mare Synchronos as you know it,” said Her Royal Floofness on Discord, in a message shared on Reddit. “I’ve received a legal inquiry concerning the project. After reviewing my options with counsel, I’m winding it down.”

Royal Floofness confirmed that Mare will continue to work until August 22 at 6:00 AM. After that point, the server will shut down and the plugin will be removed. “Enjoy your last doomsday party,” said the modder. “Thank you for the past 3 years of Mare, I hope you enjoyed the ride.” Kotaku has contacted Square Enix about the mod being shut down.

Many players online were shocked by the news and speculated that Mare being killed might lead to fewer people playing the game.

“Holy fuck getting rid of this is MASSIVE,” posted one user on Reddit. “This game has a huge RP player base. Does [Square Enix] think people keep subbed to this game to raid log?”

“If you entire reason for playing was the modded glam game then you probably have less of a reason to play now,” said another Reddit user.

“Genuinely worried about what this means for the RP community (and I mean the actual RP community, not nightclub/Balmung QS.) I’ve been actively RPing in the Mateus Quicksands for the past two years or so, and whenever Mare has even had as much of a hiccup the Quicksands clears out. There’s definitely been an over-reliance on Mare, but now it’s been taken away, I worry a lot of my fellow RPers will just struggle to adapt and bail,” said a roleplayer on Reddit in response to the news.

Others are hopeful that someone else will fork the mod and that a similar tool will be created in the future. For now, the nightclubs of Final Fantasy XIV will be a bit less raucous in the coming days.



Source link

August 22, 2025 0 comments
0 FacebookTwitterPinterestEmail
Take $15 Off ‘Tony Hawk’s Pro Skater 3+4’ Remasters Right Now
Product Reviews

Take $15 Off ‘Tony Hawk’s Pro Skater 3+4’ Remasters Right Now

by admin August 22, 2025


Looking for a healthy dose of gaming nostalgia? You can save $15 on Tony Hawk’s Pro Skater 3+4, freshly remastered for basically every gaming console, including the Nintendo Switch 2. It’s relatively uncommon for newer titles to get a discount, especially on the latest Nintendo console, so this is a good time to scoop them if you’re interested.

Tony Hawk’s Pro Skater 3+4

If you’ve never played a Tony Hawk’s Pro Skater game, you’re missing out! The first game dropped in 1999, and they have steadily evolved over the years with bigger tricks, more points, and an ever-growing cast of real professional skaters. In recent years, Vicarious Visions and Iron Galaxy have buckled up the proverbial helmet and remastered the early games in the series, starting with Tony Hawk’s Pro Skater 1+2 in 2020.

Notably, the Tony Hawk’s Pro Skater 3+4 remasters don’t include the career mode, a big shift made by the original Tony Hawk’s Pro Skater 4 that gave quests to NPCs around each map. Instead, both games use more traditional two-minute rounds, with a list of objectives to try and complete during that time.

There are three entirely new maps for the remaster, my favorite of which is set on a huge pinball machine, complete with an even larger Tony Hawk looking down on you as you skate. I like that it feels unique and new, while still having that fun, slightly off-kilter vibe that made the games great in the first place.

All of the existing maps have been revamped as well, with updated textures and models, new objectives, and fun little Easter eggs to find as you play. In addition to create-a-skater, and the original cast of pro skaters, there are new additions as well, like Andy Anderson, Bam Margera, and even Doom Guy from Doom. There are even remixed soundtracks with both classic tracks and new songs that fit the THPS vibe.

After beating the career mode, there’s a surprising amount of replayability here, with tons of extra challenges and achievements to complete. I sunk countless hours in Tony Hawk’s Pro Skater 1+2 working on the “Get There” challenges, trying to perform precise combinations of tricks and gaps on each map. I’ve already worked my way through the regular and pro goals for each map in Tony Hawk’s Pro Skater 3+4, and I’m slowly chiseling away at the hardest challenges in the game, which ask for combos in the millions of points.



Source link

August 22, 2025 0 comments
0 FacebookTwitterPinterestEmail
Pete Parsons appears in a Destiny livestream.
Game Reviews

Bungie Boss Leaves Halo And Destiny Studio After 23 Years

by admin August 22, 2025


Bungie CEO Pete Parsons is leaving after 23 years. Fellow veteran Justin Truman will take over as the storied Halo studio struggles with flagging interest in Destiny 2, the delayed launch of Marathon, and a painful Sony integration following a sky-high $3.6 billion acquisition back in 2022.

“After more than two decades of helping build this incredible studio, establishing the Bungie Foundation, and growing inspiring communities around our work, I have decided to pass the torch,” Parsons wrote in a blog post over on Bungie’s website. “This journey has been the honor of a lifetime. I am deeply proud of the worlds we’ve built together and the millions of players who call them home – and most of all I am privileged by the opportunity to work alongside the incredible minds at Bungie.”

Parsons joined Bungie back in 2002 and was an executive producer on Halo 2. He took over the studio when previous CEO Harold Ryan left in 2016, the year before Destiny 2 shipped. He helped engineer the studio’s exit from a publishing deal with Activision in 2019, and Bungie continued to grow amid near-annual expansions for the hit sci-fi loot shooter.

But things began to change after selling to Sony in 2022. Bungie’s expertise in multiplayer games didn’t stop PlayStation’s live service strategy from quickly going sideways, and the studio suffered mass layoffs in both 2023 and 2024, with key talent departing, including veteran designers Luke Smith and Mark Noseworthy, after a Destiny spin-off codenamed Payback was reportedly canceled.

IGN reported that a “soul-crushing” atmosphere among some staff in late 2023, amid the first round of cuts, as Bungie’s independence within Sony began to crumble following the declining fortunes of Destiny 2. Parsons came under fire during the 2024 layoffs after listings for his sports car collection indicated millions in purchases following the lucrative 2022 sale to Sony, even as rank-and-file staff were given pink slips.

“When I was asked to lead Bungie in 2015, my goal was to grow us into a studio capable of creating and sustaining iconic, generation-spanning entertainment,” Parsons wrote in his goodbye post. “We’ve been through so much together: we launched a bold new chapter for Destiny, built an enviable, independent live ops organization capable of creating and publishing its own games, and joined the incredible family at Sony Interactive Entertainment.”

More recently, Bungie has faced an uphill battle with Marathon, the extraction shooter revival of one of its oldest franchises. The game was supposed to come out in September but was indefinitely delayed following a middling reception to a closed alpha earlier this year and a plagiarized art scandal that saw the team forced to overhaul marketing assets, including trailers, to remove elements created by an outside artist.

Truman, a 15-year veteran of Bungie, began working at the studio on the original Destiny. He admitted to some of the studio’s recent fumbles but said it remains committed to “create worlds that inspire friendship.” “I’ve also been part of these efforts at Bungie when we’ve maybe not been at our best,” Truman wrote. “When we’ve stumbled and realized through listening to our community that we had missed the mark. I know I’ve personally learned a lot over the years, as have all of us here, from those conversations.”

He added, “We are hard at work right now doing that–both with Marathon and Destiny. We’re currently heads down, but we’ll have more to show you in both of these worlds later this year.”



Source link

August 22, 2025 0 comments
0 FacebookTwitterPinterestEmail
Picture of CoinDesk author Will Canny
NFT Gaming

Crypto Exchange Gemini Secures MiCA License in Malta, Expands European Footprint

by admin August 22, 2025



Gemini, the crypto exchange backed by the billionaire Winklevoss twins, has secured a Markets in Crypto Assets (MiCA) license from the Malta Financial Services Authority (MFSA), strengthening its bid to expand across the European Union under the bloc’s new regulatory framework, the company said in a blog post Thursday.

The approval marks a significant step in Gemini’s EU strategy, enabling the firm to roll out its trading products and services to customers in more than 30 European jurisdictions, the company noted.

Europe’s Markets in Crypto-Assets (MiCA) regulation, which came into effect this year, is the EU’s first region-wide crypto rulebook, designed to harmonize digital asset oversight across member states and provide legal clarity for firms operating in the sector.

Gemini has been steadily building its regulatory base in the region. In May, the company secured a Markets in Financial Instruments Directive (MiFID II) license to offer derivatives. That was followed by the launch of tokenized stocks in Europe a month later.

The crypto exchange said the MiCA license underscores its long-standing focus on compliance as it looks to introduce additional offerings, including derivatives, to both retail and institutional clients in Europe.

Gemini is also among several crypto companies that are looking to go public. Last week, the firm said it had hired Goldman Sachs (GS), Citigroup (C), Morgan Stanley (MS) and Cantor as lead bookrunners for its planned IPO.

Read more: Gemini Hires Goldmans, Citi, Morgan Stanley and Cantor as Lead Bookrunners for Its IPO



Source link

August 22, 2025 0 comments
0 FacebookTwitterPinterestEmail
Bitcoin Binance Taker Buy-Sell Ratio Hits Cycle Low: Bullish Opportunity?
Crypto Trends

Bitcoin Binance Taker Buy-Sell Ratio Hits Cycle Low: Bullish Opportunity?

by admin August 22, 2025


Trusted Editorial content, reviewed by leading industry experts and seasoned editors. Ad Disclosure

Bitcoin has been struggling over the past few days, losing momentum after recently setting a new all-time high above $124,000. The price has since dropped below the $115,000 level, bringing volatility back into the market. For many analysts, this zone represents a decisive moment for Bitcoin’s trajectory: it could either spark a fast continuation toward higher levels or evolve into a prolonged consolidation phase that tests investor patience.

Some market watchers believe that the decline is a natural cooling phase after months of relentless gains, while others see risks of deeper downside if support fails to hold. However, top analyst Darkfost has pointed to a potentially bullish signal emerging on derivatives markets. According to his data, the Binance Taker Buy-Sell Ratio has dropped to cycle lows.

Historically, sharp declines in this ratio have often signaled contrarian opportunities, where excessive bearish positioning eventually fueled strong rebounds. With Bitcoin hovering near critical support, the coming days will reveal whether this indicator aligns with a renewed surge or if further consolidation lies ahead.

Binance Taker Buy-Sell Ratio Flashes Contrarian Signal

According to top analyst Darkfost, the taker buy-sell ratio is one of the most effective indicators to measure sentiment in the derivatives market. This ratio evaluates the balance between aggressive buying (taker buy orders) and aggressive selling (taker sell orders). When the ratio is above 1, it reflects a dominance of buy orders, typically signaling bullish sentiment and strong market confidence. Conversely, when the ratio falls below 1, sell orders outweigh buys, indicating bearish sentiment and increased selling pressure.

Bitcoin Taker Buy Sell Ratio | Source: CryptoQuant

Currently, the ratio has dropped to 0.95 on Binance, marking its lowest level observed in this cycle. At face value, this would suggest that bearish sentiment dominates the order book, often associated with price weakness and potential downward phases. However, Darkfost emphasizes that markets often behave in a contrarian fashion—moving against the majority’s expectations.

Historically, sharp declines in this ratio have often preceded strong rebounds, as bearish positioning becomes excessive and creates fuel for short squeezes or renewed buying. Each time the ratio has reached such depressed levels, it has acted as a buying opportunity, setting the stage for significant upward moves.

In the current context, with Bitcoin trading near key support after its recent pullback, this contrarian signal could mark the beginning of another strong leg upward if buyers step in decisively.

Bitcoin is showing renewed weakness on the daily chart after failing to sustain momentum above its all-time high near $124,500. The chart highlights a steep pullback, with BTC now trading at $113,467, testing a crucial support area just above the 100-day moving average (MA) at $111,140.

BTC testing critical demand level | Source: BTCUSDT chart on TradingView

The chart highlights how momentum has shifted since BTC failed to sustain above $123,217, a marked resistance level from earlier in the month. Sellers quickly stepped in, creating a sequence of lower highs and pushing the price toward its moving average cluster. The 50-day SMA ($116,114) has also flipped into resistance, suggesting near-term bearish control.

Related Reading: Bitcoin Apparent Demand Weakens: Expansion Slows To 30K BTC

For bulls, the immediate task is to defend the $113K–$111K range. Holding above this area could provide the base for a rebound attempt, especially if macro sentiment or on-chain accumulation strengthens. Conversely, failure to hold here risks accelerating downside pressure.

In the short term, Bitcoin remains in a consolidation phase within a broader uptrend, but the next few sessions will be critical in deciding whether price stabilizes for another rally attempt or slips into a deeper correction.

Featured image from Dall-E, chart from TradingView

Editorial Process for bitcoinist is centered on delivering thoroughly researched, accurate, and unbiased content. We uphold strict sourcing standards, and each page undergoes diligent review by our team of top technology experts and seasoned editors. This process ensures the integrity, relevance, and value of our content for our readers.



Source link

August 22, 2025 0 comments
0 FacebookTwitterPinterestEmail
Critical Role unveils the cast, system, world, and gameplay structure for campaign 4
Esports

Critical Role unveils the cast, system, world, and gameplay structure for campaign 4

by admin August 22, 2025


For the many people anticipating the next Critical Role campaign they have revealed a lot of info on the upcoming Campaign 4:

Critical Role, a leader in storytelling and world-building, today officially announced the main cast for its highly anticipated fourth campaign, confirmed the game system, and introduced a new-to-Critical Role West Marches–style structure across rotating tables, exploring a new world outside of Exandria.View the full video announcement HEREHelmed by award-winning creator, Game Master, and storyteller Brennan Lee Mulligan, Campaign 4 will be played using Dungeons & Dragons (2024 rules), as well as some homebrew from Darrington Press’s own Jeremy Crawford and Chris Perkins, and features Critical Role founders Laura Bailey, Taliesin Jaffe, Ashley Johnson, Matthew Mercer, Liam O’Brien, Marisha Ray, Sam Riegel, and Travis Willingham alongside Luis Carazo, Robbie Daymond, Aabria Iyengar, Whitney Moore, and Alex Ward. This cast will traverse the new world of Aramán in a West Marches-style approach to gameplay.

“When creating the worlds that we build and explore in all of our content at Critical Role, we have always held strong to the belief that we should use the system that best supports the story we want to tell,” said Marisha Ray, Creative Director, co-founder, and cast member of Critical Role. “We are certainly spoiled for choice when it comes to TTRPG systems that the cast knows and loves, so we are very excited to explore more of both Daggerheart and Dungeons and Dragons in our near (and hopefully distant) future.”

The first four episodes will act as an Overture, introducing and weaving all 13 cast members through intersecting scenes before the story splits into three smaller tables – the Soldiers, Schemers, and Seekers – for the rest of the campaign, with overarching themes and genres tying them altogether.

Campaign 4 will premiere with instant access on Beacon.tv as well as streamed to Critical Role’s YouTube and Twitch channels on October 2, with the VOD available for everyone the following Monday and podcast episodes available in two parts: the first one week after the premiere, and the second on the following Tuesday. Beacon members will also get exclusive access to all episodes of Critical Role Cooldown for Campaign 4, where the cameras keep rolling and you get a front row seat to the cast’s post-show reactions.

Go to Critical Role’s website or follow along on Instagram at @Critical_Role, TikTok at @CriticalRole, and Critical Role’s newsletter to stay up-to-date.


Share this article








The link has been copied!


Affiliate Links





Source link

August 22, 2025 0 comments
0 FacebookTwitterPinterestEmail
Coinbase Lists Ethereum-Based Stablecoin 4 Months After Launch
GameFi Guides

Coinbase Lists Ethereum-Based Stablecoin 4 Months After Launch

by admin August 22, 2025


As the U.S.’s largest cryptocurrency exchange, Coinbase continues to expand its crypto offerings to better serve its users. On August 21, the exchange announced the official listing of the World Liberty Financial USD (USD1).

Built on the Ethereum blockchain, USD-1 is a U.S. dollar-pegged stablecoin created by World Liberty Financial. Its listing on Coinbase marks a major development for crypto users in the U.S., allowing them access to buy, sell, convert, send, receive, and store the stablecoin on the platform.

4-month old USD-1 now on Coinbase

While the move further fortifies the stablecoin’s compliance with U.S. regulatory standards, the listing of USD-1 on Coinbase is coming just four months after its mainnet launch in April 2025.

Although it only entered the crypto space a few months ago, USD-1 has gained significant traction over the months due to its close affiliation with the U.S. dollar. Notably, it has amassed a massive $2.3 billion in market capitalization as of writing.

Although trading for USD1 was rolled out in phases, starting with the USD1-USD pair, it has now been fully listed on the leading exchange as sufficient liquidity has been established for the asset.

While the move appears to have been long anticipated by the users of the platform, Coinbase has warned that users should only transfer USD1 through the Ethereum network to avoid losses.

According to the announcement issued by Coinbase, it has showcased 0x8d0D000Ee44948FC98c9B98A4FA4921476f08B0d as the official contract address of USD-1, noting that transfers over other networks cause irrecoverable losses. It also warned that support for USD-1 via its trading platform may be limited in certain jurisdictions due to regulatory restrictions.

You Might Also Like

While the major move propels Coinbase for more user engagements, offering users access to an exclusive trading experience, the move also propels USD-1 for more adoption, expanding access to the token, especially among U.S. users.

Prior to this move, recent listings by Coinbase suggest that the exchange has made a decision to go hard on its stablecoin services. Just last week, Coinbase disclosed multiple listings, among which included the listing of the leading stablecoin, USDC, on the Base network.

Following the latest development, USD-1 is now available for users to trade on Coinbase via the Coinbase iOS and Android apps and its official website.



Source link

August 22, 2025 0 comments
0 FacebookTwitterPinterestEmail
Fanatical's Latest PC Game Bundle Includes Death Stranding: Director's Cut, Cryptmaster, And 20 More Games
Game Updates

Fanatical’s Latest PC Game Bundle Includes Death Stranding: Director’s Cut, Cryptmaster, And 20 More Games

by admin August 22, 2025



Fanatical has launched a new Summer Superstars Collection Bundle, giving you the chance to grab up to 22 PC games for as little as $6.60 each. The curated list has some pretty good titles in the mix, ranging from an acclaimed Hideo Kojima game to a colorful Zelda-like set in the Austrian Alps. Pricing starts at two games for $15 ($7.50 per key), and the price will drop the more games you choose from the list. If you choose three or more games, you’ll pay $7.15 per key, and if you choose five or more games, the price drops further to $6.60 per key. There’s no limit to how many games you can select, and if you grab all 22 games, you’ll pay $145–a pretty big discount from the full bundle’s $519 value.

Kicking things off is Death Stranding: Director’s Cut. Hideo Kojima’s first game after his departure from Konami, Death Stranding is a strange but engaging game about getting cargo from point A to B while being mindful of the terrain, rain that steals time, and invisible dead creatures known as BTs. It has a slow start, but once things pick up, the game quickly evolves into a breathtaking tour of the US. This is the Director’s Cut as well, so you’re getting numerous enhancements and gameplay refinements. Since the sequel has just come out on PS5–and has been critically acclaimed–this is a great way to jump into the world of Death Stranding before Death Stranding 2: On the Beach makes its way to PC eventually.

Our other big recommendation is Dungeons of Hinterberg. Imagine The Legend of Zelda if it were a European comic book, and you’ll have a good idea of what you can expect from the game’s visuals and vibe. The game features a robust system of socializing, as you’ll need to brave dungeons and the nightlife of a scenic Austrian village, building bonds with your fellow adventurers.

Fanatical’s Build your own Summer Superstars Collection

Another notable pick is the action-adventure game Creatures of Ava. As Vic, a researcher who arrives on the planet Ava to help rescue animals before the world is rendered uninhabitable by a mysterious plague, you’ll have to explore diverse biomes to save all of the critters.

There are many more games to pick from in Fanatical’s Build Your Own Summer Super Stars Collection, including the dungeon-crawling typing game Cryptmaster, post-apocalyptic colony survival sim Endzone 2, and the puzzle-RPG hybrid Arranger, which melds slide puzzles and bumb combat with art by David Hellman of Braid fame. Check the list below for all the games you can pick in the deal, or head over to Fanatical to start customizing your own bundle. As a reminder, each game purchased is delivered as an official Steam key.

Fanatical’s Build Your Own Summer Superstars Collection

  • Achilles: Legends Untold (Steam Deck Verified)
  • Arranger: A Role-Puzzling Adventure (Steam Deck Verified)
  • Bear’s Restaurant (Steam Deck Verified)
  • The Coin Game
  • Creatures of Ava (Steam Deck Verified)
  • Cryptmaster (Steam Deck Playable)
  • Dark Envoy (Steam Deck Verified)
  • Deathbound (Steam Deck Playable)
  • Death Stranding: Director’s Cut (Steam Deck Verified)
  • Diesel Legacy: The Brazen Age (Steam Deck Verified)
  • Dungeons of Hinterberg (Steam Deck Verified)
  • Endzone 2
  • House Party (Steam Deck Playable)
  • Knights Within 2 (Steam Deck Playable)
  • Let’s School: Super Headmaster Edition (Steam Deck Verified)
  • Meg’s Monster (Steam Deck Verified)
  • Paleo Pines (Steam Deck Verified)
  • Shogun Showdown (Steam Deck Verified)
  • Sovereign Syndicate (Steam Deck Playable)
  • Sucker for Love Double-Pack (Steam Deck Playable)
  • Ultimate Zombie Defense Bundle
  • Wildmender (Steam Deck Verified)

There are also several other bundle deals from Fanatical that you can explore right now. The Build Your Own Blazing Bundle offers a variety of exciting genres to check out and the August Platinum Bundle is full of interesting games like Choo-Choo Charles and Fallout 76. If you’d like to grab RoboCop: Rogue City for just $5–and a few other games–then don’t miss out on the Killer Bundle, or for a selection of action-packed games, there’s also the Build Your Own Slayer Bundle.

Disclosure: GameSpot and Fanatical are both owned by Fandom.



Source link

August 22, 2025 0 comments
0 FacebookTwitterPinterestEmail
DAAPrivacyRightIcon
Product Reviews

Trump Mobile is promoting its smartphone with terribly edited photos of other brands’ products

by admin August 22, 2025


Since it was announced in June, Trump Mobile has committed to an increasingly-surreal smoke-and-mirrors approach to its promised T1 smartphone. Despite the initial claims that the phone would be made in the United States, it seemed highly unlikely from the start that it was accurate. The “Made in USA” claims were quietly removed from the Trump Mobile website at a later date. AppleInsider spotted the latest bizarre wrinkle to this story, which is that the actual phone still does not exist.

The publication noticed that promotional images for T1 all show different smartphones that appear to be tweaked in a photo editor to look gold. While the website shows a badly edited image of what appears to be a Revvl 7 Pro 5G phone, an Instagram ad seems to depict an iPhone 16 Pro Max, again with the company’s branding overlaid. A third confusing image edit was posted on X earlier this week:

That photo shows a Samsung Galaxy S25 Ultra equipped with a case made by Spigen. The South Korean accessory company’s logo can be seen behind the render of an American flag. Spigen’s response sums our reaction up pretty succinctly: “??? bro what.”



Source link

August 22, 2025 0 comments
0 FacebookTwitterPinterestEmail
Herdling review | Rock Paper Shotgun
Game Reviews

Herdling review | Rock Paper Shotgun

by admin August 21, 2025


Herdling review
Another soaring piece of apocalyptic tourism from the makers of Far: Lone Sail, built around a novel set of herding mechanics the developers could have explored further.

  • Developer: Okomotive
  • Publisher: Panic
  • Release: August 8th 2025
  • On: Windows
  • From: Steam, Epic Games Store
  • Price: $20/£16/€19
  • Reviewed on: Intel Core-i7 12700F, 16GB RAM, Nvidia RTX 3060, Windows 11


Switzerland-based Okomotive are here to escape from dystopia once again. In their previous Far: Lone Sails and its sequel, you played a child operating a cutaway landship that often resembled a rampaging beast – the last surviving specimen of a race of monstrous engines, carrying you rightward through empty cities and petrified industry towards some kind of new beginning. Okomotive’s latest game Herdling flips the poles of the metaphor somewhat, even as it shifts to 3D movement: rather than a bestial machine, you’re driving a herd of intriguingly robotic “Calicorn” beasts to a promised land beyond the peaks.


The game starts with your character – another tenacious, faceless kid in red – waking up beneath a flyover and discovering the first of the Calicorns in an alleyway. You usher your hairy charges through desolate streets haunted by the roar of traffic, coming to a tourist billboard that shows some Calicorns gazing up at a mountain – this being your unspoken final destination.

The very end of the game and that billboard are basically the same thing, in that both seek to capitalise upon yearnings for a rustic, unpolluted Elsewhere. As a story about ‘getting back to nature’, I don’t think Herdling has much to say. It feels less sophisticated than Lone Sails, more straightforwardly utopian in its tale of an impoverished sprog and companion creatures retreating from the woebegone scrapyard of modernity. But as a study of human/animal relations and how they can be performed by game design, it’s sort of engrossing. Also, it has Okomotive’s usual captivating soundscape, and those mountains are certainly easy on the eyes.

Image credit: Panic / Rock Paper Shotgun


Sometimes when analysing a game, it’s helpful to start by forgetting all context. What is a herd, according to Herdling alone? It’s a single shape – a blob that stretches into a wedge during motion, and congeals into a rough oval when at rest. You stand behind the blob and wave your sorcerous shepherd’s staff to send a conduit of flowers through its heart, as though tracing a compass needle. The herd then moves in the direction of the line.


Scramble around the outside of the blob and wave your staff again to whistle it onto a different trajectory. Hold a button to make it move slower, when you’re navigating dangerous terrain. Slash it back and forth to have the blob power through denser undergrowth. Double-tap another button to stop the blob in place. Hammer and hold that button to have the blob knuckle down against gale-force winds – a brief challenge towards the end of the game.


Usefully, you do not shape and steer the blob in first-person. You’re given a third-person camera that gently pulls back into panorama when there’s something spectacular on the horizon. Without the convenience of that drone camera – so subtle in its shifts, so easy to take for granted – Herdling would be a much harder experience, and possibly a more intriguing one. You’d be part of the blob, down there in the stink and heave of bovine musculature, unable to scry the routes and obstacles.

Your Calicorns are branded blue, yellow and red, and these colours also suffuse the world and highlight its sparse spread of collectibles. Blue flowers fill up a gauge that allows you to channel the wind and initiate a stampede – whether for the sheer glee of it, or to force the herd up a slippery glacier. Red flowers initiate or prolong a stampede automatically: they’re Mario Kart speed pads. Yellow flowers pollinate fur with a painterly energy that can be vented to restore old murals, unlocking the path through certain ruins that plug into backstory dream visions of primordial Calicorns and their shepherds. The three primary colours repeat obsessively throughout those ruins, as though the geography itself were the hide of a Calicorn.

Image credit: Panic / Rock Paper Shotgun


Beyond the urban prologue, you’ll rescue a dozen other Calicorns along the route to that promised mountain. The “taming” process is necessarily streamlined: you might have to fetch a wounded Calicorn a health-restoring fruit to earn its trust, but mostly, you just walk up and do a QTE, as in the rather less cuddly Far Cry Primal. Then you get to name them. I named all mine after colleagues, which was very amusing until I ran out of colleagues and had to tunnel into Rock Paper Shotgun’s recent history of departures and layoffs.


The Calicorns come in all shapes and sizes. Some are built like Yorkshire terriers, bobbling along adorably on stumpy legs. Others are ponderous emperor penguins in cassocks. Some of the Calicorns have or acquire traits, such as “Brave” (that would be hardware editor James) and “Rascal” (that would be our old editor in chief Graham – RPS in peace).


Detailed in the pause menus, these behaviours didn’t make a huge impression on me during my review playthrough, even at periodic campfire intervals where the herd spreads out in a stagey way, and you can do things like hoik a ball to play fetch. You can also pet Calicorns, pull twigs and branches from their hides, and adorn them with the baubles and harnesses that litter the landscape. These last three actions don’t have any functional impact that I noticed: they’re simply an opportunity to express affection, a chance to bond with individual Calicorns.

Image credit: Panic / Rock Paper Shotgun


I can’t say I ever really bonded with my Calicorns. Partly, this was because I decorated them at random, according to my gamerbrain understanding that Thou Shalt Leave No Collectible Behind. By the end of Herdling – my playthrough lasted four hours – it was like leading a battalion of bellowing Christmas trees.


The wider complexity is that the game’s efforts to sell you on the individuality of Calicorns are at odds with the practical need to treat them as a blob, a tension I’d have loved Okomotive to do a lot more with. The major consequence of taming Calicorns is that the blob becomes harder to wield. Calicorns may bumble about a little, snagging on spiked scenery or breakable objects, even falling off cliffs at scripted intervals if you’re not watchful. It’s fiddly enough that you start to think twice about later additions. When I was deep in the woods, trying to navigate a labyrinth of smashable alarm totems and evade the fury of massive demon owls, I found myself regretting the addition of Ollie (our guides editor) to my herd, “Affectionate” though he may be.

The owls are Herdling’s antagonists, a predator population who, if I’m deciphering the wordless backstory correctly, have driven the Calicorn from their old stomping grounds. They are harrowing presences, their ivory masks glimmering in the mists, but they’re also, surely, stand-ins for the real villains of the piece: all those bloody humans who built the awful urban junk you’re journeying away from.

That last observation falls flat, of course, because in Herdling you are playing a human, presiding over nonhuman animal lives in what is at least partly a self-serving fashion. Caretaking responsibilities aside, you periodically require the Calicorns to shove boulders and trunks out of the path. They also willingly serve as platforms when you need to scale a ledge and complete a very simple terrain puzzle – handy, given that you don’t have a jump button. In this way, Herdling explores a desire to be intimate with other creatures while also using them.

Watch on YouTube

The game’s real shepherd could be its score, another surging collection of heart-inflating orchestral tracks from composer Joel Schoch. As in Far: Lone Sails, this as much an album as a videogame, which explains the tight running length: the snow-blown hills and escarpments often feel secondary, structured around the peaks and troughs of the music.

The invisible orchestra is another kind of herd that mirrors the one you drive before you – sometimes devolving to individual performers when your beasts are scattered, only to gather itself furiously when the Calicorns are in full flight. It’s a lovely audible modelling of a disorderly group of beings in motion. It’s also an audible expression of your power over those beings and the limits of their simulated autonomy.



Source link

August 21, 2025 0 comments
0 FacebookTwitterPinterestEmail
  • 1
  • …
  • 694
  • 695
  • 696
  • 697
  • 698
  • …
  • 764

Categories

  • Crypto Trends (1,098)
  • Esports (800)
  • Game Reviews (772)
  • Game Updates (906)
  • GameFi Guides (1,058)
  • Gaming Gear (960)
  • NFT Gaming (1,079)
  • Product Reviews (960)

Recent Posts

  • This 5-Star Dell Laptop Bundle (64GB RAM, 2TB SSD) Sees 72% Cut, From Above MacBook Pricing to Practically a Steal
  • Blue Protocol: Star Resonance is finally out in the west and off to a strong start on Steam, but was the MMORPG worth the wait?
  • How to Unblock OpenAI’s Sora 2 If You’re Outside the US and Canada
  • Final Fantasy 7 Remake and Rebirth finally available as physical double pack on PS5
  • The 10 Most Valuable Cards

Recent Posts

  • This 5-Star Dell Laptop Bundle (64GB RAM, 2TB SSD) Sees 72% Cut, From Above MacBook Pricing to Practically a Steal

    October 10, 2025
  • Blue Protocol: Star Resonance is finally out in the west and off to a strong start on Steam, but was the MMORPG worth the wait?

    October 10, 2025
  • How to Unblock OpenAI’s Sora 2 If You’re Outside the US and Canada

    October 10, 2025
  • Final Fantasy 7 Remake and Rebirth finally available as physical double pack on PS5

    October 10, 2025
  • The 10 Most Valuable Cards

    October 10, 2025

Newsletter

Subscribe my Newsletter for new blog posts, tips & new photos. Let's stay updated!

About me

Welcome to Laughinghyena.io, your ultimate destination for the latest in blockchain gaming and gaming products. We’re passionate about the future of gaming, where decentralized technology empowers players to own, trade, and thrive in virtual worlds.

Recent Posts

  • This 5-Star Dell Laptop Bundle (64GB RAM, 2TB SSD) Sees 72% Cut, From Above MacBook Pricing to Practically a Steal

    October 10, 2025
  • Blue Protocol: Star Resonance is finally out in the west and off to a strong start on Steam, but was the MMORPG worth the wait?

    October 10, 2025

Newsletter

Subscribe my Newsletter for new blog posts, tips & new photos. Let's stay updated!

@2025 laughinghyena- All Right Reserved. Designed and Developed by Pro


Back To Top
Laughing Hyena
  • Home
  • Hyena Games
  • Esports
  • NFT Gaming
  • Crypto Trends
  • Game Reviews
  • Game Updates
  • GameFi Guides
  • Shop

Shopping Cart

Close

No products in the cart.

Close