2K has confirmed a “reduction” in the headcount at Civilization and XCOM developer Firaxis.
It’s unclear at this time how many developers have been affected by the cuts, but Game Developer suggests the “restructure” impacts “dozens of workers,” several of whom have confirmed the layoffs on LinkedIn.
At the time of writing, neither Firaxis nor 2K acknowledges the layoffs on their social accounts, or detail how the cuts will impact the studio’s most recent release, Civilization 7, which launched in February.
In a statement to Game Developer, a 2K spokesperson confirmed there was a “staff reduction today at Firaxis Games,” as the studio “restructures and optimizes” for “adaptability, collaboration, and creativity.”
The cuts come despite parent company Take-Two Interactive recording a 16% increase in net bookings to $1.42 billion in its first quarter of the fiscal year. This was “significantly above the guidance range” for the period, which was $1.25 billion to $1.3 billion.
This brings the total number of developers who have lost their jobs in 2025 to around 4400, although this figure doesn’t account for instances like today’s cuts at Fireaxis and Dreamhaven where studios have not publicly revealed how many staff were made redundant.