BO6 patch notes today for season 4

by admin
Adler shooting at enemies using SMG on Fringe map in Black Ops 6.


Black Ops 6 season four shakes up the meta again with a new set of weapon buffs and nerfs.

With the highly anticipated return of the LC10 and FFAR 1 (yeah, they’re probably going to take over the meta), Treyarch has made some early balancing tweaks to keep things competitive right out of the gate.

Here’s a breakdown of the BO6 patch notes for the season four launch in Multiplayer released on May 28.

BO6 patch notes today (May 28)

Make sure you know the meta this season. Image via Activision

The developers believe the assault rifle meta in Black Ops 6 Multiplayer is pretty balanced at the moment, so they’ve focused on fine-tuning rather than major overhauls. The Kilo 141 and CR-56 AMAX, which were dominating last season, got hit with some recoil nerfs, while the rest of the AR lineup received buffs to help close the gap.

Burst-fire marksman rifles, including the SWAT 5.56 and AEK-973, as well as the LMGs have gotten a boost to help them keep up with the fast-paced action in MP, while still holding their own when it comes to time-to-kill.

On top of that, plenty of attachments across different weapon classes have been enhanced. These changes are aimed at ironing out some inconsistencies between weapon types, and the devs mentioned that a more in-depth attachment rework is on the way in a future update.

Below is a full rundown of all the weapon buffs and nerfs in BO6 season four.

Assault rifle

WeaponStatusChangesXM4

Buffed (attachments)Attachment adjustments:

CHF Barrel
– Vertical Recoil Penalty reduced from 45% to 40%.
– Horizontal Recoil Penalty reduced from 20% to 15%.

Marksman Foregrip
– View Kick reduction while focused increased from 15% to 20%.
– Gun Kick reduction while focused increased from 20% to 25%.

Heavy Stock
– Flinch reduction increased from 50% to 55%.

Combat Stock
– Flinch reduction increased from 25% to 30%.

AK-74

BuffedMaximum damage range incresed from 0 – 38.1m to 0 – 40.6m.
Minimum damage range increased from >38.1m to >40.6m.

Attachment adjustments:

CHF Barrel
– Vertical Recoil Penalty reduced from 50% to 35%.
– Horizontal Recoil Penalty reduced from 20% to 10%.

Marksman Foregrip
– Gun Kick reduction while focused increased from 15% to 25%.

AMES 85

Buffed (attachments)Attachment adjustments:

Heavy Stock
– Flinch reduction increased from 50% to 55%.

Combat Stock
– Flinch reduction increased from 25% to 30%.

GPR 91

BuffedMaximum damage range increased from 0 – 22.2m to 0 – 45.7m.
(mid damage range removed)

Attachment adjustments:

CHF Barrel
– Vertical Recoil Penalty reduced from 40% to 35%.
– Horizontal Recoil Penalty reduced from 20% to 15%.
Marksman Foregrip
– View Kick reduction while focused increased from 15% to 25%.
– Gun Kick reduction while focused increased from 20% to 30%.

Model L

Buffed (attachments)Attachment adjustments:

CHF Barrel
– Vertical Recoil Penalty reduced from 55% to 45%.
– Horizontal Recoil Penalty reduced from 25% to 20%.

Marksman Foregrip
– View Kick reduction while focused increased from 15% to 20%.
– Gun Kick reduction while focused increased from 20% to 25%.

Goblin Mk2

Buffed (attachments)Attachment adjustments:

Marksman Foregrip
– View Kick reduction while focused increased from 20% to 30%.
– Gun Kick reduction while focused increased from 25% to 30%.

Heavy Stock
– Flinch reduction increased from 50% to 55%.

Combat Stock
– Flinch reduction increased from 25% to 30%.

AS VAL

BuffedDamage from medium range increased from 18 to 19.Krig C

Buffed (attachments)Attachment adjustments:

Marksman Foregrip
– View Kick reduction while focused increased from 15% to 20%.
– Gun Kick reduction while focused increased from 20% to 25%.

Heavy Stock
– Flinch reduction increased from 50% to 55%.

Combat Stock
– Flinch reduction increased from 25% to 30%.

Cypher 091

Buffed (attachments)Attachment adjustments:

Marksman Foregrip
– View Kick reduction while focused increased from 15% to 30%.
– Gun Kick reduction while focused increased from 20% to 30%.

Heavy Stock
– Flinch reduction increased from 50% to 55%.

Combat Stock
– Flinch reduction increased from 25% to 30%.

Kilo 141

NerfedIncreased View Kick strength.

Attachment adjustments:

Marksman Foregrip
– View Kick reduction while focused increased from 15% to 30%.
– Gun Kick reduction while focused increased from 20% to 30%.

CR-56 AMAX

NerfedIncreased View Kick strength and deviation.

Attachment adjustments:

Marksman Foregrip
– View Kick reduction while focused increased from 15% to 30%.
– Gun Kick reduction while focused increased from 20% to 30%.

SMGs

WeaponStatusChangesC9

Buffed (attachment)Attachment adjustments:

Heavy Stock
– Flinch reduction increased from 50% to 55%.

KSV

Buffed (attachments)Attachment adjustments:

Marksman Foregrip
– View Kick reduction while focused increased from 15% to 20%.
– Gun Kick reduction while focused increased from 20% to 25%.

Heavy Stock
– Flinch reduction increased from 50% to 55%.

Combat Stock
– Flinch reduction increased from 25% to 35%.

Tanto .22

Buffed (attachment)Attachment adjustments:

Marksman Foregrip
– View Kick reduction while focused increased from 15% to 20%.
– Gun Kick reduction while focused increased from 20% to 25%.

PP-919

Buffed (attachments)Attachment adjustments:

Heavy Stock
– Flinch reduction increased from 50% to 55%.

Combat Stock
– Flinch reduction increased from 25% to 35%.

Jackal PDW

Buffed (attachment)Attachment adjustments:

Marksman Foregrip
– View Kick reduction while focused increased from 15% to 20%.
– Gun Kick reduction while focused increased from 20% to 25%.

Saug

Buffed (attachments)Attachment adjustments:

Marksman Foregrip
– View Kick reduction while focused increased from 15% to 20%.
– Gun Kick reduction while focused increased from 20% to 25%.

Heavy Stock
– Flinch reduction increased from 50% to 55%.

Combat Stock
– Flinch reduction increased from 25% to 35%.

PPSh-41

Buffed (attachment)Attachment adjustments:

Marksman Foregrip
– View Kick reduction while focused increased from 15% to 20%.
– Gun Kick reduction while focused increased from 20% to 25%.

Ladra

Buffed (attachments)Attachment adjustments:

Marksman Foregrip
– View Kick reduction while focused increased from 15% to 20%.
– Gun Kick reduction while focused increased from 20% to 25%.

Heavy Stock
– Flinch reduction increased from 50% to 55%.

Combat Stock
– Flinch reduction increased from 25% to 35%.

LMGs

( text )

Attachment adjustments for all LMGs:

  • Marksman Foregrip
    • View Kick reduction while focused increased from 20% to 25%.
    • Gun Kick reduction while focused increased from 20% to 25%.

WeaponStatusChangesPU-21

BuffedReduced View Kick strength and deviation.
Movement Speed increased from 4.5m/s to 4.6m/s.
Sprinting Movement Speed increased from 6.1m/s to 6.2m/s.
ADS Movement Speed increased.
ADS Firing Movement Speed increased from 2.1m/s to 2.3m/s.

Attachment adjustments:

Heavy Stock
– Flinch reduction increased from 45% to 50%.

Combat Stock
– Flinch reduction increased from 20% to 30%.

XMG

BuffedReduced View Kick strength and deviation.
Movement Speed increased from 4.3m/s to 4.4m/s.
Sprinting Movement Speed increased from 6m/s to 6.1m/s.
ADS Movement Speed increased from 2.4m/s to 2.5m/s.
ADS Firing Movement Speed increased from 1.7m/s to 1.9m/s.GPMG-7

BuffedReduced View Kick strength and deviation.
Movement Speed increased from 4.4m/s to 4.5m/s.
Sprinting Movement Speed increased from 6m/s to 6.1m/s.
ADS Movement Speed increased.
ADS Firing Movement Speed increased from 1.9m/s to 2.1m/s.Feng 82

BuffedReduced View Kick strength and deviation.
Movement Speed slightly increased.
Sprinting Movement Speed slightly increased.
ADS Movement Speed slightly increased.
ADS Firing Movement Speed increased from 2.4m/s to 2.5m/s.

Attachment adjustments:

Heavy Stock
– Flinch reduction increased from 45% to 50%

Combat Stock
– Flinch reduction increased from 20% to 30%

Marksman rifles

( text )

WeaponStatusChangesSWAT 5.56

BuffedBurst Fire Cooldown reduced from 0.22s to 0.19s.
Adjustments to recoil pattern within the burst.

Attachment adjustments:

Rapid Fire
– Burst Fire Cooldown reduced from 0.17s to 0.16s.
– Vertical Recoil penalty increased from 30% to 50%.
– Horizontal Recoil penalty increased from 30% to 50%.

Marksman Foregrip
– View Kick reduction while focused increased from 10% to 20%.
– Gun Kick reduction while focused increased from 15% to 25%.

Tsarkov 7.62

Buffed (attachments)Attachment adjustments:

Marksman Foregrip
– View Kick reduction while focused increased from 10% to 25%.
– Gun Kick reduction while focused increased from 15% to 25%.

Heavy Stock
– Flinch reduction increased from 50% to 55%.

Combat Stock
– Flinch reduction increased from 25% to 30%.

AEK 973

BuffedBurst Fire Cooldown reduced from 0.325s to 0.29s.

Attachment adjustments:

Rapid Fire
– Burst Fire Cooldown reduced from 0.295s to 0.26s.
– Vertical Recoil penalty increased from 50% to 60%.
– Horizontal Recoil penalty increased from 50% to 60%.

Marksman Foregrip
– View Kick reduction while focused increased from 10% to 20%.
– Gun Kick reduction while focused increased from 15% to 25%.

DM-10

Buffed (attachment)Attachment adjustments:

Marksman Foregrip
– View Kick reduction while focused increased from 10% to 20%.
– Gun Kick reduction while focused increased from 15% to 25%.

TR2

BuffedDrop Time improved from 0.5s to 0.35s.

Attachment adjustments:

Marksman Foregrip
– View Kick reduction while focused increased from 10% to 20%.
– Gun Kick reduction while focused increased from 15% to 25%.

Heavy Stock
– Flinch reduction increased from 50% to 55%.

Combat Stock
– Flinch reduction increased from 25% to 30%.

Shotguns

WeaponStatusChangesASG-89

Buffed (attachments)Attachment adjustments:

Heavy Stock
– Flinch reduction increased from 50% to 55%.

Combat Stock
– Flinch reduction increased from 25% to 30%.

Maelstrom

Buffed (attachments)Attachment adjustments:

Heavy Stock
– Flinch reduction increased from 50% to 55%.

Combat Stock
– Flinch reduction increased from 25% to 30%.

Special weapon

WeaponStatusChangesD1.3 Sector

AdjustedAddressed an issue with projectile behavior when firing into water.

With season four approaching, you might want to catch up on what’s coming by checking out the roadmaps for Black Ops 6 Multiplayer, Zombies, and Warzone.

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