AMD just gave us our first glimpse of FSR 4’s ‘Redstone’ update, with a host of machine learning-based improvements

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AMD's Jack Huynh on stage at Computex 2025 in front of an FSR 4 Redstone presentation



AMD just gave us our first look at a significant update to FSR 4, codenamed “Redstone.” The new update is due to arrive in the second half of this year, and looks like something of a catch-up phase to counter Nvidia’s recent efforts with DLSS.

Top of the list is Neural Radiance Caching, which is presumably the equivalent of Nvidia’s Neural Rendering tech. FS4 Redstone will also feature machine learning-enhanced ray regeneration, with some more machine learning magic (it’s not actually magic, I know) added to its Frame Generation tech, too.

(Image credit: AMD)

And a very shiny AMD-red car, of course. The news comes as a bit of a surprise as it didn’t turn up in our pre-briefing slides, but yours truly is sitting in Taipei right now at the press conference typing furiously on his laptop to catch you up.


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More details to come, but enjoy some pretty pictures for now.

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(Image credit: AMD)(Image credit: AMD)(Image credit: AMD)



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