If you missed out on the limited-edition Astro Bot with Protector Funko Pop that launched earlier this year, fret not: Funko has officially opened preorders for the similarly styled Funko Pop Astro Bot, which arrives on January 30, 2026. It’s not quite the same as the limited-edition model, but it gives fans another chance to add PlayStation’s newest mascot to their figure collection. Since the last Astro Bot Funko Pop sold out quickly, we’re expecting this new $15 model to be quite popular, too. Consider taking a peek at its Amazon page and preordering while you can.
$15 | Releases January 30, 2026
This upcoming 3.75-inch Funko Pop Astro Bot vinyl figure features the same mid-air pose as the sold-out, Limited Edition model. The only difference is that it sports Astro Bot’s standard white and blue design, rather than the Limited Edition’s chrome finish. While it’s not as flashy, the upshot is it matches Astro Bot’s in-game look, which is nice for those who want an authetic version of the cute platforming mascot to display. The figure comes with a display base and packaging.
If you don’t want to wait for this new Funko Pop! to launch next year, there’s a highly poseable Astro Bot Nendoroid available for $130. It’s likely a bit too expensive for all but the most diehard Astro Bot fans, but with three face plates, optional parts like a fuse, fuse lid, coin, and laser feet, it’s a deluxe choice for discerning collectors. You’ll also find a handful of Astro Bot shirts up for grabs. These are all priced at around $20, with a variety of colors available for each style. From Astro Bot taking a quick rest to a collage of the game’s most common enemies, there are some cool designs to peruse.
Astro Bot T-Shirts
Haven’t yet played Astro Bot? You can snag it for $53 at Amazon. Our glowing Astro Bot review gave it a 9/10, praising just about everything it has to offer. “Stranded in space following an attack from a googly-eyed alien, Astro’s mission is to repair their ship and rescue all 300 pals scattered across five main clusters of planets, each composed of individual levels,” wrote critic Mark Delaney. “It may be 2024’s most immersive game, and it achieves that without a line of dialogue. Instead, each level tells a story, clear as day, about where you ought to go next and what you should do there.”