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Cheyenne Ligon
NFT Gaming

Crypto Advisory Council Coming to New York City

by admin May 20, 2025



NEW YORK — The city of New York is launching a digital assets advisory council to bring fintech jobs into the Big Apple, Mayor Eric Adams announced Tuesday.

New York City is “open for business, he said at the start of a summit hosted at the mayor’s official residence, Gracie Mansion. The council will be composed of individuals from the industry, with a chair to be announced in the coming weeks.

“We want to use technology of tomorrow to better serve New Yorkers today,” Adams said in his opening remarks. “We have experts right here, and they are going to help us navigate solutions that serve our city. We are lucky to have this type of human capital right here in the city of New York.”

The summit, which included a public press conference followed by closed-door roundtables, had participants from both family offices and unicorn startups, said Richard Hecker of Traction and Scale, a logistics firm involved in the event.

Business interests aside, the city will explore putting birth and death records onto a blockchain to help New Yorkers’ next of kin easily access these types of documents, Adams said.

Andrew Durgee, the co-CEO of Republic, which backs other startups financially, noted that his firm remained in New York despite concerns about regulators and other issues, even as other firms left the country.

“Now the first time in 15 years, we’re in this scenario, we have no idea what it’s going to look like,” Durgee said. “You have now all these people, these smart, brilliant people now coming back to the U.S., and they’re looking for a place to land.”



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Crypto Trends

NYC’s ‘Bitcoin Mayor’ Eric Adams Reveals Plans to Boost ‘Demonized’ Crypto Industry

by admin May 20, 2025



In brief

  • Eric Adams announced a new digital assets advisory council for New York City.
  • Council chair and key policy recommendations will come in a few weeks.
  • The city will explore using blockchain and crypto for birth certificates, death records, and payment of city services.

In opening remarks at the inaugural NYC Crypto Summit, mayor Eric Adams announced the development of a digital assets advisory council designed to help bring jobs and investment to New York City, as it aims to cement itself as the world’s “crypto capital.”

Adams, who famously received his first three paychecks in Bitcoin and Ethereum back in 2022, addressed a standing-room-only crowd of crypto enthusiasts and investors whom he turned to for ideas on how to propel New York forward.

“My goal remains the same as it was day-one as mayor: making New York City the crypto capital of the globe,” said Adams. “We will be creating a digital asset advisory council to bring big fintech jobs and investment right here to the Big Apple.”

Further details about the council were not revealed, though Adams indicated that the chair of the council and key policy recommendations would be announced in a few weeks.

“This is not about chasing memes or trends,” said Adams. “We want to use the technology of tomorrow to better serve New Yorkers today.”

Few specifics were shared about the mayor’s plans for blockchain and crypto in New York, but both he and New York City CTO Matthew Fraser made note of the potential to use blockchain for tasks like tracking birth certificates and death records.

“We’re also looking at the power of blockchain and how it can be used to manage sensitive information, like our vital records,” said Adams. “Bringing blockchain security capabilities to the city means that birth certificates and death records can remain private, but accessible to New Yorkers and their next of kin.”

He added that they are also exploring whether city services and taxes could be paid via crypto.

“Imagine for those that have been locked out of the traditional banking system, being able to pay for government services using crypto,” said Fraser. “We’re not talking about innovation; we’re talking about survival. And if we don’t get in front of this and we don’t build a strategy that works, then we’re going to get left behind.”

The mayor, who likened himself to Captain Kirk in “Star Trek” due to his exploration of new boundaries, said he’s looking for his “Spock” and others who wish to join him. Adams reiterated multiple times that he is “committed to making crypto and blockchain part of New York City.”

At the conclusion of the opening remarks, individuals with crypto and fintech interests were left to discuss amongst themselves, sharing ideas and impediments with table facilitators who will bring the best to Adams to be formalized in a document.



Adams has previously shared his interest in cryptocurrency and blockchain, but the inaugural NYC Crypto Summit came following the re-election of President Donald Trump, who has made numerous crypto-related policy moves since returning to the White House. The mayor has cozied up to the president and his policies.

Adams will run for re-election as an independent instead of taking part in the Democratic primary, following a federal corruption investigation. Trump’s DOJ dismissed the charges against Adams in April.

On Tuesday, Adams reassured attendees that it’s a new day for the crypto industry.

“You were harassed, you were demonized, you were treated as though you were the enemy, instead of the believers,” he said. “But you withstood it. Your resiliency is admirable, and it will all pay off, because everyone is going to come around.”

Edited by Andrew Hayward

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An explorer in the Subnautica 2 teaser trailer, her expression looks scared and in awe of something out in the dark ocean. We can't see what she's looking at.
Gaming Gear

Subnautica 2: Key details and latest news, summarized by humans

by admin May 20, 2025



It’s been a while since Subnautica 2 first pinged the radar back in 2022, but we know there’s a return voyage from developer Unknown Worlds in the works, and it’s out sometime this year. We’ve seen a slow and steady trickle of details on the next dive—teasers from showcases, Discord updates, and even screenshots hidden within time capsules in the original Subnautica.

I played dozens of hours of Subnautica and loved building my undersea base, so I’ve been anxiously scanning for more on the next journey. But just like adventuring in Subnautica 2, I won’t have to explore alone. I’ve been scavenging the ocean floor for anything and everything on the survival-crafting sequel, whether it be a shrimpy tidbit or a Leviathian-sized lore drop.

Is there a Subnautica 2 early access release date?

Subnautica 2 early access begins sometime in 2025, but there’s no specific release date yet. Whenever we do make the dive, the sequel’s early access period will be available on Steam, Epic Games, and the Windows Store.


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As for the game’s 1.0 launch, Unknown Worlds estimates that Subnautica 2 will be in early access for two or three years. That puts the complete build sometime in 2027 at the earliest. It’s quite the wait, but we know Subnautica 2’s price will increase at launch, so anyone exploring in early access as the game grows gets a discount.

Subnautica 2 trailers and footage

Subnautica 2 Dev Vlog – Road to Early Access – YouTube

Watch On

The first Subnautica 2 teaser stirred up more hype for its big ol crabs, but the 2024 Xbox presentation didn’t reveal any gameplay footage. This developer vlog dives a little deeper, offering a look at building in the new alien ocean and outlining the exploration game’s early access plans.

Subnautica 2 gameplay and features

(Image credit: Unknown Worlds Entertainment)

Is Subnautica 2 multiplayer?

Yes, Subnautica 2 has a multiplayer mode in the works, so those of us too terrified to gaze into the deep sea abyss alone can coordinate in groups of four. Co-op was one of those things everyone wanted in the first game, but only ever existed as a Subnautica mod.

There’s a whole PC Gamer write-up recalling encounters with Leviathans in Subnautica as part of our Great Moments in PC Gaming series, and I can’t tell you if my giddy terror emphatically agrees or disagrees. But what I can say is, it wouldn’t have taken me days to conquer the beginning of Subnautica had I brought a friend to hide behind.

(Image credit: Unknown Worlds Entertainment)

What else do we know about the Subnautica 2 early access?

There’s not much out there about Subnautica 2, but we’ve gotten a few vague teases around what to expect in the sequel. Unknown Worlds confirmed it’s off to greener pastures bluer oceans on a new alien world, and from how it sounds, there’s no planet safe from a disastrously wrong AI:

“You are a pioneer traveling to a distant world, but something is amiss. The ship’s AI insists you carry on the mission. This world is too dangerous for humans to survive… Unless you change what it means to be human. What creatures, intelligent or otherwise, await your arrival?”

With regards to the rest of that list, we know about a few more features Unknown Worlds has planned for the Subnautica 2 early access:

  • Both co-op and singleplayer adventures
  • An “overhauled” building system
  • Additional vehicles and craftables
  • More Leviathans, with one briefly teased in Subnautica 2’s roadmap
  • New creatures and biomes



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May 20, 2025 0 comments
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Bitcoin
GameFi Guides

Strategy’s $40 Billion Bet In Trouble? New Lawsuit Opens Can Of Worms

by admin May 20, 2025


Trusted Editorial content, reviewed by leading industry experts and seasoned editors. Ad Disclosure

Strategy’s $40 billion Bet on Bitcoin has become the subject of a class action lawsuit. The plaintiffs accuse the company’s executives of making misleading statements. This comes amid the firm’s latest purchase of 7,390 BTC. 

Strategy Faces Lawsuit Over Bitcoin Bet

According to Strategy’s filing with the SEC, the plaintiffs filed a class action lawsuit against the firm on May 16 against the company, its co-founder, Michael Saylor, the CEO, Phong Le, and Executive Vice President Andrew Kang. The lawsuit alleges that Strategy and its executives violated the Securities Exchange Act. 

The plaintiff and class representative Anas Hamza claims on behalf of the class of investors that from April 30, 2024, to April 4, 2025, the defendants made false and misleading statements with respect to Strategy’s Bitcoin Treasury. 

The investors further allege that Strategy and its executives failed to disclose information about the anticipated profitability of its bitcoin-focused investment strategy and treasury operations. Saylor and his company are also accused of failing to disclose the various risks associated with BTC’s volatility and the magnitude of the losses. 

The company and its executives plan to defend against these claims rather than reach a settlement. The plaintiffs are seeking unspecified damages, which extend to fees, costs, and other reliefs. 

Strategy revealed the details of the lawsuit alongside its announcement of another Bitcoin purchase. The company, previously known as MicroStrategy, announced that it had acquired 7,390 Bitcoin for $764.9 million at an average price of $103,498 per BTC. The firm has also achieved a BTC yield of 16.3% year-to-date (YTD). 

Saylor’s firm has now acquired a total of 576,230 BTC for $40.8 billion at an average price of $69,726 per BTC, making it the largest corporate Bitcoin holder.

BTC And MSTR Stock Rally Despite The Lawsuit

The Bitcoin price and MSTR stock rallied despite news of the lawsuit against Strategy. BTC surged from its intraday low at around $102,000 and closed May 19 above $105,000. Meanwhile, MSTR also enjoyed a 3% gain on the day, rallying above the psychological $400 level. 

Analysts predict that the Bitcoin price could soon hit a new all-time high (ATH), which is also bullish for the MSTR stock. Crypto analyst Titan of Crypto revealed that BTC has broken out of a clear bull pennant on the daily chart. He added that new all-time highs could be around the corner if this move holds. His accompanying chart showed that the flagship crypto could rally to as high as $112,000 on this breakout. 

Source: Titan of Crypto on X

At the time of writing, the Bitcoin price is trading at around $105,500, up over 3% in the last 24 hours, according to data from CoinMarketCap.

BTC trading at $105,361 on the 1D chart | Source: BTCUSDT on Tradingview.com

Featured image from Adobe Stock, chart from Tradingview.com

Editorial Process for bitcoinist is centered on delivering thoroughly researched, accurate, and unbiased content. We uphold strict sourcing standards, and each page undergoes diligent review by our team of top technology experts and seasoned editors. This process ensures the integrity, relevance, and value of our content for our readers.



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There’s A Demo For To A T, The Next Game From Katamari Damacy Creator, Out Now
Game Updates

There’s A Demo For To A T, The Next Game From Katamari Damacy Creator, Out Now

by admin May 20, 2025


Katamari Damacy creator Keita Takahashi and his indie studio uvula announced last year that their next game is about a boy who lives life in a t-pose called “to a T.” We recently learned it’s launching on May 28 on PlayStation 5, Xbox Series X/S, and PC, and the team has released a demo ahead of the game’s launch.

You can check it out now on PC via Steam (sorry PS5 and Xbox players) to get a quick look at the game, what to expect, and how it plays. Considering it’s coming from the mind behind Katamari Damacy, expect some fun hijinks. Plus, your save data transfers over to the final game. 

 

“A charming, colorful adventure game from the creator of Katamari Damacy and the uvula team about a teen navigating life in a small town with their cute dog companion,” the game’s Steam description reads. “While their body is stuck in a T-pose, they do their best to make the most of it.”

The Steam page also details what to expect of the full game, including an episodic story that unfolds over multiple days, plenty of minigames, a cute town to explore, and unique character customization. You can get a taste of all this in the to a T demo, which is available right now. 
 



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Key art for the game Blades of Fire
Product Reviews

Blades of Fire review: Forging a path with mid-budget retro charm

by admin May 20, 2025



Why you can trust TechRadar


We spend hours testing every product or service we review, so you can be sure you’re buying the best. Find out more about how we test.

Having toiled away on critically-acclaimed titles in the Metroid series and reviving Konami’s Castlevania series, developer MercurySteam has taken the risk of co-financing their latest project. Blades of Fire is its chance to prove their development skills at crafting their own original idea, and there’s a lot to love about this game’s blend of dark fantasy and mythology.

Review info

Platform reviewed: PS5
Available on: PS5, Xbox Series X|S, PC
Release date: May 22, 2025

That being said, it’s hard not to feel the weight of legacy and industry trends, rather than instilling this world with bold new ideas, holding this game back from greatness.

Rather than focusing on the negatives, there’s much to appreciate in this new game, particularly the father-son-esque bond at the heart of this story. While the game builds up a story about an ancient race of giants known as Forgers, instilling the knowledge to craft weapons from steel into humanity, with this power being seized by the anointed Queen Nerea to curse those who oppose her and turn steel to stone, the plot is simple. Aran de Lira possesses one of the ancient hammers necessary to forge his own steel, and alongside Asdo, the son of his deceased friend, embarks on a quest to kill the queen.


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(Image credit: MercurySteam)

Classic is queen

There’s an almost-quaint retro simplicity to which the world of Blades of Fire is introduced: Aran is a lonely figure with an unspoken past that fuels his desire for a solitary existence, yet he’s more than willing to go and save an old friend he hears in danger nearby. The child desires revenge for his father’s death and, thanks to his knowledge of the Forgers, goes on this adventure with Aran to take down the queen.

The contrast of scholarly child and mysterious scarred older man soon warms to you, and not solely due to the similarities between their bond and that of Kratos and Atreus in the recent God of War titles. Asdo is far from an annoying sidekick, balancing wisdom with genuinely funny quips that are enough to make you laugh without grating (and you can always send him away, if you do wish for him to be quiet). I felt a warmth for Aran and a desire to learn more of his past, especially the guarded secrets of his past relationship to the Queen before her descent to despotic control.

Having first expected a practical but minimal story, I was surprised to find myself attached and with a desire to learn more of the rich lore the devs instilled into this world.

There’s an unabashed videogame-y nature to this world and cast, imbued with a quirkiness reminiscent of mid-budget adventure games abundant in the Xbox 360 and PS3 era

This is balanced with an engaging combat system that, though its quirks and intricacies will take time to learn, thanks to an at-first clunky and uncomfortable control scheme, you soon come to appreciate. Victory requires players to learn enemy attack patterns and the best weapons to counter each of them.

All four face buttons are each mapped to their direction of attack: on a PlayStation controller, this means Triangle will strike from above, X from below, and Square and Circle from each side. Depending on an opponent’s armor, it’s required to consider where you strike in order to deal maximum damage, or at times, inflict any damage at all.

The need to be aware of not just when but where you strike is most important in boss fights. One early sub-boss, a troll, requires you to whittle down its health, then slice off a part of the enemy’s body in order to drain it further before it can regenerate. Whether fighting big bosses – one boss at the end of the Crimson Fort is particularly interesting in how it forces you to learn both attack patterns and strike direction to defeat it most effectively – or small-fry enemies, it rarely tires even after dozens of hours have passed.

It may take time to get used to the stamina system that is required to inflict stronger, quicker attacks, and your hands will strain getting used to the unusual grip of having both block and dodging mapped to the left bumper and trigger, but you soon adjust to the fascinating tension it instils to high-stakes conflict.

(Image credit: MercurySteam)

Nerves of steel

Embodying the blacksmith skills key to the game’s identity, you must collect materials around the world to forge new weapons. You have complete control over the type of steel you use, which determines weight, speed, strength, blocking, and more, and once you’ve refined this selection, you must then physically hammer the weapon into shape. The closer to the real shape, the more refined the weapon, and therefore the more you can repair it before it’s unusable.

It’s fun, at first. After a while, it becomes repetitive and time-consuming. If you craft a good enough weapon, you can automatically recraft it to this level without replaying the minigame, but if you wish to improve this stat or build a new weapon, you must spend upwards of five minutes forging, grinding the momentum to a shuddering halt.

It’s one of a few issues holding the game back, many tied to the long legacy leading into this game’s development and the weight of adjusting the game’s design to chase industry trends. Many senior developers on Blades of Fire worked on the mostly forgotten 2001 action title named Severance: Blade of Darkness, which, beyond visual similarities, is often regarded as a precursor to the Dark Souls genre in its careful use of stamina and deliberate action.

Best bit

While it takes some time to get used to it, getting to grips with this unusual control scheme and observing a difficult boss’ attack patterns to correctly slice, dodge, and weave your way to victory brings about a primal joy that wills you forward towards the next area on your adventure.

While this makes it perhaps unfair to compare a game refining these 2001 ideas to Dark Souls, it’s hard not to see their implementation, and many other mechanics not found in Severance but introduced to this game are clearly inspired by the industry’s wholesale embrace of the beloved FromSoftware title. Players have limited flasks of health potions that can only be restored by resting at anvils, this game’s thematically fitting equivalent to bonfires, and upon death, players must return to the location they were felled in order to rescue their weapon.

Even if we were to credit these ideas to Severance and not an attempt to create a Soulslike adventure, Blades of Fire’s level design and enemies feel best suited to a style of action opposite to the plodding action and unstoppable attack animations of both titles. In battles against undead hordes, you can at times be facing close to a dozen enemies at once, and even your fastest weapons are useless with the rate at which your attacks are interrupted.

As this game lacks the punishment of lost resources or the risk of losing your weapon forever if you die before reclaiming it, recovering your weapon feels more like a chore and an obligatory feature to adhere to the formula than a design suited to the pace of this adventure.

(Image credit: MercurySteam)

A search for souls

It contributed to an overwhelming feeling that the embrace of so many Souls-isms only served to hinder the natural flow of the game, rather than enhance it.

This is before we discuss the game’s cumbersome map, which, through its lack of dimension, can become nearly useless when navigating more complex, multi-level terrain for the next objective.

This is only compounded by the fact that there’s no clear indication in the environment on where to go next, and even the optional objective markers activated by navigating menus and automatically disabled upon clearing that specific objective, unless reactivated, are often useless in more complex multi-level areas. If you’re navigating a multi-floor fortress and miss an inconspicuous door you must unlock with a newly-obtained key, even a marker won’t stop you wandering in circles for 20 minutes or longer, lost and frustrated.

Yet despite my complaints, I felt just enough charm to find myself soldiering forward. There’s an unabashed gamey nature to this world and cast, imbued with a quirkiness reminiscent of mid-budget adventure games abundant in the Xbox 360 and PS3 era, like Enslaved: Odyssey to the West, but non-existent in this modern era of spiraling budgets.

(Image credit: MercurySteam)

For all I can complain about Soulslike inspirations that these days induce more groans than excitement, there’s a simplicity to this quest to go and kill the queen while offering just enough mechanical depth without bogging you down in an overwhelming number of unnecessary systems.

You craft weapons, you fight enemies, you move forward. Simple, but the sense of a human hand touching every asset rather than some overcautious executive or an overzealous focus group drew me even to its flaws.

Blades of Fire is charming, even if its soulslike eccentricities were more of a hindrance to the characters and adventure housed within. This blend of retro simplicity and modern flair won’t be the best game you play in 2025, but it’s likely going to be one of the more charming (and as such memorable), and isn’t that just as good?

Should you play Blades of Fire?

Play it if…

Don’t play it if…

Accessibility features

Accessibility features in Blades of Fire are limited. Camera shake and motion blur can be adjusted, alongside the size and color of subtitles but otherwise, the default text is small, and it lacks many commonplace accessibility features such as colorblind modes.

How I reviewed Blades of Fire

I played just over 30 hours of the game on a base PS5 model using a standard DualSense controller on standard difficulty, getting all the way through the game to the latter stages of the main story.

I utilized an ASUS VG27AQL1A gaming monitor, while for audio, a mix of Denon speakers and a wireless audio adapter, and AirPods Max were used.

First reviewed May 2025

Blades of Fire: Price Comparison



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$80 for Borderlands 4 too costly? Randy Pitchford says, "If you're a real fan, you'll find a way to make it happen"
Game Reviews

$80 for Borderlands 4 too costly? Randy Pitchford says, “If you’re a real fan, you’ll find a way to make it happen”

by admin May 20, 2025



Worried the impending arrival of $80 games might price you out of your favourite hobby? Well if Borderlands 4 follows suit, Gearbox boss Randy Pitchford has suggested the community should just suck it up and deal with it. “If you’re a real fan,” he recently told a potential purchaser, “you’ll find a way to make it happen.”


Pitchford made the proclamation on social media after a Borderlands fan opined, “Randy, [Borderlands 4] better not be $80. Don’t take that risk, a lot of gamers aren’t gonna pay $80 and feed this notion of constant increase of the price tag. You are the CEO, you have some say with the price when it comes to your publisher.”


But Pitchford begged to differ. “Not my call,” he insisted, before dismissing pricing concerns. “If you’re a real fan, you’ll find a way to make it happen. My local game store had Starflight for Sega Genesis for $80 in 1991 when I was just out of high school working minimum wage at an ice cream parlour in Pismo Beach and I found a way to make it happen.”


The response from Borderlands fans on social media was, unsurprisingly, swift, strong, and overwhelmingly negative. “Thanks, now I won’t buy the Game even if it costs $70”, one person wrote, while another added, “That has to be one of the worst CEO replies from recent memory.” Another called Pitchford’s comment “elitist [and] out of touch”; “Rich person says just find the money,” another wrote, with plenty more using considerably stronger language.


Of course, none of this means Borderlands 4 will cost $80 dollars when it eventually arrives, but the industry certainly seems to be heading in that direction. Nintendo got the ball rolling earlier this year, when it announced a $79.99 USD price tag for Mario Kart World on Switch 2, and Microsoft was quick to follow, confirming some Xbox game prices would rise to $79.99 at the end of 2025 – presumably in time for this year’s Call of Duty.


Notably, however, Borderlands 4 publisher Take-Two has relayed a more cautious approach to price increases, with CEO Strauss Zelnick recently reiterating the company’s stance on variable, game-by-game pricing. While some analysts have speculated next year’s GTA 6 might reach as much as $100, one of the only confirmed prices on Take-Two’s upcoming roster is Mafia: The Old Country, which costs $50. Borderlands 4 pricing details are yet to be shared.


But while customers might balk at the rising cost of games, former PlayStation exec Shuhei Yoshida recently suggested the move was inevitable. “I think it was going to happen sooner or later,” he explained in the wake of Mario Kart World’s price reveal, “maybe not from Nintendo, but it was going to happen eventually. We live in contrasting times, where inflation is real and significant, but people expect games that are ever more ambitious and therefore expensive to develop to cost the same. It’s an impossible equation.”


As for Borderlands 4, that’s set to launch for PC, PS5, and Xbox Series X/S on 12th September after Take-Two announced it was bringing its release forward.



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XRP ETPs and Crypto ETFs to See Delays This Summer: Bloomberg Analyst
NFT Gaming

XRP ETPs and Crypto ETFs to See Delays This Summer: Bloomberg Analyst

by admin May 20, 2025


  • Crypto industry awaits SEC decision
  • XRP ETF hopes face SEC delays

According to Bloomberg ETF analyst James Seyffart, the U.S. Securities and Exchange Commission (SEC) is expected to delay its decisions on approving spot cryptocurrency exchange-traded funds (ETFs). 

In a recent post on X, Seyffart wrote that even though many XRP exchange-traded products (ETPs) have deadlines within the next few days, approvals for these and other crypto ETFs aren’t likely to happen until late June or early July.

Delays on spot crypto ETFs are expected. A bunch of XRP ETPs have dates in next few days.

If we’re gonna see early approvals from the SEC on any of these assets — i wouldn’t expect to see them until late June or early July at absolute earliest. More likely to be in early 4Q.

— James Seyffart (@JSeyff) May 20, 2025

He added that a more realistic deadline would be early in the fourth quarter of this year.

Crypto industry awaits SEC decision

Since they allow investors to gain direct exposure to digital assets without holding such cryptocurrencies directly, spot crypto ETFs have been in huge demand in the U.S. financial market. 

However, the SEC has remained cautious in approving other crypto ETFs despite the success of Bitcoin and Ethereum ETFs, which were approved last year.

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According to analysts, should Seyffart’s prediction come true, the delay would be surprising given that many industry leaders have been seeking mainstream financial integration for the cryptocurrency market. 

Hence, they had hoped that quicker regulatory approval for these XRP ETPs and other crypto assets would be proof of the market’s maturity and faster inclusion in the traditional market.

XRP ETF hopes face SEC delays

As the industry awaits the regulator’s decisions on these ETFs, many expect that there will be continued dialogue between crypto asset managers and regulatory authorities in addressing the remaining concerns about these financial products.

As previously reported, Ripple’s CEO was in Washington, D.C. last night to further discussions on how to help improve crypto regulations. Following the launch of the much-anticipated XRP futures, ETF Store president Nate Geraci believes that an XRP ETF launch is the next big move for the cryptocurrency.

According to CoinMarketCap data, $118.32 billion worth of cryptocurrencies were traded in the past 24 hours. However, this marks a 22.55% drop compared to the previous day’s volume.

The data also shows that Bitcoin remains the most dominant digital asset, holding a 63.3% share of the total market.





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Sei Development Foundation taps Jamie Finn as strategic advisor
Crypto Trends

Sei Development Foundation taps Jamie Finn as strategic advisor

by admin May 20, 2025



Sei Development Foundation has appointed Jamie Finn, a veteran fintech entrepreneur and co-founder of Securitize as a strategic advisor.

Sei Development Foundation, a non-profit focused on the development and adoption of Sei (SEI), announced the appointment on May 20, 2025.

“Jamie brings a rare combination of institutional credibility, deep technical insight, and hands-on experience building real-world asset platforms,” commented Justin Barlow, executive director at the Sei Development Foundation.

As Sei Development Foundation’s new advisor Finn’s key areas of collaboration will include the topic of strategic growth and adoption of real-world assets on the Sei blockchain network.

Finn’s expertise and experience will be crucial for Sei RWA approach, having been a key figure across blockchain technology, digital assets and finance sectors.

His role will also include exploring potential partnerships.

In a comment about the market, Jamie Finn said:

“Sei’s performance and developer-first approach make it a compelling platform for tokenized RWA strategies that are scalable, compliant, and institutional-grade. I’m excited to support the Sei Development Foundation in building the infrastructure needed to bridge capital, grow market access, and drive sustainable adoption of tokenized assets and beyond.”

The appointment of Jamie Finn comes a day after another major development related to Sei- the launch of Sei Giga.

On May 19, the Sei Labs team revealed the release of Sei Giga whitepaper as it looks to unveil the first multi-proposer Ethereum Virtual Machine layer 1 blockchain.The Sei mainnet went live in 2023, and its rapid growth includes the processing of billions of dollars worth of transactions.

The Giga update aims at bolstering Sei performance, bumping this metric by over 50x.

Sei’s native token traded in the red at the time of writing, down 0.3% on the day. The cryptocurrency’s price has dropped by more than 16% in the past week.



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TP-Link Archer BE9700
Gaming Gear

TP-Link expands tri-band Wi-Fi 7 family with new routers and an outdoor satellite

by admin May 20, 2025



TP-Link has announced three new wireless products that leverage the latest Wi-Fi 7 standard, including an outdoor satellite that brings world-first functionality. The new offerings include the Deco BE65 Outdoor, the Deco BE68, and the Archer BE600.

We start with the Deco BE65 Outdoor, the company’s first weather-resistant Wi-Fi 7 satellite. You might remember the Eero Outdoor 7 launched late last year with Wi-Fi 7 support. However, at least on paper, the Deco BE65 Outdoor should provide better performance. While the Eero Outdoor 7 only supported 2.4 GHz and 5 GHz bands, the Deco BE65-Outdoor also supports the higher-performing 6 GHz band.

TP-Link Deco BE65 Outdoor (Image credit: TP-Link)

According to TP-Link, the Deco BE65 Outdoor enables up to 688 Mbps on the 2.4 GHz band, up to 4,324 Mbps on the 5 GHz band, and up to 5,765 Mbps on the 6 GHz band while covering 3,000 square feet.


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The satellite features IP65 weatherproofing, making it water and dust-resistant for use in your backyard, on a porch, or perhaps in an outdoor shed. You can use a wireless (MLO) or wired (two 2.5 GbE ports onboard) backhaul to connect to your primary Deco mesh network. Power is supported via a traditional AC adapter or Power over Ethernet (PoE).

TP-Link has priced the Deco BE65 Outdoor at $299.99, or $100 less than the $399 MSRP of the Eero Outdoor 7.

TP-Link Deco BE68 (Image credit: TP-Link)

Next is the recently released Deco BE68 Wi-Fi 7 mesh router, which is sold as a three-pack. This 14 Gbps tri-band mesh system delivers 8,647 Mbps on the 6 GHz band, 4,324 Mbps on the 5 GHz band, and 688 Mbps on the 2.4 GHz band.

Each satellite has a single 10 GbE port, one 2.5 GbE port, and one GbE port. You’ll also find a single USB 3.0 port on each satellite for connecting a non-wireless printer or external storage. TP-Link says that you can connect up to 200 devices to the mesh router and that it covers up to 8,100 square feet. The Deco BE68 carries a $699 MSRP, but is currently available from Best Buy for $599.99.

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(Image credit: TP-Link)

Finally, we come to the Archer BE9700. At first glance, the Archer BE9700 looks identical to the Archer BE3600 we recently reviewed, but then you’ll notice it has two additional external antennas. However, there are even more changes lurking inside.

While the Archer BE3600 is a dual-band Wi-Fi 7 router value priced at $99, the Archer BE9700 is a full-enabled tri-band Wi-Fi router. You’ll see speeds of up to 5,756 Mbps on the 6 GHz band, up to 2,882 Mbps on the 5 GHz band, and up to 1,032 Mbps on the 2.4 GHz band. TP-Link even includes a single 10 GbE port on the router and three 2.5 GbE ports (one used for WAN).

The Archer BE9700 is not yet on sale, but will be priced at $249.99 at Best Buy and Amazon.



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