Another dang Monday!? Didn’t we do this already? Fine, whatever, let’s go again. Welcome to Morning Checkpoint, Kotaku’s daily round-up of news and other stuff you might care about. Today, we have news about the next Wolfenstein game, information on how Nintendo develops new ideas, a trailer for the next Knives Out film, and bad news for people planning to play Octopath Traveler 0 on Switch.
Your city’s size in Octopath Traveler 0 depends on what platform you play on
In December, Square Enix’s Octopath Traveler 0 will launch and, in addition to questing through dungeons and slaying monsters, players will be building a new town in this upcoming RPG. But how big your in-game town can be will not be dependent on your skill or determination. As recently revealed by Square Enix and spotted by Wario64, the maximum size of your city will depend on what platform you play Octopath Traveler 0 on, with weaker consoles being more limited than PC and newer machines.
Octopath Traveler 0 platform specs pic.twitter.com/2jhpK7osy6
— Wario64 (@Wario64) September 5, 2025
The OG Switch has a 250 building limit. Meanwhile, the Switch 2 and PS4 max out at 400 buildings. Finally, if you want 500 buildings (and who doesn’t?), you’ll need to play the RPG on Xbox Series X/S, PS5, or PC. As you might expect, where you play decides your max FPS and resolution, too, which are also included in the chart above. Lots to think about for Octopath fans ahead of the game’s December 4 release date.
MachineGames hopes to make a third Wolfenstein game
While Indiana Jones and the Great Circle was a fantastic video game and one of the best Indy adventures yet, it wasn’t what I wanted from developer MachineGames. What I wanted was a new Wolfenstein game. It felt like there was at least one more story to be told with the studio’s version of BJ, and it turns out that’s in fact the case.
In NoClip’s newly released documentary about the history of MachineGames and the making of its Wolfenstein series, co-founder and studio head Jerk Gustafsson confirmed that the plan from day one was always to make a trilogy. And that’s still the plan, assuming the studio gets a chance to make one more Wolfenstein game.
“I think this is important to say, because we have always seen this as a trilogy. So that journey for BJ – even during those first weeks at id, when we mapped out New Order – we still had a plan for at least that character. What will happen in the second one. What will happen in the third one. I think that’s important to say because, at least I hope, that we’re not done with Wolfenstein yet. We have a story to tell.”
Nintendo doesn’t need new franchises
Former Nintendo developer and programmer Ken Watanabe told Bloomberg that the company doesn’t really have a need to create new franchises, as it can simply incorporate new mechanics and ideas into one of its existing and already established IP.
“New franchises haven’t come out simply because there’s no real need to make them,” Watanabe told the outlet. “When Nintendo wants to do something new, it’s basically about the gameplay mechanics first — about creating a new way to play. As for the skin or the wrapper, they don’t really fuss over it. They just pick whatever fits that new gameplay best.”
Schedule 1 will add shrooms, which apparently weren’t in the game before
Schedule 1, the super-popular drug-dealing simulator on Steam, recently asked players what they wanted added to the game next, and the fanbase voted for shrooms. Which is fine, but also weird to me. It’s not weird that people playing a game about drugs want more drug variety, but, weirdly, shrooms weren’t in Schedule 1 to begin with. Anyway, shrooms will be added around November as a free update. Meanwhile, fishing fans, you lost out, and that feature won’t be added to the game in the near future. Sorry.
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