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$1.1 Billion for Two Pizzas? Historic Bitcoin Purchase Turns 15
GameFi Guides

$1.1 Billion for Two Pizzas? Historic Bitcoin Purchase Turns 15

by admin May 22, 2025


Programmer Laszlo Hanyecz famously shelled out an eye-popping 10,000 BTC in order to purchase two pizzas from Papa John’s back in 2010. 

The offer was posted on the Bitcointalk.org forum, which was the main hub for the early adopters of the leading cryptocurrency. 

This is widely known as the very first purchase conducted with the help of Bitcoin.  

Back in the day, the original cryptocurrency had virtually no economic value, and 10,000 BTC was valued at roughly just $41.  

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Today, these two pizzas would be worth a stunning $1.1 billion.  

The payment was accepted by 19-year-old California student Jeremy Sturdivant, who ended up spending these coins on traveling across the U.S. with his girlfriend. 

Sturdivant told the New York Post that he actually had no idea how huge Bitcoin would become, adding that he was proud of contributing to turning it into a global phenomenon. 

Notably, Hanyecz also had the same deals with several other people, spending a total of 100,000 BTC on pizza in 2010. 



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May 22, 2025 0 comments
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This Samsung TV is a home decor staple, and it’s $500 off
Product Reviews

This Samsung TV is a home decor staple, and it’s $500 off

by admin May 22, 2025



While most TVs are thin enough for the average bear, there’s a special category of television designed to blend in with home decor. Samsung’s The Frame QLED started this boutique TV craze, and now brands like Hisense and TCL have followed suit. As luck would have it, you can score one of Samsung’s Frame sets for a discounted price this week.

As long as the sale is still live, you’ll be able to purchase Samsung’s 55-inch The Frame 4K QLED (2024) for only $1,000, which is a $500 discount off its original $1,500 price. 

Why you should buy Samsung’s The Frame

First and foremost, The Frame comes with Samsung’s Slim-Fit Wall Mount, which allows the TV to sit as flush to the wall as possible. When it’s powered off or displaying art or family photos, you’d swear it was an actual museum piece. The high-matte display gives The Frame an iconic look, and the screen’s anti-glare coating keeps the picture quality strong, even in the brightest of rooms. 

Once connected to the internet, you’ll have access to Samsung’s Art Store, which is home to numerous digital art prints. Should you want even more options, you’ll need to sign up for an Art Store subscription, but you can also display your own photos by uploading them to the TV. 

The Frame (2024) does a nice job of upscaling low-res content to look clearer and more colorful, too. While three of the four HDMI ports are only 2.0 certified, the fourth is an HDMI 2.1 connection, which is what you’ll want to hook up your PS5 or Xbox with. The Frame also has a native 120Hz refresh rate and exceptionally low input lag when set to Game Mode. 

We’re not sure how long this sale is going to last, so today might be the last day to save this much on a Frame TV for quite some time. 

Take advantage of the $500 markdown when you purchase right now! You should also take a look at our lists of the best Samsung The Frame TV deals, best Samsung TV deals, best Samsung deals, and best TV deals, too!






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May 22, 2025 0 comments
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Lost In Cult Sets 'Artsy Fartsy' Sights On Physical Games
Game Reviews

Lost In Cult Sets ‘Artsy Fartsy’ Sights On Physical Games

by admin May 22, 2025


Physical games are under siege. Collector’s Editions often come with codes instead of discs. Game-key cards for the Switch 2 only allow you to access downloads. The newest Doom isn’t playable out of the box. In one or two decades’ time, large swaths of contemporary gaming history could become completely inaccessible to future players. Lost In Cult is one of a growing number of smaller companies now trying not only to preserve that history but to celebrate it with physical releases as artfully constructed as the games they contain.

Nintendo Switch 2 Could Launch With Almost No Reviews

Known for its Lock On and Design Works series of lavish printed volumes of art and writing about games, the UK-based publisher this week announced a new Editions label that will be packaging and distributing bespoke physical versions of acclaimed indie titles. The debut releases are interactive film puzzler Immortality, the folk horror point-and-click adventure The Excavation of Hob’s Barrow, and the absurdist comedy Thank Goodness You’re Here! though in addition to these, Lost In Cult promises it already has lots of games in the pipeline, with new collections to be announced on an almost monthly basis.

“People might think that we’ve selected our best games to start with,” marketing director Ryan Brown told Kotaku. “We actually haven’t. We’ve pretty much just released them in the order that we’ve signed them, because one thing we wanted to do right is not just in optically, in front of people, but also behind the scenes with our developer partners, like we want to make sure that they’re treated right, that they don’t get contracted and have to wait many years for the games to be released.”

Image: Lost In Cult / Kotaku

Each collection runs roughly $80 and includes colorful boxed sleeves, posters, art cards, slip cases, and booklets featuring critical essays and developer interviews. Also a copy of the game with curator group Does It Play’s seal of approval certifying that everything is playable to completion right out of the box. Brown said they’re even working with some developers to time upcoming releases to when big new patches are ready so the physical version feels definitive. The platforms currently supported are PlayStation 5 and Switch, with Switch 2 following later in the year. Xbox remains MIA, though it’s not off the table for future releases.

In just 24 hours since the announcement, the company has already sold through almost half of its limited-run collections of around 1,500 units each. But anyone who wants just a physical copy of one of the games being sold will still be able to secure retail versions for just $40 each. Those won’t come with original art or the rest of the materials that make Lost In Cult’s collections stand out, but they will be restocked on an ongoing basis.

“I don’t think you can say that you’re all about preservation if you make a game and then it’s limited to 2,000 copies and it’s gone forever and costs 300 pounds on eBay,” Brown said. “For us, in promising preservation and availability, we don’t want to lock these games away. There’s going to be so many people that just want the game in a box and that’s fine. They can go do that.”

The Criterion Collection, A24, and special-edition book publisher The Folio Society are cited as inspirations for Lost in Cult’s Editions publishing label, both in how games are presented and how they’re selected in the first place. “It’s really hard to pin down what that curation process looks like without sounding too overly artsy fartsy, but it is a little bit artsy fartsy, and that, you know, we kind of just know what a Lost in Cult-type game is when we see it. And that’s really hard to define, but it is a game that is usually very artful, whether that’s through its design, through its visuals, through its story. Again, that is in some way pushing the medium of video games as a serious form of art forward.”

The physical medium of gaming also faces certain limitations that movies and books do not. For one, platform holders like PlayStation and Nintendo have strict rules about the certification process for physical games, down to where company logos and legal language appear on the boxes. You also can’t include developer commentary or other extras directly on a disc the way you might with an Ultra HD 4K Blu-ray re-release. When it comes to the rest of the packaging and physical inserts, however, publishers can let their imaginations run wild.

Image: Lost In Cult / Kotaku

A devotion to physical media in the increasingly digi-fied gaming space adds Lost in Cult to a growing landscape of boutique curators who scavenge for smaller indie titles that wouldn’t otherwise have the scale or notoriety to play in a market still mostly structured around big retail stores. Fellow travelers include Limited Run, iam8bit, and Super Rare, where Brown worked previously. These companies serve collectors and fans who still cherish not just how a game plays but what it looks like when it’s displayed on a shelf, and knowing the magical experience that resides inside isn’t reliant on servers a thousand miles a way to bring it to life.

“The way that we see games is just very different from how most do, like I personally care, slash we care, [that] if I pull a game off of my shelf in 40 years time I [can] go, ‘I remember that game, I want to play that.” You can pull it off your shelf, you can play it, and it’ll work. Most companies, unfortunately, aren’t really thinking about that.”

While big publishers frequently invest in Deluxe Editions and Collector’s Editions, they more often prioritize digital rewards and branded merch over the games themselves and highlighting their artistry. The result is big boxes on store shelves with toys, hats, and statues instead of developer booklets, original art, or physical soundtracks. Like the three days of “early access” these editions often come with, the biggest bonuses are mostly virtual.

“I personally would really, really, really love it if I managed to work with Bethesda and do a proper physical edition version of Doom: the Dark Ages,” Brown said. “That would be sick. But at the moment it is increasingly on boutique companies to solve this physical problem. And it seems a bit far-fetched for me to sit here and say I wish it wasn’t, because I have one, but I do wish it wasn’t. I do wish that this was taken seriously, and the sort of presentational aspects and ownership aspects were taken seriously across the board. I would love it if some other companies copied us.”

.



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May 22, 2025 0 comments
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NFT Gaming

Texas Moves to Adopt Bitcoin Reserve, Needs Final Sign-Off to Become Law

by admin May 22, 2025



In brief

  • Texas is seeking to become the second U.S. state to formally adopt a Bitcoin reserve.
  • The bipartisan bill has passed all legislative hurdles, barring a final concurrence vote.
  • Lawmakers voted 101-42, reflecting a strong but not unanimous bipartisan support.

The Texas House of Representatives has passed landmark legislation seeking to establish a Bitcoin reserve on its third and final reading on Wednesday, moving the state closer to officially adopting crypto as part of its treasury management.

Senate Bill 21, a bipartisan-backed bill, garnered strong support across party lines. It now awaits a concurrence vote on House amendments before heading to Governor Greg Abbott’s desk to be signed into law.

Opposition to the bill had been mounting in the lead-up to its final reading, demonstrating that bipartisan support was not unanimous. On Tuesday, the bill cleared a second reading following amendments, tallying votes at 105 for and 23 against.

For the third reading, those against it had grown to 42, according to unofficial totals released by the House.

Record of the final vote has not yet been certified by the House Journal Clerk and is currently published “for informational purposes only,” the Texas legislature’s website notes, citing the House’s rules and procedures.

It’s worth mentioning that the fiscal impact of the bill “cannot be estimated,” at the moment, according to a Senate amendment note from Jerry McGinty, director of the state’s legislative budget board.

“It is unknown what appropriations would be made for the reserve and the amount and value of qualifying cryptocurrency that would be purchased,” McGinty said, adding that his analysis assumes that any administrative costs “incurred by the Comptroller” could then be “absorbed using proceeds from the reserve.”

Decrypt reached out to the legislative budget board of Texas for comment.

Authored by Senator Charles Schwertner and sponsored in the House by Representative Giovanni Capriglione, the bill opens and supports the establishment and administration of a strategic Bitcoin reserve for the state.

It outlines provisions for investing in crypto and mandates the investment authority of the state’s comptroller over the reserve and other funds.

Once enacted, Texas will become the second U.S. state, after New Hampshire, to maintain reserves in Bitcoin. 

Edited by Sebastian Sinclair

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May 22, 2025 0 comments
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Bitcoin Hits $111K, but This Rally Is Extremely Weird
Crypto Trends

Bitcoin Hits $111K, but This Rally Is Extremely Weird

by admin May 22, 2025


  • A muted rally 
  • Massive ETF inflows 

Bitcoin, the leading cryptocurrency by market cap, surged to a new record high of $111,888 on the Bitstamp exchange earlier today. 

The leading cryptocurrency is now up by more than 8% over the past 24 hours. 

Bitcoin’s market cap is now approaching $2.2 trillion, surpassing Amazon. 

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A muted rally 

Still, the most recent rally has been described as “muted.” Analyst Conor Grogan has noted that this is the least amount of daily Bitcoin volume that has been recorded across exchanges during all-time peaks. 

Massive ETF inflows 

Meanwhile, Bitcoin exchange-traded funds (ETFs) recorded $614 million worth of inflows on Wednesday, expanding their extremely impressive streak.

Many analysts believe that the leading cryptocurrency is likely to see more institutional demand amid the ongoing rally. 



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May 22, 2025 0 comments
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Microsoft and DOJ dismantle Lumma Stealer malware network in global takedown
Gaming Gear

Microsoft and DOJ dismantle Lumma Stealer malware network in global takedown

by admin May 22, 2025



Microsoft, in partnership with the U.S. Department of Justice (DOJ), took a major step in dismantling one of the most prolific cybercrime tools currently in circulation. Microsoft’s Digital Crimes Unit (DCU) collaborated with the DOJ, Europol, and several global cybersecurity firms to disrupt the Lumma Stealer malware network — a malware-as-a-service (MaaS) platform implicated in hundreds of thousands of digital breaches worldwide.

According to Microsoft, Lumma Stealer infected over 394,000 Windows machines between March and mid-May 2025. The malware has been a favored tool amongst cybercriminals for stealing login credentials and sensitive financial information including cryptocurrency wallets. It’s been used for extortion campaigns against schools, hospitals, and infrastructure providers. According to the DOJ website, “the FBI has identified at least 1.7 million instances where LummaC2 was used to steal this type of information.”

With a court order from the U.S. District Court for the Northern Districts of Georgia, Microsoft took down roughly 2,300 malicious domains associated with Lumma’s infrastructure. The DOJ simultaneously took down five critical LummaC2 domains, which acted as command-and-control centers for cybercriminals deploying the malware. These domains now redirect to a government seizure notice.

International assistance came from Europol’s European Cybercrime Centre (EC3) and Japan’s JC3, who coordinated efforts to block regional servers. Cybersecurity firms like Bitsight, Cloudflare, ESET, Lumen, CleanDNS, and GMO Registry assisted in identifying and dismantling web infrastructure.

Inside the Lumma operation

Lumma, also known as LummaC2, has been operating since 2022, possibly earlier, and makes its info-stealing malware available for sale through encrypted forums and Telegram channels. The malware is designed for ease of use and is often bundled with obfuscation tools to help it bypass antivirus software. Distribution techniques include spear-phishing emails, spoofed brand websites, and malicious online ads known as “malvertising.”

Cybersecurity researchers say Lumma is particularly dangerous because it allows criminals to rapidly scale attacks. Buyers can customize payloads, track stolen data, and even get customer support via a dedicated user panel. Microsoft Threat Intelligence previously linked Lumma to notorious Octo Tempest gang, also known as “Scattered Spider.”

In one phishing campaign earlier this year, hackers were able to spoof Booking.com and used Lumma to harvest financial credentials from unsuspecting victims.

Who’s behind it?

Authorities believe the developer of Lumma goes by the alias “Shamel” and operates out of Russia. In a 2023 interview, Shamel claimed to have 400 active clients and even bragged about branding Lumma with a dove logo and the slogan: “Making money with us is just as easy.”

Long-term disruption, not a knockout

Image used with permission by copyright holder

While the takedown is significant, experts warn that Lumma and tools like it are rarely eradicated for good. Still, Microsoft and the DOJ say these actions severely hinder and disrupt criminal operations by cutting off their infrastructure and revenue streams. Microsoft will use the seized domains as sinkholes to gather intelligence and further protect victims.

This situation highlights the need for international cooperation in cybercrime enforcement. DOJ officials emphasized the value of public-private partnerships, while the FBI noted that court-authorized disruptions remain a critical tool in the government’s cybersecurity playbook.

As Microsoft’s DCU continues its work, this Lumma crackdown sets a strong precedent for what can be accomplished when industry and government specialists collaborate to eliminate threats.

As more of these organizations are uncovered and disrupted, remember to protect yourself by changing your passwords frequently and avoid clicking links from unknown senders.






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May 22, 2025 0 comments
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The Elder Scrolls 4: Oblivion Remastered tops April sales, becoming 2025's third-biggest selling game | US Monthly Charts
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The Elder Scrolls 4: Oblivion Remastered tops April sales, becoming 2025’s third-biggest selling game | US Monthly Charts

by admin May 22, 2025


The Elder Scrolls 4: Oblivion Remastered topped Circana’s charts for US game sales in April 2025 – becoming the third best-selling game of the year to date – while video game spending across games, hardware, and accessories all slipped a little year-on-year, by 2%, 8%, and 2%, respectively.

As noted by analysts Circana, The Elder Scrolls 4: Oblivion: Remastered sold more units in April 2025 than The Elder Scrolls 4: Oblivion achieved across its first 15 months in market combined. It has also generated more “full game dollar sales” than the original’s first 14 months combined.

As detailed by Circana’s executive director, Mat Piscatella, Forza Horizon 5 was the second-best-selling game after its PS5 debut, whilst Indiana Jones and the Great Circle – which also jumped to PS5 this month – came in in third position. Four of the top five – and five of the top seven – best-selling PlayStation games were published by Microsoft.

In news unlikely to surprise you, Call of Duty HQ led all titles when it comes to monthly active users, but Schedule 1 boasted the biggest active users in April on Steam. Monopoly Go!, Royal Match, and Candy Crush Saga were the biggest games in terms of consumer spending in April.

Hardware sales in April fell to $186 million – that’s down 8% year-on-year, and the “lowest monthly hardware dollar sales total reached in the US market since July 2020. While both PS5 and Switch hardware sales were down – the latter by a considerable 37% – Xbox bucked the trend by seeing Xbox Series sales increase by 8%. Accessory spending was down 2% YoY.

“While April 2025 showed a slight decline in the U.S. mobile games market compared to March, several top games continued to perform strongly,” said Lexi Wei of Sensor Tower.

“Gossip Harbor: Merge & Story experienced the most significant ranking improvement this month, climbing five spots to enter the top ten at #9. This surge was driven by a 9.8% increase in consumer spending, largely attributed to the Easter Jamboree event launched on April 10, which introduced new decorative content and gameplay elements.”

Here are the top 20 selling games from the period April 6 to May 3, 2025, data courtesy of Circana:

Rank
Last month rank
Title

1
NEW
The Elder Scrolls 4: Oblivion: Remastered

2
42
Forza Horizon 5

3
2
MLB: The Show 25^

4
11
Minecraft^^

5
1
Assassin’s Creed: Shadows

6
118
Indiana Jones and the Great Circle

7
6
Call of Duty: Black Ops 6

8
4
WWE 2k25

9
8
NBA 2K25

10
7
PGA Tour 2K25

11
3
Monster Hunter: Wilds

12
5
Split Fiction

13
23
The Last of Us: Part 2

14
13
EA Sports FC 25

15
12
Grand Theft Auto 5

16
14
Red Dead Redemption 2

17
29
The Elder Scrolls: Online

18
16
Elden Ring

19
10
Kingdom Come: Deliverance 2

20
21
Hogwarts Legacy

^ Digital sales on Nintendo and Xbox platforms not included

^^ Digital sales on Nintendo platforms not included



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May 22, 2025 0 comments
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A Crypto Bull Market Ahead? Bitwise CIO Says This Stablecoin Bill Changes Everything
GameFi Guides

A Crypto Bull Market Ahead? Bitwise CIO Says This Stablecoin Bill Changes Everything

by admin May 22, 2025


Trusted Editorial content, reviewed by leading industry experts and seasoned editors. Ad Disclosure

The United States Senate made a significant move toward regulating the crypto asset industry this week by advancing the GENIUS Act, a bill aimed at establishing a comprehensive framework for stablecoins.

The measure passed the cloture vote with bipartisan support, including a notable shift from 16 Democrats who had previously opposed it. Bitwise Chief Investment Officer Matt Hougan sees the development as potentially laying the groundwork for a prolonged digital asset bull market.

Stablecoins Take Center Stage in Regulatory Push

According to Hougan, the GENIUS Act marks one of the most impactful pieces of regulatory progress for crypto in US history, perhaps even more influential than the approval of spot Bitcoin ETFs earlier this year.

He explained in a note to clients that this legislation could normalize the use of blockchain-based financial tools beyond digital currencies, ultimately pushing institutional adoption. Hougan framed the bill’s advancement as a critical moment akin to “Wall Street and crypto getting married.”

The GENIUS Act outlines strict federal guidelines for stablecoin issuers. It mandates that stablecoins be backed one-to-one with US Treasuries or dollar equivalents, that issuers register with federal banking regulators, and that issuers apply anti-money laundering protocols.

The legislation also calls for regular audits to ensure compliance and transparency. Hougan highlighted the significance of these standards, noting that they could enable major financial institutions such as JPMorgan or Bank of America to confidently issue stablecoins.

Stablecoin market capitalization. | Source: Bitwise Asset Management

Currently, the stablecoin market is valued at more than $200 billion, despite existing without clear federal regulation. Hougan believes that a formal legal framework will allow the market to scale further, potentially reaching $2.5 trillion, by bringing in traditional financial institutions, retailers, and global commerce networks.

He envisions a future where stablecoin transactions are as common as credit card payments or peer-to-peer apps like Venmo, supported by incentives such as merchant discounts and faster settlement times.

Implications Beyond Stablecoins

While the bill directly addresses stablecoins, Hougan emphasized its broader implications for the crypto sector. By enabling dollar movement over blockchain networks, the bill opens the door for other asset classes, such as stocks, bonds, and real estate, to be tokenized and transferred in similar fashion.

This possibility, he said, is central to the long-term investment case for blockchain networks like Ethereum and Solana, as well as for decentralized finance platforms like Uniswap and Aave. Hougan likened the impact of the stablecoin legislation to that of the Bitcoin ETF approvals, which served to validate crypto as a legitimate investment vehicle.

In a similar fashion, he argues, the GENIUS Act will validate blockchain-based finance as a viable infrastructure for the broader financial system. If the bill is finalized and enacted in the coming months, it could be the catalyst for institutional adoption on an entirely new scale. Hougan wrote:

This is the fundamental thesis for investing in non-bitcoin crypto assets like Ethereum, Solana, and the like: that $100+ trillion of financial assets will eventually move over blockchains. Passage of this bill starts that ball rolling. I suspect the impact here will be similar to the impact of bitcoin ETFs.

The global digital currency market cap valuation. | Source: TradingView.com

Featured image created with DALL-E, Chart from TradingView

Editorial Process for bitcoinist is centered on delivering thoroughly researched, accurate, and unbiased content. We uphold strict sourcing standards, and each page undergoes diligent review by our team of top technology experts and seasoned editors. This process ensures the integrity, relevance, and value of our content for our readers.



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May 22, 2025 0 comments
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Stellar Blade Developer Plans To Release A Sequel Before 2027
Game Updates

Stellar Blade Developer Plans To Release A Sequel Before 2027

by admin May 22, 2025


Korean developer ShiftUp released Stellar Blade last year, and it quickly became a hit. In roughly one year, it has brought in more than $48 million of revenue for the developer, so it won’t be a surprise that the team is working on a follow-up game. However, according to a Q1 2025 fiscal year presentation from ShiftUp, the developer plans to have a sequel before 2027.

In the presentation, which is where ShiftUp reveals Stellar Blade has brought in 68.1 billion KRW (or $48 million), there’s a slide titled, “IP expansion on its way with high visibility.” We can see the 2024 release of Stellar Blade on PlayStation 5, additional strategy for ShiftUp’s mobile gacha game, Goddess of Victory: Nikke, and “Platform Expansion” for Stellar Blade. This likely alludes to the upcoming PC release. However, beyond that, the slide also shows “Sequel” for Stellar Blade before the year 2027, which is represented as the cutoff for the slide’s timeline.

Though there aren’t any accompanying details, given the reception to Stellar Blade, it makes sense ShiftUp is planning a sequel for the action game.

Elsewhere on the slide, there’s mention of something called “Project Witches,” which gets its own color and is separate from Nikke and Stellar Blade, as it’s likely a new IP.

While waiting for a Stellar Blade sequel, potentially next year, read Game Informer’s Stellar Blade review. After that, read about why it’s Game Informer’s best action game of 2024, and then check out the PC specs required to play Stellar Blade when it launches there next month. 

What do you want to see in a Stellar Blade sequel? Let us know in the comments below!



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May 22, 2025 0 comments
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A Southwest Airlines employee assists a passenger during their check-in at the Austin-Bergstrom International Airport on April 18, 2023 in Austin, Texas. Southwest Airlines suffered a brief disruption in operations earlier this morning after a computer firewall issue forced the company to delay many of its flights. (Photo by Brandon Bell/Getty Images)
Product Reviews

Southwest Airlines Will Require Passengers to Keep Portable Chargers Out During Flights

by admin May 22, 2025


Southwest Airlines announced it will require all portable device chargers to be kept in plain sight during all flights while they’re in use. The new policy comes after a number of lithium-ion batteries fires on flights worldwide in recent years.

The new policy will start May 28 and will require all Southwest passengers to make sure they don’t have any portable chargers, including power banks and cell phone battery charging cases, in overhead bins or even just inside a bag in under the seat in front of them, while they’re in use.

“Using portable charging devices while stored in a bag or overhead bin will no longer be permitted,” the airline told Gizmodo in an emailed statement. “Nothing is more important to Southwest than the Safety of its Customers and Employees.”

The airline told Gizmodo that it’s okay to keep your portable charger in your carry-on bag if it’s not connected to anything else. But any charger in active use, including one that may be connected to the phone in the form of a case, should be kept visible for the entire flight.

The TSA already bans rechargeable and non-rechargeable lithium batteries for phones and laptops from checked baggage. Carry-on baggage is fine, but Southwest Airlines will soon require those chargers to be outside of all bags and visible while in use during the duration of the flight.

It’s unclear if other U.S.-based airlines will follow Southwest’s lead, but other airlines around the world have also been cracking down on lithium-ion batteries in an effort to fight fire hazards. As the Associated Press notes, Singapore Airlines and Thai Airways both already prohibit the use of portable chargers on all flights. And Korean Airlines also bans portable chargers from overhead bins.

The average U.S. passenger brings four different rechargeable devices with them on a flight, according to the UL Standards & Engagement research group, with the most common devices being smartphones (82%), laptops (41%), wireless headphones (39%), and tablets (36%). The most common incidents were caused by vaping devices, which accounted for 35% of all incidents on flights in 2023, while power banks accounted for 16% of all incidents reported.

“Flight crews are trained to recognize and respond to lithium battery fires in the cabin,” the FAA explains on its website. “Passengers should notify flight crew immediately if their lithium battery or device is overheating, expanding, smoking or burning.”

Indeed. If you see something on fire on your flight, battery or otherwise, please let the flight crew know. That’s just generally a good idea.



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May 22, 2025 0 comments
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